
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (exp (sin (fma angle_m (* 0.005555555555555556 PI) 1.0)))))
(+
(pow
(*
a
(fma
(log (exp (+ (log (cbrt (pow t_0 2.0))) (log (cbrt t_0)))))
(sin 1.0)
(* (cos 1.0) (cos (+ 1.0 (* angle_m (* 0.005555555555555556 PI)))))))
2.0)
(pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = exp(sin(fma(angle_m, (0.005555555555555556 * ((double) M_PI)), 1.0)));
return pow((a * fma(log(exp((log(cbrt(pow(t_0, 2.0))) + log(cbrt(t_0))))), sin(1.0), (cos(1.0) * cos((1.0 + (angle_m * (0.005555555555555556 * ((double) M_PI)))))))), 2.0) + pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = exp(sin(fma(angle_m, Float64(0.005555555555555556 * pi), 1.0))) return Float64((Float64(a * fma(log(exp(Float64(log(cbrt((t_0 ^ 2.0))) + log(cbrt(t_0))))), sin(1.0), Float64(cos(1.0) * cos(Float64(1.0 + Float64(angle_m * Float64(0.005555555555555556 * pi))))))) ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[Exp[N[Sin[N[(angle$95$m * N[(0.005555555555555556 * Pi), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(a * N[(N[Log[N[Exp[N[(N[Log[N[Power[N[Power[t$95$0, 2.0], $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision] + N[Log[N[Power[t$95$0, 1/3], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] * N[Sin[1.0], $MachinePrecision] + N[(N[Cos[1.0], $MachinePrecision] * N[Cos[N[(1.0 + N[(angle$95$m * N[(0.005555555555555556 * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := e^{\sin \left(\mathsf{fma}\left(angle\_m, 0.005555555555555556 \cdot \pi, 1\right)\right)}\\
{\left(a \cdot \mathsf{fma}\left(\log \left(e^{\log \left(\sqrt[3]{{t\_0}^{2}}\right) + \log \left(\sqrt[3]{t\_0}\right)}\right), \sin 1, \cos 1 \cdot \cos \left(1 + angle\_m \cdot \left(0.005555555555555556 \cdot \pi\right)\right)\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
\end{array}
Initial program 80.9%
Simplified81.0%
metadata-eval81.0%
div-inv81.0%
expm1-log1p-u62.7%
expm1-undefine62.7%
cos-diff62.6%
div-inv62.6%
metadata-eval62.6%
div-inv62.6%
metadata-eval62.6%
Applied egg-rr62.6%
+-commutative62.6%
fma-define62.6%
log1p-undefine62.6%
rem-exp-log62.6%
*-commutative62.6%
associate-*r*62.6%
*-commutative62.6%
log1p-undefine62.6%
rem-exp-log81.1%
*-commutative81.1%
associate-*r*81.1%
Simplified81.1%
add-log-exp81.1%
+-commutative81.1%
fma-define81.1%
Applied egg-rr81.1%
rem-log-exp81.1%
add-cube-cbrt81.1%
log-prod81.1%
cbrt-unprod81.1%
pow281.1%
Applied egg-rr81.1%
Final simplification81.1%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (+ 1.0 (* angle_m (* 0.005555555555555556 PI)))))
(+
(pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0)
(pow (* a (fma (sin t_0) (sin 1.0) (* (cos 1.0) (cos t_0)))) 2.0))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = 1.0 + (angle_m * (0.005555555555555556 * ((double) M_PI)));
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * fma(sin(t_0), sin(1.0), (cos(1.0) * cos(t_0)))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(1.0 + Float64(angle_m * Float64(0.005555555555555556 * pi))) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * fma(sin(t_0), sin(1.0), Float64(cos(1.0) * cos(t_0)))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(1.0 + N[(angle$95$m * N[(0.005555555555555556 * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[(N[Sin[t$95$0], $MachinePrecision] * N[Sin[1.0], $MachinePrecision] + N[(N[Cos[1.0], $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := 1 + angle\_m \cdot \left(0.005555555555555556 \cdot \pi\right)\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \mathsf{fma}\left(\sin t\_0, \sin 1, \cos 1 \cdot \cos t\_0\right)\right)}^{2}
\end{array}
\end{array}
Initial program 80.9%
Simplified81.0%
metadata-eval81.0%
div-inv81.0%
expm1-log1p-u62.7%
expm1-undefine62.7%
cos-diff62.6%
div-inv62.6%
metadata-eval62.6%
div-inv62.6%
metadata-eval62.6%
Applied egg-rr62.6%
+-commutative62.6%
fma-define62.6%
log1p-undefine62.6%
rem-exp-log62.6%
*-commutative62.6%
associate-*r*62.6%
*-commutative62.6%
log1p-undefine62.6%
rem-exp-log81.1%
