
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 (- INFINITY))
(* y (+ (/ z (- (* z a) t)) (/ x (* y t_1))))
(if (or (<= t_2 -5e-319) (and (not (<= t_2 1e-282)) (<= t_2 2e+255)))
t_2
(/ y (- a (/ t z)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else if ((t_2 <= -5e-319) || (!(t_2 <= 1e-282) && (t_2 <= 2e+255))) {
tmp = t_2;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else if ((t_2 <= -5e-319) || (!(t_2 <= 1e-282) && (t_2 <= 2e+255))) {
tmp = t_2;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (z * a) t_2 = (x - (y * z)) / t_1 tmp = 0 if t_2 <= -math.inf: tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))) elif (t_2 <= -5e-319) or (not (t_2 <= 1e-282) and (t_2 <= 2e+255)): tmp = t_2 else: tmp = y / (a - (t / z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1)))); elseif ((t_2 <= -5e-319) || (!(t_2 <= 1e-282) && (t_2 <= 2e+255))) tmp = t_2; else tmp = Float64(y / Float64(a - Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (z * a); t_2 = (x - (y * z)) / t_1; tmp = 0.0; if (t_2 <= -Inf) tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))); elseif ((t_2 <= -5e-319) || (~((t_2 <= 1e-282)) && (t_2 <= 2e+255))) tmp = t_2; else tmp = y / (a - (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$2, -5e-319], And[N[Not[LessEqual[t$95$2, 1e-282]], $MachinePrecision], LessEqual[t$95$2, 2e+255]]], t$95$2, N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-319} \lor \neg \left(t\_2 \leq 10^{-282}\right) \land t\_2 \leq 2 \cdot 10^{+255}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 65.2%
*-commutative65.2%
Simplified65.2%
Taylor expanded in y around inf 99.8%
Simplified99.8%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.9999937e-319 or 1e-282 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.99999999999999998e255Initial program 99.7%
if -4.9999937e-319 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1e-282 or 1.99999999999999998e255 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 54.9%
*-commutative54.9%
Simplified54.9%
Taylor expanded in z around inf 54.9%
Taylor expanded in x around 0 90.2%
associate-*r/90.2%
mul-1-neg90.2%
Simplified90.2%
Final simplification97.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))) (t_2 (/ (- x (* y z)) t)))
(if (<= z -2.45e+20)
(/ y a)
(if (<= z -2e-305)
t_2
(if (<= z 1.5e-212)
t_1
(if (<= z 2.95e-65)
t_2
(if (<= z 196000000000.0)
t_1
(if (<= z 2.3e+101) t_2 (/ y a)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double t_2 = (x - (y * z)) / t;
double tmp;
if (z <= -2.45e+20) {
tmp = y / a;
} else if (z <= -2e-305) {
tmp = t_2;
} else if (z <= 1.5e-212) {
tmp = t_1;
} else if (z <= 2.95e-65) {
tmp = t_2;
} else if (z <= 196000000000.0) {
tmp = t_1;
} else if (z <= 2.3e+101) {
tmp = t_2;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / (t - (z * a))
t_2 = (x - (y * z)) / t
if (z <= (-2.45d+20)) then
tmp = y / a
else if (z <= (-2d-305)) then
tmp = t_2
else if (z <= 1.5d-212) then
tmp = t_1
else if (z <= 2.95d-65) then
tmp = t_2
else if (z <= 196000000000.0d0) then
tmp = t_1
else if (z <= 2.3d+101) then
tmp = t_2
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double t_2 = (x - (y * z)) / t;
double tmp;
if (z <= -2.45e+20) {
tmp = y / a;
} else if (z <= -2e-305) {
tmp = t_2;
} else if (z <= 1.5e-212) {
tmp = t_1;
} else if (z <= 2.95e-65) {
tmp = t_2;
} else if (z <= 196000000000.0) {
tmp = t_1;
} else if (z <= 2.3e+101) {
