
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= (* x_m 2.0) 1e+177)
(/ (* x_m 2.0) (* z (- y t)))
(* (/ x_m (- y t)) (/ 2.0 z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 1e+177) {
tmp = (x_m * 2.0) / (z * (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x_m * 2.0d0) <= 1d+177) then
tmp = (x_m * 2.0d0) / (z * (y - t))
else
tmp = (x_m / (y - t)) * (2.0d0 / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 1e+177) {
tmp = (x_m * 2.0) / (z * (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if (x_m * 2.0) <= 1e+177: tmp = (x_m * 2.0) / (z * (y - t)) else: tmp = (x_m / (y - t)) * (2.0 / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (Float64(x_m * 2.0) <= 1e+177) tmp = Float64(Float64(x_m * 2.0) / Float64(z * Float64(y - t))); else tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if ((x_m * 2.0) <= 1e+177) tmp = (x_m * 2.0) / (z * (y - t)); else tmp = (x_m / (y - t)) * (2.0 / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 1e+177], N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 10^{+177}:\\
\;\;\;\;\frac{x\_m \cdot 2}{z \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\
\end{array}
\end{array}
if (*.f64 x 2) < 1e177Initial program 95.5%
distribute-rgt-out--96.0%
Simplified96.0%
if 1e177 < (*.f64 x 2) Initial program 76.9%
distribute-rgt-out--76.9%
Simplified76.9%
*-commutative76.9%
times-frac99.6%
Applied egg-rr99.6%
Final simplification96.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= t -4.8e+23)
(* -2.0 (/ (/ x_m z) t))
(if (<= t 7.2e-90) (* x_m (/ 2.0 (* z y))) (* -2.0 (/ x_m (* z t)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -4.8e+23) {
tmp = -2.0 * ((x_m / z) / t);
} else if (t <= 7.2e-90) {
tmp = x_m * (2.0 / (z * y));
} else {
tmp = -2.0 * (x_m / (z * t));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-4.8d+23)) then
tmp = (-2.0d0) * ((x_m / z) / t)
else if (t <= 7.2d-90) then
tmp = x_m * (2.0d0 / (z * y))
else
tmp = (-2.0d0) * (x_m / (z * t))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -4.8e+23) {
tmp = -2.0 * ((x_m / z) / t);
} else if (t <= 7.2e-90) {
tmp = x_m * (2.0 / (z * y));
} else {
tmp = -2.0 * (x_m / (z * t));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if t <= -4.8e+23: tmp = -2.0 * ((x_m / z) / t) elif t <= 7.2e-90: tmp = x_m * (2.0 / (z * y)) else: tmp = -2.0 * (x_m / (z * t)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (t <= -4.8e+23) tmp = Float64(-2.0 * Float64(Float64(x_m / z) / t)); elseif (t <= 7.2e-90) tmp = Float64(x_m * Float64(2.0 / Float64(z * y))); else tmp = Float64(-2.0 * Float64(x_m / Float64(z * t))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if (t <= -4.8e+23) tmp = -2.0 * ((x_m / z) / t); elseif (t <= 7.2e-90) tmp = x_m * (2.0 / (z * y)); else tmp = -2.0 * (x_m / (z * t)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -4.8e+23], N[(-2.0 * N[(N[(x$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 7.2e-90], N[(x$95$m * N[(2.0 / N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x$95$m / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -4.8 \cdot 10^{+23}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{z}}{t}\\
\mathbf{elif}\;t \leq 7.2 \cdot 10^{-90}:\\
\;\;\;\;x\_m \cdot \frac{2}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x\_m}{z \cdot t}\\
\end{array}
\end{array}
if t < -4.8e23Initial program 93.6%
distribute-rgt-out--93.6%
Simplified93.6%
Taylor expanded in y around 0 76.9%
associate-/l/78.7%
Simplified78.7%
if -4.8e23 < t < 7.19999999999999961e-90Initial program 93.0%
distribute-rgt-out--93.1%
Simplified93.1%
Taylor expanded in x around 0 93.0%
associate-/r*95.6%
Simplified95.6%
Taylor expanded in y around inf 78.0%
associate-*r/78.0%
*-commutative78.0%
*-commutative78.0%
associate-*r/77.2%
Simplified77.2%
if 7.19999999999999961e-90 < t Initial program 94.8%
distribute-rgt-out--96.1%
Simplified96.1%
Taylor expanded in y around 0 82.4%
Final simplification79.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= t -2.4e+24)
(* -2.0 (/ (/ x_m z) t))
(if (<= t 3.4e-88) (* (/ x_m z) (/ 2.0 y)) (* -2.0 (/ x_m (* z t)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -2.4e+24) {
tmp = -2.0 * ((x_m / z) / t);
} else if (t <= 3.4e-88) {
tmp = (x_m / z) * (2.0 / y);
} else {
tmp = -2.0 * (x_m / (z * t));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.4d+24)) then
tmp = (-2.0d0) * ((x_m / z) / t)
else if (t <= 3.4d-88) then
tmp = (x_m / z) * (2.0d0 / y)
else
tmp = (-2.0d0) * (x_m / (z * t))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -2.4e+24) {
