
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (* 100.0 (/ x (+ x y))))
double code(double x, double y) {
return 100.0 * (x / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0 * (x / (x + y))
end function
public static double code(double x, double y) {
return 100.0 * (x / (x + y));
}
def code(x, y): return 100.0 * (x / (x + y))
function code(x, y) return Float64(100.0 * Float64(x / Float64(x + y))) end
function tmp = code(x, y) tmp = 100.0 * (x / (x + y)); end
code[x_, y_] := N[(100.0 * N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{x}{x + y}
\end{array}
Initial program 98.9%
*-commutative98.9%
associate-/l*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -3.6e-87) (not (<= y 3.8e-27))) (* 100.0 (/ x y)) 100.0))
double code(double x, double y) {
double tmp;
if ((y <= -3.6e-87) || !(y <= 3.8e-27)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.6d-87)) .or. (.not. (y <= 3.8d-27))) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.6e-87) || !(y <= 3.8e-27)) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.6e-87) or not (y <= 3.8e-27): tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.6e-87) || !(y <= 3.8e-27)) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.6e-87) || ~((y <= 3.8e-27))) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.6e-87], N[Not[LessEqual[y, 3.8e-27]], $MachinePrecision]], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{-87} \lor \neg \left(y \leq 3.8 \cdot 10^{-27}\right):\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -3.59999999999999993e-87 or 3.8e-27 < y Initial program 98.5%
*-commutative98.5%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in x around 0 72.4%
if -3.59999999999999993e-87 < y < 3.8e-27Initial program 99.6%
*-commutative99.6%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 80.9%
Final simplification75.5%
(FPCore (x y) :precision binary64 (if (<= y -9e-87) (* 100.0 (/ x y)) (if (<= y 5.2e-28) 100.0 (* x (/ 100.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -9e-87) {
tmp = 100.0 * (x / y);
} else if (y <= 5.2e-28) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9d-87)) then
tmp = 100.0d0 * (x / y)
else if (y <= 5.2d-28) then
tmp = 100.0d0
else
tmp = x * (100.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9e-87) {
tmp = 100.0 * (x / y);
} else if (y <= 5.2e-28) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9e-87: tmp = 100.0 * (x / y) elif y <= 5.2e-28: tmp = 100.0 else: tmp = x * (100.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -9e-87) tmp = Float64(100.0 * Float64(x / y)); elseif (y <= 5.2e-28) tmp = 100.0; else tmp = Float64(x * Float64(100.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9e-87) tmp = 100.0 * (x / y); elseif (y <= 5.2e-28) tmp = 100.0; else tmp = x * (100.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9e-87], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.2e-28], 100.0, N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{-87}:\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{-28}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\end{array}
\end{array}
if y < -8.99999999999999915e-87Initial program 99.6%
*-commutative99.6%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 70.5%
if -8.99999999999999915e-87 < y < 5.2e-28Initial program 99.6%
*-commutative99.6%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 80.9%
if 5.2e-28 < y Initial program 97.1%
associate-/l*99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 74.9%
Final simplification75.5%
(FPCore (x y) :precision binary64 (if (<= y -5.6e-87) (/ x (* y 0.01)) (if (<= y 9.5e-30) 100.0 (* x (/ 100.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -5.6e-87) {
tmp = x / (y * 0.01);
} else if (y <= 9.5e-30) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.6d-87)) then
tmp = x / (y * 0.01d0)
else if (y <= 9.5d-30) then
tmp = 100.0d0
else
tmp = x * (100.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.6e-87) {
tmp = x / (y * 0.01);
} else if (y <= 9.5e-30) {
tmp = 100.0;
} else {
tmp = x * (100.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.6e-87: tmp = x / (y * 0.01) elif y <= 9.5e-30: tmp = 100.0 else: tmp = x * (100.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -5.6e-87) tmp = Float64(x / Float64(y * 0.01)); elseif (y <= 9.5e-30) tmp = 100.0; else tmp = Float64(x * Float64(100.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.6e-87) tmp = x / (y * 0.01); elseif (y <= 9.5e-30) tmp = 100.0; else tmp = x * (100.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.6e-87], N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9.5e-30], 100.0, N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{-87}:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{-30}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\end{array}
\end{array}
if y < -5.6000000000000002e-87Initial program 99.6%
associate-/l*99.6%
*-commutative99.6%
Applied egg-rr99.6%
*-commutative99.6%
clear-num99.3%
un-div-inv99.7%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 70.6%
*-commutative70.6%
Simplified70.6%
if -5.6000000000000002e-87 < y < 9.49999999999999939e-30Initial program 99.6%
*-commutative99.6%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 80.9%
if 9.49999999999999939e-30 < y Initial program 97.1%
associate-/l*99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 74.9%
Final simplification75.6%
(FPCore (x y) :precision binary64 (if (<= y -1.52e-86) (/ x (* y 0.01)) (if (<= y 1.05e-30) 100.0 (/ (* 100.0 x) y))))
double code(double x, double y) {
double tmp;
if (y <= -1.52e-86) {
tmp = x / (y * 0.01);
} else if (y <= 1.05e-30) {
tmp = 100.0;
} else {
tmp = (100.0 * x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.52d-86)) then
tmp = x / (y * 0.01d0)
else if (y <= 1.05d-30) then
tmp = 100.0d0
else
tmp = (100.0d0 * x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.52e-86) {
tmp = x / (y * 0.01);
} else if (y <= 1.05e-30) {
tmp = 100.0;
} else {
tmp = (100.0 * x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.52e-86: tmp = x / (y * 0.01) elif y <= 1.05e-30: tmp = 100.0 else: tmp = (100.0 * x) / y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.52e-86) tmp = Float64(x / Float64(y * 0.01)); elseif (y <= 1.05e-30) tmp = 100.0; else tmp = Float64(Float64(100.0 * x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.52e-86) tmp = x / (y * 0.01); elseif (y <= 1.05e-30) tmp = 100.0; else tmp = (100.0 * x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.52e-86], N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.05e-30], 100.0, N[(N[(100.0 * x), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.52 \cdot 10^{-86}:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-30}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;\frac{100 \cdot x}{y}\\
\end{array}
\end{array}
if y < -1.52e-86Initial program 99.6%
associate-/l*99.6%
*-commutative99.6%
Applied egg-rr99.6%
*-commutative99.6%
clear-num99.3%
un-div-inv99.7%
div-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 70.6%
*-commutative70.6%
Simplified70.6%
if -1.52e-86 < y < 1.0500000000000001e-30Initial program 99.6%
*-commutative99.6%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 80.9%
if 1.0500000000000001e-30 < y Initial program 97.1%
*-commutative97.1%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in x around 0 74.7%
associate-/l*74.9%
Simplified74.9%
Final simplification75.6%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 98.9%
*-commutative98.9%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around inf 47.0%
Final simplification47.0%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024055
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:alt
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))