tmp = t_2;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x / (t - (z * a)) t_2 = (x - (y * z)) / t tmp = 0 if z <= -2.45e+20: tmp = y / a elif z <= -2e-305: tmp = t_2 elif z <= 1.5e-212: tmp = t_1 elif z <= 2.95e-65: tmp = t_2 elif z <= 196000000000.0: tmp = t_1 elif z <= 2.3e+101: tmp = t_2 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) t_2 = Float64(Float64(x - Float64(y * z)) / t) tmp = 0.0 if (z <= -2.45e+20) tmp = Float64(y / a); elseif (z <= -2e-305) tmp = t_2; elseif (z <= 1.5e-212) tmp = t_1; elseif (z <= 2.95e-65) tmp = t_2; elseif (z <= 196000000000.0) tmp = t_1; elseif (z <= 2.3e+101) tmp = t_2; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x / (t - (z * a)); t_2 = (x - (y * z)) / t; tmp = 0.0; if (z <= -2.45e+20) tmp = y / a; elseif (z <= -2e-305) tmp = t_2; elseif (z <= 1.5e-212) tmp = t_1; elseif (z <= 2.95e-65) tmp = t_2; elseif (z <= 196000000000.0) tmp = t_1; elseif (z <= 2.3e+101) tmp = t_2; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[z, -2.45e+20], N[(y / a), $MachinePrecision], If[LessEqual[z, -2e-305], t$95$2, If[LessEqual[z, 1.5e-212], t$95$1, If[LessEqual[z, 2.95e-65], t$95$2, If[LessEqual[z, 196000000000.0], t$95$1, If[LessEqual[z, 2.3e+101], t$95$2, N[(y / a), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
t_2 := \frac{x - y \cdot z}{t}\\
\mathbf{if}\;z \leq -2.45 \cdot 10^{+20}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -2 \cdot 10^{-305}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{-212}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.95 \cdot 10^{-65}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 196000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+101}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.45e20 or 2.3000000000000001e101 < z Initial program 68.3%
*-commutative68.3%
Simplified68.3%
Taylor expanded in z around inf 68.5%
if -2.45e20 < z < -1.99999999999999999e-305 or 1.5000000000000001e-212 < z < 2.94999999999999989e-65 or 1.96e11 < z < 2.3000000000000001e101Initial program 97.3%
*-commutative97.3%
Simplified97.3%
Taylor expanded in t around inf 79.2%
if -1.99999999999999999e-305 < z < 1.5000000000000001e-212 or 2.94999999999999989e-65 < z < 1.96e11Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 91.7%
*-commutative91.7%
Simplified91.7%
Final simplification76.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* y z)) t)) (t_2 (/ y (- a (/ t z)))))
(if (<= z -2.9e+20)
t_2
(if (<= z -1e-310)
t_1
(if (<= z 1.2e-212)
(/ x (- t (* z a)))
(if (<= z 1.55e-17)
t_1
(if (<= z 8600000000000.0) (/ (- y (/ x z)) a) t_2)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / t;
double t_2 = y / (a - (t / z));
double tmp;
if (z <= -2.9e+20) {
tmp = t_2;
} else if (z <= -1e-310) {
tmp = t_1;
} else if (z <= 1.2e-212) {
tmp = x / (t - (z * a));
} else if (z <= 1.55e-17) {
tmp = t_1;
} else if (z <= 8600000000000.0) {
tmp = (y - (x / z)) / a;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - (y * z)) / t
t_2 = y / (a - (t / z))
if (z <= (-2.9d+20)) then
tmp = t_2
else if (z <= (-1d-310)) then
tmp = t_1
else if (z <= 1.2d-212) then
tmp = x / (t - (z * a))
else if (z <= 1.55d-17) then
tmp = t_1
else if (z <= 8600000000000.0d0) then
tmp = (y - (x / z)) / a
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / t;
double t_2 = y / (a - (t / z));
double tmp;
if (z <= -2.9e+20) {
tmp = t_2;
} else if (z <= -1e-310) {
tmp = t_1;
} else if (z <= 1.2e-212) {
tmp = x / (t - (z * a));
} else if (z <= 1.55e-17) {
tmp = t_1;
} else if (z <= 8600000000000.0) {
tmp = (y - (x / z)) / a;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (y * z)) / t t_2 = y / (a - (t / z)) tmp = 0 if z <= -2.9e+20: tmp = t_2 elif z <= -1e-310: tmp = t_1 elif z <= 1.2e-212: tmp = x / (t - (z * a)) elif z <= 1.55e-17: tmp = t_1 elif z <= 8600000000000.0: tmp = (y - (x / z)) / a else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(y * z)) / t) t_2 = Float64(y / Float64(a - Float64(t / z))) tmp = 0.0 if (z <= -2.9e+20) tmp = t_2; elseif (z <= -1e-310) tmp = t_1; elseif (z <= 1.2e-212) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 1.55e-17) tmp = t_1; elseif (z <= 8600000000000.0) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (y * z)) / t; t_2 = y / (a - (t / z)); tmp = 0.0; if (z <= -2.9e+20) tmp = t_2; elseif (z <= -1e-310) tmp = t_1; elseif (z <= 1.2e-212) tmp = x / (t - (z * a)); elseif (z <= 1.55e-17) tmp = t_1; elseif (z <= 8600000000000.0) tmp = (y - (x / z)) / a; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.9e+20], t$95$2, If[LessEqual[z, -1e-310], t$95$1, If[LessEqual[z, 1.2e-212], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.55e-17], t$95$1, If[LessEqual[z, 8600000000000.0], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t}\\
