
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) 1e+125) (* x (+ 1.0 (* z (+ y -1.0)))) (+ x (* (+ y -1.0) (* z x)))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 1e+125) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = x + ((y + -1.0) * (z * x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= 1d+125) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = x + ((y + (-1.0d0)) * (z * x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 1e+125) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = x + ((y + -1.0) * (z * x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= 1e+125: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = x + ((y + -1.0) * (z * x)) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= 1e+125) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(x + Float64(Float64(y + -1.0) * Float64(z * x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= 1e+125) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = x + ((y + -1.0) * (z * x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], 1e+125], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y + -1.0), $MachinePrecision] * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq 10^{+125}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(y + -1\right) \cdot \left(z \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 9.9999999999999992e124Initial program 99.4%
if 9.9999999999999992e124 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 88.7%
Taylor expanded in z around 0 88.7%
associate-*r*99.9%
sub-neg99.9%
distribute-lft-in94.0%
metadata-eval94.0%
Applied egg-rr94.0%
distribute-lft-out99.9%
*-commutative99.9%
Applied egg-rr99.9%
Final simplification99.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= z -3.3e+124)
t_0
(if (<= z -1.235e-89) (* x (* y z)) (if (<= z 1.0) x t_0)))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -3.3e+124) {
tmp = t_0;
} else if (z <= -1.235e-89) {
tmp = x * (y * z);
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (z <= (-3.3d+124)) then
tmp = t_0
else if (z <= (-1.235d-89)) then
tmp = x * (y * z)
else if (z <= 1.0d0) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -3.3e+124) {
tmp = t_0;
} else if (z <= -1.235e-89) {
tmp = x * (y * z);
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if z <= -3.3e+124: tmp = t_0 elif z <= -1.235e-89: tmp = x * (y * z) elif z <= 1.0: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (z <= -3.3e+124) tmp = t_0; elseif (z <= -1.235e-89) tmp = Float64(x * Float64(y * z)); elseif (z <= 1.0) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (z <= -3.3e+124) tmp = t_0; elseif (z <= -1.235e-89) tmp = x * (y * z); elseif (z <= 1.0) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[z, -3.3e+124], t$95$0, If[LessEqual[z, -1.235e-89], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], x, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;z \leq -3.3 \cdot 10^{+124}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.235 \cdot 10^{-89}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.30000000000000015e124 or 1 < z Initial program 93.4%
Taylor expanded in z around inf 92.4%
*-commutative92.4%
associate-*r*98.9%
*-commutative98.9%
sub-neg98.9%
metadata-eval98.9%
Simplified98.9%
Taylor expanded in y around 0 63.5%
neg-mul-163.5%
Simplified63.5%
if -3.30000000000000015e124 < z < -1.235e-89Initial program 99.7%
Taylor expanded in y around inf 60.5%
*-commutative60.5%
Simplified60.5%
if -1.235e-89 < z < 1Initial program 99.9%
Taylor expanded in z around 0 77.1%
Final simplification69.2%
(FPCore (x y z) :precision binary64 (if (<= (* (- 1.0 y) z) 5.5e+69) (* x (+ 1.0 (* z (+ y -1.0)))) (* z (* x (+ y -1.0)))))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 5.5e+69) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - y) * z) <= 5.5d+69) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - y) * z) <= 5.5e+69) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - y) * z) <= 5.5e+69: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(1.0 - y) * z) <= 5.5e+69) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - y) * z) <= 5.5e+69) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision], 5.5e+69], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - y\right) \cdot z \leq 5.5 \cdot 10^{+69}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 5.50000000000000002e69Initial program 99.4%
if 5.50000000000000002e69 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 91.2%
Taylor expanded in z around inf 91.2%
*-commutative91.2%
associate-*r*99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.235e-89) (not (<= z 46.0))) (* z (* x (+ y -1.0))) (- x (* z x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.235e-89) || !(z <= 46.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x - (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.235d-89)) .or. (.not. (z <= 46.0d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x - (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.235e-89) || !(z <= 46.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x - (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.235e-89) or not (z <= 46.0): tmp = z * (x * (y + -1.0)) else: tmp = x - (z * x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.235e-89) || !(z <= 46.0)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x - Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.235e-89) || ~((z <= 46.0))) tmp = z * (x * (y + -1.0)); else tmp = x - (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.235e-89], N[Not[LessEqual[z, 46.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.235 \cdot 10^{-89} \lor \neg \left(z \leq 46\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\
\end{array}
\end{array}
if z < -1.235e-89 or 46 < z Initial program 95.1%
Taylor expanded in z around inf 88.7%
*-commutative88.7%
associate-*r*93.4%
*-commutative93.4%
sub-neg93.4%
metadata-eval93.4%
Simplified93.4%
if -1.235e-89 < z < 46Initial program 99.9%
Taylor expanded in z around 0 99.9%
associate-*r*96.1%
sub-neg96.1%
distribute-lft-in96.1%
metadata-eval96.1%
Applied egg-rr96.1%
Taylor expanded in y around 0 79.2%
mul-1-neg79.2%
sub-neg79.2%
