
Time bar (total: 32.0s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 25 to 20 computations (20% saved)
ival-pi, time spent: 0.0ms, 0.0% of total-timeival-div, time spent: 0.0ms, 0.0% of total-timeival-add, time spent: 0.0ms, 0.0% of total-timeival-cos, time spent: 0.0ms, 0.0% of total-timeival-mult, time spent: 0.0ms, 0.0% of total-timeconst, time spent: 0.0ms, 0.0% of total-timeival-sin, time spent: 0.0ms, 0.0% of total-timeival-pow, time spent: 0.0ms, 0.0% of total-time| 1.2s | 3640× | 256 | valid |
| 441.0ms | 1717× | 256 | infinite |
| 802.0ms | 1555× | 512 | valid |
| 654.0ms | 1324× | 512 | infinite |
| 10.0ms | 11× | 1024 | valid |
| 16.0ms | 8× | 2048 | valid |
| 0.0ms | 1× | 256 | infinite |
ival-mult, time spent: 393.0ms, 25.0% of total-timeival-sin, time spent: 312.0ms, 20.0% of total-timeival-cos, time spent: 311.0ms, 19.0% of total-timeival-pow, time spent: 217.0ms, 14.0% of total-timeival-div, time spent: 202.0ms, 13.0% of total-timeival-add, time spent: 68.0ms, 4.0% of total-timeival-pi, time spent: 55.0ms, 3.0% of total-timeconst, time spent: 38.0ms, 2.0% of total-time| 1× | egg-herbie |
| 3168× | fma-define |
| 1316× | unsub-neg |
| 1262× | fma-neg |
| 892× | distribute-lft-neg-in |
| 874× | distribute-rgt-in |
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 122 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 121 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | a |
| 0 | 81 | (2.522062866464136e+28 9.123152042497901e+107 7.151102772632227e-261) | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 0 | 80 | (2.522062866464136e+28 9.123152042497901e+107 7.151102772632227e-261) | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 374 | 881 |
| 3 | 1216 | 881 |
| 4 | 2123 | 881 |
| 5 | 3249 | 881 |
| 6 | 4619 | 881 |
| 7 | 5293 | 881 |
| 8 | 5630 | 881 |
| 9 | 5825 | 881 |
| 10 | 5916 | 881 |
| 11 | 5994 | 881 |
| 12 | 7239 | 881 |
| 13 | 7468 | 881 |
| 14 | 7572 | 881 |
| 15 | 7601 | 881 |
| 16 | 7633 | 881 |
| 17 | 7633 | 881 |
| 18 | 7633 | 881 |
| 19 | 7633 | 881 |
| 20 | 7643 | 881 |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (neg.f64 a)) #s(literal 2 binary64)))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 angle (cos.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 a (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(abs a)
(abs b)
(abs angle)
Compiled 198 to 139 computations (29.8% saved)
ival-cos, time spent: 133.0ms, 32.0% of total-timeival-sin, time spent: 102.0ms, 24.0% of total-timeival-mult, time spent: 83.0ms, 20.0% of total-timeival-div, time spent: 55.0ms, 13.0% of total-timeival-pow, time spent: 26.0ms, 6.0% of total-timeconst, time spent: 7.0ms, 2.0% of total-timeival-pi, time spent: 7.0ms, 2.0% of total-timeival-add, time spent: 4.0ms, 1.0% of total-timeCompiled 24 to 19 computations (20.8% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
Compiled 48 to 38 computations (20.8% saved)
Found 8 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| ✓ | 99.6% | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| ✓ | 99.6% | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| ✓ | 59.2% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | 58.0% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | 99.7% | (*.f64 angle #s(literal 1/180 binary64)) |
| ✓ | 99.6% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
| ✓ | 59.0% | (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| ✓ | 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
Compiled 170 to 114 computations (32.9% saved)
ival-sin, time spent: 589.0ms, 54.0% of total-timeival-mult, time spent: 208.0ms, 19.0% of total-timeival-cos, time spent: 176.0ms, 16.0% of total-timeival-div, time spent: 54.0ms, 5.0% of total-timeival-pow, time spent: 37.0ms, 3.0% of total-timeconst, time spent: 11.0ms, 1.0% of total-timeival-add, time spent: 6.0ms, 1.0% of total-timeival-pi, time spent: 5.0ms, 0.0% of total-time| Inputs |
|---|
#<alt (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))> |
#<alt (*.f64 angle #s(literal 1/180 binary64))> |
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))> |
#<alt (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
27 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 3.0ms | angle | @ | 0 | (sin (* (PI) (/ angle 180))) |
| 2.0ms | b | @ | 0 | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 2.0ms | angle | @ | -inf | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 1.0ms | angle | @ | 0 | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 1.0ms | angle | @ | inf | (pow (* b (sin (* (PI) (/ angle 180)))) 2) |
| 1× | batch-egg-rewrite |
| 986× | log-prod |
| 825× | log1p-expm1-u |
| 825× | expm1-log1p-u |
| 722× | prod-diff |
| 332× | pow-to-exp |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 22 | 171 |
| 1 | 284 | 171 |
| 2 | 2440 | 171 |
| 1× | node limit |
| Inputs |
|---|
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Outputs |
|---|
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64))) |
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(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))))) (log.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))))) (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(+.f64 #s(literal 0 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (log.f64 (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (log.f64 (sqrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1 binary64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
| 1× | egg-herbie |
| 1276× | distribute-lft-in |
| 1102× | distribute-rgt-in |
| 656× | fma-neg |
| 634× | distribute-lft-neg-out |
| 620× | associate-*r* |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 416 | 9412 |
| 1 | 872 | 9366 |
| 2 | 2928 | 9318 |
| 3 | 7973 | 9318 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -1 binary64))) |
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (log.f64 (sqrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 1 binary64)) |
(-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) |
(+.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))))) (log.f64 (cbrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))))) (log.f64 (sqrt.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) (log.f64 (exp.f64 #s(literal 1 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(+.f64 #s(literal 0 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (log.f64 (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (log.f64 (sqrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1 binary64)) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 angle #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 #s(literal 0 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) (log.f64 (cbrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cbrt.f64 (pow.f64 (exp.f64 angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (log.f64 (cbrt.f64 (pow.f64 (exp.f64 angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(+.f64 (log.f64 (*.f64 (cbrt.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))) (cbrt.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))))) (log.f64 (cbrt.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))))) |
(+.f64 (log.f64 (sqrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (log.f64 (sqrt.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (pow.f64 (exp.f64 angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) angle) (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(log.f64 (exp.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
Compiled 7708 to 5725 computations (25.7% saved)
51 alts after pruning (51 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 220 | 51 | 271 |
| Fresh | 0 | 0 | 0 |
| Picked | 2 | 0 | 2 |
| Done | 0 | 0 | 0 |
| Total | 222 | 51 | 273 |