t_2 := \frac{y}{a - \frac{t}{z}}\\
\mathbf{if}\;z \leq -2.9 \cdot 10^{+20}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -1 \cdot 10^{-310}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-212}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 8600000000000:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -2.9e20 or 8.6e12 < z Initial program 70.9%
*-commutative70.9%
Simplified70.9%
Taylor expanded in z around inf 70.9%
Taylor expanded in x around 0 81.6%
associate-*r/81.6%
mul-1-neg81.6%
Simplified81.6%
if -2.9e20 < z < -9.999999999999969e-311 or 1.19999999999999995e-212 < z < 1.5499999999999999e-17Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 83.8%
if -9.999999999999969e-311 < z < 1.19999999999999995e-212Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 99.9%
*-commutative99.9%
Simplified99.9%
if 1.5499999999999999e-17 < z < 8.6e12Initial program 99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
Taylor expanded in a around inf 99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Final simplification84.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))))
(if (<= z -1.42e+20)
(/ y a)
(if (<= z 15000000000000.0)
t_1
(if (<= z 9e+71) (/ y (/ t (- z))) (if (<= z 6.4e+100) t_1 (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (z <= -1.42e+20) {
tmp = y / a;
} else if (z <= 15000000000000.0) {
tmp = t_1;
} else if (z <= 9e+71) {
tmp = y / (t / -z);
} else if (z <= 6.4e+100) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x / (t - (z * a))
if (z <= (-1.42d+20)) then
tmp = y / a
else if (z <= 15000000000000.0d0) then
tmp = t_1
else if (z <= 9d+71) then
tmp = y / (t / -z)
else if (z <= 6.4d+100) then
tmp = t_1
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (z <= -1.42e+20) {
tmp = y / a;
} else if (z <= 15000000000000.0) {
tmp = t_1;
} else if (z <= 9e+71) {
tmp = y / (t / -z);
} else if (z <= 6.4e+100) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x / (t - (z * a)) tmp = 0 if z <= -1.42e+20: tmp = y / a elif z <= 15000000000000.0: tmp = t_1 elif z <= 9e+71: tmp = y / (t / -z) elif z <= 6.4e+100: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) tmp = 0.0 if (z <= -1.42e+20) tmp = Float64(y / a); elseif (z <= 15000000000000.0) tmp = t_1; elseif (z <= 9e+71) tmp = Float64(y / Float64(t / Float64(-z))); elseif (z <= 6.4e+100) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x / (t - (z * a)); tmp = 0.0; if (z <= -1.42e+20) tmp = y / a; elseif (z <= 15000000000000.0) tmp = t_1; elseif (z <= 9e+71) tmp = y / (t / -z); elseif (z <= 6.4e+100) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.42e+20], N[(y / a), $MachinePrecision], If[LessEqual[z, 15000000000000.0], t$95$1, If[LessEqual[z, 9e+71], N[(y / N[(t / (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.4e+100], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
\mathbf{if}\;z \leq -1.42 \cdot 10^{+20}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 15000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9 \cdot 10^{+71}:\\
\;\;\;\;\frac{y}{\frac{t}{-z}}\\
\mathbf{elif}\;z \leq 6.4 \cdot 10^{+100}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.42e20 or 6.3999999999999998e100 < z Initial program 68.3%
*-commutative68.3%
Simplified68.3%