Simplified79.2%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.8) (not (<= z 1.0))) (* z (* x (+ y -1.0))) (+ x (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8) || !(z <= 1.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.8d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x + (x * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8) || !(z <= 1.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.8) or not (z <= 1.0): tmp = z * (x * (y + -1.0)) else: tmp = x + (x * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.8) || !(z <= 1.0)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x + Float64(x * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.8) || ~((z <= 1.0))) tmp = z * (x * (y + -1.0)); else tmp = x + (x * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.8], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -5.79999999999999982 or 1 < z Initial program 94.5%
Taylor expanded in z around inf 93.1%
*-commutative93.1%
associate-*r*98.5%
*-commutative98.5%
sub-neg98.5%
metadata-eval98.5%
Simplified98.5%
if -5.79999999999999982 < z < 1Initial program 99.9%
Taylor expanded in y around inf 97.1%
mul-1-neg97.1%
distribute-lft-neg-out97.1%
*-commutative97.1%
Simplified97.1%
sub-neg97.1%
distribute-rgt-neg-out97.1%
remove-double-neg97.1%
distribute-rgt-in97.1%
*-un-lft-identity97.1%
Applied egg-rr97.1%
Final simplification97.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.05e+141) (not (<= y 6200000.0))) (* x (* y z)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+141) || !(y <= 6200000.0)) {
tmp = x * (y * z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.05d+141)) .or. (.not. (y <= 6200000.0d0))) then
tmp = x * (y * z)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+141) || !(y <= 6200000.0)) {
tmp = x * (y * z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.05e+141) or not (y <= 6200000.0): tmp = x * (y * z) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.05e+141) || !(y <= 6200000.0)) tmp = Float64(x * Float64(y * z)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.05e+141) || ~((y <= 6200000.0))) tmp = x * (y * z); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e+141], N[Not[LessEqual[y, 6200000.0]], $MachinePrecision]], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+141} \lor \neg \left(y \leq 6200000\right):\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -1.0499999999999999e141 or 6.2e6 < y Initial program 93.4%
Taylor expanded in y around inf 72.1%
*-commutative72.1%
Simplified72.1%
if -1.0499999999999999e141 < y < 6.2e6Initial program 99.3%
Taylor expanded in y around 0 91.2%
Final simplification84.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.05e+139) (not (<= y 124000.0))) (* z (* y x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.05e+139) || !(y <= 124000.0)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.05d+139)) .or. (.not. (y <= 124000.0d0))) then
tmp = z * (y * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.05e+139) || !(y <= 124000.0)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.05e+139) or not (y <= 124000.0): tmp = z * (y * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.05e+139) || !(y <= 124000.0)) tmp = Float64(z * Float64(y * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.05e+139) || ~((y <= 124000.0))) tmp = z * (y * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.05e+139], N[Not[LessEqual[y, 124000.0]], $MachinePrecision]], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.05 \cdot 10^{+139} \lor \neg \left(y \leq 124000\right):\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -4.05000000000000017e139 or 124000 < y Initial program 93.4%
Taylor expanded in z around inf 72.7%
*-commutative72.7%
associate-*r*77.7%
*-commutative77.7%
sub-neg77.7%
metadata-eval77.7%
Simplified77.7%
Taylor expanded in y around inf 77.0%
if -4.05000000000000017e139 < y < 124000Initial program 99.3%
Taylor expanded in y around 0 91.2%
Final simplification86.3%
(FPCore (x y z) :precision binary64 (if (<= y -3.4e+139) (* x (* y z)) (if (<= y 270000.0) (* x (- 1.0 z)) (* y (* z x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+139) {
tmp = x * (y * z);
} else if (y <= 270000.0) {
tmp = x * (1.0 - z);
} else {
tmp = y * (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.4d+139)) then
tmp = x * (y * z)
else if (y <= 270000.0d0) then
tmp = x * (1.0d0 - z)
else
tmp = y * (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+139) {
tmp = x * (y * z);
} else if (y <= 270000.0) {
tmp = x * (1.0 - z);
} else {
tmp = y * (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.4e+139: tmp = x * (y * z) elif y <= 270000.0: tmp = x * (1.0 - z) else: tmp = y * (z * x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.4e+139) tmp = Float64(x * Float64(y * z)); elseif (y <= 270000.0) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(y * Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.4e+139) tmp = x * (y * z); elseif (y <= 270000.0) tmp = x * (1.0 - z); else tmp = y * (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.4e+139], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 270000.0], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+139}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;y \leq 270000:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\end{array}
\end{array}
if y < -3.4000000000000002e139Initial program 96.6%
Taylor expanded in y around inf 71.5%
*-commutative71.5%
Simplified71.5%
if -3.4000000000000002e139 < y < 2.7e5Initial program 99.3%
Taylor expanded in y around 0 91.2%
if 2.7e5 < y Initial program 91.9%
Taylor expanded in y around inf 91.0%
mul-1-neg91.0%
distribute-lft-neg-out91.0%
*-commutative91.0%
Simplified91.0%
Taylor expanded in y around inf 88.5%
Taylor expanded in z around inf 75.3%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.8) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.8d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.8) or not (z <= 1.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.8) || !(z <= 1.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.8) || ~((z <= 1.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.8], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -5.79999999999999982 or 1 < z Initial program 94.5%
Taylor expanded in z around inf 93.1%
*-commutative93.1%
associate-*r*98.5%
*-commutative98.5%
sub-neg98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in y around 0 58.8%
neg-mul-158.8%
Simplified58.8%
if -5.79999999999999982 < z < 1Initial program 99.9%
Taylor expanded in z around 0 72.9%
Final simplification66.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.3%
Taylor expanded in z around 0 39.5%
Final simplification39.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024059
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))