
(FPCore (x y z) :precision binary64 (- (/ (* x y) 2.0) (/ z 8.0)))
double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * y) / 2.0d0) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
def code(x, y, z): return ((x * y) / 2.0) - (z / 8.0)
function code(x, y, z) return Float64(Float64(Float64(x * y) / 2.0) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = ((x * y) / 2.0) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2} - \frac{z}{8}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (/ (* x y) 2.0) (/ z 8.0)))
double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * y) / 2.0d0) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
def code(x, y, z): return ((x * y) / 2.0) - (z / 8.0)
function code(x, y, z) return Float64(Float64(Float64(x * y) / 2.0) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = ((x * y) / 2.0) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2} - \frac{z}{8}
\end{array}
(FPCore (x y z) :precision binary64 (fma y (/ x 2.0) (/ z -8.0)))
double code(double x, double y, double z) {
return fma(y, (x / 2.0), (z / -8.0));
}
function code(x, y, z) return fma(y, Float64(x / 2.0), Float64(z / -8.0)) end
code[x_, y_, z_] := N[(y * N[(x / 2.0), $MachinePrecision] + N[(z / -8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{x}{2}, \frac{z}{-8}\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
fma-neg100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (or (<= z -2.45e+91)
(and (not (<= z -0.34)) (or (<= z -3.1e-71) (not (<= z 1.6e+48)))))
(* z -0.125)
(* x (* y 0.5))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.45e+91) || (!(z <= -0.34) && ((z <= -3.1e-71) || !(z <= 1.6e+48)))) {
tmp = z * -0.125;
} else {
tmp = x * (y * 0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.45d+91)) .or. (.not. (z <= (-0.34d0))) .and. (z <= (-3.1d-71)) .or. (.not. (z <= 1.6d+48))) then
tmp = z * (-0.125d0)
else
tmp = x * (y * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.45e+91) || (!(z <= -0.34) && ((z <= -3.1e-71) || !(z <= 1.6e+48)))) {
tmp = z * -0.125;
} else {
tmp = x * (y * 0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.45e+91) or (not (z <= -0.34) and ((z <= -3.1e-71) or not (z <= 1.6e+48))): tmp = z * -0.125 else: tmp = x * (y * 0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.45e+91) || (!(z <= -0.34) && ((z <= -3.1e-71) || !(z <= 1.6e+48)))) tmp = Float64(z * -0.125); else tmp = Float64(x * Float64(y * 0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.45e+91) || (~((z <= -0.34)) && ((z <= -3.1e-71) || ~((z <= 1.6e+48))))) tmp = z * -0.125; else tmp = x * (y * 0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.45e+91], And[N[Not[LessEqual[z, -0.34]], $MachinePrecision], Or[LessEqual[z, -3.1e-71], N[Not[LessEqual[z, 1.6e+48]], $MachinePrecision]]]], N[(z * -0.125), $MachinePrecision], N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.45 \cdot 10^{+91} \lor \neg \left(z \leq -0.34\right) \land \left(z \leq -3.1 \cdot 10^{-71} \lor \neg \left(z \leq 1.6 \cdot 10^{+48}\right)\right):\\
\;\;\;\;z \cdot -0.125\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -2.45000000000000015e91 or -0.340000000000000024 < z < -3.10000000000000002e-71 or 1.6000000000000001e48 < z Initial program 100.0%
Taylor expanded in x around 0 76.4%
if -2.45000000000000015e91 < z < -0.340000000000000024 or -3.10000000000000002e-71 < z < 1.6000000000000001e48Initial program 100.0%
Taylor expanded in x around inf 77.8%
*-commutative77.8%
associate-*r*77.8%
*-commutative77.8%
Simplified77.8%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (- (/ (* y x) 2.0) (/ z 8.0)))
double code(double x, double y, double z) {
return ((y * x) / 2.0) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y * x) / 2.0d0) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return ((y * x) / 2.0) - (z / 8.0);
}
def code(x, y, z): return ((y * x) / 2.0) - (z / 8.0)
function code(x, y, z) return Float64(Float64(Float64(y * x) / 2.0) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = ((y * x) / 2.0) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(N[(y * x), $MachinePrecision] / 2.0), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y \cdot x}{2} - \frac{z}{8}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (* z -0.125))
double code(double x, double y, double z) {
return z * -0.125;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * (-0.125d0)
end function
public static double code(double x, double y, double z) {
return z * -0.125;
}
def code(x, y, z): return z * -0.125
function code(x, y, z) return Float64(z * -0.125) end
function tmp = code(x, y, z) tmp = z * -0.125; end
code[x_, y_, z_] := N[(z * -0.125), $MachinePrecision]
\begin{array}{l}
\\
z \cdot -0.125
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 45.8%
Final simplification45.8%
herbie shell --seed 2024059
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, D"
:precision binary64
(- (/ (* x y) 2.0) (/ z 8.0)))