| Status | Accuracy | Program |
|---|---|---|
| 82.1% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.5% | (+.f64 (pow.f64 (*.f64 a (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 73.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))))) | |
| ▶ | 81.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b)) |
| 81.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) | |
| 67.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 77.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64)))) | |
| 82.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64)))) | |
| 64.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))))) | |
| 74.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64)))) | |
| 65.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 70.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 57.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 82.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
Compiled 2934 to 2366 computations (19.4% saved)
Found 20 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| ✓ | 99.4% | (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)) |
| ✓ | 91.3% | (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
| ✓ | 58.5% | (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| 99.6% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| ✓ | 59.0% | (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 99.6% | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| ✓ | 97.0% | (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b) |
| ✓ | 58.0% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | 55.9% | (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
| ✓ | 99.7% | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
| 99.7% | (*.f64 angle #s(literal 1/180 binary64)) | |
| 99.6% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 99.1% | (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
| ✓ | 99.0% | (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
| ✓ | 59.0% | (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
Compiled 561 to 395 computations (29.6% saved)
ival-sin, time spent: 2.9s, 56.0% of total-timeival-mult, time spent: 686.0ms, 13.0% of total-timeival-pow, time spent: 427.0ms, 8.0% of total-timeival-cos, time spent: 399.0ms, 8.0% of total-timeival-log, time spent: 267.0ms, 5.0% of total-timecomposed, time spent: 201.0ms, 4.0% of total-timeival-exp, time spent: 169.0ms, 3.0% of total-timeconst, time spent: 42.0ms, 1.0% of total-timeival-cbrt, time spent: 41.0ms, 1.0% of total-timeival-add, time spent: 35.0ms, 1.0% of total-timeival-div, time spent: 33.0ms, 1.0% of total-timeival-sub, time spent: 15.0ms, 0.0% of total-timeival-pi, time spent: 6.0ms, 0.0% of total-time| Inputs |
|---|
#<alt (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))> |
#<alt (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))> |
#<alt (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))> |
#<alt (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))> |
#<alt (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b)> |
#<alt (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))> |
#<alt (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))> |
#<alt (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))> |
#<alt (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))> |
| Outputs |
|---|
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
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#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))> |
#<alt (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))> |
#<alt (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))> |
#<alt (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))> |
#<alt (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))> |
#<alt (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))> |
42 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 27.0ms | angle | @ | 0 | (* (* 3 (log (* angle 1/180))) 1/3) |
| 18.0ms | angle | @ | -inf | (* (* 3 (log (* angle 1/180))) 1/3) |
| 10.0ms | angle | @ | inf | (* (* 3 (log (* angle 1/180))) 1/3) |
| 3.0ms | angle | @ | 0 | (pow (cbrt (* angle 1/180)) 3) |
| 2.0ms | angle | @ | -inf | (pow (cbrt (* angle 1/180)) 3) |
| 1× | batch-egg-rewrite |
| 1704× | prod-diff |
| 809× | log1p-expm1-u |
| 420× | expm1-log1p-u |
| 410× | associate-*r* |
| 280× | associate-*l* |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 39 | 262 |
| 1 | 583 | 250 |
| 2 | 4936 | 250 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64))) |
(*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 angle #s(literal 2 binary64)))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 180 binary64))) |
(/.f64 (cbrt.f64 (neg.f64 angle)) (cbrt.f64 #s(literal -180 binary64))) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b)) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b) |
(*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) b)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (*.f64 (sqrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) b)) |
(*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (sqrt.f64 b) (*.f64 (sqrt.f64 b) (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 b (pow.f64 (cbrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 b (sqrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (sqrt.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 angle #s(literal 2 binary64)))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64))) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
(+.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 (log.f64 angle) #s(literal 1 binary64)) (*.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 1 binary64))) |
(-.f64 (log.f64 angle) (log.f64 #s(literal 180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(-.f64 #s(literal 0 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(-.f64 (log.f64 (neg.f64 angle)) (log.f64 #s(literal -180 binary64))) |
(/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (log.f64 angle) (log.f64 angle)) (-.f64 (*.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 #s(literal 1/180 binary64))) (*.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64)))))) |
(/.f64 (-.f64 (*.f64 (log.f64 angle) (log.f64 angle)) (*.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 #s(literal 1/180 binary64)))) (-.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64)))) |
(pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(neg.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(sqrt.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)))) |
(cbrt.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (-.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 998× | associate-*r* |
| 880× | distribute-lft-in |
| 850× | distribute-rgt-in |
| 844× | associate-*l* |
| 736× | distribute-lft-neg-out |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 556 | 12689 |
| 1 | 1170 | 12367 |
| 2 | 3770 | 12347 |
| 1× | node limit |
| Inputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
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(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 #s(literal 1/180 binary64) angle) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
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(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
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(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 angle #s(literal 2 binary64)))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64))) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
(+.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 (log.f64 angle) #s(literal 1 binary64)) (*.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 1 binary64))) |
