
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+
-1.0
(*
(pow a 4.0)
(+ 1.0 (/ (+ 4.0 (/ (+ 4.0 (* 2.0 (pow b 2.0))) a)) a)))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * pow(b, 2.0))) / a)) / a)));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * Math.pow(b, 2.0))) / a)) / a)));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * math.pow(b, 2.0))) / a)) / a))) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(4.0 + Float64(Float64(4.0 + Float64(2.0 * (b ^ 2.0))) / a)) / a)))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = -1.0 + ((a ^ 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * (b ^ 2.0))) / a)) / a))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(4.0 + N[(N[(4.0 + N[(2.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4 + \frac{4 + 2 \cdot {b}^{2}}{a}}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define4.6%
+-commutative4.6%
associate-*l*4.6%
cancel-sign-sub-inv4.6%
metadata-eval4.6%
fma-define4.6%
metadata-eval4.6%
Simplified4.6%
Taylor expanded in a around -inf 100.0%
Final simplification99.8%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (+ -1.0 (* (pow a 3.0) (+ a 4.0))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (pow(a, 3.0) * (a + 4.0));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (Math.pow(a, 3.0) * (a + 4.0));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = -1.0 + (math.pow(a, 3.0) * (a + 4.0)) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(-1.0 + Float64((a ^ 3.0) * Float64(a + 4.0))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = -1.0 + ((a ^ 3.0) * (a + 4.0)); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define4.6%
+-commutative4.6%
associate-*l*4.6%
cancel-sign-sub-inv4.6%
metadata-eval4.6%
fma-define4.6%
metadata-eval4.6%
Simplified4.6%
Taylor expanded in a around inf 88.3%
associate-*r/88.3%
metadata-eval88.3%
Simplified88.3%
Taylor expanded in a around 0 88.3%
Final simplification96.9%
(FPCore (a b) :precision binary64 (if (<= b 140000.0) (+ -1.0 (* (pow a 2.0) (+ 4.0 (* a (+ a 4.0))))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 140000.0) {
tmp = -1.0 + (pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 140000.0d0) then
tmp = (-1.0d0) + ((a ** 2.0d0) * (4.0d0 + (a * (a + 4.0d0))))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 140000.0) {
tmp = -1.0 + (Math.pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 140000.0: tmp = -1.0 + (math.pow(a, 2.0) * (4.0 + (a * (a + 4.0)))) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 140000.0) tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 140000.0) tmp = -1.0 + ((a ^ 2.0) * (4.0 + (a * (a + 4.0)))); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 140000.0], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 140000:\\
\;\;\;\;-1 + {a}^{2} \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 1.4e5Initial program 77.8%
sub-neg77.8%
+-commutative77.8%
fma-define78.3%
+-commutative78.3%
associate-*l*78.3%
cancel-sign-sub-inv78.3%
metadata-eval78.3%
fma-define78.3%
metadata-eval78.3%
Simplified78.3%
Taylor expanded in b around 0 64.8%
Taylor expanded in a around 0 79.8%
if 1.4e5 < b Initial program 62.3%
sub-neg62.3%
+-commutative62.3%
fma-define65.9%
+-commutative65.9%
associate-*l*65.9%
cancel-sign-sub-inv65.9%
metadata-eval65.9%
fma-define65.9%
metadata-eval65.9%
Simplified65.9%
Taylor expanded in b around inf 94.7%
Final simplification83.0%
(FPCore (a b) :precision binary64 (if (<= b 75000.0) (+ -1.0 (* (pow a 4.0) (+ 1.0 (/ 4.0 a)))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 75000.0) {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 75000.0d0) then
tmp = (-1.0d0) + ((a ** 4.0d0) * (1.0d0 + (4.0d0 / a)))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 75000.0) {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 75000.0: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + (4.0 / a))) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 75000.0) tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(4.0 / a)))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 75000.0) tmp = -1.0 + ((a ^ 4.0) * (1.0 + (4.0 / a))); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 75000.0], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 75000:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 75000Initial program 77.8%
sub-neg77.8%
+-commutative77.8%
fma-define78.3%
+-commutative78.3%
associate-*l*78.3%
cancel-sign-sub-inv78.3%
metadata-eval78.3%
fma-define78.3%
metadata-eval78.3%
Simplified78.3%
Taylor expanded in a around inf 78.6%
associate-*r/78.6%
metadata-eval78.6%
Simplified78.6%
if 75000 < b Initial program 62.3%
sub-neg62.3%
+-commutative62.3%
fma-define65.9%
+-commutative65.9%
associate-*l*65.9%
cancel-sign-sub-inv65.9%
metadata-eval65.9%
fma-define65.9%
metadata-eval65.9%
Simplified65.9%
Taylor expanded in b around inf 94.7%
Final simplification82.1%
(FPCore (a b) :precision binary64 (if (<= b 95000.0) (+ -1.0 (* (pow a 3.0) (+ a 4.0))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 95000.0) {
tmp = -1.0 + (pow(a, 3.0) * (a + 4.0));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 95000.0d0) then
