
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (+ (pow a 4.0) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
Simplified8.6%
Taylor expanded in a around inf 96.0%
Final simplification98.8%
(FPCore (a b) :precision binary64 (if (<= b 7.8) (+ -1.0 (* (pow a 4.0) (+ 1.0 (/ 4.0 a)))) (+ -1.0 (* (pow b 4.0) (+ 1.0 (/ (/ 4.0 b) b))))))
double code(double a, double b) {
double tmp;
if (b <= 7.8) {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + (pow(b, 4.0) * (1.0 + ((4.0 / b) / b)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 7.8d0) then
tmp = (-1.0d0) + ((a ** 4.0d0) * (1.0d0 + (4.0d0 / a)))
else
tmp = (-1.0d0) + ((b ** 4.0d0) * (1.0d0 + ((4.0d0 / b) / b)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 7.8) {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + (Math.pow(b, 4.0) * (1.0 + ((4.0 / b) / b)));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 7.8: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + (4.0 / a))) else: tmp = -1.0 + (math.pow(b, 4.0) * (1.0 + ((4.0 / b) / b))) return tmp
function code(a, b) tmp = 0.0 if (b <= 7.8) tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(4.0 / a)))); else tmp = Float64(-1.0 + Float64((b ^ 4.0) * Float64(1.0 + Float64(Float64(4.0 / b) / b)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 7.8) tmp = -1.0 + ((a ^ 4.0) * (1.0 + (4.0 / a))); else tmp = -1.0 + ((b ^ 4.0) * (1.0 + ((4.0 / b) / b))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 7.8], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[Power[b, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(4.0 / b), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.8:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4} \cdot \left(1 + \frac{\frac{4}{b}}{b}\right)\\
\end{array}
\end{array}
if b < 7.79999999999999982Initial program 74.9%
sub-neg74.9%
Simplified76.4%
Taylor expanded in a around inf 79.0%
associate-*r/79.0%
metadata-eval79.0%
Simplified79.0%
if 7.79999999999999982 < b Initial program 65.6%
associate--l+65.6%
+-commutative65.6%
+-commutative65.6%
sub-neg65.6%
associate-+l+65.6%
+-commutative65.6%
fma-define65.6%
Simplified70.2%
Taylor expanded in a around 0 94.1%
Taylor expanded in b around inf 94.1%
associate-*r/94.1%
metadata-eval94.1%
Simplified94.1%
add-sqr-sqrt94.1%
sqrt-div94.1%
metadata-eval94.1%
sqrt-pow194.1%
metadata-eval94.1%
pow194.1%
sqrt-div94.1%
metadata-eval94.1%
sqrt-pow194.1%
metadata-eval94.1%
pow194.1%
Applied egg-rr94.1%
frac-times94.1%
metadata-eval94.1%
associate-/r*94.1%
Applied egg-rr94.1%
Final simplification82.8%
(FPCore (a b) :precision binary64 (if (<= b 1400000000000.0) (+ -1.0 (* (pow a 4.0) (+ 1.0 (/ 4.0 a)))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 1400000000000.0) {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1400000000000.0d0) then
tmp = (-1.0d0) + ((a ** 4.0d0) * (1.0d0 + (4.0d0 / a)))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1400000000000.0) {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1400000000000.0: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + (4.0 / a))) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 1400000000000.0) tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(4.0 / a)))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1400000000000.0) tmp = -1.0 + ((a ^ 4.0) * (1.0 + (4.0 / a))); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1400000000000.0], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1400000000000:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 1.4e12Initial program 75.3%
sub-neg75.3%
Simplified76.8%
Taylor expanded in a around inf 78.3%
associate-*r/78.3%
metadata-eval78.3%
Simplified78.3%
if 1.4e12 < b Initial program 63.9%
sub-neg63.9%
Simplified68.8%
Taylor expanded in b around inf 95.4%
Final simplification82.4%
(FPCore (a b) :precision binary64 (if (<= b 1900000000000.0) (+ -1.0 (* (pow a 3.0) (+ a 4.0))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 1900000000000.0) {
tmp = -1.0 + (pow(a, 3.0) * (a + 4.0));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1900000000000.0d0) then
tmp = (-1.0d0) + ((a ** 3.0d0) * (a + 4.0d0))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1900000000000.0) {
tmp = -1.0 + (Math.pow(a, 3.0) * (a + 4.0));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1900000000000.0: tmp = -1.0 + (math.pow(a, 3.0) * (a + 4.0)) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 1900000000000.0) tmp = Float64(-1.0 + Float64((a ^ 3.0) * Float64(a + 4.0))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1900000000000.0) tmp = -1.0 + ((a ^ 3.0) * (a + 4.0)); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1900000000000.0], N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1900000000000:\\
\;\;\;\;-1 + {a}^{3} \cdot \left(a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 1.9e12Initial program 75.3%
sub-neg75.3%
Simplified76.8%
