
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 1.6e-6) x (/ y (* y (/ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= 1.6e-6) {
tmp = x;
} else {
tmp = y / (y * (1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.6d-6) then
tmp = x
else
tmp = y / (y * (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.6e-6) {
tmp = x;
} else {
tmp = y / (y * (1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.6e-6: tmp = x else: tmp = y / (y * (1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.6e-6) tmp = x; else tmp = Float64(y / Float64(y * Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.6e-6) tmp = x; else tmp = y / (y * (1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.6e-6], x, N[(y / N[(y * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y \cdot \frac{1}{x}}\\
\end{array}
\end{array}
if y < 1.5999999999999999e-6Initial program 99.9%
Taylor expanded in y around 0 66.1%
if 1.5999999999999999e-6 < y Initial program 99.6%
associate-*r/99.4%
Simplified99.4%
clear-num99.3%
inv-pow99.3%
*-un-lft-identity99.3%
times-frac99.3%
unpow-prod-down99.4%
inv-pow99.4%
clear-num99.6%
Applied egg-rr99.6%
unpow-199.6%
frac-times99.4%
*-un-lft-identity99.4%
Applied egg-rr99.4%
Taylor expanded in y around 0 18.4%
Final simplification54.0%
(FPCore (x y) :precision binary64 (if (<= y 3.3e-12) x (* y (/ 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 3.3e-12) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.3d-12) then
tmp = x
else
tmp = y * (1.0d0 / (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.3e-12) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.3e-12: tmp = x else: tmp = y * (1.0 / (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 3.3e-12) tmp = x; else tmp = Float64(y * Float64(1.0 / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.3e-12) tmp = x; else tmp = y * (1.0 / (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.3e-12], x, N[(y * N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.3 \cdot 10^{-12}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{1}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 3.3000000000000001e-12Initial program 99.9%
Taylor expanded in y around 0 66.0%
if 3.3000000000000001e-12 < y Initial program 99.6%
Taylor expanded in x around 0 99.4%
associate-*l/99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in y around 0 18.2%
associate-*r/6.6%
clear-num6.6%
associate-/r*6.8%
*-un-lft-identity6.8%
associate-*l/6.8%
lft-mult-inverse6.8%
Applied egg-rr6.8%
*-inverses6.8%
associate-/r*19.6%
div-inv19.6%
*-un-lft-identity19.6%
associate-*l/19.6%
frac-2neg19.6%
div-inv19.6%
associate-*l/19.6%
*-un-lft-identity19.6%
distribute-neg-frac219.6%
Applied egg-rr19.6%
Final simplification54.0%
(FPCore (x y) :precision binary64 (if (<= y 1e-12) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 1e-12) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d-12) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e-12) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e-12: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1e-12) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e-12) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e-12], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-12}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 9.9999999999999998e-13Initial program 99.9%
Taylor expanded in y around 0 66.0%
if 9.9999999999999998e-13 < y Initial program 99.6%
Taylor expanded in x around 0 99.4%
associate-*l/99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in y around 0 18.2%
Final simplification53.7%
(FPCore (x y) :precision binary64 (if (<= y 3.4e-6) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 3.4e-6) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.4d-6) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.4e-6) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.4e-6: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 3.4e-6) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.4e-6) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.4e-6], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.4 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 3.40000000000000006e-6Initial program 99.9%
Taylor expanded in y around 0 66.1%
if 3.40000000000000006e-6 < y Initial program 99.6%
Taylor expanded in x around 0 99.4%
associate-*l/99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in y around 0 17.0%
clear-num18.4%
un-div-inv18.4%
Applied egg-rr18.4%
Final simplification54.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 50.7%
Final simplification50.7%
herbie shell --seed 2024059
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))