
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -3.2e+214)
(* y z)
(if (<= y -8.2e+48)
t_0
(if (<= y -5.6e-15)
(* y z)
(if (<= y 1.5e-88)
x
(if (<= y 1.22e-79)
(* y z)
(if (<= y 1.6e-33)
x
(if (or (<= y 2.8e+32) (not (<= y 1.65e+236)))
(* y z)
t_0)))))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -3.2e+214) {
tmp = y * z;
} else if (y <= -8.2e+48) {
tmp = t_0;
} else if (y <= -5.6e-15) {
tmp = y * z;
} else if (y <= 1.5e-88) {
tmp = x;
} else if (y <= 1.22e-79) {
tmp = y * z;
} else if (y <= 1.6e-33) {
tmp = x;
} else if ((y <= 2.8e+32) || !(y <= 1.65e+236)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-3.2d+214)) then
tmp = y * z
else if (y <= (-8.2d+48)) then
tmp = t_0
else if (y <= (-5.6d-15)) then
tmp = y * z
else if (y <= 1.5d-88) then
tmp = x
else if (y <= 1.22d-79) then
tmp = y * z
else if (y <= 1.6d-33) then
tmp = x
else if ((y <= 2.8d+32) .or. (.not. (y <= 1.65d+236))) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -3.2e+214) {
tmp = y * z;
} else if (y <= -8.2e+48) {
tmp = t_0;
} else if (y <= -5.6e-15) {
tmp = y * z;
} else if (y <= 1.5e-88) {
tmp = x;
} else if (y <= 1.22e-79) {
tmp = y * z;
} else if (y <= 1.6e-33) {
tmp = x;
} else if ((y <= 2.8e+32) || !(y <= 1.65e+236)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -3.2e+214: tmp = y * z elif y <= -8.2e+48: tmp = t_0 elif y <= -5.6e-15: tmp = y * z elif y <= 1.5e-88: tmp = x elif y <= 1.22e-79: tmp = y * z elif y <= 1.6e-33: tmp = x elif (y <= 2.8e+32) or not (y <= 1.65e+236): tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -3.2e+214) tmp = Float64(y * z); elseif (y <= -8.2e+48) tmp = t_0; elseif (y <= -5.6e-15) tmp = Float64(y * z); elseif (y <= 1.5e-88) tmp = x; elseif (y <= 1.22e-79) tmp = Float64(y * z); elseif (y <= 1.6e-33) tmp = x; elseif ((y <= 2.8e+32) || !(y <= 1.65e+236)) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -3.2e+214) tmp = y * z; elseif (y <= -8.2e+48) tmp = t_0; elseif (y <= -5.6e-15) tmp = y * z; elseif (y <= 1.5e-88) tmp = x; elseif (y <= 1.22e-79) tmp = y * z; elseif (y <= 1.6e-33) tmp = x; elseif ((y <= 2.8e+32) || ~((y <= 1.65e+236))) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -3.2e+214], N[(y * z), $MachinePrecision], If[LessEqual[y, -8.2e+48], t$95$0, If[LessEqual[y, -5.6e-15], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.5e-88], x, If[LessEqual[y, 1.22e-79], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.6e-33], x, If[Or[LessEqual[y, 2.8e+32], N[Not[LessEqual[y, 1.65e+236]], $MachinePrecision]], N[(y * z), $MachinePrecision], t$95$0]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -3.2 \cdot 10^{+214}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{+48}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -5.6 \cdot 10^{-15}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-88}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.22 \cdot 10^{-79}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{-33}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+32} \lor \neg \left(y \leq 1.65 \cdot 10^{+236}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.19999999999999995e214 or -8.2000000000000005e48 < y < -5.60000000000000028e-15 or 1.5e-88 < y < 1.22e-79 or 1.59999999999999988e-33 < y < 2.8e32 or 1.6499999999999999e236 < y Initial program 99.9%
Taylor expanded in z around inf 72.4%
Taylor expanded in z around inf 75.6%
Taylor expanded in z around inf 67.6%
if -3.19999999999999995e214 < y < -8.2000000000000005e48 or 2.8e32 < y < 1.6499999999999999e236Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in z around 0 66.3%
mul-1-neg66.3%
distribute-lft-neg-out66.3%
*-commutative66.3%
Simplified66.3%
if -5.60000000000000028e-15 < y < 1.5e-88 or 1.22e-79 < y < 1.59999999999999988e-33Initial program 100.0%
Taylor expanded in y around 0 78.4%
Final simplification72.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z x))))
(if (<= y -2.9e-26)
t_0
(if (<= y 9e-89)
x
(if (<= y 1.22e-79) (* y z) (if (<= y 5.5e-34) x t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -2.9e-26) {
tmp = t_0;
} else if (y <= 9e-89) {
tmp = x;
} else if (y <= 1.22e-79) {
tmp = y * z;
} else if (y <= 5.5e-34) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-2.9d-26)) then
tmp = t_0
else if (y <= 9d-89) then
tmp = x
else if (y <= 1.22d-79) then
tmp = y * z
else if (y <= 5.5d-34) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -2.9e-26) {
tmp = t_0;
} else if (y <= 9e-89) {
tmp = x;
} else if (y <= 1.22e-79) {
tmp = y * z;
