
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* 2.0 y_m)) 1e+123) (/ 1.0 (cos (/ 1.0 (* y_m (/ 2.0 x_m))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 1e+123) {
tmp = 1.0 / cos((1.0 / (y_m * (2.0 / x_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (2.0d0 * y_m)) <= 1d+123) then
tmp = 1.0d0 / cos((1.0d0 / (y_m * (2.0d0 / x_m))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 1e+123) {
tmp = 1.0 / Math.cos((1.0 / (y_m * (2.0 / x_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (2.0 * y_m)) <= 1e+123: tmp = 1.0 / math.cos((1.0 / (y_m * (2.0 / x_m)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(2.0 * y_m)) <= 1e+123) tmp = Float64(1.0 / cos(Float64(1.0 / Float64(y_m * Float64(2.0 / x_m))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (2.0 * y_m)) <= 1e+123) tmp = 1.0 / cos((1.0 / (y_m * (2.0 / x_m)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 1e+123], N[(1.0 / N[Cos[N[(1.0 / N[(y$95$m * N[(2.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{2 \cdot y\_m} \leq 10^{+123}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{1}{y\_m \cdot \frac{2}{x\_m}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 9.99999999999999978e122Initial program 51.0%
Taylor expanded in x around inf 65.4%
metadata-eval65.4%
times-frac65.4%
*-un-lft-identity65.4%
*-commutative65.4%
clear-num65.6%
associate-/l*65.6%
Applied egg-rr65.6%
if 9.99999999999999978e122 < (/.f64 x (*.f64 y 2)) Initial program 9.1%
remove-double-neg9.1%
distribute-frac-neg9.1%
tan-neg9.1%
distribute-frac-neg29.1%
distribute-lft-neg-out9.1%
distribute-frac-neg29.1%
distribute-lft-neg-out9.1%
distribute-frac-neg29.1%
distribute-frac-neg9.1%
neg-mul-19.1%
*-commutative9.1%
associate-/l*8.7%
*-commutative8.7%
associate-/r*8.7%
metadata-eval8.7%
sin-neg8.7%
distribute-frac-neg8.7%
Simplified8.2%
Taylor expanded in x around 0 10.9%
Final simplification59.9%
x_m = (fabs.f64 x)
y_m = (fabs.f64 y)
(FPCore (x_m y_m)
:precision binary64
(/
1.0
(cos
(/
(* (pow (cbrt x_m) 2.0) (* (cbrt x_m) (/ -0.5 (sqrt y_m))))
(sqrt y_m)))))x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(((pow(cbrt(x_m), 2.0) * (cbrt(x_m) * (-0.5 / sqrt(y_m)))) / sqrt(y_m)));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(((Math.pow(Math.cbrt(x_m), 2.0) * (Math.cbrt(x_m) * (-0.5 / Math.sqrt(y_m)))) / Math.sqrt(y_m)));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(Float64((cbrt(x_m) ^ 2.0) * Float64(cbrt(x_m) * Float64(-0.5 / sqrt(y_m)))) / sqrt(y_m)))) end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(N[(N[Power[N[Power[x$95$m, 1/3], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Power[x$95$m, 1/3], $MachinePrecision] * N[(-0.5 / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(\frac{{\left(\sqrt[3]{x\_m}\right)}^{2} \cdot \left(\sqrt[3]{x\_m} \cdot \frac{-0.5}{\sqrt{y\_m}}\right)}{\sqrt{y\_m}}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 59.5%
add-sqr-sqrt33.7%
sqrt-unprod57.9%
swap-sqr57.9%
metadata-eval57.9%
metadata-eval57.9%
swap-sqr57.9%
sqrt-unprod38.7%
add-sqr-sqrt59.5%
associate-*r/59.5%
add-sqr-sqrt31.0%
associate-/r*30.7%
*-commutative30.7%
Applied egg-rr30.7%
associate-/l*30.7%
add-cube-cbrt31.1%
associate-*l*31.2%
pow231.2%
Applied egg-rr31.2%
Final simplification31.2%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (pow (pow (cbrt (* x_m (/ -0.5 y_m))) 2.0) 1.5))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(pow(pow(cbrt((x_m * (-0.5 / y_m))), 2.0), 1.5));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(Math.pow(Math.pow(Math.cbrt((x_m * (-0.5 / y_m))), 2.0), 1.5));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(((cbrt(Float64(x_m * Float64(-0.5 / y_m))) ^ 2.0) ^ 1.5))) end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[Power[N[Power[N[Power[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision], 1.5], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left({\left({\left(\sqrt[3]{x\_m \cdot \frac{-0.5}{y\_m}}\right)}^{2}\right)}^{1.5}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 59.5%
add-sqr-sqrt33.7%
sqrt-unprod57.9%
swap-sqr57.9%
metadata-eval57.9%
metadata-eval57.9%
swap-sqr57.9%
sqrt-unprod38.7%
add-sqr-sqrt59.5%
associate-*r/59.5%
add-sqr-sqrt31.0%
associate-/r*30.7%
*-commutative30.7%
Applied egg-rr30.7%
metadata-eval30.7%
div-inv30.7%
associate-/l/31.0%
add-sqr-sqrt59.5%
rem-cube-cbrt60.3%
metadata-eval60.3%
pow-prod-up39.0%
pow-prod-down60.6%
pow260.6%
div-inv60.6%
metadata-eval60.6%
associate-*r/60.4%
Applied egg-rr60.4%
Final simplification60.4%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (/ (* x_m (pow (cbrt -0.5) 3.0)) y_m))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(((x_m * pow(cbrt(-0.5), 3.0)) / y_m));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(((x_m * Math.pow(Math.cbrt(-0.5), 3.0)) / y_m));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(Float64(x_m * (cbrt(-0.5) ^ 3.0)) / y_m))) end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(N[(x$95$m * N[Power[N[Power[-0.5, 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(\frac{x\_m \cdot {\left(\sqrt[3]{-0.5}\right)}^{3}}{y\_m}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 59.5%
