
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(fma
(/ (sqrt (+ 1.0 (* cosTheta -2.0))) (* cosTheta (sqrt PI)))
(pow (exp (- cosTheta)) cosTheta)
c))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + fmaf((sqrtf((1.0f + (cosTheta * -2.0f))) / (cosTheta * sqrtf(((float) M_PI)))), powf(expf(-cosTheta), cosTheta), c));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + fma(Float32(sqrt(Float32(Float32(1.0) + Float32(cosTheta * Float32(-2.0)))) / Float32(cosTheta * sqrt(Float32(pi)))), (exp(Float32(-cosTheta)) ^ cosTheta), c))) end
\begin{array}{l}
\\
\frac{1}{1 + \mathsf{fma}\left(\frac{\sqrt{1 + cosTheta \cdot -2}}{cosTheta \cdot \sqrt{\pi}}, {\left(e^{-cosTheta}\right)}^{cosTheta}, c\right)}
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Final simplification98.7%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(*
(/ (exp (- (pow cosTheta 2.0))) cosTheta)
(sqrt (* cosTheta (- (/ 1.0 (* cosTheta PI)) (/ 2.0 PI)))))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((expf(-powf(cosTheta, 2.0f)) / cosTheta) * sqrtf((cosTheta * ((1.0f / (cosTheta * ((float) M_PI))) - (2.0f / ((float) M_PI))))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(exp(Float32(-(cosTheta ^ Float32(2.0)))) / cosTheta) * sqrt(Float32(cosTheta * Float32(Float32(Float32(1.0) / Float32(cosTheta * Float32(pi))) - Float32(Float32(2.0) / Float32(pi))))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((exp(-(cosTheta ^ single(2.0))) / cosTheta) * sqrt((cosTheta * ((single(1.0) / (cosTheta * single(pi))) - (single(2.0) / single(pi)))))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{e^{-{cosTheta}^{2}}}{cosTheta} \cdot \sqrt{cosTheta \cdot \left(\frac{1}{cosTheta \cdot \pi} - \frac{2}{\pi}\right)}\right)}
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Taylor expanded in c around 0 98.1%
Taylor expanded in cosTheta around inf 98.1%
*-commutative98.1%
associate-*r/98.1%
metadata-eval98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(*
(/ (exp (- (pow cosTheta 2.0))) cosTheta)
(sqrt (/ (+ 1.0 (* cosTheta -2.0)) PI)))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((expf(-powf(cosTheta, 2.0f)) / cosTheta) * sqrtf(((1.0f + (cosTheta * -2.0f)) / ((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(exp(Float32(-(cosTheta ^ Float32(2.0)))) / cosTheta) * sqrt(Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(-2.0))) / Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((exp(-(cosTheta ^ single(2.0))) / cosTheta) * sqrt(((single(1.0) + (cosTheta * single(-2.0))) / single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{e^{-{cosTheta}^{2}}}{cosTheta} \cdot \sqrt{\frac{1 + cosTheta \cdot -2}{\pi}}\right)}
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Taylor expanded in c around 0 98.1%
Final simplification98.1%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(*
(/ (exp (- (pow cosTheta 2.0))) cosTheta)
(sqrt (/ (- 1.0 (* cosTheta 2.0)) PI))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + ((expf(-powf(cosTheta, 2.0f)) / cosTheta) * sqrtf(((1.0f - (cosTheta * 2.0f)) / ((float) M_PI)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(exp(Float32(-(cosTheta ^ Float32(2.0)))) / cosTheta) * sqrt(Float32(Float32(Float32(1.0) - Float32(cosTheta * Float32(2.0))) / Float32(pi)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + ((exp(-(cosTheta ^ single(2.0))) / cosTheta) * sqrt(((single(1.0) - (cosTheta * single(2.0))) / single(pi))))); end
\begin{array}{l}
\\
\frac{1}{1 + \frac{e^{-{cosTheta}^{2}}}{cosTheta} \cdot \sqrt{\frac{1 - cosTheta \cdot 2}{\pi}}}
\end{array}
Initial program 98.0%
Taylor expanded in c around 0 97.7%
Final simplification97.7%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (+ (sqrt PI) (* (* cosTheta PI) (+ (sqrt (/ 1.0 PI)) (- -1.0 c))))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) + ((cosTheta * ((float) M_PI)) * (sqrtf((1.0f / ((float) M_PI))) + (-1.0f - c))));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) + Float32(Float32(cosTheta * Float32(pi)) * Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) + Float32(Float32(-1.0) - c))))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) + ((cosTheta * single(pi)) * (sqrt((single(1.0) / single(pi))) + (single(-1.0) - c)))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} + \left(cosTheta \cdot \pi\right) \cdot \left(\sqrt{\frac{1}{\pi}} + \left(-1 - c\right)\right)\right)
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Taylor expanded in cosTheta around 0 95.8%
mul-1-neg95.8%
unsub-neg95.8%
associate-*r*95.8%
associate-+r+95.8%
mul-1-neg95.8%
unsub-neg95.8%
Simplified95.8%
Final simplification95.8%
(FPCore (cosTheta c) :precision binary32 (let* ((t_0 (sqrt (/ 1.0 PI)))) (/ 1.0 (+ 1.0 (- (/ t_0 cosTheta) t_0)))))
float code(float cosTheta, float c) {
float t_0 = sqrtf((1.0f / ((float) M_PI)));