*-commutative81.1%
associate-*r*81.1%
Simplified81.1%
Final simplification81.1%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))))
(+
(pow (* b (sin t_0)) 2.0)
(pow (* a (cos (pow (pow (cbrt t_0) 2.0) 1.5))) 2.0))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
return pow((b * sin(t_0)), 2.0) + pow((a * cos(pow(pow(cbrt(t_0), 2.0), 1.5))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
return Math.pow((b * Math.sin(t_0)), 2.0) + Math.pow((a * Math.cos(Math.pow(Math.pow(Math.cbrt(t_0), 2.0), 1.5))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) return Float64((Float64(b * sin(t_0)) ^ 2.0) + (Float64(a * cos(((cbrt(t_0) ^ 2.0) ^ 1.5))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[Power[N[Power[N[Power[t$95$0, 1/3], $MachinePrecision], 2.0], $MachinePrecision], 1.5], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
{\left(b \cdot \sin t\_0\right)}^{2} + {\left(a \cdot \cos \left({\left({\left(\sqrt[3]{t\_0}\right)}^{2}\right)}^{1.5}\right)\right)}^{2}
\end{array}
\end{array}
Initial program 80.9%
Simplified81.0%
expm1-log1p-u62.7%
Applied egg-rr62.7%
expm1-log1p-u81.0%
rem-cube-cbrt81.0%
sqr-pow37.8%
pow-prod-down81.1%
pow281.1%
*-commutative81.1%
associate-*r*81.1%
metadata-eval81.1%
Applied egg-rr81.1%
associate-*r*81.1%
*-commutative81.1%
Simplified81.1%
Final simplification81.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (cos (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* b (sin (* angle_m (* 0.005555555555555556 PI)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * cos((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((b * sin((angle_m * (0.005555555555555556 * ((double) M_PI))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.cos((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((b * Math.sin((angle_m * (0.005555555555555556 * Math.PI)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.cos((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((b * math.sin((angle_m * (0.005555555555555556 * math.pi)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * cos(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(b * sin(Float64(angle_m * Float64(0.005555555555555556 * pi)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * cos((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((b * sin((angle_m * (0.005555555555555556 * pi)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Cos[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(angle$95$m * N[(0.005555555555555556 * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \cos \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(b \cdot \sin \left(angle\_m \cdot \left(0.005555555555555556 \cdot \pi\right)\right)\right)}^{2}
\end{array}
Initial program 80.9%
Simplified81.0%
Taylor expanded in angle around inf 80.6%
associate-*r*81.0%
*-commutative81.0%
associate-*r*81.1%
Simplified81.1%
Final simplification81.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* angle_m (* 0.005555555555555556 PI)))) 2.0) (pow a 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((angle_m * (0.005555555555555556 * ((double) M_PI))))), 2.0) + pow(a, 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((angle_m * (0.005555555555555556 * Math.PI)))), 2.0) + Math.pow(a, 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((angle_m * (0.005555555555555556 * math.pi)))), 2.0) + math.pow(a, 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(angle_m * Float64(0.005555555555555556 * pi)))) ^ 2.0) + (a ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((angle_m * (0.005555555555555556 * pi)))) ^ 2.0) + (a ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(angle$95$m * N[(0.005555555555555556 * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(angle\_m \cdot \left(0.005555555555555556 \cdot \pi\right)\right)\right)}^{2} + {a}^{2}
\end{array}
Initial program 80.9%
Simplified81.0%
Taylor expanded in angle around 0 81.0%
Taylor expanded in b around 0 80.6%
*-commutative80.6%
associate-*r*81.0%
Simplified81.0%
