
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
(FPCore (v w r) :precision binary64 (+ (+ 3.0 (* (pow r -2.0) 2.0)) (- (* (* 0.125 (+ 3.0 (* -2.0 v))) (* (* r w) (/ (* r w) (+ v -1.0)))) 4.5)))
double code(double v, double w, double r) {
return (3.0 + (pow(r, -2.0) * 2.0)) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * ((r * w) / (v + -1.0)))) - 4.5);
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (3.0d0 + ((r ** (-2.0d0)) * 2.0d0)) + (((0.125d0 * (3.0d0 + ((-2.0d0) * v))) * ((r * w) * ((r * w) / (v + (-1.0d0))))) - 4.5d0)
end function
public static double code(double v, double w, double r) {
return (3.0 + (Math.pow(r, -2.0) * 2.0)) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * ((r * w) / (v + -1.0)))) - 4.5);
}
def code(v, w, r): return (3.0 + (math.pow(r, -2.0) * 2.0)) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * ((r * w) / (v + -1.0)))) - 4.5)
function code(v, w, r) return Float64(Float64(3.0 + Float64((r ^ -2.0) * 2.0)) + Float64(Float64(Float64(0.125 * Float64(3.0 + Float64(-2.0 * v))) * Float64(Float64(r * w) * Float64(Float64(r * w) / Float64(v + -1.0)))) - 4.5)) end
function tmp = code(v, w, r) tmp = (3.0 + ((r ^ -2.0) * 2.0)) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * ((r * w) / (v + -1.0)))) - 4.5); end
code[v_, w_, r_] := N[(N[(3.0 + N[(N[Power[r, -2.0], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.125 * N[(3.0 + N[(-2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(r * w), $MachinePrecision] * N[(N[(r * w), $MachinePrecision] / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 + {r}^{-2} \cdot 2\right) + \left(\left(0.125 \cdot \left(3 + -2 \cdot v\right)\right) \cdot \left(\left(r \cdot w\right) \cdot \frac{r \cdot w}{v + -1}\right) - 4.5\right)
\end{array}
Initial program 83.9%
Simplified86.5%
associate-/l*86.1%
*-commutative86.1%
associate-*r/85.6%
associate-*l*94.8%
associate-*r*99.2%
*-commutative99.2%
associate-*r/99.7%
Applied egg-rr99.7%
clear-num99.7%
associate-/r/99.7%
pow299.7%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (v w r)
:precision binary64
(let* ((t_0 (+ 3.0 (/ 2.0 (* r r)))))
(if (or (<= v -1.4) (not (<= v 3.6e-51)))
(- t_0 (- 4.5 (* (* v -0.25) (* (* r w) (/ (* r w) v)))))
(- t_0 (+ 4.5 (* 0.375 (* (* r w) (* r w))))))))
double code(double v, double w, double r) {
double t_0 = 3.0 + (2.0 / (r * r));
double tmp;
if ((v <= -1.4) || !(v <= 3.6e-51)) {
tmp = t_0 - (4.5 - ((v * -0.25) * ((r * w) * ((r * w) / v))));
} else {
tmp = t_0 - (4.5 + (0.375 * ((r * w) * (r * w))));
}
return tmp;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
real(8) :: t_0
real(8) :: tmp
t_0 = 3.0d0 + (2.0d0 / (r * r))
if ((v <= (-1.4d0)) .or. (.not. (v <= 3.6d-51))) then
tmp = t_0 - (4.5d0 - ((v * (-0.25d0)) * ((r * w) * ((r * w) / v))))
else
tmp = t_0 - (4.5d0 + (0.375d0 * ((r * w) * (r * w))))
end if
code = tmp
end function
public static double code(double v, double w, double r) {
double t_0 = 3.0 + (2.0 / (r * r));
double tmp;
if ((v <= -1.4) || !(v <= 3.6e-51)) {
tmp = t_0 - (4.5 - ((v * -0.25) * ((r * w) * ((r * w) / v))));
} else {
tmp = t_0 - (4.5 + (0.375 * ((r * w) * (r * w))));
}
return tmp;
}
def code(v, w, r): t_0 = 3.0 + (2.0 / (r * r)) tmp = 0 if (v <= -1.4) or not (v <= 3.6e-51): tmp = t_0 - (4.5 - ((v * -0.25) * ((r * w) * ((r * w) / v)))) else: tmp = t_0 - (4.5 + (0.375 * ((r * w) * (r * w)))) return tmp
function code(v, w, r) t_0 = Float64(3.0 + Float64(2.0 / Float64(r * r))) tmp = 0.0 if ((v <= -1.4) || !(v <= 3.6e-51)) tmp = Float64(t_0 - Float64(4.5 - Float64(Float64(v * -0.25) * Float64(Float64(r * w) * Float64(Float64(r * w) / v))))); else tmp = Float64(t_0 - Float64(4.5 + Float64(0.375 * Float64(Float64(r * w) * Float64(r * w))))); end return tmp end