(-.f64 (log.f64 angle) (log.f64 #s(literal 180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(-.f64 #s(literal 0 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(-.f64 (log.f64 (neg.f64 angle)) (log.f64 #s(literal -180 binary64))) |
(/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (log.f64 angle) (log.f64 angle)) (-.f64 (*.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 #s(literal 1/180 binary64))) (*.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64)))))) |
(/.f64 (-.f64 (*.f64 (log.f64 angle) (log.f64 angle)) (*.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 #s(literal 1/180 binary64)))) (-.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64)))) |
(pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(neg.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(sqrt.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)))) |
(cbrt.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (-.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| Outputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/2 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) |
(fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) #s(literal 1 binary64)) |
(fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)) #s(literal 1/24 binary64))))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)) (*.f64 #s(literal 1/24 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))))) |
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#s(literal 1 binary64) |
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#s(literal 1 binary64) |
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#s(literal 1 binary64) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
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(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
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(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (cbrt.f64 angle) (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 angle) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 7 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (*.f64 #s(literal 1/180 binary64) (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 angle) (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (neg.f64 angle) #s(literal -1/180 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 angle #s(literal 2 binary64)))) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (*.f64 #s(literal 1/180 binary64) (cbrt.f64 angle))) |
(*.f64 (cbrt.f64 angle) (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 angle)) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (*.f64 (cbrt.f64 angle) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 4 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 7 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) #s(literal 1/5832000 binary64)))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
(/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(fabs.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(+.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64))) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
(+.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 0 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(+.f64 (log.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(+.f64 (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 (log.f64 angle) #s(literal 1 binary64)) (*.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 1 binary64))) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
(-.f64 (log.f64 angle) (log.f64 #s(literal 180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(-.f64 #s(literal 0 binary64) (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(-.f64 (log.f64 (neg.f64 angle)) (log.f64 #s(literal -180 binary64))) |
(/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (log.f64 angle) (log.f64 angle)) (-.f64 (*.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 #s(literal 1/180 binary64))) (*.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 angle) (log.f64 angle) (*.f64 (log.f64 #s(literal 1/180 binary64)) (-.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))) |
(/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 #s(literal 1/180 binary64)) (-.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) (*.f64 (log.f64 angle) (log.f64 angle)))) |
(/.f64 (-.f64 (*.f64 (log.f64 angle) (log.f64 angle)) (*.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 #s(literal 1/180 binary64)))) (-.f64 (log.f64 angle) (log.f64 #s(literal 1/180 binary64)))) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle)) |
(pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(neg.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(sqrt.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (-.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(exp.f64 (log.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(log.f64 (*.f64 angle #s(literal 1/180 binary64))) |
Compiled 57456 to 43928 computations (23.5% saved)
81 alts after pruning (77 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1821 | 63 | 1884 |
| Fresh | 32 | 14 | 46 |
| Picked | 1 | 4 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1854 | 81 | 1935 |
| Status | Accuracy | Program |
|---|---|---|
| 82.1% | (+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 68.5% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/3 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 30.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) | |
| 71.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)) | |
| ✓ | 81.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b)) |
| ▶ | 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64)))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ▶ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 30.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (pow.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 30.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (pow.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 angle) (log.f64 angle) (*.f64 (log.f64 #s(literal 1/180 binary64)) (-.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 65.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 70.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 69.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) | |
| ▶ | 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
| 56.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 82.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| ✓ | 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 66.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 73.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) | |
| 66.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sqrt.f64 b)) (sqrt.f64 b))) | |
| 67.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b)) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) | |
| 82.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 66.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) | |
| 74.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
Compiled 4309 to 3538 computations (17.9% saved)
Found 20 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| ✓ | 99.0% | (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)) |
| ✓ | 93.6% | (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) |
| ✓ | 58.5% | (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 99.6% | (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
| ✓ | 95.8% | (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
| ✓ | 59.0% | (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 97.0% | (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b) |
| 58.0% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| 55.9% | (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) | |
