
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+124) (not (<= y 5.8e-20))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+124) || !(y <= 5.8e-20)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+124)) .or. (.not. (y <= 5.8d-20))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+124) || !(y <= 5.8e-20)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+124) or not (y <= 5.8e-20): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+124) || !(y <= 5.8e-20)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+124) || ~((y <= 5.8e-20))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+124], N[Not[LessEqual[y, 5.8e-20]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+124} \lor \neg \left(y \leq 5.8 \cdot 10^{-20}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -4.9999999999999996e124 or 5.8e-20 < y Initial program 78.2%
*-commutative78.2%
exp-to-pow78.2%
+-commutative78.2%
Simplified78.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.9999999999999996e124 < y < 5.8e-20Initial program 87.5%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -330.0) (not (<= y 1e-20))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -330.0) || !(y <= 1e-20)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-330.0d0)) .or. (.not. (y <= 1d-20))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -330.0) || !(y <= 1e-20)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -330.0) or not (y <= 1e-20): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -330.0) || !(y <= 1e-20)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -330.0) || ~((y <= 1e-20))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -330.0], N[Not[LessEqual[y, 1e-20]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -330 \lor \neg \left(y \leq 10^{-20}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -330 or 9.99999999999999945e-21 < y Initial program 82.3%
*-commutative82.3%
exp-to-pow82.3%
+-commutative82.3%
Simplified82.3%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -330 < y < 9.99999999999999945e-21Initial program 83.2%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= z -52.0) (/ (exp (- z)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -52.0) {
tmp = exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-52.0d0)) then
tmp = exp(-z) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -52.0) {
tmp = Math.exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -52.0: tmp = math.exp(-z) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -52.0) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -52.0) tmp = exp(-z) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -52.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -52:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -52Initial program 47.7%
*-commutative47.7%
exp-to-pow47.7%
+-commutative47.7%
Simplified47.7%
Taylor expanded in y around inf 65.0%
mul-1-neg65.0%
Simplified65.0%
Taylor expanded in x around 0 65.0%
if -52 < z Initial program 92.6%
exp-prod96.1%
+-commutative96.1%
Simplified96.1%
Taylor expanded in y around inf 95.7%
+-commutative95.7%
Simplified95.7%
Final simplification88.8%
(FPCore (x y z)
:precision binary64
(if (<= y -330.0)
(+
x
(+
(/ 1.0 y)
(*
z
(+
(* z (+ (* -0.16666666666666666 (/ z y)) (* (/ 1.0 y) 0.5)))
(/ -1.0 y)))))
(if (<= y 1e+217)
(+ x (/ 1.0 y))
(+ x (/ (+ 1.0 (* z (+ (/ (* 0.5 (* y z)) y) -1.0))) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -330.0) {
tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y))));
} else if (y <= 1e+217) {
tmp = x + (1.0 / y);
} else {
tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-330.0d0)) then
tmp = x + ((1.0d0 / y) + (z * ((z * (((-0.16666666666666666d0) * (z / y)) + ((1.0d0 / y) * 0.5d0))) + ((-1.0d0) / y))))
else if (y <= 1d+217) then
tmp = x + (1.0d0 / y)
else
tmp = x + ((1.0d0 + (z * (((0.5d0 * (y * z)) / y) + (-1.0d0)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -330.0) {
tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y))));
} else if (y <= 1e+217) {
tmp = x + (1.0 / y);
} else {
tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -330.0: tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y)))) elif y <= 1e+217: tmp = x + (1.0 / y) else: tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -330.0) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(z * Float64(Float64(z * Float64(Float64(-0.16666666666666666 * Float64(z / y)) + Float64(Float64(1.0 / y) * 0.5))) + Float64(-1.0 / y))))); elseif (y <= 1e+217) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(Float64(0.5 * Float64(y * z)) / y) + -1.0))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -330.0) tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y)))); elseif (y <= 1e+217) tmp = x + (1.0 / y); else tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -330.0], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(z * N[(N[(z * N[(N[(-0.16666666666666666 * N[(z / y), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1e+217], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 + N[(z * N[(N[(N[(0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -330:\\
\;\;\;\;x + \left(\frac{1}{y} + z \cdot \left(z \cdot \left(-0.16666666666666666 \cdot \frac{z}{y} + \frac{1}{y} \cdot 0.5\right) + \frac{-1}{y}\right)\right)\\
\mathbf{elif}\;y \leq 10^{+217}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(\frac{0.5 \cdot \left(y \cdot z\right)}{y} + -1\right)}{y}\\
\end{array}
\end{array}
if y < -330Initial program 88.5%
*-commutative88.5%
exp-to-pow88.5%
+-commutative88.5%
