
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y -1.14e-128) (* (fabs (- y x)) 0.5) (* 0.5 (+ x y))))
double code(double x, double y) {
double tmp;
if (y <= -1.14e-128) {
tmp = fabs((y - x)) * 0.5;
} else {
tmp = 0.5 * (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.14d-128)) then
tmp = abs((y - x)) * 0.5d0
else
tmp = 0.5d0 * (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.14e-128) {
tmp = Math.abs((y - x)) * 0.5;
} else {
tmp = 0.5 * (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.14e-128: tmp = math.fabs((y - x)) * 0.5 else: tmp = 0.5 * (x + y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.14e-128) tmp = Float64(abs(Float64(y - x)) * 0.5); else tmp = Float64(0.5 * Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.14e-128) tmp = abs((y - x)) * 0.5; else tmp = 0.5 * (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.14e-128], N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.14 \cdot 10^{-128}:\\
\;\;\;\;\left|y - x\right| \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x + y\right)\\
\end{array}
\end{array}
if y < -1.14e-128Initial program 99.9%
Taylor expanded in x around 0 65.5%
if -1.14e-128 < y Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt74.6%
fabs-sqr74.6%
add-sqr-sqrt79.3%
fma-define79.3%
div-inv79.3%
add-sqr-sqrt74.6%
fabs-sqr74.6%
add-sqr-sqrt99.9%
add-cube-cbrt97.9%
associate-/l*97.9%
fma-define98.0%
Applied egg-rr77.6%
fma-undefine77.6%
+-commutative77.6%
associate-*r/77.6%
unpow277.6%
rem-3cbrt-lft79.3%
Simplified79.3%
Taylor expanded in x around 0 79.3%
distribute-lft-out79.3%
Simplified79.3%
Final simplification74.7%
(FPCore (x y) :precision binary64 (if (<= y 1.15e-180) (* x 0.5) (* y 0.5)))
double code(double x, double y) {
double tmp;
if (y <= 1.15e-180) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.15d-180) then
tmp = x * 0.5d0
else
tmp = y * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.15e-180) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.15e-180: tmp = x * 0.5 else: tmp = y * 0.5 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.15e-180) tmp = Float64(x * 0.5); else tmp = Float64(y * 0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.15e-180) tmp = x * 0.5; else tmp = y * 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.15e-180], N[(x * 0.5), $MachinePrecision], N[(y * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.15 \cdot 10^{-180}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.5\\
\end{array}
\end{array}
if y < 1.14999999999999998e-180Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt34.4%
fabs-sqr34.4%
add-sqr-sqrt40.0%
fma-define40.0%
div-inv40.0%
add-sqr-sqrt34.4%
fabs-sqr34.4%
add-sqr-sqrt99.9%
add-cube-cbrt98.0%
associate-/l*98.0%
fma-define98.0%
Applied egg-rr39.2%
fma-undefine39.2%
+-commutative39.2%
associate-*r/39.2%
unpow239.2%
rem-3cbrt-lft40.0%
Simplified40.0%
Taylor expanded in x around inf 40.2%
if 1.14999999999999998e-180 < y Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt83.7%
fabs-sqr83.7%
add-sqr-sqrt87.2%
fma-define87.2%
div-inv87.2%
add-sqr-sqrt83.7%
fabs-sqr83.7%
add-sqr-sqrt99.9%
add-cube-cbrt98.0%
associate-/l*98.0%
fma-define98.0%
Applied egg-rr85.4%
fma-undefine85.4%
+-commutative85.4%
associate-*r/85.4%
unpow285.4%
rem-3cbrt-lft87.2%
Simplified87.2%
Taylor expanded in x around 0 69.2%
Final simplification51.9%
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt54.2%
fabs-sqr54.2%
add-sqr-sqrt59.0%
fma-define59.0%
div-inv59.0%
add-sqr-sqrt54.2%
fabs-sqr54.2%
add-sqr-sqrt99.9%
add-cube-cbrt98.0%
associate-/l*98.0%
fma-define98.0%
Applied egg-rr57.8%
fma-undefine57.8%
+-commutative57.8%
associate-*r/57.8%
unpow257.8%
rem-3cbrt-lft59.0%
Simplified59.0%
Taylor expanded in x around 0 59.0%
distribute-lft-out59.0%
Simplified59.0%
Final simplification59.0%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt54.2%
fabs-sqr54.2%
add-sqr-sqrt59.0%
fma-define59.0%
div-inv59.0%
add-sqr-sqrt54.2%
fabs-sqr54.2%
add-sqr-sqrt99.9%
add-cube-cbrt98.0%
associate-/l*98.0%
fma-define98.0%
Applied egg-rr57.8%
fma-undefine57.8%
+-commutative57.8%
associate-*r/57.8%
unpow257.8%
rem-3cbrt-lft59.0%
Simplified59.0%
Taylor expanded in x around inf 31.9%
Final simplification31.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 11.2%
Final simplification11.2%
herbie shell --seed 2024059
(FPCore (x y)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderSpotLegend from Chart-1.5.3"
:precision binary64
(+ x (/ (fabs (- y x)) 2.0)))