
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (cos x) 2.0)) (t_1 (pow (sin x) 2.0)) (t_2 (/ t_1 t_0)))
(*
eps
(+
(+
1.0
(*
eps
(+
(*
eps
(-
(+
(/ (* t_1 (+ 1.0 t_1)) t_0)
(- (* -0.5 (- -1.0 t_1)) (* 0.16666666666666666 t_1)))
0.16666666666666666))
(/ (* (sin x) (+ 1.0 t_2)) (cos x)))))
t_2))))
double code(double x, double eps) {
double t_0 = pow(cos(x), 2.0);
double t_1 = pow(sin(x), 2.0);
double t_2 = t_1 / t_0;
return eps * ((1.0 + (eps * ((eps * ((((t_1 * (1.0 + t_1)) / t_0) + ((-0.5 * (-1.0 - t_1)) - (0.16666666666666666 * t_1))) - 0.16666666666666666)) + ((sin(x) * (1.0 + t_2)) / cos(x))))) + t_2);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = cos(x) ** 2.0d0
t_1 = sin(x) ** 2.0d0
t_2 = t_1 / t_0
code = eps * ((1.0d0 + (eps * ((eps * ((((t_1 * (1.0d0 + t_1)) / t_0) + (((-0.5d0) * ((-1.0d0) - t_1)) - (0.16666666666666666d0 * t_1))) - 0.16666666666666666d0)) + ((sin(x) * (1.0d0 + t_2)) / cos(x))))) + t_2)
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.cos(x), 2.0);
double t_1 = Math.pow(Math.sin(x), 2.0);
double t_2 = t_1 / t_0;
return eps * ((1.0 + (eps * ((eps * ((((t_1 * (1.0 + t_1)) / t_0) + ((-0.5 * (-1.0 - t_1)) - (0.16666666666666666 * t_1))) - 0.16666666666666666)) + ((Math.sin(x) * (1.0 + t_2)) / Math.cos(x))))) + t_2);
}
def code(x, eps): t_0 = math.pow(math.cos(x), 2.0) t_1 = math.pow(math.sin(x), 2.0) t_2 = t_1 / t_0 return eps * ((1.0 + (eps * ((eps * ((((t_1 * (1.0 + t_1)) / t_0) + ((-0.5 * (-1.0 - t_1)) - (0.16666666666666666 * t_1))) - 0.16666666666666666)) + ((math.sin(x) * (1.0 + t_2)) / math.cos(x))))) + t_2)
function code(x, eps) t_0 = cos(x) ^ 2.0 t_1 = sin(x) ^ 2.0 t_2 = Float64(t_1 / t_0) return Float64(eps * Float64(Float64(1.0 + Float64(eps * Float64(Float64(eps * Float64(Float64(Float64(Float64(t_1 * Float64(1.0 + t_1)) / t_0) + Float64(Float64(-0.5 * Float64(-1.0 - t_1)) - Float64(0.16666666666666666 * t_1))) - 0.16666666666666666)) + Float64(Float64(sin(x) * Float64(1.0 + t_2)) / cos(x))))) + t_2)) end
function tmp = code(x, eps) t_0 = cos(x) ^ 2.0; t_1 = sin(x) ^ 2.0; t_2 = t_1 / t_0; tmp = eps * ((1.0 + (eps * ((eps * ((((t_1 * (1.0 + t_1)) / t_0) + ((-0.5 * (-1.0 - t_1)) - (0.16666666666666666 * t_1))) - 0.16666666666666666)) + ((sin(x) * (1.0 + t_2)) / cos(x))))) + t_2); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / t$95$0), $MachinePrecision]}, N[(eps * N[(N[(1.0 + N[(eps * N[(N[(eps * N[(N[(N[(N[(t$95$1 * N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] + N[(N[(-0.5 * N[(-1.0 - t$95$1), $MachinePrecision]), $MachinePrecision] - N[(0.16666666666666666 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.16666666666666666), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] * N[(1.0 + t$95$2), $MachinePrecision]), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\cos x}^{2}\\
t_1 := {\sin x}^{2}\\
t_2 := \frac{t\_1}{t\_0}\\
\varepsilon \cdot \left(\left(1 + \varepsilon \cdot \left(\varepsilon \cdot \left(\left(\frac{t\_1 \cdot \left(1 + t\_1\right)}{t\_0} + \left(-0.5 \cdot \left(-1 - t\_1\right) - 0.16666666666666666 \cdot t\_1\right)\right) - 0.16666666666666666\right) + \frac{\sin x \cdot \left(1 + t\_2\right)}{\cos x}\right)\right) + t\_2\right)
\end{array}
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))
(*
eps
(+
(-
1.0
(*
eps
(+ (/ (* (sin x) (- -1.0 t_0)) (cos x)) (* eps -0.3333333333333333))))
t_0))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0) / pow(cos(x), 2.0);
return eps * ((1.0 - (eps * (((sin(x) * (-1.0 - t_0)) / cos(x)) + (eps * -0.3333333333333333)))) + t_0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = (sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)
