
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 84.9%
+-commutative84.9%
associate--l+84.9%
fma-define84.9%
sub-neg84.9%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))))
(if (<= x -4.2e+123)
t_1
(if (<= x 2.7e-41)
(-
(*
y
(* z (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)))))
t)
(if (or (<= x 5e+22) (not (<= x 3.2e+73))) t_1 (- (- t) (* z y)))))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (x <= -4.2e+123) {
tmp = t_1;
} else if (x <= 2.7e-41) {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
} else if ((x <= 5e+22) || !(x <= 3.2e+73)) {
tmp = t_1;
} else {
tmp = -t - (z * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (x <= (-4.2d+123)) then
tmp = t_1
else if (x <= 2.7d-41) then
tmp = (y * (z * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))))) - t
else if ((x <= 5d+22) .or. (.not. (x <= 3.2d+73))) then
tmp = t_1
else
tmp = -t - (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (x <= -4.2e+123) {
tmp = t_1;
} else if (x <= 2.7e-41) {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
} else if ((x <= 5e+22) || !(x <= 3.2e+73)) {
tmp = t_1;
} else {
tmp = -t - (z * y);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if x <= -4.2e+123: tmp = t_1 elif x <= 2.7e-41: tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t elif (x <= 5e+22) or not (x <= 3.2e+73): tmp = t_1 else: tmp = -t - (z * y) return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (x <= -4.2e+123) tmp = t_1; elseif (x <= 2.7e-41) tmp = Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))))) - t); elseif ((x <= 5e+22) || !(x <= 3.2e+73)) tmp = t_1; else tmp = Float64(Float64(-t) - Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (x <= -4.2e+123) tmp = t_1; elseif (x <= 2.7e-41) tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t; elseif ((x <= 5e+22) || ~((x <= 3.2e+73))) tmp = t_1; else tmp = -t - (z * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.2e+123], t$95$1, If[LessEqual[x, 2.7e-41], N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[Or[LessEqual[x, 5e+22], N[Not[LessEqual[x, 3.2e+73]], $MachinePrecision]], t$95$1, N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;x \leq -4.2 \cdot 10^{+123}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-41}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right) - t\\
\mathbf{elif}\;x \leq 5 \cdot 10^{+22} \lor \neg \left(x \leq 3.2 \cdot 10^{+73}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(-t\right) - z \cdot y\\
\end{array}
\end{array}
if x < -4.19999999999999988e123 or 2.7e-41 < x < 4.9999999999999996e22 or 3.19999999999999982e73 < x Initial program 97.1%
+-commutative97.1%
associate--l+97.1%
fma-define97.1%
sub-neg97.1%
log1p-define99.7%
Simplified99.7%
Taylor expanded in z around inf 73.0%
Taylor expanded in x around inf 76.9%
if -4.19999999999999988e123 < x < 2.7e-41Initial program 78.0%
Taylor expanded in x around 0 65.2%
sub-neg65.2%
log1p-define86.2%
Simplified86.2%
Taylor expanded in y around 0 85.7%
Taylor expanded in z around 0 85.7%
if 4.9999999999999996e22 < x < 3.19999999999999982e73Initial program 70.5%
Taylor expanded in y around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 85.5%
neg-mul-185.5%
distribute-lft-neg-in85.5%
*-commutative85.5%
Simplified85.5%
Final simplification82.3%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (- (* y (* z (- (* y -0.3333333333333333) 0.5))) z))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * ((y * (z * ((y * (-0.3333333333333333d0)) - 0.5d0))) - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(Float64(y * Float64(z * Float64(Float64(y * -0.3333333333333333) - 0.5))) - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * ((y * (z * ((y * -0.3333333333333333) - 0.5))) - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(y * N[(z * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(y \cdot \left(z \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right) - z\right)\right) - t
\end{array}
Initial program 84.9%
Taylor expanded in y around 0 99.6%
Taylor expanded in z around 0 99.6%
Final simplification99.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.16) (not (<= x 2.9e-71))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.16) || !(x <= 2.9e-71)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.16) || !(x <= 2.9e-71)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.16) or not (x <= 2.9e-71): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.16) || !(x <= 2.9e-71)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.16], N[Not[LessEqual[x, 2.9e-71]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.16 \lor \neg \left(x \leq 2.9 \cdot 10^{-71}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.15999999999999992 or 2.8999999999999999e-71 < x Initial program 92.9%
+-commutative92.9%
associate--l+92.9%
fma-define92.9%
sub-neg92.9%
log1p-define99.8%
Simplified99.8%
Taylor expanded in z around 0 92.0%
if -1.15999999999999992 < x < 2.8999999999999999e-71Initial program 74.2%
Taylor expanded in x around 0 69.5%
sub-neg69.5%
log1p-define94.2%
Simplified94.2%
Final simplification92.9%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -1.16) (not (<= x 3.3e-72)))
(- (* x (log y)) t)
(-
