
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -1e+114)
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* 2.0 a))
(* 2.0 (/ c (- (+ b b)))))
(if (<= b 1.5e+61)
(if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (* 2.0 (/ c (- t_0 b))))
(if (>= b 0.0)
(/ (- (* c (/ a b)) b) a)
(* 2.0 (/ c (* -2.0 (/ (* a c) b)))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b <= 1.5e+61) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (2.0 * a);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = ((c * (a / b)) - b) / a;
} else {
tmp_1 = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (4.0d0 * (a * c))))
if (b <= (-1d+114)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 * ((a * (c / b)) - b)) / (2.0d0 * a)
else
tmp_2 = 2.0d0 * (c / -(b + b))
end if
tmp_1 = tmp_2
else if (b <= 1.5d+61) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (2.0d0 * a)
else
tmp_3 = 2.0d0 * (c / (t_0 - b))
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = ((c * (a / b)) - b) / a
else
tmp_1 = 2.0d0 * (c / ((-2.0d0) * ((a * c) / b)))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b <= 1.5e+61) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (2.0 * a);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = ((c * (a / b)) - b) / a;
} else {
tmp_1 = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (a * c)))) tmp_1 = 0 if b <= -1e+114: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a) else: tmp_2 = 2.0 * (c / -(b + b)) tmp_1 = tmp_2 elif b <= 1.5e+61: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (2.0 * a) else: tmp_3 = 2.0 * (c / (t_0 - b)) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = ((c * (a / b)) - b) / a else: tmp_1 = 2.0 * (c / (-2.0 * ((a * c) / b))) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -1e+114) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(2.0 * a)); else tmp_2 = Float64(2.0 * Float64(c / Float64(-Float64(b + b)))); end tmp_1 = tmp_2; elseif (b <= 1.5e+61) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp_3 = Float64(2.0 * Float64(c / Float64(t_0 - b))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(c * Float64(a / b)) - b) / a); else tmp_1 = Float64(2.0 * Float64(c / Float64(-2.0 * Float64(Float64(a * c) / b)))); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (a * c)))); tmp_2 = 0.0; if (b <= -1e+114) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a); else tmp_3 = 2.0 * (c / -(b + b)); end tmp_2 = tmp_3; elseif (b <= 1.5e+61) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (2.0 * a); else tmp_4 = 2.0 * (c / (t_0 - b)); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = ((c * (a / b)) - b) / a; else tmp_2 = 2.0 * (c / (-2.0 * ((a * c) / b))); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+114], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / (-N[(b + b), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.5e+61], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / a), $MachinePrecision], N[(2.0 * N[(c / N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-\left(b + b\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.5 \cdot 10^{+61}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \frac{a}{b} - b}{a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-2 \cdot \frac{a \cdot c}{b}}\\
\end{array}
\end{array}
if b < -1e114Initial program 49.2%
sqr-neg49.2%
sqr-neg49.2%
associate-*l*49.2%
*-commutative49.2%
associate-/l*49.2%
sqr-neg49.2%
Simplified49.2%
Taylor expanded in a around 0 49.2%
distribute-lft-out--49.2%
associate-/l*49.2%
Simplified49.2%
Taylor expanded in b around -inf 93.2%
if -1e114 < b < 1.5e61Initial program 91.3%
sqr-neg91.3%
sqr-neg91.3%
associate-*l*91.3%
*-commutative91.3%
associate-/l*91.3%
sqr-neg91.3%
Simplified91.3%
if 1.5e61 < b Initial program 53.6%
sqr-neg53.6%
sqr-neg53.6%
associate-*l*53.6%
*-commutative53.6%
associate-/l*53.6%
sqr-neg53.6%
Simplified53.6%
Taylor expanded in a around 0 89.1%
distribute-lft-out--89.1%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in b around inf 94.8%
Taylor expanded in a around 0 89.1%
mul-1-neg89.1%
associate-*r/94.8%
+-commutative94.8%
unsub-neg94.8%
associate-*r/89.1%
*-commutative89.1%
associate-/l*94.8%
Simplified94.8%
Final simplification92.7%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+114)
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* 2.0 a))
(* 2.0 (/ c (- (+ b b)))))
(if (>= b 0.0)
(* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))