Taylor expanded in z around inf 68.5%
if -1.42e20 < z < 1.5e13 or 9.00000000000000087e71 < z < 6.3999999999999998e100Initial program 98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in x around inf 72.2%
*-commutative72.2%
Simplified72.2%
if 1.5e13 < z < 9.00000000000000087e71Initial program 92.8%
*-commutative92.8%
Simplified92.8%
Taylor expanded in z around inf 92.7%
Taylor expanded in x around 0 78.8%
associate-*r/78.8%
mul-1-neg78.8%
Simplified78.8%
Taylor expanded in t around inf 56.3%
Final simplification69.7%
(FPCore (x y z t a)
:precision binary64
(if (<= a -2.8e+70)
(/ x (- t (* z a)))
(if (or (<= a -300000000.0) (not (<= a 2.9e-105)))
(/ (- y (/ x z)) a)
(/ (- x (* y z)) t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.8e+70) {
tmp = x / (t - (z * a));
} else if ((a <= -300000000.0) || !(a <= 2.9e-105)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-2.8d+70)) then
tmp = x / (t - (z * a))
else if ((a <= (-300000000.0d0)) .or. (.not. (a <= 2.9d-105))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.8e+70) {
tmp = x / (t - (z * a));
} else if ((a <= -300000000.0) || !(a <= 2.9e-105)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -2.8e+70: tmp = x / (t - (z * a)) elif (a <= -300000000.0) or not (a <= 2.9e-105): tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -2.8e+70) tmp = Float64(x / Float64(t - Float64(z * a))); elseif ((a <= -300000000.0) || !(a <= 2.9e-105)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -2.8e+70) tmp = x / (t - (z * a)); elseif ((a <= -300000000.0) || ~((a <= 2.9e-105))) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -2.8e+70], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[a, -300000000.0], N[Not[LessEqual[a, 2.9e-105]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.8 \cdot 10^{+70}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;a \leq -300000000 \lor \neg \left(a \leq 2.9 \cdot 10^{-105}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\end{array}
\end{array}
if a < -2.7999999999999999e70Initial program 84.5%
*-commutative84.5%
Simplified84.5%
Taylor expanded in x around inf 71.3%
*-commutative71.3%
Simplified71.3%
if -2.7999999999999999e70 < a < -3e8 or 2.90000000000000003e-105 < a Initial program 74.3%
*-commutative74.3%
Simplified74.3%
Taylor expanded in x around 0 74.3%
Taylor expanded in a around inf 74.9%
mul-1-neg74.9%
unsub-neg74.9%
Simplified74.9%
if -3e8 < a < 2.90000000000000003e-105Initial program 94.8%
*-commutative94.8%
Simplified94.8%
Taylor expanded in t around inf 80.1%
Final simplification76.6%
(FPCore (x y z t a) :precision binary64 (if (<= z -3.1e+19) (/ y a) (if (<= z 3.6e-51) (/ x t) (if (<= z 3e+15) (/ (- x) (* z a)) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.1e+19) {
tmp = y / a;
} else if (z <= 3.6e-51) {
tmp = x / t;
} else if (z <= 3e+15) {
tmp = -x / (z * a);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.1d+19)) then
tmp = y / a
else if (z <= 3.6d-51) then
tmp = x / t
else if (z <= 3d+15) then
tmp = -x / (z * a)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.1e+19) {
tmp = y / a;
} else if (z <= 3.6e-51) {
tmp = x / t;
} else if (z <= 3e+15) {
tmp = -x / (z * a);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.1e+19: tmp = y / a elif z <= 3.6e-51: tmp = x / t elif z <= 3e+15: tmp = -x / (z * a) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.1e+19) tmp = Float64(y / a); elseif (z <= 3.6e-51) tmp = Float64(x / t); elseif (z <= 3e+15) tmp = Float64(Float64(-x) / Float64(z * a)); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.1e+19) tmp = y / a; elseif (z <= 3.6e-51) tmp = x / t; elseif (z <= 3e+15) tmp = -x / (z * a); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.1e+19], N[(y / a), $MachinePrecision], If[LessEqual[z, 3.6e-51], N[(x / t), $MachinePrecision], If[LessEqual[z, 3e+15], N[((-x) / N[(z * a), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.1 \cdot 10^{+19}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{-51}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+15}:\\
