
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (/ (log1p (- u0)) (/ (+ (* alphax sin2phi) (/ (* (pow alphay 2.0) cos2phi) alphax)) alphay)) (* alphax (- alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (log1pf(-u0) / (((alphax * sin2phi) + ((powf(alphay, 2.0f) * cos2phi) / alphax)) / alphay)) * (alphax * -alphay);
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(alphax * sin2phi) + Float32(Float32((alphay ^ Float32(2.0)) * cos2phi) / alphax)) / alphay)) * Float32(alphax * Float32(-alphay))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{alphax \cdot sin2phi + \frac{{alphay}^{2} \cdot cos2phi}{alphax}}{alphay}} \cdot \left(alphax \cdot \left(-alphay\right)\right)
\end{array}
Initial program 62.7%
distribute-frac-neg62.7%
distribute-neg-frac262.7%
sub-neg62.7%
log1p-define98.1%
neg-sub098.1%
associate--r+98.1%
neg-sub098.1%
associate-/r*98.1%
distribute-neg-frac298.1%
Simplified98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
div-inv98.1%
distribute-lft-neg-in98.1%
pow298.1%
pow-flip98.1%
metadata-eval98.1%
Applied egg-rr98.1%
distribute-lft-neg-out98.1%
metadata-eval98.1%
pow-flip98.1%
pow298.1%
div-inv98.1%
associate-/r*98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
frac-sub97.7%
Applied egg-rr97.7%
cancel-sign-sub97.7%
*-commutative97.7%
distribute-lft-neg-out97.7%
Simplified97.7%
associate-/r/98.3%
+-commutative98.3%
fma-define98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
Applied egg-rr98.3%
Taylor expanded in alphay around 0 98.6%
Final simplification98.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphax (- alphay)) (/ (log1p (- u0)) (fma alphax (/ sin2phi alphay) (* alphay (/ cos2phi alphax))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * -alphay) * (log1pf(-u0) / fmaf(alphax, (sin2phi / alphay), (alphay * (cos2phi / alphax))));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * Float32(-alphay)) * Float32(log1p(Float32(-u0)) / fma(alphax, Float32(sin2phi / alphay), Float32(alphay * Float32(cos2phi / alphax))))) end
\begin{array}{l}
\\
\left(alphax \cdot \left(-alphay\right)\right) \cdot \frac{\mathsf{log1p}\left(-u0\right)}{\mathsf{fma}\left(alphax, \frac{sin2phi}{alphay}, alphay \cdot \frac{cos2phi}{alphax}\right)}
\end{array}
Initial program 62.7%
distribute-frac-neg62.7%
distribute-neg-frac262.7%
sub-neg62.7%
log1p-define98.1%
neg-sub098.1%
associate--r+98.1%
neg-sub098.1%
associate-/r*98.1%
distribute-neg-frac298.1%
Simplified98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
div-inv98.1%
distribute-lft-neg-in98.1%
pow298.1%
pow-flip98.1%
metadata-eval98.1%
Applied egg-rr98.1%
distribute-lft-neg-out98.1%
metadata-eval98.1%
pow-flip98.1%
pow298.1%
div-inv98.1%
associate-/r*98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
frac-sub97.7%
Applied egg-rr97.7%
cancel-sign-sub97.7%
*-commutative97.7%
distribute-lft-neg-out97.7%
Simplified97.7%
associate-/r/98.3%
+-commutative98.3%
fma-define98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ sin2phi (- (* alphay alphay))) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((sin2phi / -(alphay * alphay)) - ((cos2phi / alphax) / alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(sin2phi / Float32(-Float32(alphay * alphay))) - Float32(Float32(cos2phi / alphax) / alphax))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{sin2phi}{-alphay \cdot alphay} - \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.7%
distribute-frac-neg62.7%
distribute-neg-frac262.7%
sub-neg62.7%
log1p-define98.1%
neg-sub098.1%
associate--r+98.1%
neg-sub098.1%
associate-/r*98.1%
distribute-neg-frac298.1%
Simplified98.1%
Final simplification98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (+ (/ (* alphax sin2phi) alphay) (/ (* alphay cos2phi) alphax)))
(t_1 (/ 1.0 t_0)))
(*
(* alphax alphay)
(*
u0
(+
t_1
(*
u0
(+
(* t_1 0.5)
(* u0 (- (* 0.3333333333333333 t_1) (* -0.25 (/ u0 t_0)))))))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = ((alphax * sin2phi) / alphay) + ((alphay * cos2phi) / alphax);
float t_1 = 1.0f / t_0;
return (alphax * alphay) * (u0 * (t_1 + (u0 * ((t_1 * 0.5f) + (u0 * ((0.3333333333333333f * t_1) - (-0.25f * (u0 / t_0))))))));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: t_1
t_0 = ((alphax * sin2phi) / alphay) + ((alphay * cos2phi) / alphax)
t_1 = 1.0e0 / t_0