(* 2.0 (/ c (- (sqrt (- (* b b) (* 4.0 (* a c)))) b))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
} else {
tmp_1 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1d+114)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 * ((a * (c / b)) - b)) / (2.0d0 * a)
else
tmp_2 = 2.0d0 * (c / -(b + b))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b * ((c / (b ** 2.0d0)) + ((-1.0d0) / a))
else
tmp_1 = 2.0d0 * (c / (sqrt(((b * b) - (4.0d0 * (a * c)))) - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * ((c / Math.pow(b, 2.0)) + (-1.0 / a));
} else {
tmp_1 = 2.0 * (c / (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1e+114: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a) else: tmp_2 = 2.0 * (c / -(b + b)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b * ((c / math.pow(b, 2.0)) + (-1.0 / a)) else: tmp_1 = 2.0 * (c / (math.sqrt(((b * b) - (4.0 * (a * c)))) - b)) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+114) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(2.0 * a)); else tmp_2 = Float64(2.0 * Float64(c / Float64(-Float64(b + b)))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); else tmp_1 = Float64(2.0 * Float64(c / Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1e+114) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a); else tmp_3 = 2.0 * (c / -(b + b)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b * ((c / (b ^ 2.0)) + (-1.0 / a)); else tmp_2 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1e+114], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / (-N[(b + b), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-\left(b + b\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}
\end{array}
if b < -1e114Initial program 49.2%
sqr-neg49.2%
sqr-neg49.2%
associate-*l*49.2%
*-commutative49.2%
associate-/l*49.2%
sqr-neg49.2%
Simplified49.2%
Taylor expanded in a around 0 49.2%
distribute-lft-out--49.2%
associate-/l*49.2%
Simplified49.2%
Taylor expanded in b around -inf 93.2%
if -1e114 < b Initial program 77.8%
sqr-neg77.8%
sqr-neg77.8%
associate-*l*77.8%
*-commutative77.8%
associate-/l*77.8%
sqr-neg77.8%
Simplified77.8%
Taylor expanded in a around 0 74.2%
distribute-lft-out--74.2%
associate-/l*76.2%
Simplified76.2%
Taylor expanded in b around -inf 76.0%
mul-1-neg76.0%
*-commutative76.0%
distribute-rgt-neg-in76.0%
+-commutative76.0%
mul-1-neg76.0%
unsub-neg76.0%
Simplified76.0%
Final simplification79.7%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+114)
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* 2.0 a))
(* 2.0 (/ c (- (+ b b)))))
(if (>= b 0.0)
(/ b (- a))
(* 2.0 (/ c (- (sqrt (- (* b b) (* 4.0 (* a c)))) b))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1d+114)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 * ((a * (c / b)) - b)) / (2.0d0 * a)
else
tmp_2 = 2.0d0 * (c / -(b + b))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b / -a
else
tmp_1 = 2.0d0 * (c / (sqrt(((b * b) - (4.0d0 * (a * c)))) - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = 2.0 * (c / (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1e+114: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a) else: tmp_2 = 2.0 * (c / -(b + b)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b / -a else: tmp_1 = 2.0 * (c / (math.sqrt(((b * b) - (4.0 * (a * c)))) - b)) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+114) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(2.0 * a)); else tmp_2 = Float64(2.0 * Float64(c / Float64(-Float64(b + b)))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = Float64(2.0 * Float64(c / Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1e+114) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a); else tmp_3 = 2.0 * (c / -(b + b)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b / -a; else tmp_2 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1e+114], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / (-N[(b + b), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(2.0 * N[(c / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-\left(b + b\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}
\end{array}
if b < -1e114Initial program 49.2%
sqr-neg49.2%
sqr-neg49.2%
associate-*l*49.2%
*-commutative49.2%
associate-/l*49.2%
sqr-neg49.2%
Simplified49.2%
Taylor expanded in a around 0 49.2%
distribute-lft-out--49.2%
associate-/l*49.2%
Simplified49.2%
Taylor expanded in b around -inf 93.2%
if -1e114 < b Initial program 77.8%
sqr-neg77.8%
