
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.998) (not (<= (exp re) 2.0))) (* (exp re) im) (* (sin im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.998) || !(exp(re) <= 2.0)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.998d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re) * im
else
tmp = sin(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.998) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.998) or not (math.exp(re) <= 2.0): tmp = math.exp(re) * im else: tmp = math.sin(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.998) || !(exp(re) <= 2.0)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.998) || ~((exp(re) <= 2.0))) tmp = exp(re) * im; else tmp = sin(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.998], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.998 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.998 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 85.0%
if 0.998 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 99.6%
distribute-rgt1-in99.6%
Simplified99.6%
Final simplification92.4%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.998) (not (<= (exp re) 2.0))) (* (exp re) im) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.998) || !(exp(re) <= 2.0)) {
tmp = exp(re) * im;
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.998d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re) * im
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.998) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.998) or not (math.exp(re) <= 2.0): tmp = math.exp(re) * im else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.998) || !(exp(re) <= 2.0)) tmp = Float64(exp(re) * im); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.998) || ~((exp(re) <= 2.0))) tmp = exp(re) * im; else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.998], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.998 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.998 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 85.0%
if 0.998 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 99.0%
Final simplification92.1%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 2.0))) (exp re) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 2 < (exp.f64 re) Initial program 100.0%
add-cbrt-cube100.0%
pow1/377.8%
pow-to-exp77.8%
pow377.8%
log-pow77.8%
log-prod54.0%
add-log-exp54.0%
Applied egg-rr54.0%
Taylor expanded in re around inf 77.8%
if 0.0 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 98.5%
Final simplification88.3%
(FPCore (re im) :precision binary64 (if (or (<= re -1.58) (not (<= re 1.4e-42))) (exp re) (+ im (* re (+ im (* im (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -1.58) || !(re <= 1.4e-42)) {
tmp = exp(re);
} else {
tmp = im + (re * (im + (im * (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-1.58d0)) .or. (.not. (re <= 1.4d-42))) then
tmp = exp(re)
else
tmp = im + (re * (im + (im * (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -1.58) || !(re <= 1.4e-42)) {
tmp = Math.exp(re);
} else {
tmp = im + (re * (im + (im * (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -1.58) or not (re <= 1.4e-42): tmp = math.exp(re) else: tmp = im + (re * (im + (im * (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -1.58) || !(re <= 1.4e-42)) tmp = exp(re); else tmp = Float64(im + Float64(re * Float64(im + Float64(im * Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -1.58) || ~((re <= 1.4e-42))) tmp = exp(re); else tmp = im + (re * (im + (im * (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -1.58], N[Not[LessEqual[re, 1.4e-42]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(im + N[(re * N[(im + N[(im * N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.58 \lor \neg \left(re \leq 1.4 \cdot 10^{-42}\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;im + re \cdot \left(im + im \cdot \left(re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -1.5800000000000001 or 1.39999999999999999e-42 < re Initial program 100.0%
add-cbrt-cube100.0%
pow1/376.3%
pow-to-exp76.3%
pow376.3%
log-pow76.3%
log-prod53.4%
add-log-exp53.4%
Applied egg-rr53.4%
Taylor expanded in re around inf 75.2%
if -1.5800000000000001 < re < 1.39999999999999999e-42Initial program 100.0%
Taylor expanded in im around 0 51.6%
Taylor expanded in re around 0 51.4%
Taylor expanded in im around 0 51.4%
Final simplification63.6%
(FPCore (re im) :precision binary64 (+ im (* im (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
return im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (im * (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end function
public static double code(double re, double im) {
return im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
def code(re, im): return im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))))
function code(re, im) return Float64(im + Float64(im * Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))) end
function tmp = code(re, im) tmp = im + (im * (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end
code[re_, im_] := N[(im + N[(im * N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + im \cdot \left(re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 67.0%
Taylor expanded in re around 0 38.0%
Taylor expanded in im around 0 40.2%
Final simplification40.2%
