
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+26) (not (<= y 4.4e-58))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+26) || !(y <= 4.4e-58)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+26)) .or. (.not. (y <= 4.4d-58))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+26) || !(y <= 4.4e-58)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+26) or not (y <= 4.4e-58): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+26) || !(y <= 4.4e-58)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+26) || ~((y <= 4.4e-58))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+26], N[Not[LessEqual[y, 4.4e-58]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+26} \lor \neg \left(y \leq 4.4 \cdot 10^{-58}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -5.0000000000000001e26 or 4.40000000000000011e-58 < y Initial program 91.2%
*-commutative91.2%
exp-to-pow91.2%
+-commutative91.2%
Simplified91.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -5.0000000000000001e26 < y < 4.40000000000000011e-58Initial program 89.2%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= z -1.9e+154)
(/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)
(if (or (<= z -3.05e+128) (not (<= z -450.0)))
(+ x (/ 1.0 y))
(/ (exp (- z)) y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.9e+154) {
tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y;
} else if ((z <= -3.05e+128) || !(z <= -450.0)) {
tmp = x + (1.0 / y);
} else {
tmp = exp(-z) / y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.9d+154)) then
tmp = (1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y
else if ((z <= (-3.05d+128)) .or. (.not. (z <= (-450.0d0)))) then
tmp = x + (1.0d0 / y)
else
tmp = exp(-z) / y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.9e+154) {
tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y;
} else if ((z <= -3.05e+128) || !(z <= -450.0)) {
tmp = x + (1.0 / y);
} else {
tmp = Math.exp(-z) / y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.9e+154: tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y elif (z <= -3.05e+128) or not (z <= -450.0): tmp = x + (1.0 / y) else: tmp = math.exp(-z) / y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.9e+154) tmp = Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y); elseif ((z <= -3.05e+128) || !(z <= -450.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(exp(Float64(-z)) / y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.9e+154) tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y; elseif ((z <= -3.05e+128) || ~((z <= -450.0))) tmp = x + (1.0 / y); else tmp = exp(-z) / y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.9e+154], N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[Or[LessEqual[z, -3.05e+128], N[Not[LessEqual[z, -450.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.9 \cdot 10^{+154}:\\
\;\;\;\;\frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{elif}\;z \leq -3.05 \cdot 10^{+128} \lor \neg \left(z \leq -450\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\end{array}
\end{array}
if z < -1.8999999999999999e154Initial program 80.2%
exp-prod92.9%
+-commutative92.9%
Simplified92.9%
Taylor expanded in z around 0 71.5%
Taylor expanded in y around inf 73.6%
*-commutative73.6%
Simplified73.6%
Taylor expanded in x around 0 73.6%
Taylor expanded in y around 0 73.6%
if -1.8999999999999999e154 < z < -3.0500000000000001e128 or -450 < z Initial program 95.5%
exp-prod99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in y around inf 97.4%
+-commutative97.4%
Simplified97.4%
if -3.0500000000000001e128 < z < -450Initial program 56.3%
*-commutative56.3%
exp-to-pow56.3%
+-commutative56.3%
Simplified56.3%
Taylor expanded in y around inf 64.9%
mul-1-neg64.9%
Simplified64.9%
Taylor expanded in x around 0 64.9%
Final simplification92.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -150000.0) (not (<= y 4.4e-58))) (+ x (/ (exp (- z)) y)) (/ (+ 1.0 (* y x)) y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -150000.0) || !(y <= 4.4e-58)) {
tmp = x + (exp(-z) / y);
} else {
tmp = (1.0 + (y * x)) / y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-150000.0d0)) .or. (.not. (y <= 4.4d-58))) then
tmp = x + (exp(-z) / y)
else
tmp = (1.0d0 + (y * x)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -150000.0) || !(y <= 4.4e-58)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = (1.0 + (y * x)) / y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -150000.0) or not (y <= 4.4e-58): tmp = x + (math.exp(-z) / y) else: tmp = (1.0 + (y * x)) / y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -150000.0) || !(y <= 4.4e-58)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(Float64(1.0 + Float64(y * x)) / y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -150000.0) || ~((y <= 4.4e-58))) tmp = x + (exp(-z) / y); else tmp = (1.0 + (y * x)) / y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -150000.0], N[Not[LessEqual[y, 4.4e-58]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -150000 \lor \neg \left(y \leq 4.4 \cdot 10^{-58}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\end{array}
\end{array}
if y < -1.5e5 or 4.40000000000000011e-58 < y Initial program 91.4%
*-commutative91.4%
exp-to-pow91.4%
+-commutative91.4%
Simplified91.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.5e5 < y < 4.40000000000000011e-58Initial program 88.8%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 99.2%
+-commutative99.2%
Simplified99.2%
Taylor expanded in y around 0 99.2%
*-commutative99.2%
Simplified99.2%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (<= z -1.9e+154) (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.9e+154) {
tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.9d+154)) then
tmp = (1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.9e+154) {
tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.9e+154: tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.9e+154) tmp = Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.9e+154) tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.9e+154], N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.9 \cdot 10^{+154}:\\
\;\;\;\;\frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -1.8999999999999999e154Initial program 80.2%
exp-prod92.9%
+-commutative92.9%
Simplified92.9%
Taylor expanded in z around 0 71.5%
Taylor expanded in y around inf 73.6%
*-commutative73.6%
Simplified73.6%
Taylor expanded in x around 0 73.6%
Taylor expanded in y around 0 73.6%
if -1.8999999999999999e154 < z Initial program 91.1%
exp-prod94.2%
+-commutative94.2%
Simplified94.2%
Taylor expanded in y around inf 90.6%
+-commutative90.6%
Simplified90.6%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (<= y -4.1e-26) x (if (<= y 3.7e-38) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.1e-26) {
tmp = x;
} else if (y <= 3.7e-38) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.1d-26)) then
tmp = x
else if (y <= 3.7d-38) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.1e-26) {
tmp = x;
} else if (y <= 3.7e-38) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.1e-26: tmp = x elif y <= 3.7e-38: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.1e-26) tmp = x; elseif (y <= 3.7e-38) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.1e-26) tmp = x; elseif (y <= 3.7e-38) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.1e-26], x, If[LessEqual[y, 3.7e-38], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.1 \cdot 10^{-26}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{-38}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.0999999999999999e-26 or 3.7e-38 < y Initial program 91.4%
exp-prod91.4%
+-commutative91.4%
Simplified91.4%
Taylor expanded in x around inf 70.0%
if -4.0999999999999999e-26 < y < 3.7e-38Initial program 88.7%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 81.4%
Final simplification73.6%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 90.5%
exp-prod94.1%
+-commutative94.1%
Simplified94.1%
Taylor expanded in y around inf 87.2%
+-commutative87.2%
Simplified87.2%
Final simplification87.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 90.5%
exp-prod94.1%
+-commutative94.1%
Simplified94.1%
Taylor expanded in x around inf 54.0%
Final simplification54.0%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024055
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))