code = (alphax * alphay) * (u0 * (t_1 + (u0 * ((t_1 * 0.5e0) + (u0 * ((0.3333333333333333e0 * t_1) - ((-0.25e0) * (u0 / t_0))))))))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(Float32(Float32(alphax * sin2phi) / alphay) + Float32(Float32(alphay * cos2phi) / alphax)) t_1 = Float32(Float32(1.0) / t_0) return Float32(Float32(alphax * alphay) * Float32(u0 * Float32(t_1 + Float32(u0 * Float32(Float32(t_1 * Float32(0.5)) + Float32(u0 * Float32(Float32(Float32(0.3333333333333333) * t_1) - Float32(Float32(-0.25) * Float32(u0 / t_0))))))))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = ((alphax * sin2phi) / alphay) + ((alphay * cos2phi) / alphax); t_1 = single(1.0) / t_0; tmp = (alphax * alphay) * (u0 * (t_1 + (u0 * ((t_1 * single(0.5)) + (u0 * ((single(0.3333333333333333) * t_1) - (single(-0.25) * (u0 / t_0)))))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{alphax \cdot sin2phi}{alphay} + \frac{alphay \cdot cos2phi}{alphax}\\
t_1 := \frac{1}{t\_0}\\
\left(alphax \cdot alphay\right) \cdot \left(u0 \cdot \left(t\_1 + u0 \cdot \left(t\_1 \cdot 0.5 + u0 \cdot \left(0.3333333333333333 \cdot t\_1 - -0.25 \cdot \frac{u0}{t\_0}\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 62.7%
distribute-frac-neg62.7%
distribute-neg-frac262.7%
sub-neg62.7%
log1p-define98.1%
neg-sub098.1%
associate--r+98.1%
neg-sub098.1%
associate-/r*98.1%
distribute-neg-frac298.1%
Simplified98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
div-inv98.1%
distribute-lft-neg-in98.1%
pow298.1%
pow-flip98.1%
metadata-eval98.1%
Applied egg-rr98.1%
distribute-lft-neg-out98.1%
metadata-eval98.1%
pow-flip98.1%
pow298.1%
div-inv98.1%
associate-/r*98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
frac-sub97.7%
Applied egg-rr97.7%
cancel-sign-sub97.7%
*-commutative97.7%
distribute-lft-neg-out97.7%
Simplified97.7%
associate-/r/98.3%
+-commutative98.3%
fma-define98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
Applied egg-rr98.3%
Taylor expanded in u0 around 0 93.5%
Final simplification93.5%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ (/ sin2phi alphay) alphay)))
(if (<= (/ sin2phi (* alphay alphay)) 0.0005000000237487257)
(/ u0 (+ (/ cos2phi (* alphax alphax)) t_0))
(/ (* u0 (+ (* u0 -0.5) -1.0)) (- (/ (/ cos2phi alphax) alphax) t_0)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = (sin2phi / alphay) / alphay;
float tmp;
if ((sin2phi / (alphay * alphay)) <= 0.0005000000237487257f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + t_0);
} else {
tmp = (u0 * ((u0 * -0.5f) + -1.0f)) / (((cos2phi / alphax) / alphax) - t_0);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = (sin2phi / alphay) / alphay
if ((sin2phi / (alphay * alphay)) <= 0.0005000000237487257e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + t_0)
else
tmp = (u0 * ((u0 * (-0.5e0)) + (-1.0e0))) / (((cos2phi / alphax) / alphax) - t_0)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(Float32(sin2phi / alphay) / alphay) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(0.0005000000237487257)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + t_0)); else tmp = Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.5)) + Float32(-1.0))) / Float32(Float32(Float32(cos2phi / alphax) / alphax) - t_0)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = (sin2phi / alphay) / alphay; tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(0.0005000000237487257)) tmp = u0 / ((cos2phi / (alphax * alphax)) + t_0); else tmp = (u0 * ((u0 * single(-0.5)) + single(-1.0))) / (((cos2phi / alphax) / alphax) - t_0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{sin2phi}{alphay}}{alphay}\\
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 0.0005000000237487257:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0 \cdot \left(u0 \cdot -0.5 + -1\right)}{\frac{\frac{cos2phi}{alphax}}{alphax} - t\_0}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 5.00000024e-4Initial program 54.5%
Taylor expanded in u0 around 0 75.2%
mul-1-neg75.2%
Simplified75.2%
associate-/r*75.2%
div-inv75.2%
Applied egg-rr75.2%
associate-*r/75.2%
*-rgt-identity75.2%
Simplified75.2%
if 5.00000024e-4 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 67.7%
distribute-frac-neg67.7%
distribute-neg-frac267.7%
sub-neg67.7%
log1p-define97.8%
neg-sub097.8%
associate--r+97.8%
neg-sub097.8%
associate-/r*97.8%
distribute-neg-frac297.8%
Simplified97.8%
div-inv97.8%
fma-neg97.8%
add-sqr-sqrt-0.0%
sqrt-unprod96.0%
sqr-neg96.0%
sqrt-prod96.0%
add-sqr-sqrt96.0%
div-inv95.9%
distribute-rgt-neg-in95.9%
pow295.9%
pow-flip95.9%
metadata-eval95.9%
Applied egg-rr95.9%
fma-undefine95.9%
distribute-rgt-neg-out95.9%
unsub-neg95.9%