code = eps * ((1.0d0 - (eps * (((sin(x) * ((-1.0d0) - t_0)) / cos(x)) + (eps * (-0.3333333333333333d0))))) + t_0)
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0);
return eps * ((1.0 - (eps * (((Math.sin(x) * (-1.0 - t_0)) / Math.cos(x)) + (eps * -0.3333333333333333)))) + t_0);
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0) return eps * ((1.0 - (eps * (((math.sin(x) * (-1.0 - t_0)) / math.cos(x)) + (eps * -0.3333333333333333)))) + t_0)
function code(x, eps) t_0 = Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) return Float64(eps * Float64(Float64(1.0 - Float64(eps * Float64(Float64(Float64(sin(x) * Float64(-1.0 - t_0)) / cos(x)) + Float64(eps * -0.3333333333333333)))) + t_0)) end
function tmp = code(x, eps) t_0 = (sin(x) ^ 2.0) / (cos(x) ^ 2.0); tmp = eps * ((1.0 - (eps * (((sin(x) * (-1.0 - t_0)) / cos(x)) + (eps * -0.3333333333333333)))) + t_0); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(N[(1.0 - N[(eps * N[(N[(N[(N[Sin[x], $MachinePrecision] * N[(-1.0 - t$95$0), $MachinePrecision]), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(eps * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{\sin x}^{2}}{{\cos x}^{2}}\\
\varepsilon \cdot \left(\left(1 - \varepsilon \cdot \left(\frac{\sin x \cdot \left(-1 - t\_0\right)}{\cos x} + \varepsilon \cdot -0.3333333333333333\right)\right) + t\_0\right)
\end{array}
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (let* ((t_0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0)))) (* eps (- 1.0 (- (* eps (/ (* (sin x) (- -1.0 t_0)) (cos x))) t_0)))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0) / pow(cos(x), 2.0);
return eps * (1.0 - ((eps * ((sin(x) * (-1.0 - t_0)) / cos(x))) - t_0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = (sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)
code = eps * (1.0d0 - ((eps * ((sin(x) * ((-1.0d0) - t_0)) / cos(x))) - t_0))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0);
return eps * (1.0 - ((eps * ((Math.sin(x) * (-1.0 - t_0)) / Math.cos(x))) - t_0));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0) return eps * (1.0 - ((eps * ((math.sin(x) * (-1.0 - t_0)) / math.cos(x))) - t_0))
function code(x, eps) t_0 = Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) return Float64(eps * Float64(1.0 - Float64(Float64(eps * Float64(Float64(sin(x) * Float64(-1.0 - t_0)) / cos(x))) - t_0))) end
function tmp = code(x, eps) t_0 = (sin(x) ^ 2.0) / (cos(x) ^ 2.0); tmp = eps * (1.0 - ((eps * ((sin(x) * (-1.0 - t_0)) / cos(x))) - t_0)); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(1.0 - N[(N[(eps * N[(N[(N[Sin[x], $MachinePrecision] * N[(-1.0 - t$95$0), $MachinePrecision]), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{\sin x}^{2}}{{\cos x}^{2}}\\
\varepsilon \cdot \left(1 - \left(\varepsilon \cdot \frac{\sin x \cdot \left(-1 - t\_0\right)}{\cos x} - t\_0\right)\right)
\end{array}
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.8%
associate--l+99.8%
associate-/l*99.8%
mul-1-neg99.8%
mul-1-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x eps) :precision binary64 (* eps (+ (+ 1.0 (+ (* 0.3333333333333333 (pow eps 2.0)) (* eps x))) (/ (pow (sin x) 2.0) (pow (cos x) 2.0)))))
double code(double x, double eps) {
return eps * ((1.0 + ((0.3333333333333333 * pow(eps, 2.0)) + (eps * x))) + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * ((1.0d0 + ((0.3333333333333333d0 * (eps ** 2.0d0)) + (eps * x))) + ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)))