Taylor expanded in a around inf 78.3%
associate-*r/78.3%
metadata-eval78.3%
Simplified78.3%
Taylor expanded in a around 0 78.3%
if 1.9e12 < b Initial program 63.9%
sub-neg63.9%
Simplified68.8%
Taylor expanded in b around inf 95.4%
Final simplification82.4%
(FPCore (a b) :precision binary64 (if (<= b 6.8e+153) (+ (pow a 4.0) -1.0) (* (+ 1.0 (* b 2.0)) (+ -1.0 (* b 2.0)))))
double code(double a, double b) {
double tmp;
if (b <= 6.8e+153) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.8d+153) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (1.0d0 + (b * 2.0d0)) * ((-1.0d0) + (b * 2.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.8e+153) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.8e+153: tmp = math.pow(a, 4.0) + -1.0 else: tmp = (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0)) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.8e+153) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(Float64(1.0 + Float64(b * 2.0)) * Float64(-1.0 + Float64(b * 2.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.8e+153) tmp = (a ^ 4.0) + -1.0; else tmp = (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.8e+153], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(1.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] * N[(-1.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.8 \cdot 10^{+153}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;\left(1 + b \cdot 2\right) \cdot \left(-1 + b \cdot 2\right)\\
\end{array}
\end{array}
if b < 6.7999999999999995e153Initial program 75.1%
sub-neg75.1%
Simplified76.9%
Taylor expanded in a around inf 71.6%
if 6.7999999999999995e153 < b Initial program 53.3%
associate--l+53.3%
+-commutative53.3%
+-commutative53.3%
sub-neg53.3%
associate-+l+53.3%
+-commutative53.3%
fma-define53.3%
Simplified56.7%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
add-sqr-sqrt100.0%
difference-of-sqr-1100.0%
*-commutative100.0%
sqrt-prod100.0%
sqrt-pow1100.0%
metadata-eval100.0%
pow1100.0%
metadata-eval100.0%
*-commutative100.0%
sqrt-prod100.0%
sqrt-pow1100.0%
metadata-eval100.0%
pow1100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification74.9%
(FPCore (a b) :precision binary64 (if (<= b 5800000000000.0) (+ (pow a 4.0) -1.0) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 5800000000000.0) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 5800000000000.0d0) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 5800000000000.0) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 5800000000000.0: tmp = math.pow(a, 4.0) + -1.0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 5800000000000.0) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 5800000000000.0) tmp = (a ^ 4.0) + -1.0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 5800000000000.0], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 5800000000000:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 5.8e12Initial program 75.3%
sub-neg75.3%
Simplified76.8%
Taylor expanded in a around inf 78.2%
if 5.8e12 < b Initial program 63.9%
sub-neg63.9%
Simplified68.8%
Taylor expanded in b around inf 95.4%
Final simplification82.3%
(FPCore (a b) :precision binary64 (* (+ 1.0 (* b 2.0)) (+ -1.0 (* b 2.0))))
double code(double a, double b) {
return (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (1.0d0 + (b * 2.0d0)) * ((-1.0d0) + (b * 2.0d0))
end function
public static double code(double a, double b) {
return (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0));
}
def code(a, b): return (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0))
function code(a, b) return Float64(Float64(1.0 + Float64(b * 2.0)) * Float64(-1.0 + Float64(b * 2.0))) end
function tmp = code(a, b) tmp = (1.0 + (b * 2.0)) * (-1.0 + (b * 2.0)); end
code[a_, b_] := N[(N[(1.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] * N[(-1.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + b \cdot 2\right) \cdot \left(-1 + b \cdot 2\right)
\end{array}
Initial program 72.5%
associate--l+72.5%
+-commutative72.5%
+-commutative72.5%
sub-neg72.5%
associate-+l+72.5%
+-commutative72.5%
fma-define72.5%
Simplified74.9%
Taylor expanded in a around 0 71.9%
Taylor expanded in b around 0 50.2%
add-sqr-sqrt50.2%
difference-of-sqr-150.2%
*-commutative50.2%
sqrt-prod50.2%
sqrt-pow137.3%
metadata-eval37.3%
pow137.3%
metadata-eval37.3%
*-commutative37.3%
sqrt-prod37.3%
sqrt-pow150.2%
metadata-eval50.2%
pow150.2%
metadata-eval50.2%
Applied egg-rr50.2%
Final simplification50.2%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 72.5%
associate--l+72.5%
+-commutative72.5%
+-commutative72.5%
sub-neg72.5%
associate-+l+72.5%
+-commutative72.5%
fma-define72.5%
Simplified74.9%
Taylor expanded in a around 0 71.9%
Taylor expanded in b around 0 50.2%
Taylor expanded in b around 0 24.8%
Final simplification24.8%
herbie shell --seed 2024056
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))