| ✓ | 55.9% | (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | 99.7% | (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | 99.6% | (*.f64 angle (PI.f64)) |
| ✓ | 99.6% | (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
| ✓ | 99.2% | (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
| ✓ | 99.0% | (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) |
| ✓ | 98.3% | (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) |
| ✓ | 58.0% | (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
Compiled 578 to 400 computations (30.8% saved)
ival-sin, time spent: 2.8s, 46.0% of total-timeival-pow, time spent: 755.0ms, 12.0% of total-timeival-mult, time spent: 745.0ms, 12.0% of total-timecomposed, time spent: 541.0ms, 9.0% of total-timeival-cos, time spent: 431.0ms, 7.0% of total-timeival-log, time spent: 258.0ms, 4.0% of total-timeival-exp, time spent: 164.0ms, 3.0% of total-timeival-div, time spent: 140.0ms, 2.0% of total-timeconst, time spent: 62.0ms, 1.0% of total-timeival-cbrt, time spent: 57.0ms, 1.0% of total-timeival-add, time spent: 53.0ms, 1.0% of total-timeival-sub, time spent: 44.0ms, 1.0% of total-timeival-pi, time spent: 9.0ms, 0.0% of total-time| Inputs |
|---|
#<alt (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))> |
#<alt (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))> |
#<alt (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)> |
#<alt (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))> |
#<alt (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))))> |
#<alt (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))> |
#<alt (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))> |
| Outputs |
|---|
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 18 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64)))))))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64)))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64))))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) angle)> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal 1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal 1 binary64) angle))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))))> |
#<alt (exp.f64 (*.f64 #s(literal 1/6 binary64) (+.f64 (log.f64 #s(literal -1/180 binary64)) (*.f64 #s(literal -1 binary64) (log.f64 (/.f64 #s(literal -1 binary64) angle))))))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
54 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 7.0ms | angle | @ | inf | (cbrt (/ 180 angle)) |
| 2.0ms | angle | @ | -inf | (cbrt (/ 180 angle)) |
| 2.0ms | angle | @ | 0 | (cbrt (/ 180 angle)) |
| 1.0ms | angle | @ | -inf | (pow (/ 1 (cbrt (/ 180 angle))) 3) |
| 1.0ms | b | @ | 0 | (pow (* b (* 1/180 (* angle (PI)))) 2) |
| 1× | batch-egg-rewrite |
| 882× | log1p-expm1-u |
| 546× | associate-*r* |
| 356× | associate-*l* |
| 256× | cbrt-prod |
| 246× | unpow-prod-down |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 42 | 419 |
| 1 | 654 | 293 |
| 2 | 6927 | 293 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))) |
(cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) |
(pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 angle (PI.f64)) |
(*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b) |
(cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
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(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
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(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 angle #s(literal 1/6 binary64)) (pow.f64 #s(literal 1/180 binary64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1/180 binary64) #s(literal 1/6 binary64)) (pow.f64 angle #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) (sqrt.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64))) |
(/.f64 (sqrt.f64 #s(literal -1 binary64)) (sqrt.f64 (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(sqrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))))) |
(cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (pow.f64 angle #s(literal 1/6 binary64)) #s(literal 6 binary64)) (pow.f64 (pow.f64 #s(literal 1/180 binary64) #s(literal 1/6 binary64)) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 6 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(/.f64 (*.f64 #s(literal -1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64))) |
| 1× | egg-herbie |
| 1548× | associate-*r* |
| 1356× | associate-*l* |
| 1002× | cube-prod |
| 930× | exp-prod |
| 928× | swap-sqr |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 680 | 16047 |
| 1 | 1465 | 14955 |
| 2 | 5436 | 14457 |
| 1× | node limit |
| Inputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 18 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64))))))))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64)))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64)))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64)))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (*.f64 (cbrt.f64 #s(literal -180 binary64)) (cbrt.f64 #s(literal -1 binary64)))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(/.f64 angle (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (/.f64 angle (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
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#s(literal 1 binary64) |
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#s(literal 1 binary64) |
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(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 angle #s(literal 1/6 binary64)) (pow.f64 #s(literal 1/180 binary64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1/180 binary64) #s(literal 1/6 binary64)) (pow.f64 angle #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) (sqrt.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(/.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64))) |
(/.f64 (sqrt.f64 #s(literal -1 binary64)) (sqrt.f64 (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(sqrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))))) |
(cbrt.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(exp.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal -1 binary64)) |
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(*.f64 (pow.f64 (pow.f64 angle #s(literal 1/6 binary64)) #s(literal 6 binary64)) (pow.f64 (pow.f64 #s(literal 1/180 binary64) #s(literal 1/6 binary64)) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 6 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(/.f64 (*.f64 #s(literal -1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64))) |
| Outputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))))) |
(fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64))))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 18 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64))))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 18 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64))))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal -1/720 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 18 binary64)))) (/.f64 (*.f64 #s(literal -1/2 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 180 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) angle))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 180 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) angle))) |
(*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) |
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#s(literal 1 binary64) |
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(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) b))))) |
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(exp.f64 (log.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) |
