
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -4.3e+82)
(* x 3.0)
(if (<= x -1.16e-245)
(* y 2.0)
(if (<= x 1.65e-233)
z
(if (<= x 4.1e-152)
(* y 2.0)
(if (<= x 1.45e-41)
z
(if (<= x 6.6e-16)
(* y 2.0)
(if (<= x 245.0)
(* x 3.0)
(if (<= x 1.35e+42)
(* y 2.0)
(if (<= x 3e+48)
z
(if (<= x 9e+132) (* y 2.0) (* x 3.0))))))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.3e+82) {
tmp = x * 3.0;
} else if (x <= -1.16e-245) {
tmp = y * 2.0;
} else if (x <= 1.65e-233) {
tmp = z;
} else if (x <= 4.1e-152) {
tmp = y * 2.0;
} else if (x <= 1.45e-41) {
tmp = z;
} else if (x <= 6.6e-16) {
tmp = y * 2.0;
} else if (x <= 245.0) {
tmp = x * 3.0;
} else if (x <= 1.35e+42) {
tmp = y * 2.0;
} else if (x <= 3e+48) {
tmp = z;
} else if (x <= 9e+132) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.3d+82)) then
tmp = x * 3.0d0
else if (x <= (-1.16d-245)) then
tmp = y * 2.0d0
else if (x <= 1.65d-233) then
tmp = z
else if (x <= 4.1d-152) then
tmp = y * 2.0d0
else if (x <= 1.45d-41) then
tmp = z
else if (x <= 6.6d-16) then
tmp = y * 2.0d0
else if (x <= 245.0d0) then
tmp = x * 3.0d0
else if (x <= 1.35d+42) then
tmp = y * 2.0d0
else if (x <= 3d+48) then
tmp = z
else if (x <= 9d+132) then
tmp = y * 2.0d0
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.3e+82) {
tmp = x * 3.0;
} else if (x <= -1.16e-245) {
tmp = y * 2.0;
} else if (x <= 1.65e-233) {
tmp = z;
} else if (x <= 4.1e-152) {
tmp = y * 2.0;
} else if (x <= 1.45e-41) {
tmp = z;
} else if (x <= 6.6e-16) {
tmp = y * 2.0;
} else if (x <= 245.0) {
tmp = x * 3.0;
} else if (x <= 1.35e+42) {
tmp = y * 2.0;
} else if (x <= 3e+48) {
tmp = z;
} else if (x <= 9e+132) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.3e+82: tmp = x * 3.0 elif x <= -1.16e-245: tmp = y * 2.0 elif x <= 1.65e-233: tmp = z elif x <= 4.1e-152: tmp = y * 2.0 elif x <= 1.45e-41: tmp = z elif x <= 6.6e-16: tmp = y * 2.0 elif x <= 245.0: tmp = x * 3.0 elif x <= 1.35e+42: tmp = y * 2.0 elif x <= 3e+48: tmp = z elif x <= 9e+132: tmp = y * 2.0 else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.3e+82) tmp = Float64(x * 3.0); elseif (x <= -1.16e-245) tmp = Float64(y * 2.0); elseif (x <= 1.65e-233) tmp = z; elseif (x <= 4.1e-152) tmp = Float64(y * 2.0); elseif (x <= 1.45e-41) tmp = z; elseif (x <= 6.6e-16) tmp = Float64(y * 2.0); elseif (x <= 245.0) tmp = Float64(x * 3.0); elseif (x <= 1.35e+42) tmp = Float64(y * 2.0); elseif (x <= 3e+48) tmp = z; elseif (x <= 9e+132) tmp = Float64(y * 2.0); else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.3e+82) tmp = x * 3.0; elseif (x <= -1.16e-245) tmp = y * 2.0; elseif (x <= 1.65e-233) tmp = z; elseif (x <= 4.1e-152) tmp = y * 2.0; elseif (x <= 1.45e-41) tmp = z; elseif (x <= 6.6e-16) tmp = y * 2.0; elseif (x <= 245.0) tmp = x * 3.0; elseif (x <= 1.35e+42) tmp = y * 2.0; elseif (x <= 3e+48) tmp = z; elseif (x <= 9e+132) tmp = y * 2.0; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.3e+82], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -1.16e-245], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.65e-233], z, If[LessEqual[x, 4.1e-152], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.45e-41], z, If[LessEqual[x, 6.6e-16], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 245.0], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, 1.35e+42], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 3e+48], z, If[LessEqual[x, 9e+132], N[(y * 2.0), $MachinePrecision], N[(x * 3.0), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.3 \cdot 10^{+82}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -1.16 \cdot 10^{-245}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.65 \cdot 10^{-233}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{-152}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{-41}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 6.6 \cdot 10^{-16}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 245:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{+42}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 3 \cdot 10^{+48}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 9 \cdot 10^{+132}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -4.30000000000000015e82 or 6.59999999999999976e-16 < x < 245 or 8.99999999999999944e132 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 76.7%
if -4.30000000000000015e82 < x < -1.16e-245 or 1.65e-233 < x < 4.1000000000000001e-152 or 1.44999999999999989e-41 < x < 6.59999999999999976e-16 or 245 < x < 1.35e42 or 3e48 < x < 8.99999999999999944e132Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 62.0%
if -1.16e-245 < x < 1.65e-233 or 4.1000000000000001e-152 < x < 1.44999999999999989e-41 or 1.35e42 < x < 3e48Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 70.9%
Final simplification69.3%
(FPCore (x y z)
:precision binary64
(if (or (<= x -9.2e+42)
(not (or (<= x 7.8e-16) (and (not (<= x 13800.0)) (<= x 3.7e+105)))))
(- z (* x -3.0))
(- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.2e+42) || !((x <= 7.8e-16) || (!(x <= 13800.0) && (x <= 3.7e+105)))) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.2d+42)) .or. (.not. (x <= 7.8d-16) .or. (.not. (x <= 13800.0d0)) .and. (x <= 3.7d+105))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.2e+42) || !((x <= 7.8e-16) || (!(x <= 13800.0) && (x <= 3.7e+105)))) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.2e+42) or not ((x <= 7.8e-16) or (not (x <= 13800.0) and (x <= 3.7e+105))): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.2e+42) || !((x <= 7.8e-16) || (!(x <= 13800.0) && (x <= 3.7e+105)))) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.2e+42) || ~(((x <= 7.8e-16) || (~((x <= 13800.0)) && (x <= 3.7e+105))))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.2e+42], N[Not[Or[LessEqual[x, 7.8e-16], And[N[Not[LessEqual[x, 13800.0]], $MachinePrecision], LessEqual[x, 3.7e+105]]]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{+42} \lor \neg \left(x \leq 7.8 \cdot 10^{-16} \lor \neg \left(x \leq 13800\right) \land x \leq 3.7 \cdot 10^{+105}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -9.2e42 or 7.79999999999999954e-16 < x < 13800 or 3.69999999999999985e105 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 87.2%