add-sqr-sqrt33.7%
sqrt-unprod57.9%
swap-sqr57.9%
metadata-eval57.9%
metadata-eval57.9%
swap-sqr57.9%
sqrt-unprod38.7%
add-sqr-sqrt59.5%
associate-*r/59.5%
associate-*l/59.5%
*-commutative59.5%
add-cube-cbrt60.4%
pow360.1%
Applied egg-rr60.1%
Taylor expanded in x around inf 60.2%
Final simplification60.2%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (pow (cbrt (/ (/ x_m -2.0) y_m)) 3.0))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(pow(cbrt(((x_m / -2.0) / y_m)), 3.0));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(Math.pow(Math.cbrt(((x_m / -2.0) / y_m)), 3.0));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos((cbrt(Float64(Float64(x_m / -2.0) / y_m)) ^ 3.0))) end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[Power[N[Power[N[(N[(x$95$m / -2.0), $MachinePrecision] / y$95$m), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left({\left(\sqrt[3]{\frac{\frac{x\_m}{-2}}{y\_m}}\right)}^{3}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 59.5%
add-sqr-sqrt33.7%
sqrt-unprod57.9%
swap-sqr57.9%
metadata-eval57.9%
metadata-eval57.9%
swap-sqr57.9%
sqrt-unprod38.7%
add-sqr-sqrt59.5%
associate-*r/59.5%
associate-*l/59.5%
*-commutative59.5%
add-cube-cbrt60.4%
pow360.1%
Applied egg-rr60.1%
clear-num60.1%
un-div-inv60.3%
div-inv60.3%
metadata-eval60.3%
Applied egg-rr60.3%
*-commutative60.3%
associate-/r*60.3%
Simplified60.3%
Final simplification60.3%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (exp (log (* x_m (/ 0.5 y_m)))))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(exp(log((x_m * (0.5 / y_m)))));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos(exp(log((x_m * (0.5d0 / y_m)))))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(Math.exp(Math.log((x_m * (0.5 / y_m)))));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos(math.exp(math.log((x_m * (0.5 / y_m)))))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(exp(log(Float64(x_m * Float64(0.5 / y_m)))))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos(exp(log((x_m * (0.5 / y_m))))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[Exp[N[Log[N[(x$95$m * N[(0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(e^{\log \left(x\_m \cdot \frac{0.5}{y\_m}\right)}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 59.5%
clear-num59.7%
un-div-inv59.7%
Applied egg-rr59.7%
add-exp-log35.4%
associate-/r/33.9%
*-commutative33.9%
Applied egg-rr33.9%
Final simplification33.9%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* 0.5 (/ x_m y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((0.5 * (x_m / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((0.5d0 * (x_m / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((0.5 * (x_m / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((0.5 * (x_m / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(0.5 * Float64(x_m / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((0.5 * (x_m / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(0.5 * N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(0.5 \cdot \frac{x\_m}{y\_m}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 59.5%
Final simplification59.5%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (/ 0.5 (/ y_m x_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((0.5 / (y_m / x_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((0.5d0 / (y_m / x_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((0.5 / (y_m / x_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((0.5 / (y_m / x_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(0.5 / Float64(y_m / x_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((0.5 / (y_m / x_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(0.5 / N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(\frac{0.5}{\frac{y\_m}{x\_m}}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 59.5%
clear-num59.7%
un-div-inv59.7%
Applied egg-rr59.7%
Final simplification59.7%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 46.6%
remove-double-neg46.6%
distribute-frac-neg46.6%
tan-neg46.6%
distribute-frac-neg246.6%
distribute-lft-neg-out46.6%
distribute-frac-neg246.6%
distribute-lft-neg-out46.6%
distribute-frac-neg246.6%
distribute-frac-neg46.6%
neg-mul-146.6%
*-commutative46.6%
associate-/l*46.2%
*-commutative46.2%
associate-/r*46.2%
metadata-eval46.2%
sin-neg46.2%
distribute-frac-neg46.2%
Simplified46.6%
Taylor expanded in x around 0 59.2%
Final simplification59.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024055
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))