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(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
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(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
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(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
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(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
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(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) #s(literal 4 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (/.f64 (cbrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (sqrt.f64 angle) (/.f64 (sqrt.f64 angle) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
(*.f64 (pow.f64 (pow.f64 angle #s(literal 1/6 binary64)) #s(literal 6 binary64)) (pow.f64 (pow.f64 #s(literal 1/180 binary64) #s(literal 1/6 binary64)) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) #s(literal 6 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 6 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 6 binary64))) |
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 12 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) #s(literal 4 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 180 binary64) angle))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))))) |
(/.f64 (+.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(/.f64 (+.f64 #s(literal -1 binary64) (pow.f64 (fma.f64 angle #s(literal 1/180 binary64) #s(literal 1 binary64)) #s(literal 3 binary64))) (fma.f64 (fma.f64 angle #s(literal 1/180 binary64) #s(literal 1 binary64)) (fma.f64 angle #s(literal 1/180 binary64) #s(literal 1 binary64)) (+.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))))) |
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal -1 binary64)) (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(/.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 (*.f64 #s(literal -1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(/.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64))) |
(*.f64 angle #s(literal 1/180 binary64)) |
Compiled 26599 to 20154 computations (24.2% saved)
96 alts after pruning (88 fresh and 8 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 809 | 24 | 833 |
| Fresh | 8 | 64 | 72 |
| Picked | 0 | 5 | 5 |
| Done | 1 | 3 | 4 |
| Total | 818 | 96 | 914 |
| Status | Accuracy | Program |
|---|---|---|
| 68.5% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/6 binary64)) (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))) #s(literal 2 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/3 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 12 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 57.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (log.f64 (exp.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 30.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) | |
| 72.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) | |
| ✓ | 81.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b)) |
| 75.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64))))) b)) | |
| ✓ | 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
| 75.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle)))))) b)) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64)))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) #s(literal 6 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 30.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (pow.f64 (pow.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 30.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (pow.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 angle) (log.f64 angle) (*.f64 (log.f64 #s(literal 1/180 binary64)) (-.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 69.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) | |
| ✓ | 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
| 56.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 82.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| ✓ | 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) | |
| 73.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) | |
| ▶ | 66.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
| 76.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sqrt.f64 b)) (sqrt.f64 b))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 66.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b)) | |
| ▶ | 76.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
| 76.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) | |
| 82.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 66.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) | |
| 72.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
Compiled 4975 to 4063 computations (18.3% saved)
Found 19 expressions with local error:
| New | Accuracy | Program |
|---|---|---|
| ✓ | 99.2% | (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
| 98.3% | (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) | |
| ✓ | 58.0% | (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 3/2 binary64)))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| 99.6% | (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) | |
| ✓ | 91.0% | (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
| ✓ | 59.0% | (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) | |
| ✓ | 99.8% | (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
| ✓ | 99.6% | (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
| ✓ | 74.1% | (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| ✓ | 99.6% | (*.f64 (PI.f64) angle) |
| ✓ | 99.6% | (*.f64 #s(literal 1/180 binary64) b) |
| ✓ | 99.5% | (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) |
| ✓ | 92.2% | (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) |
| ✓ | 99.0% | (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64)) |
| ✓ | 98.9% | (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
| ✓ | 59.0% | (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64)))) |
| 55.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
Compiled 546 to 383 computations (29.9% saved)
ival-sin, time spent: 1.4s, 45.0% of total-timeival-pow, time spent: 582.0ms, 18.0% of total-timeival-mult, time spent: 495.0ms, 15.0% of total-timeival-cos, time spent: 252.0ms, 8.0% of total-timeival-cbrt, time spent: 127.0ms, 4.0% of total-timeival-log, time spent: 122.0ms, 4.0% of total-timeival-exp, time spent: 106.0ms, 3.0% of total-timeival-div, time spent: 42.0ms, 1.0% of total-timeconst, time spent: 41.0ms, 1.0% of total-timeival-add, time spent: 17.0ms, 1.0% of total-timeival-pi, time spent: 5.0ms, 0.0% of total-time| Inputs |
|---|
#<alt (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64))))> |
#<alt (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))> |
#<alt (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64))> |
#<alt (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))> |
#<alt (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))> |
#<alt (*.f64 #s(literal 1/180 binary64) b)> |
#<alt (*.f64 (PI.f64) angle)> |
#<alt (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64))> |
#<alt (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))> |
#<alt (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 3/2 binary64))))> |
#<alt (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))> |
| Outputs |
|---|