function tmp_2 = code(v, w, r) t_0 = 3.0 + (2.0 / (r * r)); tmp = 0.0; if ((v <= -1.4) || ~((v <= 3.6e-51))) tmp = t_0 - (4.5 - ((v * -0.25) * ((r * w) * ((r * w) / v)))); else tmp = t_0 - (4.5 + (0.375 * ((r * w) * (r * w)))); end tmp_2 = tmp; end
code[v_, w_, r_] := Block[{t$95$0 = N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[v, -1.4], N[Not[LessEqual[v, 3.6e-51]], $MachinePrecision]], N[(t$95$0 - N[(4.5 - N[(N[(v * -0.25), $MachinePrecision] * N[(N[(r * w), $MachinePrecision] * N[(N[(r * w), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 - N[(4.5 + N[(0.375 * N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 3 + \frac{2}{r \cdot r}\\
\mathbf{if}\;v \leq -1.4 \lor \neg \left(v \leq 3.6 \cdot 10^{-51}\right):\\
\;\;\;\;t\_0 - \left(4.5 - \left(v \cdot -0.25\right) \cdot \left(\left(r \cdot w\right) \cdot \frac{r \cdot w}{v}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 - \left(4.5 + 0.375 \cdot \left(\left(r \cdot w\right) \cdot \left(r \cdot w\right)\right)\right)\\
\end{array}
\end{array}
if v < -1.3999999999999999 or 3.6e-51 < v Initial program 83.6%
Simplified88.3%
associate-/l*87.7%
*-commutative87.7%
associate-*r/86.7%
associate-*l*94.9%
associate-*r*98.7%
*-commutative98.7%
associate-*r/99.7%
Applied egg-rr99.7%
Taylor expanded in v around inf 96.9%
mul-1-neg96.9%
Simplified96.9%
Taylor expanded in v around inf 99.0%
if -1.3999999999999999 < v < 3.6e-51Initial program 84.2%
Simplified84.2%
associate-/l*84.2%
*-commutative84.2%
associate-*r/84.2%
associate-*l*94.7%
associate-*r*99.8%
*-commutative99.8%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in v around 0 99.8%
Taylor expanded in v around 0 99.8%
Final simplification99.3%
(FPCore (v w r) :precision binary64 (+ (/ 2.0 (* r r)) (+ -1.5 (/ (+ (* v -0.25) 0.375) (/ (+ v -1.0) (* (* r w) (* r w)))))))
double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / ((v + -1.0) / ((r * w) * (r * w)))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (2.0d0 / (r * r)) + ((-1.5d0) + (((v * (-0.25d0)) + 0.375d0) / ((v + (-1.0d0)) / ((r * w) * (r * w)))))
end function
public static double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / ((v + -1.0) / ((r * w) * (r * w)))));
}
def code(v, w, r): return (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / ((v + -1.0) / ((r * w) * (r * w)))))
function code(v, w, r) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 + Float64(Float64(Float64(v * -0.25) + 0.375) / Float64(Float64(v + -1.0) / Float64(Float64(r * w) * Float64(r * w)))))) end
function tmp = code(v, w, r) tmp = (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / ((v + -1.0) / ((r * w) * (r * w))))); end
code[v_, w_, r_] := N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 + N[(N[(N[(v * -0.25), $MachinePrecision] + 0.375), $MachinePrecision] / N[(N[(v + -1.0), $MachinePrecision] / N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{r \cdot r} + \left(-1.5 + \frac{v \cdot -0.25 + 0.375}{\frac{v + -1}{\left(r \cdot w\right) \cdot \left(r \cdot w\right)}}\right)
\end{array}
Initial program 83.9%
Simplified85.6%
fma-undefine85.6%
*-commutative85.6%
+-commutative85.6%
associate-*r/86.1%
*-commutative86.1%
associate-/l*86.5%
clear-num86.5%
un-div-inv86.5%
+-commutative86.5%
distribute-rgt-in86.5%
*-commutative86.5%
associate-*l*86.5%
metadata-eval86.5%
metadata-eval86.5%
associate-*r*81.0%
pow281.0%
pow281.0%
pow-prod-down99.7%
*-commutative99.7%