Final simplification81.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (pow (* 0.005555555555555556 (* PI (* angle_m b))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + pow((0.005555555555555556 * (((double) M_PI) * (angle_m * b))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + Math.pow((0.005555555555555556 * (Math.PI * (angle_m * b))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + math.pow((0.005555555555555556 * (math.pi * (angle_m * b))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + (Float64(0.005555555555555556 * Float64(pi * Float64(angle_m * b))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((0.005555555555555556 * (pi * (angle_m * b))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(0.005555555555555556 * N[(Pi * N[(angle$95$m * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + {\left(0.005555555555555556 \cdot \left(\pi \cdot \left(angle\_m \cdot b\right)\right)\right)}^{2}
\end{array}
Initial program 80.9%
Simplified81.0%
Taylor expanded in angle around 0 81.0%
Taylor expanded in angle around 0 76.6%
*-commutative76.6%
Simplified76.6%
Taylor expanded in angle around 0 76.6%
associate-*r*76.6%
*-commutative76.6%
Simplified76.6%
Final simplification76.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (* (* angle_m 0.005555555555555556) (* (* PI b) (* 0.005555555555555556 (* angle_m (* PI b)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + ((angle_m * 0.005555555555555556) * ((((double) M_PI) * b) * (0.005555555555555556 * (angle_m * (((double) M_PI) * b)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + ((angle_m * 0.005555555555555556) * ((Math.PI * b) * (0.005555555555555556 * (angle_m * (Math.PI * b)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + ((angle_m * 0.005555555555555556) * ((math.pi * b) * (0.005555555555555556 * (angle_m * (math.pi * b)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + Float64(Float64(angle_m * 0.005555555555555556) * Float64(Float64(pi * b) * Float64(0.005555555555555556 * Float64(angle_m * Float64(pi * b)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((angle_m * 0.005555555555555556) * ((pi * b) * (0.005555555555555556 * (angle_m * (pi * b))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[(N[(Pi * b), $MachinePrecision] * N[(0.005555555555555556 * N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + \left(angle\_m \cdot 0.005555555555555556\right) \cdot \left(\left(\pi \cdot b\right) \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\pi \cdot b\right)\right)\right)\right)
\end{array}
Initial program 80.9%
Simplified81.0%
Taylor expanded in angle around 0 81.0%
Taylor expanded in angle around 0 76.6%
*-commutative76.6%
Simplified76.6%
unpow276.6%
associate-*r*76.6%
*-commutative76.6%
associate-*l*76.2%
*-commutative76.2%
*-commutative76.2%
associate-*l*76.2%
Applied egg-rr76.2%
Taylor expanded in b around 0 76.2%
*-commutative76.2%
Simplified76.2%
Final simplification76.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (* (* angle_m 0.005555555555555556) (* (* PI b) (* angle_m (* PI (* 0.005555555555555556 b)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + ((angle_m * 0.005555555555555556) * ((((double) M_PI) * b) * (angle_m * (((double) M_PI) * (0.005555555555555556 * b)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + ((angle_m * 0.005555555555555556) * ((Math.PI * b) * (angle_m * (Math.PI * (0.005555555555555556 * b)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + ((angle_m * 0.005555555555555556) * ((math.pi * b) * (angle_m * (math.pi * (0.005555555555555556 * b)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + Float64(Float64(angle_m * 0.005555555555555556) * Float64(Float64(pi * b) * Float64(angle_m * Float64(pi * Float64(0.005555555555555556 * b)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((angle_m * 0.005555555555555556) * ((pi * b) * (angle_m * (pi * (0.005555555555555556 * b))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[(N[(Pi * b), $MachinePrecision] * N[(angle$95$m * N[(Pi * N[(0.005555555555555556 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + \left(angle\_m \cdot 0.005555555555555556\right) \cdot \left(\left(\pi \cdot b\right) \cdot \left(angle\_m \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot b\right)\right)\right)\right)
