
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y (- -1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / ((-1.0d0) - ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
def code(x, y): return x + (y / (-1.0 - ((x * y) / 2.0)))
function code(x, y) return Float64(x + Float64(y / Float64(-1.0 - Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x + (y / (-1.0 - ((x * y) / 2.0))); end
code[x_, y_] := N[(x + N[(y / N[(-1.0 - N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{-1 - \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -0.32) x (if (<= x -2.1e-50) (/ -2.0 x) (if (<= x 1.42e-56) (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.32) {
tmp = x;
} else if (x <= -2.1e-50) {
tmp = -2.0 / x;
} else if (x <= 1.42e-56) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.32d0)) then
tmp = x
else if (x <= (-2.1d-50)) then
tmp = (-2.0d0) / x
else if (x <= 1.42d-56) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.32) {
tmp = x;
} else if (x <= -2.1e-50) {
tmp = -2.0 / x;
} else if (x <= 1.42e-56) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.32: tmp = x elif x <= -2.1e-50: tmp = -2.0 / x elif x <= 1.42e-56: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.32) tmp = x; elseif (x <= -2.1e-50) tmp = Float64(-2.0 / x); elseif (x <= 1.42e-56) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.32) tmp = x; elseif (x <= -2.1e-50) tmp = -2.0 / x; elseif (x <= 1.42e-56) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.32], x, If[LessEqual[x, -2.1e-50], N[(-2.0 / x), $MachinePrecision], If[LessEqual[x, 1.42e-56], N[(x - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.32:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -2.1 \cdot 10^{-50}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{elif}\;x \leq 1.42 \cdot 10^{-56}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -0.320000000000000007 or 1.42e-56 < x Initial program 100.0%
Taylor expanded in x around inf 96.9%
if -0.320000000000000007 < x < -2.1000000000000001e-50Initial program 99.2%
Taylor expanded in x around inf 89.7%
associate-*r/89.7%
metadata-eval89.7%
Simplified89.7%
Taylor expanded in x around 0 76.6%
if -2.1000000000000001e-50 < x < 1.42e-56Initial program 99.9%
Taylor expanded in y around 0 81.4%
Final simplification89.9%
(FPCore (x y) :precision binary64 (if (or (<= y -3.6e+87) (not (<= y 8.2e+82))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -3.6e+87) || !(y <= 8.2e+82)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.6d+87)) .or. (.not. (y <= 8.2d+82))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.6e+87) || !(y <= 8.2e+82)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.6e+87) or not (y <= 8.2e+82): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.6e+87) || !(y <= 8.2e+82)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.6e+87) || ~((y <= 8.2e+82))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.6e+87], N[Not[LessEqual[y, 8.2e+82]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{+87} \lor \neg \left(y \leq 8.2 \cdot 10^{+82}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -3.59999999999999994e87 or 8.1999999999999999e82 < y Initial program 99.8%
Taylor expanded in y around inf 82.7%
if -3.59999999999999994e87 < y < 8.1999999999999999e82Initial program 100.0%
Taylor expanded in y around 0 98.6%
Final simplification92.7%
(FPCore (x y) :precision binary64 (if (<= x -7e-49) x (if (<= x 1.42e-56) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -7e-49) {
tmp = x;
} else if (x <= 1.42e-56) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7d-49)) then
tmp = x
else if (x <= 1.42d-56) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7e-49) {
tmp = x;
} else if (x <= 1.42e-56) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7e-49: tmp = x elif x <= 1.42e-56: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -7e-49) tmp = x; elseif (x <= 1.42e-56) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7e-49) tmp = x; elseif (x <= 1.42e-56) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7e-49], x, If[LessEqual[x, 1.42e-56], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-49}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.42 \cdot 10^{-56}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.00000000000000012e-49 or 1.42e-56 < x Initial program 99.9%
Taylor expanded in x around inf 91.3%
if -7.00000000000000012e-49 < x < 1.42e-56Initial program 99.9%
Taylor expanded in y around 0 81.4%
Final simplification87.3%
(FPCore (x y) :precision binary64 (if (<= x -1.9e-91) x (if (<= x 1.5e-101) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.9e-91) {
tmp = x;
} else if (x <= 1.5e-101) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.9d-91)) then
tmp = x
else if (x <= 1.5d-101) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.9e-91) {
tmp = x;
} else if (x <= 1.5e-101) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.9e-91: tmp = x elif x <= 1.5e-101: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.9e-91) tmp = x; elseif (x <= 1.5e-101) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.9e-91) tmp = x; elseif (x <= 1.5e-101) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.9e-91], x, If[LessEqual[x, 1.5e-101], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{-91}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-101}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.89999999999999989e-91 or 1.5000000000000002e-101 < x Initial program 99.9%
Taylor expanded in x around inf 87.4%
if -1.89999999999999989e-91 < x < 1.5000000000000002e-101Initial program 99.9%
Taylor expanded in x around 0 73.1%
neg-mul-173.1%
Simplified73.1%
Final simplification82.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 63.9%
Final simplification63.9%
herbie shell --seed 2024055
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))