sqr-neg77.8%
associate-*l*77.8%
*-commutative77.8%
associate-/l*77.8%
sqr-neg77.8%
Simplified77.8%
Taylor expanded in a around 0 74.2%
distribute-lft-out--74.2%
associate-/l*76.2%
Simplified76.2%
Taylor expanded in a around 0 76.1%
associate-*r/47.3%
mul-1-neg47.3%
Simplified76.1%
Final simplification79.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* 2.0 (- (* a (/ c b)) b)) (* 2.0 a))))
(if (<= b -1e+114)
(if (>= b 0.0) t_0 (* 2.0 (/ c (- (+ b b)))))
(if (>= b 0.0)
t_0
(* 2.0 (/ c (- (sqrt (- (* b b) (* 4.0 (* a c)))) b)))))))
double code(double a, double b, double c) {
double t_0 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (2.0d0 * ((a * (c / b)) - b)) / (2.0d0 * a)
if (b <= (-1d+114)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = 2.0d0 * (c / -(b + b))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = 2.0d0 * (c / (sqrt(((b * b) - (4.0d0 * (a * c)))) - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
double tmp_1;
if (b <= -1e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 * (c / -(b + b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 * (c / (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b));
}
return tmp_1;
}
def code(a, b, c): t_0 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a) tmp_1 = 0 if b <= -1e+114: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = 2.0 * (c / -(b + b)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = 2.0 * (c / (math.sqrt(((b * b) - (4.0 * (a * c)))) - b)) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= -1e+114) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(2.0 * Float64(c / Float64(-Float64(b + b)))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(2.0 * Float64(c / Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (2.0 * ((a * (c / b)) - b)) / (2.0 * a); tmp_2 = 0.0; if (b <= -1e+114) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = 2.0 * (c / -(b + b)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (a * c)))) - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1e+114], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 * N[(c / (-N[(b + b), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 * N[(c / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{2 \cdot a}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-\left(b + b\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}
\end{array}
if b < -1e114Initial program 49.2%
sqr-neg49.2%
sqr-neg49.2%
associate-*l*49.2%
*-commutative49.2%
associate-/l*49.2%
sqr-neg49.2%
Simplified49.2%
Taylor expanded in a around 0 49.2%
distribute-lft-out--49.2%
associate-/l*49.2%
Simplified49.2%
Taylor expanded in b around -inf 93.2%
if -1e114 < b Initial program 77.8%
sqr-neg77.8%
sqr-neg77.8%
associate-*l*77.8%
*-commutative77.8%
associate-/l*77.8%
sqr-neg77.8%
Simplified77.8%
Taylor expanded in a around 0 74.2%
distribute-lft-out--74.2%
associate-/l*76.2%
Simplified76.2%
Final simplification79.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 (- (* a (/ c b)) b)) (* 2.0 a)) (* 2.0 (* (/ b a) 0.5))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp = 2.0 * ((b / a) * 0.5);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * ((a * (c / b)) - b)) / (2.0d0 * a)
else
tmp = 2.0d0 * ((b / a) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp = 2.0 * ((b / a) * 0.5);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a) else: tmp = 2.0 * ((b / a) * 0.5) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(2.0 * a)); else tmp = Float64(2.0 * Float64(Float64(b / a) * 0.5)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a); else tmp = 2.0 * ((b / a) * 0.5); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(b / a), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{b}{a} \cdot 0.5\right)\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around inf 37.6%
frac-2neg37.6%
div-inv37.6%
*-commutative37.6%
add-sqr-sqrt37.6%
sqrt-unprod37.6%
sqr-neg37.6%
sqrt-prod36.5%
add-sqr-sqrt38.0%
Applied egg-rr38.0%
*-commutative38.0%
distribute-rgt-neg-in38.0%
Simplified38.0%
Taylor expanded in c around 0 38.2%
*-commutative38.2%
Simplified38.2%
Final simplification38.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 (- (* a (/ c b)) b)) (* 2.0 a)) (* 2.0 (/ c (- (+ b b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp = 2.0 * (c / -(b + b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * ((a * (c / b)) - b)) / (2.0d0 * a)
else
tmp = 2.0d0 * (c / -(b + b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a);