return 1.0f / (1.0f + ((t_0 / cosTheta) - t_0));
}
function code(cosTheta, c) t_0 = sqrt(Float32(Float32(1.0) / Float32(pi))) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(t_0 / cosTheta) - t_0))) end
function tmp = code(cosTheta, c) t_0 = sqrt((single(1.0) / single(pi))); tmp = single(1.0) / (single(1.0) + ((t_0 / cosTheta) - t_0)); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{1}{\pi}}\\
\frac{1}{1 + \left(\frac{t\_0}{cosTheta} - t\_0\right)}
\end{array}
\end{array}
Initial program 98.0%
+-commutative98.0%
fma-define98.0%
associate-*l/98.6%
*-lft-identity98.6%
associate--l-98.5%
sub-neg98.5%
neg-mul-198.5%
distribute-lft-out98.5%
distribute-rgt-out98.5%
metadata-eval98.5%
distribute-lft-neg-out98.5%
distribute-rgt-neg-out98.5%
exp-prod98.5%
Simplified98.5%
Taylor expanded in cosTheta around 0 95.0%
associate-+r+95.0%
mul-1-neg95.0%
Simplified95.0%
Taylor expanded in c around -inf 54.2%
Taylor expanded in c around 0 95.0%
associate--l+95.0%
associate-*l/95.0%
*-lft-identity95.0%
Simplified95.0%
Final simplification95.0%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ 1.0 (+ c (/ (* (sqrt (/ 1.0 PI)) (- 1.0 cosTheta)) cosTheta)))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((sqrtf((1.0f / ((float) M_PI))) * (1.0f - cosTheta)) / cosTheta)));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) * Float32(Float32(1.0) - cosTheta)) / cosTheta)))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((sqrt((single(1.0) / single(pi))) * (single(1.0) - cosTheta)) / cosTheta))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{\sqrt{\frac{1}{\pi}} \cdot \left(1 - cosTheta\right)}{cosTheta}\right)}
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Taylor expanded in c around 0 98.1%
Taylor expanded in cosTheta around inf 98.1%
*-commutative98.1%
associate-*r/98.1%
metadata-eval98.1%
Simplified98.1%
associate-*l/98.1%
mul-1-neg98.1%
*-commutative98.1%
Applied egg-rr98.1%
Taylor expanded in cosTheta around 0 95.0%
associate-*r*95.0%
distribute-rgt1-in94.9%
mul-1-neg94.9%
Simplified94.9%
Final simplification94.9%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (- (sqrt PI) (* c (* cosTheta PI)))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) - (c * (cosTheta * ((float) M_PI))));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) - Float32(c * Float32(cosTheta * Float32(pi))))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) - (c * (cosTheta * single(pi)))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} - c \cdot \left(cosTheta \cdot \pi\right)\right)
\end{array}
Initial program 98.0%
frac-times98.7%
*-un-lft-identity98.7%
sub-neg98.7%
sub-neg98.7%
add-sqr-sqrt-0.0%
sqrt-unprod92.9%
sqr-neg92.9%
sqrt-unprod92.9%
add-sqr-sqrt92.9%
add-sqr-sqrt-0.0%
sqrt-unprod92.4%
sqr-neg92.4%
sqrt-unprod92.4%
add-sqr-sqrt92.4%
Applied egg-rr92.4%
Taylor expanded in cosTheta around 0 92.2%
mul-1-neg92.2%
unsub-neg92.2%
associate-*r*92.2%
*-commutative92.2%
+-commutative92.2%
Simplified92.2%
Taylor expanded in c around inf 93.3%
Final simplification93.3%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (sqrt PI)))
float code(float cosTheta, float c) {
return cosTheta * sqrtf(((float) M_PI));
}
function code(cosTheta, c) return Float32(cosTheta * sqrt(Float32(pi))) end
function tmp = code(cosTheta, c) tmp = cosTheta * sqrt(single(pi)); end
\begin{array}{l}
\\
cosTheta \cdot \sqrt{\pi}
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Taylor expanded in c around 0 98.1%
Taylor expanded in cosTheta around 0 93.3%
Final simplification93.3%
(FPCore (cosTheta c) :precision binary32 (- 1.0 c))
float code(float cosTheta, float c) {
return 1.0f - c;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0 - c
end function
function code(cosTheta, c) return Float32(Float32(1.0) - c) end
function tmp = code(cosTheta, c) tmp = single(1.0) - c; end
\begin{array}{l}
\\
1 - c
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Taylor expanded in c around inf 10.9%
Taylor expanded in c around 0 10.9%
mul-1-neg10.9%
unsub-neg10.9%
Simplified10.9%
Final simplification10.9%
(FPCore (cosTheta c) :precision binary32 1.0)
float code(float cosTheta, float c) {
return 1.0f;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0
end function
function code(cosTheta, c) return Float32(1.0) end
function tmp = code(cosTheta, c) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 98.0%
associate-+l+98.0%
+-commutative98.0%
fma-define98.0%
Simplified98.7%
Taylor expanded in c around inf 10.9%
Taylor expanded in c around 0 10.9%
Final simplification10.9%
herbie shell --seed 2024055
(FPCore (cosTheta c)
:name "Beckmann Sample, normalization factor"
:precision binary32
:pre (and (and (< 0.0 cosTheta) (< cosTheta 0.9999)) (and (< -1.0 c) (< c 1.0)))
(/ 1.0 (+ (+ 1.0 c) (* (* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta)) (exp (* (- cosTheta) cosTheta))))))