
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0)))
(/
(*
eps
(+
(cos x)
(+
(*
(pow eps 2.0)
(-
(* (cos x) 0.3333333333333333)
(/ (* -0.3333333333333333 t_0) (cos x))))
(/ t_0 (cos x)))))
(* (cos x) (- 1.0 (* (tan x) (tan eps)))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
return (eps * (cos(x) + ((pow(eps, 2.0) * ((cos(x) * 0.3333333333333333) - ((-0.3333333333333333 * t_0) / cos(x)))) + (t_0 / cos(x))))) / (cos(x) * (1.0 - (tan(x) * tan(eps))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = sin(x) ** 2.0d0
code = (eps * (cos(x) + (((eps ** 2.0d0) * ((cos(x) * 0.3333333333333333d0) - (((-0.3333333333333333d0) * t_0) / cos(x)))) + (t_0 / cos(x))))) / (cos(x) * (1.0d0 - (tan(x) * tan(eps))))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0);
return (eps * (Math.cos(x) + ((Math.pow(eps, 2.0) * ((Math.cos(x) * 0.3333333333333333) - ((-0.3333333333333333 * t_0) / Math.cos(x)))) + (t_0 / Math.cos(x))))) / (Math.cos(x) * (1.0 - (Math.tan(x) * Math.tan(eps))));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) return (eps * (math.cos(x) + ((math.pow(eps, 2.0) * ((math.cos(x) * 0.3333333333333333) - ((-0.3333333333333333 * t_0) / math.cos(x)))) + (t_0 / math.cos(x))))) / (math.cos(x) * (1.0 - (math.tan(x) * math.tan(eps))))
function code(x, eps) t_0 = sin(x) ^ 2.0 return Float64(Float64(eps * Float64(cos(x) + Float64(Float64((eps ^ 2.0) * Float64(Float64(cos(x) * 0.3333333333333333) - Float64(Float64(-0.3333333333333333 * t_0) / cos(x)))) + Float64(t_0 / cos(x))))) / Float64(cos(x) * Float64(1.0 - Float64(tan(x) * tan(eps))))) end
function tmp = code(x, eps) t_0 = sin(x) ^ 2.0; tmp = (eps * (cos(x) + (((eps ^ 2.0) * ((cos(x) * 0.3333333333333333) - ((-0.3333333333333333 * t_0) / cos(x)))) + (t_0 / cos(x))))) / (cos(x) * (1.0 - (tan(x) * tan(eps)))); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, N[(N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(N[(N[Power[eps, 2.0], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] - N[(N[(-0.3333333333333333 * t$95$0), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
\frac{\varepsilon \cdot \left(\cos x + \left({\varepsilon}^{2} \cdot \left(\cos x \cdot 0.3333333333333333 - \frac{-0.3333333333333333 \cdot t\_0}{\cos x}\right) + \frac{t\_0}{\cos x}\right)\right)}{\cos x \cdot \left(1 - \tan x \cdot \tan \varepsilon\right)}
\end{array}
\end{array}
Initial program 61.3%
tan-sum61.4%
tan-quot61.3%
frac-sub61.4%
Applied egg-rr61.4%
Taylor expanded in eps around 0 100.0%
associate--l+100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* eps (+ (/ (pow (sin x) 2.0) (pow (cos x) 2.0)) 1.0)))
double code(double x, double eps) {
return eps * ((pow(sin(x), 2.0) / pow(cos(x), 2.0)) + 1.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)) + 1.0d0)
end function
public static double code(double x, double eps) {
return eps * ((Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)) + 1.0);
}
def code(x, eps): return eps * ((math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)) + 1.0)
function code(x, eps) return Float64(eps * Float64(Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + 1.0)) end
function tmp = code(x, eps) tmp = eps * (((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + 1.0); end
code[x_, eps_] := N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\frac{{\sin x}^{2}}{{\cos x}^{2}} + 1\right)
\end{array}
Initial program 61.3%
Taylor expanded in eps around 0 99.7%
sub-neg99.7%
mul-1-neg99.7%
remove-double-neg99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (+ eps (* eps (pow x 2.0))))
double code(double x, double eps) {
return eps + (eps * pow(x, 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * (x ** 2.0d0))
end function
public static double code(double x, double eps) {
return eps + (eps * Math.pow(x, 2.0));
}
def code(x, eps): return eps + (eps * math.pow(x, 2.0))
function code(x, eps) return Float64(eps + Float64(eps * (x ^ 2.0))) end
function tmp = code(x, eps) tmp = eps + (eps * (x ^ 2.0)); end
code[x_, eps_] := N[(eps + N[(eps * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot {x}^{2}
\end{array}
Initial program 61.3%
Taylor expanded in eps around 0 99.7%
sub-neg99.7%
mul-1-neg99.7%
remove-double-neg99.7%
Simplified99.7%
Taylor expanded in x around 0 99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (tan eps))
double code(double x, double eps) {
return tan(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan(eps)
end function
public static double code(double x, double eps) {
return Math.tan(eps);
}
def code(x, eps): return math.tan(eps)
function code(x, eps) return tan(eps) end
function tmp = code(x, eps) tmp = tan(eps); end
code[x_, eps_] := N[Tan[eps], $MachinePrecision]
\begin{array}{l}
\\
\tan \varepsilon
\end{array}
Initial program 61.3%
Taylor expanded in x around 0 99.2%
tan-quot99.2%
*-un-lft-identity99.2%
Applied egg-rr99.2%
*-lft-identity99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 61.3%
Taylor expanded in x around 0 99.2%
Taylor expanded in eps around 0 99.2%
Final simplification99.2%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024055
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(/ (sin eps) (* (cos x) (cos (+ x eps))))
(- (tan (+ x eps)) (tan x)))