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64))))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 angle (PI.f64))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 18 binary64)))) (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 12 binary64)))))))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (cos.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 3 binary64)))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 2 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 #s(literal -1 binary64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 #s(literal -1 binary64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 #s(literal -1 binary64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (pow.f64 angle #s(literal 2 binary64))) (/.f64 (cbrt.f64 #s(literal -1 binary64)) (pow.f64 (cbrt.f64 #s(literal -180 binary64)) #s(literal 2 binary64)))))> |
51 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | angle | @ | inf | (pow (cbrt (/ 180 angle)) -2) |
| 2.0ms | angle | @ | 0 | (pow (cbrt (/ 180 angle)) -2) |
| 1.0ms | angle | @ | 0 | (pow (cbrt (cbrt (* angle 1/180))) 3) |
| 1.0ms | angle | @ | -inf | (pow (cbrt (/ 180 angle)) -2) |
| 0.0ms | b | @ | inf | (* (pow (PI) 2) (pow b 2)) |
| 1× | batch-egg-rewrite |
| 788× | associate-*r* |
| 504× | associate-*l* |
| 469× | log1p-expm1-u |
| 302× | cbrt-prod |
| 266× | expm1-log1p-u |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 46 | 339 |
| 1 | 700 | 283 |
| 2 | 7757 | 283 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64)))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) |
(*.f64 #s(literal 1/180 binary64) b) |
(*.f64 (PI.f64) angle) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) |
(cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 3/2 binary64)))) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
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(*.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal -2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64)) (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 1414× | fma-define |
| 938× | associate-*r* |
| 866× | fma-neg |
| 856× | associate-*l* |
| 568× | cube-prod |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 667 | 12893 |
| 1 | 1272 | 11561 |
| 2 | 3496 | 11483 |
| 3 | 7581 | 11483 |
| 1× | node limit |
| Inputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 angle (PI.f64)) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
(*.f64 #s(literal 1/32400 binary64) (pow.f64 angle #s(literal 2 binary64))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1 binary64) |
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(cos.f64 (/.f64 (*.f64 angle (PI.f64)) (pow.f64 (cbrt.f64 #s(literal 180 binary64)) #s(literal 3 binary64)))) |
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(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
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(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
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(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
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(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle #s(literal 1/180 binary64)) |
(*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/180 binary64) angle) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) |
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(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) |
(*.f64 (*.f64 (PI.f64) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sqrt.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(*.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal -2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64)) (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64))) |
(sqrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))))) |
(cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
| Outputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/2 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))))) |
(fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)) #s(literal 1/24 binary64))))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/24 binary64)))) #s(literal 1 binary64)) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64))) (*.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64)))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))) (*.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64)) (pow.f64 angle #s(literal 2 binary64)))))))) #s(literal 1 binary64)) |
(fma.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 6 binary64)) #s(literal -1/2 binary64)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 12 binary64))) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 18 binary64)) #s(literal -1/720 binary64)))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal -1/180 binary64)) #s(literal 3 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 #s(literal 1/180 binary64)) (cbrt.f64 angle)) |
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal -1/180 binary64)))) |
(neg.f64 (*.f64 (cbrt.f64 #s(literal -1/180 binary64)) (cbrt.f64 angle))) |
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(sqrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64))) |
(*.f64 angle (PI.f64)) |
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(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64))) |
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(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
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(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (PI.f64)) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) |
(expm1.f64 (log1p.f64 (*.f64 angle (PI.f64)))) |
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(exp.f64 (log.f64 (*.f64 (PI.f64) angle))) |
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(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1 binary64))) |
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(pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
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(pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
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(cbrt.f64 (*.f64 (*.f64 #s(literal 1/5832000 binary64) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (*.f64 (*.f64 (PI.f64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) b))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)) (PI.f64))) #s(literal 3 binary64)))) |
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(cbrt.f64 (*.f64 (*.f64 #s(literal 1/5832000 binary64) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (*.f64 (*.f64 (PI.f64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) b))) #s(literal 3 binary64)))) |
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(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 b (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)))) |
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(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 0 binary64)) |
(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) b)) #s(literal 2 binary64)) #s(literal 3 binary64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 4 binary64))) |
(fabs.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64))))) |
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(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)))) |
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(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (PI.f64) b)))) |
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(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) #s(literal 1 binary64)) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
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(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
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(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
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(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
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(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