(* y (* z (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)))))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.16) || !(x <= 3.3e-72)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.16d0)) .or. (.not. (x <= 3.3d-72))) then
tmp = (x * log(y)) - t
else
tmp = (y * (z * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.16) || !(x <= 3.3e-72)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.16) or not (x <= 3.3e-72): tmp = (x * math.log(y)) - t else: tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.16) || !(x <= 3.3e-72)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.16) || ~((x <= 3.3e-72))) tmp = (x * log(y)) - t; else tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.16], N[Not[LessEqual[x, 3.3e-72]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.16 \lor \neg \left(x \leq 3.3 \cdot 10^{-72}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right) - t\\
\end{array}
\end{array}
if x < -1.15999999999999992 or 3.3e-72 < x Initial program 92.9%
+-commutative92.9%
associate--l+92.9%
fma-define92.9%
sub-neg92.9%
log1p-define99.8%
Simplified99.8%
Taylor expanded in z around 0 92.0%
if -1.15999999999999992 < x < 3.3e-72Initial program 74.2%
Taylor expanded in x around 0 69.5%
sub-neg69.5%
log1p-define94.2%
Simplified94.2%
Taylor expanded in y around 0 93.5%
Taylor expanded in z around 0 93.5%
Final simplification92.7%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (* y (+ -1.0 (* y -0.5))))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (y * ((-1.0d0) + (y * (-0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(y * Float64(-1.0 + Float64(y * -0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(y * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(-1 + y \cdot -0.5\right)\right)\right) - t
\end{array}
Initial program 84.9%
Taylor expanded in y around 0 99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 84.9%
Taylor expanded in y around 0 99.0%
+-commutative99.0%
mul-1-neg99.0%
unsub-neg99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (+ (* z -0.5) (* y (* z (- (* y -0.25) 0.3333333333333333))))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * (z * ((y * -0.25) - 0.3333333333333333))))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + (y * (z * ((y * (-0.25d0)) - 0.3333333333333333d0))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * (z * ((y * -0.25) - 0.3333333333333333))))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (y * (z * ((y * -0.25) - 0.3333333333333333))))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(z * Float64(Float64(y * -0.25) - 0.3333333333333333))))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (y * (z * ((y * -0.25) - 0.3333333333333333))))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(z * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot \left(y \cdot -0.25 - 0.3333333333333333\right)\right)\right) - z\right) - t
\end{array}
Initial program 84.9%
Taylor expanded in x around 0 48.3%
sub-neg48.3%
log1p-define62.6%
Simplified62.6%
Taylor expanded in y around 0 62.3%
Taylor expanded in z around 0 62.3%
Final simplification62.3%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right) - t
\end{array}
Initial program 84.9%
Taylor expanded in x around 0 48.3%
sub-neg48.3%
log1p-define62.6%
Simplified62.6%
Taylor expanded in y around 0 62.3%
Taylor expanded in z around 0 62.3%
Final simplification62.3%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 84.9%
Taylor expanded in x around 0 48.3%
sub-neg48.3%
log1p-define62.6%
Simplified62.6%
Taylor expanded in y around 0 62.3%
Taylor expanded in y around 0 62.2%
+-commutative62.2%
associate-*r*62.2%
distribute-rgt-out62.2%
Simplified62.2%
Final simplification62.2%
(FPCore (x y z t) :precision binary64 (- (- t) (* z y)))
double code(double x, double y, double z, double t) {
return -t - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return -t - (z * y);
}
def code(x, y, z, t): return -t - (z * y)
function code(x, y, z, t) return Float64(Float64(-t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = -t - (z * y); end
code[x_, y_, z_, t_] := N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-t\right) - z \cdot y
\end{array}
Initial program 84.9%
Taylor expanded in y around 0 99.0%
+-commutative99.0%
mul-1-neg99.0%
unsub-neg99.0%
Simplified99.0%
Taylor expanded in x around 0 61.7%
neg-mul-161.7%
distribute-lft-neg-in61.7%
*-commutative61.7%
Simplified61.7%
Final simplification61.7%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 84.9%
+-commutative84.9%
associate--l+84.9%
fma-define84.9%
sub-neg84.9%
log1p-define99.8%
Simplified99.8%
Taylor expanded in t around inf 46.9%
neg-mul-146.9%
Simplified46.9%
Final simplification46.9%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 84.9%
+-commutative84.9%
associate--l+84.9%
fma-define84.9%
sub-neg84.9%
log1p-define99.8%
Simplified99.8%
Taylor expanded in z around inf 66.1%
Taylor expanded in t around inf 35.8%
neg-mul-135.8%
distribute-neg-frac235.8%
Simplified35.8%
clear-num35.8%
un-div-inv36.5%
add-sqr-sqrt13.2%
sqrt-unprod9.6%
sqr-neg9.6%
sqrt-unprod1.0%
add-sqr-sqrt2.0%
Applied egg-rr2.0%
associate-/r/2.0%
*-inverses2.0%
*-lft-identity2.0%
Simplified2.0%
Final simplification2.0%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024055
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))