} else {
tmp = 2.0 * (c / -(b + b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a) else: tmp = 2.0 * (c / -(b + b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(2.0 * a)); else tmp = Float64(2.0 * Float64(c / Float64(-Float64(b + b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * ((a * (c / b)) - b)) / (2.0 * a); else tmp = 2.0 * (c / -(b + b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / (-N[(b + b), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-\left(b + b\right)}\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around -inf 69.8%
Final simplification69.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (- (/ 1.0 b) (/ (/ b c) a))) (* 2.0 (* c (/ -0.5 (* a (/ c b)))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * (c * (-0.5 / (a * (c / b))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((1.0d0 / b) - ((b / c) / a))
else
tmp = 2.0d0 * (c * ((-0.5d0) / (a * (c / b))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * (c * (-0.5 / (a * (c / b))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * ((1.0 / b) - ((b / c) / a)) else: tmp = 2.0 * (c * (-0.5 / (a * (c / b)))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(Float64(1.0 / b) - Float64(Float64(b / c) / a))); else tmp = Float64(2.0 * Float64(c * Float64(-0.5 / Float64(a * Float64(c / b))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * ((1.0 / b) - ((b / c) / a)); else tmp = 2.0 * (c * (-0.5 / (a * (c / b)))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(N[(1.0 / b), $MachinePrecision] - N[(N[(b / c), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c * N[(-0.5 / N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{1}{b} - \frac{\frac{b}{c}}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(c \cdot \frac{-0.5}{a \cdot \frac{c}{b}}\right)\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around inf 37.6%
Taylor expanded in c around inf 28.7%
+-commutative28.7%
mul-1-neg28.7%
unsub-neg28.7%
*-commutative28.7%
associate-/r*27.2%
Simplified27.2%
div-inv27.2%
associate-/l*27.2%
Applied egg-rr27.2%
associate-/r*27.2%
metadata-eval27.2%
Simplified27.2%
Final simplification27.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (- (/ 1.0 b) (/ (/ b c) a))) (* 2.0 (* (/ b (* a c)) (* c -0.5)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * ((b / (a * c)) * (c * -0.5));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((1.0d0 / b) - ((b / c) / a))
else
tmp = 2.0d0 * ((b / (a * c)) * (c * (-0.5d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * ((b / (a * c)) * (c * -0.5));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * ((1.0 / b) - ((b / c) / a)) else: tmp = 2.0 * ((b / (a * c)) * (c * -0.5)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(Float64(1.0 / b) - Float64(Float64(b / c) / a))); else tmp = Float64(2.0 * Float64(Float64(b / Float64(a * c)) * Float64(c * -0.5))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * ((1.0 / b) - ((b / c) / a)); else tmp = 2.0 * ((b / (a * c)) * (c * -0.5)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(N[(1.0 / b), $MachinePrecision] - N[(N[(b / c), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(b / N[(a * c), $MachinePrecision]), $MachinePrecision] * N[(c * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{1}{b} - \frac{\frac{b}{c}}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{b}{a \cdot c} \cdot \left(c \cdot -0.5\right)\right)\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around inf 37.6%
Taylor expanded in c around inf 28.7%
+-commutative28.7%
mul-1-neg28.7%
unsub-neg28.7%
*-commutative28.7%
associate-/r*27.2%
Simplified27.2%
*-un-lft-identity27.2%
*-commutative27.2%
times-frac27.2%
clear-num27.2%
*-commutative27.2%
div-inv27.2%
metadata-eval27.2%
Applied egg-rr27.2%
Final simplification27.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (- (/ 1.0 b) (/ (/ b c) a))) (* 2.0 (/ c (* -2.0 (/ (* a c) b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((1.0d0 / b) - ((b / c) / a))
else
tmp = 2.0d0 * (c / ((-2.0d0) * ((a * c) / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * ((1.0 / b) - ((b / c) / a)) else: tmp = 2.0 * (c / (-2.0 * ((a * c) / b))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(Float64(1.0 / b) - Float64(Float64(b / c) / a))); else tmp = Float64(2.0 * Float64(c / Float64(-2.0 * Float64(Float64(a * c) / b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * ((1.0 / b) - ((b / c) / a)); else tmp = 2.0 * (c / (-2.0 * ((a * c) / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(N[(1.0 / b), $MachinePrecision] - N[(N[(b / c), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{1}{b} - \frac{\frac{b}{c}}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-2 \cdot \frac{a \cdot c}{b}}\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around inf 37.6%