\end{array}
Initial program 80.9%
Simplified81.0%
Taylor expanded in angle around 0 81.0%
Taylor expanded in angle around 0 76.6%
*-commutative76.6%
Simplified76.6%
unpow276.6%
associate-*r*76.6%
*-commutative76.6%
associate-*l*76.2%
*-commutative76.2%
*-commutative76.2%
associate-*l*76.2%
Applied egg-rr76.2%
Taylor expanded in b around 0 76.2%
associate-*r*76.2%
*-commutative76.2%
associate-*r*76.2%
associate-*l*76.2%
associate-*l*76.2%
Simplified76.2%
Final simplification76.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* (* angle_m 0.005555555555555556) (* PI b)))) (+ (pow a 2.0) (* t_0 t_0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * (((double) M_PI) * b);
return pow(a, 2.0) + (t_0 * t_0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = (angle_m * 0.005555555555555556) * (Math.PI * b);
return Math.pow(a, 2.0) + (t_0 * t_0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = (angle_m * 0.005555555555555556) * (math.pi * b) return math.pow(a, 2.0) + (t_0 * t_0)
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(Float64(angle_m * 0.005555555555555556) * Float64(pi * b)) return Float64((a ^ 2.0) + Float64(t_0 * t_0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) t_0 = (angle_m * 0.005555555555555556) * (pi * b); tmp = (a ^ 2.0) + (t_0 * t_0); end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[(Pi * b), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[a, 2.0], $MachinePrecision] + N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot 0.005555555555555556\right) \cdot \left(\pi \cdot b\right)\\
{a}^{2} + t\_0 \cdot t\_0
\end{array}
\end{array}
Initial program 80.9%
Simplified81.0%
Taylor expanded in angle around 0 81.0%
Taylor expanded in angle around 0 76.6%
*-commutative76.6%
Simplified76.6%
unpow276.6%
*-commutative76.6%
*-commutative76.6%
*-commutative76.6%
associate-*l*76.6%
*-commutative76.6%
associate-*l*76.6%
Applied egg-rr76.6%
Final simplification76.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (* 0.005555555555555556 (* (* (* angle_m 0.005555555555555556) (* PI b)) (* angle_m (* PI b))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + (0.005555555555555556 * (((angle_m * 0.005555555555555556) * (((double) M_PI) * b)) * (angle_m * (((double) M_PI) * b))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + (0.005555555555555556 * (((angle_m * 0.005555555555555556) * (Math.PI * b)) * (angle_m * (Math.PI * b))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + (0.005555555555555556 * (((angle_m * 0.005555555555555556) * (math.pi * b)) * (angle_m * (math.pi * b))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + Float64(0.005555555555555556 * Float64(Float64(Float64(angle_m * 0.005555555555555556) * Float64(pi * b)) * Float64(angle_m * Float64(pi * b))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + (0.005555555555555556 * (((angle_m * 0.005555555555555556) * (pi * b)) * (angle_m * (pi * b)))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(0.005555555555555556 * N[(N[(N[(angle$95$m * 0.005555555555555556), $MachinePrecision] * N[(Pi * b), $MachinePrecision]), $MachinePrecision] * N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + 0.005555555555555556 \cdot \left(\left(\left(angle\_m \cdot 0.005555555555555556\right) \cdot \left(\pi \cdot b\right)\right) \cdot \left(angle\_m \cdot \left(\pi \cdot b\right)\right)\right)
\end{array}
Initial program 80.9%
Simplified81.0%
Taylor expanded in angle around 0 81.0%
Taylor expanded in angle around 0 76.6%
*-commutative76.6%
Simplified76.6%
unpow276.6%
*-commutative76.6%
associate-*r*76.6%
*-commutative76.6%
*-commutative76.6%
associate-*l*76.6%
Applied egg-rr76.6%
Final simplification76.6%
herbie shell --seed 2024055
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))