
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -4e-35) (not (<= y 2.8e-99))) (* x (* 2.0 (/ y (- x y)))) (* y (* (* x 2.0) (/ 1.0 (- x y))))))
double code(double x, double y) {
double tmp;
if ((y <= -4e-35) || !(y <= 2.8e-99)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * ((x * 2.0) * (1.0 / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4d-35)) .or. (.not. (y <= 2.8d-99))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y * ((x * 2.0d0) * (1.0d0 / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4e-35) || !(y <= 2.8e-99)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * ((x * 2.0) * (1.0 / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4e-35) or not (y <= 2.8e-99): tmp = x * (2.0 * (y / (x - y))) else: tmp = y * ((x * 2.0) * (1.0 / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4e-35) || !(y <= 2.8e-99)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y * Float64(Float64(x * 2.0) * Float64(1.0 / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4e-35) || ~((y <= 2.8e-99))) tmp = x * (2.0 * (y / (x - y))); else tmp = y * ((x * 2.0) * (1.0 / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4e-35], N[Not[LessEqual[y, 2.8e-99]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 2.0), $MachinePrecision] * N[(1.0 / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-35} \lor \neg \left(y \leq 2.8 \cdot 10^{-99}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(x \cdot 2\right) \cdot \frac{1}{x - y}\right)\\
\end{array}
\end{array}
if y < -4.00000000000000003e-35 or 2.8000000000000001e-99 < y Initial program 74.6%
associate-/l*100.0%
associate-*l*100.0%
Simplified100.0%
if -4.00000000000000003e-35 < y < 2.8000000000000001e-99Initial program 73.1%
div-inv72.8%
*-commutative72.8%
associate-*l*99.8%
Applied egg-rr99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (* x 2.0)) (- x y))))
(if (or (<= t_0 -5e-71)
(and (not (<= t_0 -5e-300))
(or (<= t_0 0.0) (not (<= t_0 5e-117)))))
(* x (* 2.0 (/ y (- x y))))
t_0)))
double code(double x, double y) {
double t_0 = (y * (x * 2.0)) / (x - y);
double tmp;
if ((t_0 <= -5e-71) || (!(t_0 <= -5e-300) && ((t_0 <= 0.0) || !(t_0 <= 5e-117)))) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (x * 2.0d0)) / (x - y)
if ((t_0 <= (-5d-71)) .or. (.not. (t_0 <= (-5d-300))) .and. (t_0 <= 0.0d0) .or. (.not. (t_0 <= 5d-117))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (x * 2.0)) / (x - y);
double tmp;
if ((t_0 <= -5e-71) || (!(t_0 <= -5e-300) && ((t_0 <= 0.0) || !(t_0 <= 5e-117)))) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y * (x * 2.0)) / (x - y) tmp = 0 if (t_0 <= -5e-71) or (not (t_0 <= -5e-300) and ((t_0 <= 0.0) or not (t_0 <= 5e-117))): tmp = x * (2.0 * (y / (x - y))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(x * 2.0)) / Float64(x - y)) tmp = 0.0 if ((t_0 <= -5e-71) || (!(t_0 <= -5e-300) && ((t_0 <= 0.0) || !(t_0 <= 5e-117)))) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (x * 2.0)) / (x - y); tmp = 0.0; if ((t_0 <= -5e-71) || (~((t_0 <= -5e-300)) && ((t_0 <= 0.0) || ~((t_0 <= 5e-117))))) tmp = x * (2.0 * (y / (x - y))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-71], And[N[Not[LessEqual[t$95$0, -5e-300]], $MachinePrecision], Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 5e-117]], $MachinePrecision]]]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(x \cdot 2\right)}{x - y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-71} \lor \neg \left(t\_0 \leq -5 \cdot 10^{-300}\right) \land \left(t\_0 \leq 0 \lor \neg \left(t\_0 \leq 5 \cdot 10^{-117}\right)\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -4.99999999999999998e-71 or -4.99999999999999996e-300 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 0.0 or 5e-117 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 53.1%
associate-/l*100.0%
associate-*l*100.0%
Simplified100.0%
if -4.99999999999999998e-71 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -4.99999999999999996e-300 or 0.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 5e-117Initial program 98.4%
Final simplification99.2%
(FPCore (x y)
:precision binary64
(if (or (<= x -6.8e+17)
(not
(or (<= x -1.25e-52) (and (not (<= x -2.5e-90)) (<= x 3.5e-69)))))
(* y 2.0)
(* x -2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -6.8e+17) || !((x <= -1.25e-52) || (!(x <= -2.5e-90) && (x <= 3.5e-69)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-6.8d+17)) .or. (.not. (x <= (-1.25d-52)) .or. (.not. (x <= (-2.5d-90))) .and. (x <= 3.5d-69))) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -6.8e+17) || !((x <= -1.25e-52) || (!(x <= -2.5e-90) && (x <= 3.5e-69)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -6.8e+17) or not ((x <= -1.25e-52) or (not (x <= -2.5e-90) and (x <= 3.5e-69))): tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -6.8e+17) || !((x <= -1.25e-52) || (!(x <= -2.5e-90) && (x <= 3.5e-69)))) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -6.8e+17) || ~(((x <= -1.25e-52) || (~((x <= -2.5e-90)) && (x <= 3.5e-69))))) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -6.8e+17], N[Not[Or[LessEqual[x, -1.25e-52], And[N[Not[LessEqual[x, -2.5e-90]], $MachinePrecision], LessEqual[x, 3.5e-69]]]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{+17} \lor \neg \left(x \leq -1.25 \cdot 10^{-52} \lor \neg \left(x \leq -2.5 \cdot 10^{-90}\right) \land x \leq 3.5 \cdot 10^{-69}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if x < -6.8e17 or -1.25e-52 < x < -2.5000000000000001e-90 or 3.5000000000000001e-69 < x Initial program 72.3%
associate-/l*80.0%
associate-*l*80.0%
Simplified80.0%
Taylor expanded in x around inf 77.8%
*-commutative77.8%
Simplified77.8%
if -6.8e17 < x < -1.25e-52 or -2.5000000000000001e-90 < x < 3.5000000000000001e-69Initial program 76.3%
associate-/l*100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in y around inf 86.3%
Final simplification81.3%
(FPCore (x y) :precision binary64 (if (or (<= x -2.65e+150) (not (<= x 9e+87))) (* y 2.0) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -2.65e+150) || !(x <= 9e+87)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.65d+150)) .or. (.not. (x <= 9d+87))) then
tmp = y * 2.0d0
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.65e+150) || !(x <= 9e+87)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.65e+150) or not (x <= 9e+87): tmp = y * 2.0 else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.65e+150) || !(x <= 9e+87)) tmp = Float64(y * 2.0); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.65e+150) || ~((x <= 9e+87))) tmp = y * 2.0; else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.65e+150], N[Not[LessEqual[x, 9e+87]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{+150} \lor \neg \left(x \leq 9 \cdot 10^{+87}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -2.65000000000000007e150 or 9.0000000000000005e87 < x Initial program 60.8%
associate-/l*65.7%
associate-*l*65.7%
Simplified65.7%
Taylor expanded in x around inf 89.6%
*-commutative89.6%
Simplified89.6%
if -2.65000000000000007e150 < x < 9.0000000000000005e87Initial program 80.0%
associate-/l*98.4%
associate-*l*98.4%
Simplified98.4%
Final simplification95.7%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 74.0%
associate-/l*88.2%
associate-*l*88.2%
Simplified88.2%
Taylor expanded in y around inf 49.5%
Final simplification49.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024059
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))