end function
public static double code(double x, double eps) {
return eps * ((1.0 + ((0.3333333333333333 * Math.pow(eps, 2.0)) + (eps * x))) + (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)));
}
def code(x, eps): return eps * ((1.0 + ((0.3333333333333333 * math.pow(eps, 2.0)) + (eps * x))) + (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)))
function code(x, eps) return Float64(eps * Float64(Float64(1.0 + Float64(Float64(0.3333333333333333 * (eps ^ 2.0)) + Float64(eps * x))) + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)))) end
function tmp = code(x, eps) tmp = eps * ((1.0 + ((0.3333333333333333 * (eps ^ 2.0)) + (eps * x))) + ((sin(x) ^ 2.0) / (cos(x) ^ 2.0))); end
code[x_, eps_] := N[(eps * N[(N[(1.0 + N[(N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\left(1 + \left(0.3333333333333333 \cdot {\varepsilon}^{2} + \varepsilon \cdot x\right)\right) + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.9%
Taylor expanded in x around 0 99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (* eps (- 1.0 (/ (- (/ (cos (* x 2.0)) 2.0) 0.5) (pow (cos x) 2.0)))))
double code(double x, double eps) {
return eps * (1.0 - (((cos((x * 2.0)) / 2.0) - 0.5) / pow(cos(x), 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 - (((cos((x * 2.0d0)) / 2.0d0) - 0.5d0) / (cos(x) ** 2.0d0)))
end function
public static double code(double x, double eps) {
return eps * (1.0 - (((Math.cos((x * 2.0)) / 2.0) - 0.5) / Math.pow(Math.cos(x), 2.0)));
}
def code(x, eps): return eps * (1.0 - (((math.cos((x * 2.0)) / 2.0) - 0.5) / math.pow(math.cos(x), 2.0)))
function code(x, eps) return Float64(eps * Float64(1.0 - Float64(Float64(Float64(cos(Float64(x * 2.0)) / 2.0) - 0.5) / (cos(x) ^ 2.0)))) end
function tmp = code(x, eps) tmp = eps * (1.0 - (((cos((x * 2.0)) / 2.0) - 0.5) / (cos(x) ^ 2.0))); end
code[x_, eps_] := N[(eps * N[(1.0 - N[(N[(N[(N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision] - 0.5), $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 - \frac{\frac{\cos \left(x \cdot 2\right)}{2} - 0.5}{{\cos x}^{2}}\right)
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
unpow299.4%
sin-mult99.4%
Applied egg-rr99.4%
div-sub99.4%
+-inverses99.4%
cos-099.4%
metadata-eval99.4%
count-299.4%
*-commutative99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (+ eps (* eps (* (- 0.5 (* 0.5 (cos (* x 2.0)))) (pow (cos x) -2.0)))))
double code(double x, double eps) {
return eps + (eps * ((0.5 - (0.5 * cos((x * 2.0)))) * pow(cos(x), -2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * ((0.5d0 - (0.5d0 * cos((x * 2.0d0)))) * (cos(x) ** (-2.0d0))))
end function
public static double code(double x, double eps) {
return eps + (eps * ((0.5 - (0.5 * Math.cos((x * 2.0)))) * Math.pow(Math.cos(x), -2.0)));
}
def code(x, eps): return eps + (eps * ((0.5 - (0.5 * math.cos((x * 2.0)))) * math.pow(math.cos(x), -2.0)))
function code(x, eps) return Float64(eps + Float64(eps * Float64(Float64(0.5 - Float64(0.5 * cos(Float64(x * 2.0)))) * (cos(x) ^ -2.0)))) end
function tmp = code(x, eps) tmp = eps + (eps * ((0.5 - (0.5 * cos((x * 2.0)))) * (cos(x) ^ -2.0))); end
code[x_, eps_] := N[(eps + N[(eps * N[(N[(0.5 - N[(0.5 * N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot \left(\left(0.5 - 0.5 \cdot \cos \left(x \cdot 2\right)\right) \cdot {\cos x}^{-2}\right)
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
unpow299.4%
sin-mult99.4%
Applied egg-rr99.4%
div-sub99.4%
+-inverses99.4%
cos-099.4%
metadata-eval99.4%
count-299.4%