Applied egg-rr99.7%
unpow299.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (v w r) :precision binary64 (+ (/ 2.0 (* r r)) (+ -1.5 (/ (+ (* v -0.25) 0.375) (/ (/ (+ v -1.0) (* r w)) (* r w))))))
double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / (((v + -1.0) / (r * w)) / (r * w))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (2.0d0 / (r * r)) + ((-1.5d0) + (((v * (-0.25d0)) + 0.375d0) / (((v + (-1.0d0)) / (r * w)) / (r * w))))
end function
public static double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / (((v + -1.0) / (r * w)) / (r * w))));
}
def code(v, w, r): return (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / (((v + -1.0) / (r * w)) / (r * w))))
function code(v, w, r) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 + Float64(Float64(Float64(v * -0.25) + 0.375) / Float64(Float64(Float64(v + -1.0) / Float64(r * w)) / Float64(r * w))))) end
function tmp = code(v, w, r) tmp = (2.0 / (r * r)) + (-1.5 + (((v * -0.25) + 0.375) / (((v + -1.0) / (r * w)) / (r * w)))); end
code[v_, w_, r_] := N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 + N[(N[(N[(v * -0.25), $MachinePrecision] + 0.375), $MachinePrecision] / N[(N[(N[(v + -1.0), $MachinePrecision] / N[(r * w), $MachinePrecision]), $MachinePrecision] / N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{r \cdot r} + \left(-1.5 + \frac{v \cdot -0.25 + 0.375}{\frac{\frac{v + -1}{r \cdot w}}{r \cdot w}}\right)
\end{array}
Initial program 83.9%
Simplified85.6%
fma-undefine85.6%
*-commutative85.6%
+-commutative85.6%
associate-*r/86.1%
*-commutative86.1%
associate-/l*86.5%
clear-num86.5%
un-div-inv86.5%
+-commutative86.5%
distribute-rgt-in86.5%
*-commutative86.5%
associate-*l*86.5%
metadata-eval86.5%
metadata-eval86.5%
associate-*r*81.0%
pow281.0%
pow281.0%
pow-prod-down99.7%
*-commutative99.7%
Applied egg-rr99.7%
unpow299.7%
Applied egg-rr99.7%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
times-frac95.3%
Applied egg-rr95.3%
frac-times99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (v w r) :precision binary64 (- (+ 3.0 (/ 2.0 (* r r))) (+ 4.5 (* 0.375 (* (* r w) (* r w))))))
double code(double v, double w, double r) {
return (3.0 + (2.0 / (r * r))) - (4.5 + (0.375 * ((r * w) * (r * w))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (3.0d0 + (2.0d0 / (r * r))) - (4.5d0 + (0.375d0 * ((r * w) * (r * w))))
end function
public static double code(double v, double w, double r) {
return (3.0 + (2.0 / (r * r))) - (4.5 + (0.375 * ((r * w) * (r * w))));
}
def code(v, w, r): return (3.0 + (2.0 / (r * r))) - (4.5 + (0.375 * ((r * w) * (r * w))))
function code(v, w, r) return Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(4.5 + Float64(0.375 * Float64(Float64(r * w) * Float64(r * w))))) end
function tmp = code(v, w, r) tmp = (3.0 + (2.0 / (r * r))) - (4.5 + (0.375 * ((r * w) * (r * w)))); end
code[v_, w_, r_] := N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(4.5 + N[(0.375 * N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 + \frac{2}{r \cdot r}\right) - \left(4.5 + 0.375 \cdot \left(\left(r \cdot w\right) \cdot \left(r \cdot w\right)\right)\right)
\end{array}
Initial program 83.9%
Simplified86.5%
associate-/l*86.1%
*-commutative86.1%
associate-*r/85.6%
associate-*l*94.8%
associate-*r*99.2%
*-commutative99.2%
associate-*r/99.7%
Applied egg-rr99.7%
Taylor expanded in v around 0 80.7%
Taylor expanded in v around 0 92.5%
Final simplification92.5%
herbie shell --seed 2024059
(FPCore (v w r)
:name "Rosa's TurbineBenchmark"
:precision binary64
(- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))