tmp = (-1.0d0) + ((a ** 3.0d0) * (a + 4.0d0))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 95000.0) {
tmp = -1.0 + (Math.pow(a, 3.0) * (a + 4.0));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 95000.0: tmp = -1.0 + (math.pow(a, 3.0) * (a + 4.0)) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 95000.0) tmp = Float64(-1.0 + Float64((a ^ 3.0) * Float64(a + 4.0))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 95000.0) tmp = -1.0 + ((a ^ 3.0) * (a + 4.0)); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 95000.0], N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 95000:\\
\;\;\;\;-1 + {a}^{3} \cdot \left(a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 95000Initial program 77.8%
sub-neg77.8%
+-commutative77.8%
fma-define78.3%
+-commutative78.3%
associate-*l*78.3%
cancel-sign-sub-inv78.3%
metadata-eval78.3%
fma-define78.3%
metadata-eval78.3%
Simplified78.3%
Taylor expanded in a around inf 78.6%
associate-*r/78.6%
metadata-eval78.6%
Simplified78.6%
Taylor expanded in a around 0 78.5%
if 95000 < b Initial program 62.3%
sub-neg62.3%
+-commutative62.3%
fma-define65.9%
+-commutative65.9%
associate-*l*65.9%
cancel-sign-sub-inv65.9%
metadata-eval65.9%
fma-define65.9%
metadata-eval65.9%
Simplified65.9%
Taylor expanded in b around inf 94.7%
Final simplification82.1%
(FPCore (a b) :precision binary64 (if (<= b 140000.0) (+ (pow a 4.0) -1.0) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 140000.0) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 140000.0d0) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 140000.0) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 140000.0: tmp = math.pow(a, 4.0) + -1.0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 140000.0) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 140000.0) tmp = (a ^ 4.0) + -1.0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 140000.0], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 140000:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 1.4e5Initial program 77.8%
sub-neg77.8%
+-commutative77.8%
fma-define78.3%
+-commutative78.3%
associate-*l*78.3%
cancel-sign-sub-inv78.3%
metadata-eval78.3%
fma-define78.3%
metadata-eval78.3%
Simplified78.3%
Taylor expanded in a around inf 78.2%
if 1.4e5 < b Initial program 62.3%
sub-neg62.3%
+-commutative62.3%
fma-define65.9%
+-commutative65.9%
associate-*l*65.9%
cancel-sign-sub-inv65.9%
metadata-eval65.9%
fma-define65.9%
metadata-eval65.9%
Simplified65.9%
Taylor expanded in b around inf 94.7%
Final simplification81.8%
(FPCore (a b) :precision binary64 (+ (pow a 4.0) -1.0))
double code(double a, double b) {
return pow(a, 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a ** 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return Math.pow(a, 4.0) + -1.0;
}
def code(a, b): return math.pow(a, 4.0) + -1.0
function code(a, b) return Float64((a ^ 4.0) + -1.0) end
function tmp = code(a, b) tmp = (a ^ 4.0) + -1.0; end
code[a_, b_] := N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
{a}^{4} + -1
\end{array}
Initial program 74.5%
sub-neg74.5%
+-commutative74.5%
fma-define75.6%
+-commutative75.6%
associate-*l*75.6%
cancel-sign-sub-inv75.6%
metadata-eval75.6%
fma-define75.6%
metadata-eval75.6%
Simplified75.6%
Taylor expanded in a around inf 69.5%
Final simplification69.5%
(FPCore (a b) :precision binary64 (* (+ 1.0 (* a 2.0)) (+ -1.0 (* a 2.0))))
double code(double a, double b) {
return (1.0 + (a * 2.0)) * (-1.0 + (a * 2.0));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (1.0d0 + (a * 2.0d0)) * ((-1.0d0) + (a * 2.0d0))
end function
public static double code(double a, double b) {
return (1.0 + (a * 2.0)) * (-1.0 + (a * 2.0));
}
def code(a, b): return (1.0 + (a * 2.0)) * (-1.0 + (a * 2.0))
function code(a, b) return Float64(Float64(1.0 + Float64(a * 2.0)) * Float64(-1.0 + Float64(a * 2.0))) end
function tmp = code(a, b) tmp = (1.0 + (a * 2.0)) * (-1.0 + (a * 2.0)); end
code[a_, b_] := N[(N[(1.0 + N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * N[(-1.0 + N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + a \cdot 2\right) \cdot \left(-1 + a \cdot 2\right)
\end{array}
Initial program 74.5%
sub-neg74.5%
+-commutative74.5%
fma-define75.6%
+-commutative75.6%
associate-*l*75.6%
cancel-sign-sub-inv75.6%
metadata-eval75.6%
fma-define75.6%
metadata-eval75.6%
Simplified75.6%
Taylor expanded in b around 0 55.9%
Taylor expanded in a around 0 53.5%
add-sqr-sqrt53.5%
difference-of-sqr--153.5%
*-commutative53.5%
sqrt-prod53.5%
sqrt-pow140.4%
metadata-eval40.4%
pow140.4%
metadata-eval40.4%
*-commutative40.4%
sqrt-prod40.4%
sqrt-pow153.5%
metadata-eval53.5%
pow153.5%
metadata-eval53.5%
Applied egg-rr53.5%
Final simplification53.5%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.5%
sub-neg74.5%
+-commutative74.5%
fma-define75.6%
+-commutative75.6%
associate-*l*75.6%
cancel-sign-sub-inv75.6%
metadata-eval75.6%
fma-define75.6%
metadata-eval75.6%
Simplified75.6%
Taylor expanded in b around 0 55.9%
Taylor expanded in a around 0 53.5%
Taylor expanded in a around 0 28.4%
Final simplification28.4%
herbie shell --seed 2024057
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))