*-commutative99.4%
Simplified99.4%
distribute-rgt-in99.4%
*-un-lft-identity99.4%
div-inv99.4%
div-inv99.4%
metadata-eval99.4%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (let* ((t_0 (cos (* x 2.0)))) (* eps (+ 1.0 (/ (- 0.5 (/ t_0 2.0)) (/ (+ 1.0 t_0) 2.0))))))
double code(double x, double eps) {
double t_0 = cos((x * 2.0));
return eps * (1.0 + ((0.5 - (t_0 / 2.0)) / ((1.0 + t_0) / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = cos((x * 2.0d0))
code = eps * (1.0d0 + ((0.5d0 - (t_0 / 2.0d0)) / ((1.0d0 + t_0) / 2.0d0)))
end function
public static double code(double x, double eps) {
double t_0 = Math.cos((x * 2.0));
return eps * (1.0 + ((0.5 - (t_0 / 2.0)) / ((1.0 + t_0) / 2.0)));
}
def code(x, eps): t_0 = math.cos((x * 2.0)) return eps * (1.0 + ((0.5 - (t_0 / 2.0)) / ((1.0 + t_0) / 2.0)))
function code(x, eps) t_0 = cos(Float64(x * 2.0)) return Float64(eps * Float64(1.0 + Float64(Float64(0.5 - Float64(t_0 / 2.0)) / Float64(Float64(1.0 + t_0) / 2.0)))) end
function tmp = code(x, eps) t_0 = cos((x * 2.0)); tmp = eps * (1.0 + ((0.5 - (t_0 / 2.0)) / ((1.0 + t_0) / 2.0))); end
code[x_, eps_] := Block[{t$95$0 = N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]}, N[(eps * N[(1.0 + N[(N[(0.5 - N[(t$95$0 / 2.0), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 + t$95$0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(x \cdot 2\right)\\
\varepsilon \cdot \left(1 + \frac{0.5 - \frac{t\_0}{2}}{\frac{1 + t\_0}{2}}\right)
\end{array}
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
unpow299.4%
sin-mult99.4%
Applied egg-rr99.4%
div-sub99.4%
+-inverses99.4%
cos-099.4%
metadata-eval99.4%
count-299.4%
*-commutative99.4%
Simplified99.4%
unpow299.4%
cos-mult99.4%
Applied egg-rr99.4%
+-commutative99.4%
+-inverses99.4%
cos-099.4%
count-299.4%
*-commutative99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (* eps (- 1.0 (/ (- (/ (cos (* x 2.0)) 2.0) 0.5) (- 1.0 (pow x 2.0))))))
double code(double x, double eps) {
return eps * (1.0 - (((cos((x * 2.0)) / 2.0) - 0.5) / (1.0 - pow(x, 2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 - (((cos((x * 2.0d0)) / 2.0d0) - 0.5d0) / (1.0d0 - (x ** 2.0d0))))
end function
public static double code(double x, double eps) {
return eps * (1.0 - (((Math.cos((x * 2.0)) / 2.0) - 0.5) / (1.0 - Math.pow(x, 2.0))));
}
def code(x, eps): return eps * (1.0 - (((math.cos((x * 2.0)) / 2.0) - 0.5) / (1.0 - math.pow(x, 2.0))))
function code(x, eps) return Float64(eps * Float64(1.0 - Float64(Float64(Float64(cos(Float64(x * 2.0)) / 2.0) - 0.5) / Float64(1.0 - (x ^ 2.0))))) end
function tmp = code(x, eps) tmp = eps * (1.0 - (((cos((x * 2.0)) / 2.0) - 0.5) / (1.0 - (x ^ 2.0)))); end
code[x_, eps_] := N[(eps * N[(1.0 - N[(N[(N[(N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision] - 0.5), $MachinePrecision] / N[(1.0 - N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 - \frac{\frac{\cos \left(x \cdot 2\right)}{2} - 0.5}{1 - {x}^{2}}\right)
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
unpow299.4%
sin-mult99.4%
Applied egg-rr99.4%
div-sub99.4%
+-inverses99.4%
cos-099.4%
metadata-eval99.4%
count-299.4%
*-commutative99.4%
Simplified99.4%
Taylor expanded in x around 0 98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* (pow x 2.0) (+ 1.0 (* (pow x 2.0) 0.6666666666666666))))))
double code(double x, double eps) {
return eps * (1.0 + (pow(x, 2.0) * (1.0 + (pow(x, 2.0) * 0.6666666666666666))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + ((x ** 2.0d0) * (1.0d0 + ((x ** 2.0d0) * 0.6666666666666666d0))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (Math.pow(x, 2.0) * (1.0 + (Math.pow(x, 2.0) * 0.6666666666666666))));