associate-*r/95.9%
*-rgt-identity95.9%
Simplified95.9%
metadata-eval95.9%
pow-flip95.9%
pow295.9%
div-inv96.0%
associate-/r*95.9%
Applied egg-rr95.9%
Taylor expanded in u0 around 0 86.6%
Final simplification82.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 - (u0 * (-0.25e0)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) - (u0 * single(-0.25)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.7%
Taylor expanded in u0 around 0 93.1%
Final simplification93.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))))) (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))))) / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 - (u0 * (-0.25e0)))))))) / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) - (u0 * single(-0.25)))))))) / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right)\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}
\end{array}
Initial program 62.7%
Taylor expanded in u0 around 0 93.1%
associate-/r*76.9%
div-inv76.8%
Applied egg-rr93.0%
associate-*r/76.9%
*-rgt-identity76.9%
Simplified93.1%
Final simplification93.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 -0.3333333333333333))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f - (u0 * -0.3333333333333333f))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * (-0.3333333333333333e0)))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(-0.3333333333333333)))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * single(-0.3333333333333333)))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot -0.3333333333333333\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.7%
Taylor expanded in u0 around 0 91.4%
Final simplification91.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 -0.5))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * (-0.5e0)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * single(-0.5)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.7%
Taylor expanded in u0 around 0 88.0%
Final simplification88.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* alphax (* u0 alphay)) (+ (/ (* alphax sin2phi) alphay) (/ (* alphay cos2phi) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * (u0 * alphay)) / (((alphax * sin2phi) / alphay) + ((alphay * cos2phi) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphax * (u0 * alphay)) / (((alphax * sin2phi) / alphay) + ((alphay * cos2phi) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * Float32(u0 * alphay)) / Float32(Float32(Float32(alphax * sin2phi) / alphay) + Float32(Float32(alphay * cos2phi) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphax * (u0 * alphay)) / (((alphax * sin2phi) / alphay) + ((alphay * cos2phi) / alphax)); end
\begin{array}{l}
\\
\frac{alphax \cdot \left(u0 \cdot alphay\right)}{\frac{alphax \cdot sin2phi}{alphay} + \frac{alphay \cdot cos2phi}{alphax}}
\end{array}
Initial program 62.7%
distribute-frac-neg62.7%
distribute-neg-frac262.7%
sub-neg62.7%
log1p-define98.1%
neg-sub098.1%
associate--r+98.1%
neg-sub098.1%
associate-/r*98.1%
distribute-neg-frac298.1%
Simplified98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
div-inv98.1%
distribute-lft-neg-in98.1%
pow298.1%
pow-flip98.1%
metadata-eval98.1%
Applied egg-rr98.1%
distribute-lft-neg-out98.1%
metadata-eval98.1%
pow-flip98.1%
pow298.1%
div-inv98.1%
associate-/r*98.1%
distribute-frac-neg298.1%
associate-/r*98.1%
frac-sub97.7%
Applied egg-rr97.7%
cancel-sign-sub97.7%
*-commutative97.7%
distribute-lft-neg-out97.7%
Simplified97.7%
Taylor expanded in u0 around 0 77.2%
Final simplification77.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.7%
Taylor expanded in u0 around 0 76.9%
mul-1-neg76.9%
Simplified76.9%
Final simplification76.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphay alphay) (/ u0 sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * alphay) * (u0 / sin2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * alphay) * (u0 / sin2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * alphay) * Float32(u0 / sin2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * alphay) * (u0 / sin2phi); end
\begin{array}{l}
\\
\left(alphay \cdot alphay\right) \cdot \frac{u0}{sin2phi}
\end{array}
Initial program 62.7%
Taylor expanded in u0 around 0 76.9%
mul-1-neg76.9%
Simplified76.9%
Taylor expanded in cos2phi around 0 60.9%
associate-/l*61.0%
Simplified61.0%
pow261.0%
Applied egg-rr61.0%
Final simplification61.0%
herbie shell --seed 2024058
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))