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(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
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(*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
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(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
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(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) |
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(*.f64 (sqrt.f64 angle) (*.f64 (sqrt.f64 angle) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
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(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) |
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(*.f64 (*.f64 (PI.f64) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
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(*.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
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(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
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(*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
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(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64))) (cbrt.f64 angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (sqrt.f64 angle)) (sqrt.f64 angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (E.f64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(sqrt.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) (PI.f64)) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(+.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 0 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64))) (cbrt.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -1 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(*.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(/.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) |
(/.f64 #s(literal 1 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) #s(literal -2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal -2 binary64))) |
(*.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64)) (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -2 binary64))) |
(pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -4 binary64)) |
(sqrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -4 binary64))) |
(log.f64 (exp.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64))))) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
(cbrt.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(+.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 0 binary64)) |
(log1p.f64 (expm1.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)))) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
(exp.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal -2 binary64) (log.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64))) |
(pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) |
Compiled 27968 to 21421 computations (23.4% saved)
103 alts after pruning (92 fresh and 11 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 889 | 16 | 905 |
| Fresh | 7 | 76 | 83 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 8 | 8 |
| Total | 898 | 103 | 1001 |
| Status | Accuracy | Program |
|---|---|---|
| 68.5% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 63.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (E.f64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 angle) #s(literal 2 binary64)) (*.f64 (cbrt.f64 angle) (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 1/6 binary64)) #s(literal -4 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/6 binary64)) (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))) #s(literal 2 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) #s(literal -2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 6 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/12 binary64)) #s(literal 12 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| ✓ | 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal -2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 18 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 (cbrt.f64 angle) (cbrt.f64 #s(literal 180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 57.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (log.f64 (exp.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 180 binary64) angle)) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 30.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 63.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (sqrt.f64 angle) (sqrt.f64 angle)) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))) | |
| 72.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) | |
| ✓ | 81.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b)) |
| 75.1% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64))))) b)) | |
| ✓ | 79.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
| 75.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle)))))) b)) | |
| 74.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 1/3 binary64)))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 9 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 9 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) #s(literal 6 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 30.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (pow.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 angle) (log.f64 angle) (*.f64 (log.f64 #s(literal 1/180 binary64)) (-.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.7% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) | |
| ✓ | 82.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) | |
| 70.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) | |
| 69.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) | |
| ✓ | 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
| 56.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) | |
| 82.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) | |
| 82.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) | |
| 82.1% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) | |
| 82.2% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) | |
| ✓ | 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) | |
| 81.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 82.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 70.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) | |
| 73.8% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) | |
| 76.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) b)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) | |
| 79.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) | |
| 73.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) | |
| 76.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) | |
| 77.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sqrt.f64 b)) (sqrt.f64 b))) | |
| 81.4% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 66.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) | |
| 79.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b)) | |
| ✓ | 76.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
| 76.7% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) | |
| 64.6% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) b) #s(literal 3 binary64))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) | |
| 76.9% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) | |
| 82.0% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) | |
| 66.3% | (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