}
def code(x, eps): return eps * (1.0 + (math.pow(x, 2.0) * (1.0 + (math.pow(x, 2.0) * 0.6666666666666666))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64((x ^ 2.0) * Float64(1.0 + Float64((x ^ 2.0) * 0.6666666666666666))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + ((x ^ 2.0) * (1.0 + ((x ^ 2.0) * 0.6666666666666666)))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * 0.6666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + {x}^{2} \cdot \left(1 + {x}^{2} \cdot 0.6666666666666666\right)\right)
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
Taylor expanded in x around 0 98.8%
*-commutative98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (- 0.5 (/ (cos (* x 2.0)) 2.0)))))
double code(double x, double eps) {
return eps * (1.0 + (0.5 - (cos((x * 2.0)) / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (0.5d0 - (cos((x * 2.0d0)) / 2.0d0)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (0.5 - (Math.cos((x * 2.0)) / 2.0)));
}
def code(x, eps): return eps * (1.0 + (0.5 - (math.cos((x * 2.0)) / 2.0)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(0.5 - Float64(cos(Float64(x * 2.0)) / 2.0)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (0.5 - (cos((x * 2.0)) / 2.0))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(0.5 - N[(N[Cos[N[(x * 2.0), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + \left(0.5 - \frac{\cos \left(x \cdot 2\right)}{2}\right)\right)
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
unpow299.4%
sin-mult99.4%
Applied egg-rr99.4%
div-sub99.4%
+-inverses99.4%
cos-099.4%
metadata-eval99.4%
count-299.4%
*-commutative99.4%
Simplified99.4%
Taylor expanded in x around 0 98.7%
Final simplification98.7%
(FPCore (x eps) :precision binary64 (+ eps (* eps (pow x 2.0))))
double code(double x, double eps) {
return eps + (eps * pow(x, 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * (x ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps + (eps * Math.pow(x, 2.0));
}
def code(x, eps): return eps + (eps * math.pow(x, 2.0))
function code(x, eps) return Float64(eps + Float64(eps * (x ^ 2.0))) end
function tmp = code(x, eps) tmp = eps + (eps * (x ^ 2.0)); end
code[x_, eps_] := N[(eps + N[(eps * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot {x}^{2}
\end{array}
Initial program 61.7%
Taylor expanded in eps around 0 99.4%
sub-neg99.4%
mul-1-neg99.4%
remove-double-neg99.4%
Simplified99.4%
Taylor expanded in x around 0 98.7%
*-commutative98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (x eps) :precision binary64 (tan eps))
double code(double x, double eps) {
return tan(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan(eps)
end function
public static double code(double x, double eps) {
return Math.tan(eps);
}
def code(x, eps): return math.tan(eps)
function code(x, eps) return tan(eps) end
function tmp = code(x, eps) tmp = tan(eps); end
code[x_, eps_] := N[Tan[eps], $MachinePrecision]
\begin{array}{l}
\\
\tan \varepsilon
\end{array}
Initial program 61.7%
Taylor expanded in x around 0 98.4%
*-un-lft-identity98.4%
quot-tan98.4%
Applied egg-rr98.4%
*-lft-identity98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 61.7%
Taylor expanded in x around 0 98.4%
Taylor expanded in eps around 0 98.4%
Final simplification98.4%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024058
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(/ (sin eps) (* (cos x) (cos (+ x eps))))
(- (tan (+ x eps)) (tan x)))