Taylor expanded in c around inf 28.7%
+-commutative28.7%
mul-1-neg28.7%
unsub-neg28.7%
*-commutative28.7%
associate-/r*27.2%
Simplified27.2%
Final simplification27.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (- (/ 1.0 b) (/ (/ b c) a))) (* 2.0 (/ (* b -0.5) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * ((b * -0.5) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((1.0d0 / b) - ((b / c) / a))
else
tmp = 2.0d0 * ((b * (-0.5d0)) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((1.0 / b) - ((b / c) / a));
} else {
tmp = 2.0 * ((b * -0.5) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * ((1.0 / b) - ((b / c) / a)) else: tmp = 2.0 * ((b * -0.5) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(Float64(1.0 / b) - Float64(Float64(b / c) / a))); else tmp = Float64(2.0 * Float64(Float64(b * -0.5) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * ((1.0 / b) - ((b / c) / a)); else tmp = 2.0 * ((b * -0.5) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(N[(1.0 / b), $MachinePrecision] - N[(N[(b / c), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(b * -0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{1}{b} - \frac{\frac{b}{c}}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{b \cdot -0.5}{a}\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around inf 37.6%
Taylor expanded in c around inf 28.7%
+-commutative28.7%
mul-1-neg28.7%
unsub-neg28.7%
*-commutative28.7%
associate-/r*27.2%
Simplified27.2%
Taylor expanded in c around 0 27.2%
associate-*r/27.2%
Simplified27.2%
Final simplification27.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (* 2.0 (/ c (* -2.0 (/ (* a c) b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = 2.0d0 * (c / ((-2.0d0) * ((a * c) / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = 2.0 * (c / (-2.0 * ((a * c) / b))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(2.0 * Float64(c / Float64(-2.0 * Float64(Float64(a * c) / b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = 2.0 * (c / (-2.0 * ((a * c) / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(2.0 * N[(c / N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-2 \cdot \frac{a \cdot c}{b}}\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around inf 37.6%
Taylor expanded in a around 0 37.6%
associate-*r/37.6%
mul-1-neg37.6%
Simplified37.6%
Final simplification37.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- (* c (/ a b)) b) a) (* 2.0 (/ c (* -2.0 (/ (* a c) b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = ((c * (a / b)) - b) / a;
} else {
tmp = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = ((c * (a / b)) - b) / a
else
tmp = 2.0d0 * (c / ((-2.0d0) * ((a * c) / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = ((c * (a / b)) - b) / a;
} else {
tmp = 2.0 * (c / (-2.0 * ((a * c) / b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = ((c * (a / b)) - b) / a else: tmp = 2.0 * (c / (-2.0 * ((a * c) / b))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(c * Float64(a / b)) - b) / a); else tmp = Float64(2.0 * Float64(c / Float64(-2.0 * Float64(Float64(a * c) / b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = ((c * (a / b)) - b) / a; else tmp = 2.0 * (c / (-2.0 * ((a * c) / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / a), $MachinePrecision], N[(2.0 * N[(c / N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \frac{a}{b} - b}{a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{-2 \cdot \frac{a \cdot c}{b}}\\
\end{array}
\end{array}
Initial program 71.6%
sqr-neg71.6%
sqr-neg71.6%
associate-*l*71.6%
*-commutative71.6%
associate-/l*71.6%
sqr-neg71.6%
Simplified71.6%
Taylor expanded in a around 0 68.8%
distribute-lft-out--68.8%
associate-/l*70.4%
Simplified70.4%
Taylor expanded in b around inf 37.6%
Taylor expanded in a around 0 36.0%
mul-1-neg36.0%
associate-*r/37.6%
+-commutative37.6%
unsub-neg37.6%
associate-*r/36.0%
*-commutative36.0%
associate-/l*37.6%
Simplified37.6%
Final simplification37.6%
herbie shell --seed 2024059
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))