Compiled 6649 to 5126 computations (22.9% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) b) #s(literal 3 binary64))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) b)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sqrt.f64 b)) (sqrt.f64 b))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (log.f64 (exp.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) angle)) (cbrt.f64 #s(literal 180 binary64))) #s(literal -2 binary64)) #s(literal 3/2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64)) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (fma.f64 (sin.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (cos.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 1/6 binary64)) (+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))) #s(literal 2 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/6 binary64))) #s(literal 6 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 9 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 9 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (-.f64 (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (*.f64 (cos.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cos.f64 #s(literal 1 binary64))) (*.f64 (sin.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (sin.f64 #s(literal 1 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (+.f64 (log.f64 (*.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) (log.f64 (cbrt.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 angle) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 angle) (log.f64 angle) (*.f64 (log.f64 #s(literal 1/180 binary64)) (-.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 angle))))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 93.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 75.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 73.0ms | b |
| 72.0ms | angle |
| 70.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 82.7% | 1 | a |
| 82.7% | 1 | b |
| 82.7% | 1 | angle |
| 82.7% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 82.7% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 82.7% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 50 to 40 computations (20% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) b) #s(literal 3 binary64))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) b)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1/3 binary64)) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 49.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 49.0ms | angle |
| 49.0ms | b |
| 48.0ms | a |
| 44.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 82.6% | 1 | a |
| 82.6% | 1 | b |
| 82.6% | 1 | angle |
| 82.6% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 82.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 82.6% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 50 to 40 computations (20% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) b) #s(literal 3 binary64))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) b)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sqrt.f64 b)) (sqrt.f64 b))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 1/3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (exp.f64 (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (exp.f64 (log.f64 #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 3 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle (pow.f64 (cbrt.f64 #s(literal 1/180 binary64)) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (E.f64) (log.f64 (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
6 calls:
| 462.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 38.0ms | a |
| 38.0ms | angle |
| 38.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 37.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 82.6% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 82.6% | 1 | b |
| 82.6% | 1 | a |
| 82.6% | 1 | angle |
| 82.6% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 82.6% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 50 to 40 computations (20% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) b) #s(literal 3 binary64))) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) b)) #s(literal 3 binary64)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)))) (sqrt.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (pow.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/32400 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
3 calls:
| 15.0ms | angle |
| 15.0ms | a |
| 15.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 82.6% | 1 | b |
| 82.6% | 1 | angle |
| 82.6% | 1 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
3 calls:
| 8.0ms | b |
| 7.0ms | a |
| 7.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 82.5% | 1 | b |
| 82.5% | 1 | angle |
| 82.5% | 1 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) b)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 #s(literal 1/180 binary64) b)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
3 calls:
| 7.0ms | angle |
| 6.0ms | a |
| 6.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.5% | 1 | angle |
| 77.5% | 1 | a |
| 77.5% | 1 | b |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
3 calls:
| 3.0ms | angle |
| 3.0ms | a |
| 3.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.5% | 1 | a |
| 77.5% | 1 | b |
| 77.5% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
3 calls:
| 4.0ms | angle |
| 3.0ms | b |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 76.7% | 1 | a |
| 76.7% | 1 | b |
| 76.7% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
3 calls:
| 3.0ms | angle |
| 3.0ms | b |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 76.7% | 1 | a |
| 76.7% | 1 | angle |
| 76.7% | 1 | b |
Compiled 12 to 9 computations (25% saved)
| 1× | egg-herbie |
| 54× | *-commutative |
| 18× | +-commutative |
| 3× | 1-exp |
| 2× | *-rgt-identity |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 72 | 663 |
| 1 | 114 | 663 |
| 1× | fuel |
| 1× | saturated |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) angle))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 #s(literal 1/180 binary64) b)) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 b #s(literal 1/180 binary64))) (*.f64 (PI.f64) angle))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) b) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 b (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 b #s(literal 1/180 binary64)) (*.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) b)) (*.f64 (PI.f64) angle)))) |
(+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) b) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) b)))))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 b #s(literal 1/180 binary64)) (*.f64 (*.f64 (PI.f64) angle) (*.f64 angle (*.f64 (PI.f64) (*.f64 b #s(literal 1/180 binary64))))))) |
Compiled 202 to 157 computations (22.3% saved)
| 3168× | fma-define |
| 1704× | prod-diff |
| 1414× | fma-define |
| 1316× | unsub-neg |
| 1262× | fma-neg |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 893 |
| 1 | 135 | 881 |
| 2 | 374 | 881 |
| 3 | 1216 | 881 |
| 4 | 2123 | 881 |
| 5 | 3249 | 881 |
| 6 | 4619 | 881 |
| 7 | 5293 | 881 |
| 8 | 5630 | 881 |
| 9 | 5825 | 881 |
| 10 | 5916 | 881 |
| 11 | 5994 | 881 |
| 12 | 7239 | 881 |
| 13 | 7468 | 881 |
| 14 | 7572 | 881 |
| 15 | 7601 | 881 |
| 16 | 7633 | 881 |
| 17 | 7633 | 881 |
| 18 | 7633 | 881 |
| 19 | 7633 | 881 |
| 20 | 7643 | 881 |
| 0 | 22 | 171 |
| 1 | 284 | 171 |
| 2 | 2440 | 171 |
| 0 | 667 | 12893 |
| 1 | 1272 | 11561 |
| 2 | 3496 | 11483 |
| 3 | 7581 | 11483 |
| 0 | 42 | 419 |
| 1 | 654 | 293 |
| 2 | 6927 | 293 |
| 0 | 556 | 12689 |
| 1 | 1170 | 12367 |
| 2 | 3770 | 12347 |
| 0 | 39 | 262 |
| 1 | 583 | 250 |
| 2 | 4936 | 250 |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | saturated |
Compiled 1441 to 987 computations (31.5% saved)
(abs angle)
(abs b)
(abs a)
Compiled 2144 to 1720 computations (19.8% saved)
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