(FPCore (re im) :precision binary64 (+ im (* re (+ im (* re (* im (* re 0.16666666666666666)))))))
double code(double re, double im) {
return im + (re * (im + (re * (im * (re * 0.16666666666666666)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (re * (im + (re * (im * (re * 0.16666666666666666d0)))))
end function
public static double code(double re, double im) {
return im + (re * (im + (re * (im * (re * 0.16666666666666666)))));
}
def code(re, im): return im + (re * (im + (re * (im * (re * 0.16666666666666666)))))
function code(re, im) return Float64(im + Float64(re * Float64(im + Float64(re * Float64(im * Float64(re * 0.16666666666666666)))))) end
function tmp = code(re, im) tmp = im + (re * (im + (re * (im * (re * 0.16666666666666666))))); end
code[re_, im_] := N[(im + N[(re * N[(im + N[(re * N[(im * N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + re \cdot \left(im + re \cdot \left(im \cdot \left(re \cdot 0.16666666666666666\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 67.0%
Taylor expanded in re around 0 38.0%
Taylor expanded in re around inf 37.9%
*-commutative37.9%
associate-*r*37.9%
Simplified37.9%
Final simplification37.9%
(FPCore (re im) :precision binary64 (+ im (* im (* re (+ 1.0 (* re 0.5))))))
double code(double re, double im) {
return im + (im * (re * (1.0 + (re * 0.5))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (im * (re * (1.0d0 + (re * 0.5d0))))
end function
public static double code(double re, double im) {
return im + (im * (re * (1.0 + (re * 0.5))));
}
def code(re, im): return im + (im * (re * (1.0 + (re * 0.5))))
function code(re, im) return Float64(im + Float64(im * Float64(re * Float64(1.0 + Float64(re * 0.5))))) end
function tmp = code(re, im) tmp = im + (im * (re * (1.0 + (re * 0.5)))); end
code[re_, im_] := N[(im + N[(im * N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + im \cdot \left(re \cdot \left(1 + re \cdot 0.5\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 67.0%
Taylor expanded in re around 0 33.9%
Taylor expanded in im around 0 36.9%
Final simplification36.9%
(FPCore (re im) :precision binary64 (+ im (* re (* im (* re 0.5)))))
double code(double re, double im) {
return im + (re * (im * (re * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (re * (im * (re * 0.5d0)))
end function
public static double code(double re, double im) {
return im + (re * (im * (re * 0.5)));
}
def code(re, im): return im + (re * (im * (re * 0.5)))
function code(re, im) return Float64(im + Float64(re * Float64(im * Float64(re * 0.5)))) end
function tmp = code(re, im) tmp = im + (re * (im * (re * 0.5))); end
code[re_, im_] := N[(im + N[(re * N[(im * N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + re \cdot \left(im \cdot \left(re \cdot 0.5\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 67.0%
Taylor expanded in re around 0 33.9%
Taylor expanded in re around inf 33.8%
*-commutative33.8%
associate-*r*33.8%
Simplified33.8%
Final simplification33.8%
(FPCore (re im) :precision binary64 (if (<= im 4.7e+92) im (* re im)))
double code(double re, double im) {
double tmp;
if (im <= 4.7e+92) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 4.7d+92) then
tmp = im
else
tmp = re * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 4.7e+92) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 4.7e+92: tmp = im else: tmp = re * im return tmp
function code(re, im) tmp = 0.0 if (im <= 4.7e+92) tmp = im; else tmp = Float64(re * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 4.7e+92) tmp = im; else tmp = re * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 4.7e+92], im, N[(re * im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.7 \cdot 10^{+92}:\\
\;\;\;\;im\\
\mathbf{else}:\\
\;\;\;\;re \cdot im\\
\end{array}
\end{array}
if im < 4.7e92Initial program 100.0%
Taylor expanded in im around 0 74.3%
Taylor expanded in re around 0 32.2%
if 4.7e92 < im Initial program 100.0%
Taylor expanded in im around 0 36.3%
Taylor expanded in re around 0 6.6%
Taylor expanded in re around inf 7.3%
Final simplification27.4%
(FPCore (re im) :precision binary64 (+ im (* re im)))
double code(double re, double im) {
return im + (re * im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (re * im)
end function
public static double code(double re, double im) {
return im + (re * im);
}
def code(re, im): return im + (re * im)
function code(re, im) return Float64(im + Float64(re * im)) end
function tmp = code(re, im) tmp = im + (re * im); end
code[re_, im_] := N[(im + N[(re * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + re \cdot im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 67.0%
Taylor expanded in re around 0 28.7%
Final simplification28.7%
(FPCore (re im) :precision binary64 im)
double code(double re, double im) {
return im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im
end function
public static double code(double re, double im) {
return im;
}
def code(re, im): return im
function code(re, im) return im end
function tmp = code(re, im) tmp = im; end
code[re_, im_] := im
\begin{array}{l}
\\
im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 67.0%
Taylor expanded in re around 0 26.5%
Final simplification26.5%
herbie shell --seed 2024055
(FPCore (re im)
:name "math.exp on complex, imaginary part"
:precision binary64
(* (exp re) (sin im)))