Simplified88.5%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 83.9%
if -330 < y < 9.9999999999999996e216Initial program 83.1%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around inf 92.1%
+-commutative92.1%
Simplified92.1%
if 9.9999999999999996e216 < y Initial program 67.7%
exp-prod67.7%
+-commutative67.7%
Simplified67.7%
Taylor expanded in z around 0 71.7%
Taylor expanded in y around 0 83.1%
distribute-lft-out83.1%
Simplified83.1%
Taylor expanded in y around inf 83.1%
Final simplification88.6%
(FPCore (x y z)
:precision binary64
(if (<= y -330.0)
(+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y))
(if (<= y 8.5e+218)
(+ x (/ 1.0 y))
(+ x (/ (+ 1.0 (* z (+ (/ (* 0.5 (* y z)) y) -1.0))) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -330.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else if (y <= 8.5e+218) {
tmp = x + (1.0 / y);
} else {
tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-330.0d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else if (y <= 8.5d+218) then
tmp = x + (1.0d0 / y)
else
tmp = x + ((1.0d0 + (z * (((0.5d0 * (y * z)) / y) + (-1.0d0)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -330.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else if (y <= 8.5e+218) {
tmp = x + (1.0 / y);
} else {
tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -330.0: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) elif y <= 8.5e+218: tmp = x + (1.0 / y) else: tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -330.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); elseif (y <= 8.5e+218) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(Float64(0.5 * Float64(y * z)) / y) + -1.0))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -330.0) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); elseif (y <= 8.5e+218) tmp = x + (1.0 / y); else tmp = x + ((1.0 + (z * (((0.5 * (y * z)) / y) + -1.0))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -330.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.5e+218], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 + N[(z * N[(N[(N[(0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -330:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{+218}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(\frac{0.5 \cdot \left(y \cdot z\right)}{y} + -1\right)}{y}\\
\end{array}
\end{array}
if y < -330Initial program 88.5%
exp-prod88.5%
+-commutative88.5%
Simplified88.5%
Taylor expanded in z around 0 82.5%
Taylor expanded in y around inf 82.5%
*-commutative82.5%
Simplified82.5%
if -330 < y < 8.50000000000000041e218Initial program 83.1%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around inf 92.1%
+-commutative92.1%
Simplified92.1%
if 8.50000000000000041e218 < y Initial program 67.7%
exp-prod67.7%
+-commutative67.7%
Simplified67.7%
Taylor expanded in z around 0 71.7%
Taylor expanded in y around 0 83.1%
distribute-lft-out83.1%
Simplified83.1%
Taylor expanded in y around inf 83.1%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (<= y -330.0) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -330.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-330.0d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -330.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -330.0: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -330.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -330.0) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -330.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -330:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -330Initial program 88.5%
exp-prod88.5%
+-commutative88.5%
Simplified88.5%
Taylor expanded in z around 0 82.5%
Taylor expanded in y around inf 82.5%
*-commutative82.5%
Simplified82.5%
if -330 < y Initial program 80.3%
exp-prod88.6%
+-commutative88.6%
Simplified88.6%
Taylor expanded in y around inf 87.6%
+-commutative87.6%
Simplified87.6%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (if (<= y -6e-16) x (if (<= y 8e+26) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -6e-16) {
tmp = x;
} else if (y <= 8e+26) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6d-16)) then
tmp = x
else if (y <= 8d+26) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6e-16) {
tmp = x;
} else if (y <= 8e+26) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6e-16: tmp = x elif y <= 8e+26: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6e-16) tmp = x; elseif (y <= 8e+26) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6e-16) tmp = x; elseif (y <= 8e+26) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6e-16], x, If[LessEqual[y, 8e+26], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+26}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.99999999999999987e-16 or 8.00000000000000038e26 < y Initial program 81.2%
exp-prod81.2%
+-commutative81.2%
Simplified81.2%
Taylor expanded in x around inf 64.2%
if -5.99999999999999987e-16 < y < 8.00000000000000038e26Initial program 84.8%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 76.2%
Final simplification68.9%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 82.6%
exp-prod88.6%
+-commutative88.6%
Simplified88.6%
Taylor expanded in y around inf 82.9%
+-commutative82.9%
Simplified82.9%
Final simplification82.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 82.6%
exp-prod88.6%
+-commutative88.6%
Simplified88.6%
Taylor expanded in x around inf 48.1%
Final simplification48.1%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024059
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))