tmp = -2.0 * ((x_m / z) / t);
} else if (t <= 3.4e-88) {
tmp = (x_m / z) * (2.0 / y);
} else {
tmp = -2.0 * (x_m / (z * t));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if t <= -2.4e+24: tmp = -2.0 * ((x_m / z) / t) elif t <= 3.4e-88: tmp = (x_m / z) * (2.0 / y) else: tmp = -2.0 * (x_m / (z * t)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (t <= -2.4e+24) tmp = Float64(-2.0 * Float64(Float64(x_m / z) / t)); elseif (t <= 3.4e-88) tmp = Float64(Float64(x_m / z) * Float64(2.0 / y)); else tmp = Float64(-2.0 * Float64(x_m / Float64(z * t))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if (t <= -2.4e+24) tmp = -2.0 * ((x_m / z) / t); elseif (t <= 3.4e-88) tmp = (x_m / z) * (2.0 / y); else tmp = -2.0 * (x_m / (z * t)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -2.4e+24], N[(-2.0 * N[(N[(x$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.4e-88], N[(N[(x$95$m / z), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x$95$m / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.4 \cdot 10^{+24}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{z}}{t}\\
\mathbf{elif}\;t \leq 3.4 \cdot 10^{-88}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x\_m}{z \cdot t}\\
\end{array}
\end{array}
if t < -2.4000000000000001e24Initial program 93.6%
distribute-rgt-out--93.6%
Simplified93.6%
Taylor expanded in y around 0 76.9%
associate-/l/78.7%
Simplified78.7%
if -2.4000000000000001e24 < t < 3.39999999999999975e-88Initial program 93.0%
distribute-rgt-out--93.1%
Simplified93.1%
Taylor expanded in y around inf 78.0%
*-commutative78.0%
Simplified78.0%
times-frac80.9%
Applied egg-rr80.9%
if 3.39999999999999975e-88 < t Initial program 94.8%
distribute-rgt-out--96.1%
Simplified96.1%
Taylor expanded in y around 0 82.4%
Final simplification80.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= t -2.7e+23)
(* -2.0 (/ (/ x_m z) t))
(if (<= t 4e-88) (/ (/ x_m z) (* y 0.5)) (* -2.0 (/ x_m (* z t)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -2.7e+23) {
tmp = -2.0 * ((x_m / z) / t);
} else if (t <= 4e-88) {
tmp = (x_m / z) / (y * 0.5);
} else {
tmp = -2.0 * (x_m / (z * t));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.7d+23)) then
tmp = (-2.0d0) * ((x_m / z) / t)
else if (t <= 4d-88) then
tmp = (x_m / z) / (y * 0.5d0)
else
tmp = (-2.0d0) * (x_m / (z * t))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -2.7e+23) {
tmp = -2.0 * ((x_m / z) / t);
} else if (t <= 4e-88) {
tmp = (x_m / z) / (y * 0.5);
} else {
tmp = -2.0 * (x_m / (z * t));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if t <= -2.7e+23: tmp = -2.0 * ((x_m / z) / t) elif t <= 4e-88: tmp = (x_m / z) / (y * 0.5) else: tmp = -2.0 * (x_m / (z * t)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (t <= -2.7e+23) tmp = Float64(-2.0 * Float64(Float64(x_m / z) / t)); elseif (t <= 4e-88) tmp = Float64(Float64(x_m / z) / Float64(y * 0.5)); else tmp = Float64(-2.0 * Float64(x_m / Float64(z * t))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if (t <= -2.7e+23) tmp = -2.0 * ((x_m / z) / t); elseif (t <= 4e-88) tmp = (x_m / z) / (y * 0.5); else tmp = -2.0 * (x_m / (z * t)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -2.7e+23], N[(-2.0 * N[(N[(x$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4e-88], N[(N[(x$95$m / z), $MachinePrecision] / N[(y * 0.5), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x$95$m / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.7 \cdot 10^{+23}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{z}}{t}\\
\mathbf{elif}\;t \leq 4 \cdot 10^{-88}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{y \cdot 0.5}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x\_m}{z \cdot t}\\
\end{array}
\end{array}
if t < -2.6999999999999999e23Initial program 93.6%
distribute-rgt-out--93.6%
Simplified93.6%
Taylor expanded in y around 0 76.9%
associate-/l/78.7%
Simplified78.7%
if -2.6999999999999999e23 < t < 3.99999999999999974e-88Initial program 93.0%
distribute-rgt-out--93.1%
Simplified93.1%
Taylor expanded in x around 0 93.0%
associate-/r*95.6%
Simplified95.6%
Taylor expanded in y around inf 78.0%
associate-*r/78.0%
*-commutative78.0%
*-commutative78.0%
associate-*r/77.2%
Simplified77.2%
associate-*r/78.0%
frac-times80.9%
clear-num80.9%
un-div-inv81.1%
div-inv81.1%
metadata-eval81.1%
Applied egg-rr81.1%
if 3.99999999999999974e-88 < t Initial program 94.8%
distribute-rgt-out--96.1%
Simplified96.1%
Taylor expanded in y around 0 82.4%