\;\;\;\;\frac{-x}{z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -3.1e19 or 3e15 < z Initial program 70.7%
*-commutative70.7%
Simplified70.7%
Taylor expanded in z around inf 62.8%
if -3.1e19 < z < 3.6e-51Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 60.2%
if 3.6e-51 < z < 3e15Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in t around 0 75.5%
mul-1-neg75.5%
associate-/r*75.0%
sub-neg75.0%
distribute-rgt-neg-out75.0%
+-commutative75.0%
fma-define75.0%
Simplified75.0%
Taylor expanded in y around 0 67.6%
*-commutative67.6%
Simplified67.6%
Final simplification61.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.82e+165) (not (<= z 8.5e+117))) (/ y (- a (/ t z))) (/ (- x (* y z)) (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.82e+165) || !(z <= 8.5e+117)) {
tmp = y / (a - (t / z));
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.82d+165)) .or. (.not. (z <= 8.5d+117))) then
tmp = y / (a - (t / z))
else
tmp = (x - (y * z)) / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.82e+165) || !(z <= 8.5e+117)) {
tmp = y / (a - (t / z));
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.82e+165) or not (z <= 8.5e+117): tmp = y / (a - (t / z)) else: tmp = (x - (y * z)) / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.82e+165) || !(z <= 8.5e+117)) tmp = Float64(y / Float64(a - Float64(t / z))); else tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.82e+165) || ~((z <= 8.5e+117))) tmp = y / (a - (t / z)); else tmp = (x - (y * z)) / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.82e+165], N[Not[LessEqual[z, 8.5e+117]], $MachinePrecision]], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.82 \cdot 10^{+165} \lor \neg \left(z \leq 8.5 \cdot 10^{+117}\right):\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -1.82000000000000003e165 or 8.49999999999999966e117 < z Initial program 61.2%
*-commutative61.2%
Simplified61.2%
Taylor expanded in z around inf 61.2%
Taylor expanded in x around 0 88.8%
associate-*r/88.8%
mul-1-neg88.8%
Simplified88.8%
if -1.82000000000000003e165 < z < 8.49999999999999966e117Initial program 95.0%
Final simplification93.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -3.2e+22) (not (<= z 1.02e-17))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.2e+22) || !(z <= 1.02e-17)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-3.2d+22)) .or. (.not. (z <= 1.02d-17))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.2e+22) || !(z <= 1.02e-17)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -3.2e+22) or not (z <= 1.02e-17): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -3.2e+22) || !(z <= 1.02e-17)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -3.2e+22) || ~((z <= 1.02e-17))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.2e+22], N[Not[LessEqual[z, 1.02e-17]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{+22} \lor \neg \left(z \leq 1.02 \cdot 10^{-17}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -3.2e22 or 1.01999999999999997e-17 < z Initial program 72.6%
*-commutative72.6%
Simplified72.6%
Taylor expanded in z around inf 60.4%
if -3.2e22 < z < 1.01999999999999997e-17Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 60.0%
Final simplification60.2%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 85.2%
*-commutative85.2%
Simplified85.2%
Taylor expanded in z around 0 34.5%
Final simplification34.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024059
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(if (< z -32113435955957344.0) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))