if -9.2e42 < x < 7.79999999999999954e-16 or 13800 < x < 3.69999999999999985e105Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 94.0%
Final simplification91.0%
(FPCore (x y z) :precision binary64 (if (<= y -3.1e-34) (+ x (* 2.0 (+ x y))) (if (<= y 3.8e+69) (+ x (+ z (+ x x))) (- z (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-34) {
tmp = x + (2.0 * (x + y));
} else if (y <= 3.8e+69) {
tmp = x + (z + (x + x));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.1d-34)) then
tmp = x + (2.0d0 * (x + y))
else if (y <= 3.8d+69) then
tmp = x + (z + (x + x))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-34) {
tmp = x + (2.0 * (x + y));
} else if (y <= 3.8e+69) {
tmp = x + (z + (x + x));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.1e-34: tmp = x + (2.0 * (x + y)) elif y <= 3.8e+69: tmp = x + (z + (x + x)) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.1e-34) tmp = Float64(x + Float64(2.0 * Float64(x + y))); elseif (y <= 3.8e+69) tmp = Float64(x + Float64(z + Float64(x + x))); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.1e-34) tmp = x + (2.0 * (x + y)); elseif (y <= 3.8e+69) tmp = x + (z + (x + x)); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.1e-34], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.8e+69], N[(x + N[(z + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{-34}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+69}:\\
\;\;\;\;x + \left(z + \left(x + x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if y < -3.0999999999999998e-34Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 86.6%
if -3.0999999999999998e-34 < y < 3.80000000000000028e69Initial program 99.9%
Taylor expanded in x around inf 94.2%
if 3.80000000000000028e69 < y Initial program 100.0%
+-commutative100.0%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+100.0%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 92.3%
Final simplification91.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.8e+121) (not (<= y 2.6e+75))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+121) || !(y <= 2.6e+75)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.8d+121)) .or. (.not. (y <= 2.6d+75))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+121) || !(y <= 2.6e+75)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.8e+121) or not (y <= 2.6e+75): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.8e+121) || !(y <= 2.6e+75)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.8e+121) || ~((y <= 2.6e+75))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.8e+121], N[Not[LessEqual[y, 2.6e+75]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+121} \lor \neg \left(y \leq 2.6 \cdot 10^{+75}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -1.79999999999999991e121 or 2.59999999999999985e75 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 77.0%
if -1.79999999999999991e121 < y < 2.59999999999999985e75Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 86.1%
Final simplification83.1%
(FPCore (x y z) :precision binary64 (if (<= y -3.3e-34) (+ x (* 2.0 (+ x y))) (if (<= y 1.25e+73) (- z (* x -3.0)) (- z (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.3e-34) {
tmp = x + (2.0 * (x + y));
} else if (y <= 1.25e+73) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.3d-34)) then
tmp = x + (2.0d0 * (x + y))
else if (y <= 1.25d+73) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.3e-34) {
tmp = x + (2.0 * (x + y));
} else if (y <= 1.25e+73) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.3e-34: tmp = x + (2.0 * (x + y)) elif y <= 1.25e+73: tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.3e-34) tmp = Float64(x + Float64(2.0 * Float64(x + y))); elseif (y <= 1.25e+73) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.3e-34) tmp = x + (2.0 * (x + y)); elseif (y <= 1.25e+73) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.3e-34], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.25e+73], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{-34}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+73}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if y < -3.29999999999999983e-34Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 86.6%
if -3.29999999999999983e-34 < y < 1.24999999999999994e73Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 94.2%
if 1.24999999999999994e73 < y Initial program 100.0%
+-commutative100.0%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+100.0%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 92.3%
Final simplification91.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.6e-36) (not (<= y 3e+73))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-36) || !(y <= 3e+73)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.6d-36)) .or. (.not. (y <= 3d+73))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.6e-36) || !(y <= 3e+73)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.6e-36) or not (y <= 3e+73): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.6e-36) || !(y <= 3e+73)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.6e-36) || ~((y <= 3e+73))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.6e-36], N[Not[LessEqual[y, 3e+73]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{-36} \lor \neg \left(y \leq 3 \cdot 10^{+73}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -3.60000000000000032e-36 or 3.00000000000000011e73 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 65.9%
if -3.60000000000000032e-36 < y < 3.00000000000000011e73Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 45.2%
Final simplification55.3%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 30.3%
Final simplification30.3%
herbie shell --seed 2024059
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))