} else if (y <= 5.5e-34) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -2.9e-26: tmp = t_0 elif y <= 9e-89: tmp = x elif y <= 1.22e-79: tmp = y * z elif y <= 5.5e-34: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -2.9e-26) tmp = t_0; elseif (y <= 9e-89) tmp = x; elseif (y <= 1.22e-79) tmp = Float64(y * z); elseif (y <= 5.5e-34) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -2.9e-26) tmp = t_0; elseif (y <= 9e-89) tmp = x; elseif (y <= 1.22e-79) tmp = y * z; elseif (y <= 5.5e-34) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.9e-26], t$95$0, If[LessEqual[y, 9e-89], x, If[LessEqual[y, 1.22e-79], N[(y * z), $MachinePrecision], If[LessEqual[y, 5.5e-34], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{-26}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-89}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.22 \cdot 10^{-79}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-34}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.8999999999999998e-26 or 5.50000000000000014e-34 < y Initial program 100.0%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 95.1%
if -2.8999999999999998e-26 < y < 8.9999999999999998e-89 or 1.22e-79 < y < 5.50000000000000014e-34Initial program 100.0%
Taylor expanded in y around 0 79.3%
if 8.9999999999999998e-89 < y < 1.22e-79Initial program 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in z around inf 100.0%
Final simplification88.3%
(FPCore (x y z)
:precision binary64
(if (or (<= y -5e-14)
(and (not (<= y 9e-89)) (or (<= y 1.3e-79) (not (<= y 6e-33)))))
(* y z)
x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-14) || (!(y <= 9e-89) && ((y <= 1.3e-79) || !(y <= 6e-33)))) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d-14)) .or. (.not. (y <= 9d-89)) .and. (y <= 1.3d-79) .or. (.not. (y <= 6d-33))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-14) || (!(y <= 9e-89) && ((y <= 1.3e-79) || !(y <= 6e-33)))) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e-14) or (not (y <= 9e-89) and ((y <= 1.3e-79) or not (y <= 6e-33))): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e-14) || (!(y <= 9e-89) && ((y <= 1.3e-79) || !(y <= 6e-33)))) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e-14) || (~((y <= 9e-89)) && ((y <= 1.3e-79) || ~((y <= 6e-33))))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e-14], And[N[Not[LessEqual[y, 9e-89]], $MachinePrecision], Or[LessEqual[y, 1.3e-79], N[Not[LessEqual[y, 6e-33]], $MachinePrecision]]]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-14} \lor \neg \left(y \leq 9 \cdot 10^{-89}\right) \land \left(y \leq 1.3 \cdot 10^{-79} \lor \neg \left(y \leq 6 \cdot 10^{-33}\right)\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.0000000000000002e-14 or 8.9999999999999998e-89 < y < 1.29999999999999997e-79 or 6.0000000000000003e-33 < y Initial program 100.0%
Taylor expanded in z around inf 54.5%
Taylor expanded in z around inf 58.4%
Taylor expanded in z around inf 52.4%
if -5.0000000000000002e-14 < y < 8.9999999999999998e-89 or 1.29999999999999997e-79 < y < 6.0000000000000003e-33Initial program 100.0%
Taylor expanded in y around 0 78.4%
Final simplification64.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.15e-112) (not (<= x 6.5e-102))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.15e-112) || !(x <= 6.5e-102)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.15d-112)) .or. (.not. (x <= 6.5d-102))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.15e-112) || !(x <= 6.5e-102)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.15e-112) or not (x <= 6.5e-102): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.15e-112) || !(x <= 6.5e-102)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.15e-112) || ~((x <= 6.5e-102))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.15e-112], N[Not[LessEqual[x, 6.5e-102]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.15 \cdot 10^{-112} \lor \neg \left(x \leq 6.5 \cdot 10^{-102}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -3.15000000000000008e-112 or 6.5000000000000003e-102 < x Initial program 100.0%
Taylor expanded in x around inf 81.0%
mul-1-neg81.0%
unsub-neg81.0%
Simplified81.0%
if -3.15000000000000008e-112 < x < 6.5000000000000003e-102Initial program 100.0%
Taylor expanded in z around inf 94.5%
Taylor expanded in z around inf 94.5%
Taylor expanded in z around inf 75.8%
Final simplification79.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -540.0) (not (<= y 0.0065))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -540.0) || !(y <= 0.0065)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-540.0d0)) .or. (.not. (y <= 0.0065d0))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -540.0) || !(y <= 0.0065)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -540.0) or not (y <= 0.0065): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -540.0) || !(y <= 0.0065)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -540.0) || ~((y <= 0.0065))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -540.0], N[Not[LessEqual[y, 0.0065]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -540 \lor \neg \left(y \leq 0.0065\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -540 or 0.0064999999999999997 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 98.9%
if -540 < y < 0.0064999999999999997Initial program 100.0%
Taylor expanded in z around inf 99.0%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 38.1%
Final simplification38.1%
herbie shell --seed 2024055
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))