
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 1e+181) (fma y y (* x (+ x (* y 2.0)))) (fma x x (* y (+ y (* x 2.0))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 1e+181) {
tmp = fma(y, y, (x * (x + (y * 2.0))));
} else {
tmp = fma(x, x, (y * (y + (x * 2.0))));
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 1e+181) tmp = fma(y, y, Float64(x * Float64(x + Float64(y * 2.0)))); else tmp = fma(x, x, Float64(y * Float64(y + Float64(x * 2.0)))); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 1e+181], N[(y * y + N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{+181}:\\
\;\;\;\;\mathsf{fma}\left(y, y, x \cdot \left(x + y \cdot 2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot \left(y + x \cdot 2\right)\right)\\
\end{array}
\end{array}
if y < 9.9999999999999992e180Initial program 91.9%
associate-+l+92.0%
associate-*l*92.0%
*-commutative92.0%
*-commutative92.0%
+-commutative92.0%
fma-define92.0%
*-commutative92.0%
*-commutative92.0%
Simplified92.0%
+-commutative92.0%
fma-undefine92.0%
associate-*r*92.0%
associate-+r+91.9%
+-commutative91.9%
fma-define92.0%
+-commutative92.0%
associate-*r*92.0%
distribute-lft-out96.9%
*-commutative96.9%
Applied egg-rr96.9%
if 9.9999999999999992e180 < y Initial program 78.1%
associate-+l+78.1%
associate-*l*78.1%
*-commutative78.1%
*-commutative78.1%
+-commutative78.1%
fma-define78.1%
*-commutative78.1%
*-commutative78.1%
associate-*l*78.1%
distribute-rgt-out96.9%
+-commutative96.9%
Simplified96.9%
Final simplification96.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2.4e+244) (* x (+ x (* y 2.0))) (fma x x (* y (+ y (* x 2.0))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2.4e+244) {
tmp = x * (x + (y * 2.0));
} else {
tmp = fma(x, x, (y * (y + (x * 2.0))));
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2.4e+244) tmp = Float64(x * Float64(x + Float64(y * 2.0))); else tmp = fma(x, x, Float64(y * Float64(y + Float64(x * 2.0)))); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2.4e+244], N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{+244}:\\
\;\;\;\;x \cdot \left(x + y \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot \left(y + x \cdot 2\right)\right)\\
\end{array}
\end{array}
if x < -2.39999999999999988e244Initial program 84.6%
associate-+l+84.6%
associate-*l*84.6%
*-commutative84.6%
*-commutative84.6%
+-commutative84.6%
fma-define84.6%
*-commutative84.6%
*-commutative84.6%
Simplified84.6%
Taylor expanded in y around 0 84.6%
Taylor expanded in x around 0 100.0%
if -2.39999999999999988e244 < x Initial program 90.5%
associate-+l+90.5%
associate-*l*90.5%
*-commutative90.5%
*-commutative90.5%
+-commutative90.5%
fma-define90.5%
*-commutative90.5%
*-commutative90.5%
associate-*l*90.5%
distribute-rgt-out95.9%
+-commutative95.9%
Simplified95.9%
Final simplification96.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1.3e+203) (* x (+ x (* y 2.0))) (+ (* x x) (* y (+ y (* x 2.0))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1.3e+203) {
tmp = x * (x + (y * 2.0));
} else {
tmp = (x * x) + (y * (y + (x * 2.0)));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.3d+203)) then
tmp = x * (x + (y * 2.0d0))
else
tmp = (x * x) + (y * (y + (x * 2.0d0)))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -1.3e+203) {
tmp = x * (x + (y * 2.0));
} else {
tmp = (x * x) + (y * (y + (x * 2.0)));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -1.3e+203: tmp = x * (x + (y * 2.0)) else: tmp = (x * x) + (y * (y + (x * 2.0))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1.3e+203) tmp = Float64(x * Float64(x + Float64(y * 2.0))); else tmp = Float64(Float64(x * x) + Float64(y * Float64(y + Float64(x * 2.0)))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -1.3e+203)
tmp = x * (x + (y * 2.0));
else
tmp = (x * x) + (y * (y + (x * 2.0)));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1.3e+203], N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] + N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{+203}:\\
\;\;\;\;x \cdot \left(x + y \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x + y \cdot \left(y + x \cdot 2\right)\\
\end{array}
\end{array}
if x < -1.2999999999999999e203Initial program 83.3%
associate-+l+83.3%
associate-*l*83.3%
*-commutative83.3%
*-commutative83.3%
+-commutative83.3%
fma-define83.3%
*-commutative83.3%
*-commutative83.3%
Simplified83.3%
Taylor expanded in y around 0 83.3%
Taylor expanded in x around 0 95.8%
if -1.2999999999999999e203 < x Initial program 90.9%
associate-+l+90.9%
associate-*l*90.9%
*-commutative90.9%
*-commutative90.9%
+-commutative90.9%
fma-define90.9%
*-commutative90.9%
*-commutative90.9%
Simplified90.9%
Taylor expanded in y around 0 96.1%
Final simplification96.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x (+ x (* y 2.0))))
assert(x < y);
double code(double x, double y) {
return x * (x + (y * 2.0));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + (y * 2.0d0))
end function
assert x < y;
public static double code(double x, double y) {
return x * (x + (y * 2.0));
}
[x, y] = sort([x, y]) def code(x, y): return x * (x + (y * 2.0))
x, y = sort([x, y]) function code(x, y) return Float64(x * Float64(x + Float64(y * 2.0))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * (x + (y * 2.0));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot \left(x + y \cdot 2\right)
\end{array}
Initial program 90.2%
associate-+l+90.2%
associate-*l*90.2%
*-commutative90.2%
*-commutative90.2%
+-commutative90.2%
fma-define90.2%
*-commutative90.2%
*-commutative90.2%
Simplified90.2%
Taylor expanded in y around 0 50.3%
Taylor expanded in x around 0 55.4%
Final simplification55.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* 2.0 (* y x)))
assert(x < y);
double code(double x, double y) {
return 2.0 * (y * x);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * (y * x)
end function
assert x < y;
public static double code(double x, double y) {
return 2.0 * (y * x);
}
[x, y] = sort([x, y]) def code(x, y): return 2.0 * (y * x)
x, y = sort([x, y]) function code(x, y) return Float64(2.0 * Float64(y * x)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = 2.0 * (y * x);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
2 \cdot \left(y \cdot x\right)
\end{array}
Initial program 90.2%
associate-+l+90.2%
associate-*l*90.2%
*-commutative90.2%
*-commutative90.2%
+-commutative90.2%
fma-define90.2%
*-commutative90.2%
*-commutative90.2%
Simplified90.2%
Taylor expanded in y around 0 50.3%
Taylor expanded in x around 0 11.0%
Final simplification11.0%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024059
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(+ (* x x) (+ (* y y) (* (* x y) 2.0)))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))