Final simplification80.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= (* x_m 2.0) 2e+89)
(* 2.0 (/ (/ x_m z) (- y t)))
(* (/ x_m (- y t)) (/ 2.0 z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 2e+89) {
tmp = 2.0 * ((x_m / z) / (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x_m * 2.0d0) <= 2d+89) then
tmp = 2.0d0 * ((x_m / z) / (y - t))
else
tmp = (x_m / (y - t)) * (2.0d0 / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((x_m * 2.0) <= 2e+89) {
tmp = 2.0 * ((x_m / z) / (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): tmp = 0 if (x_m * 2.0) <= 2e+89: tmp = 2.0 * ((x_m / z) / (y - t)) else: tmp = (x_m / (y - t)) * (2.0 / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) tmp = 0.0 if (Float64(x_m * 2.0) <= 2e+89) tmp = Float64(2.0 * Float64(Float64(x_m / z) / Float64(y - t))); else tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t) tmp = 0.0; if ((x_m * 2.0) <= 2e+89) tmp = 2.0 * ((x_m / z) / (y - t)); else tmp = (x_m / (y - t)) * (2.0 / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 2e+89], N[(2.0 * N[(N[(x$95$m / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 2 \cdot 10^{+89}:\\
\;\;\;\;2 \cdot \frac{\frac{x\_m}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z}\\
\end{array}
\end{array}
if (*.f64 x 2) < 1.99999999999999999e89Initial program 95.2%
distribute-rgt-out--95.7%
Simplified95.7%
Taylor expanded in x around 0 95.7%
associate-/r*95.8%
Simplified95.8%
if 1.99999999999999999e89 < (*.f64 x 2) Initial program 86.2%
distribute-rgt-out--86.2%
Simplified86.2%
*-commutative86.2%
times-frac97.3%
Applied egg-rr97.3%
Final simplification96.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (* 2.0 (/ (/ x_m z) (- y t)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (2.0 * ((x_m / z) / (y - t)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * (2.0d0 * ((x_m / z) / (y - t)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (2.0 * ((x_m / z) / (y - t)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * (2.0 * ((x_m / z) / (y - t)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(2.0 * Float64(Float64(x_m / z) / Float64(y - t)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * (2.0 * ((x_m / z) / (y - t))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(2.0 * N[(N[(x$95$m / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(2 \cdot \frac{\frac{x\_m}{z}}{y - t}\right)
\end{array}
Initial program 93.7%
distribute-rgt-out--94.1%
Simplified94.1%
Taylor expanded in x around 0 94.1%
associate-/r*94.6%
Simplified94.6%
Final simplification94.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (* -2.0 (/ x_m (* z t)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (-2.0 * (x_m / (z * t)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * ((-2.0d0) * (x_m / (z * t)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (-2.0 * (x_m / (z * t)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * (-2.0 * (x_m / (z * t)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(-2.0 * Float64(x_m / Float64(z * t)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * (-2.0 * (x_m / (z * t))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(-2.0 * N[(x$95$m / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(-2 \cdot \frac{x\_m}{z \cdot t}\right)
\end{array}
Initial program 93.7%
distribute-rgt-out--94.1%
Simplified94.1%
Taylor expanded in y around 0 55.5%
Final simplification55.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z t) :precision binary64 (* x_s (* -2.0 (/ (/ x_m z) t))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (-2.0 * ((x_m / z) / t));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * ((-2.0d0) * ((x_m / z) / t))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (-2.0 * ((x_m / z) / t));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t): return x_s * (-2.0 * ((x_m / z) / t))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(-2.0 * Float64(Float64(x_m / z) / t))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t) tmp = x_s * (-2.0 * ((x_m / z) / t)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(-2.0 * N[(N[(x$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(-2 \cdot \frac{\frac{x\_m}{z}}{t}\right)
\end{array}
Initial program 93.7%
distribute-rgt-out--94.1%
Simplified94.1%
Taylor expanded in y around 0 55.5%
associate-/l/58.1%
Simplified58.1%
Final simplification58.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024055
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))