
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
n0_i
(*
u
(-
(* n1_i (/ normAngle (sin normAngle)))
(* n0_i (/ normAngle (tan normAngle)))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * ((n1_i * (normAngle / sinf(normAngle))) - (n0_i * (normAngle / tanf(normAngle)))));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * ((n1_i * (normangle / sin(normangle))) - (n0_i * (normangle / tan(normangle)))))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(Float32(n1_i * Float32(normAngle / sin(normAngle))) - Float32(n0_i * Float32(normAngle / tan(normAngle)))))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * ((n1_i * (normAngle / sin(normAngle))) - (n0_i * (normAngle / tan(normAngle))))); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i \cdot \frac{normAngle}{\sin normAngle} - n0\_i \cdot \frac{normAngle}{\tan normAngle}\right)
\end{array}
Initial program 97.6%
fma-define97.6%
associate-*r/97.9%
*-rgt-identity97.9%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.2%
+-commutative89.2%
mul-1-neg89.2%
unsub-neg89.2%
associate-/l*95.4%
associate-/l*98.8%
associate-/l*98.8%
Simplified98.8%
pow198.8%
clear-num98.8%
quot-tan98.8%
Applied egg-rr98.8%
unpow198.8%
associate-*r/98.8%
*-rgt-identity98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- (* n1_i (/ normAngle (sin normAngle))) n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * ((n1_i * (normAngle / sinf(normAngle))) - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * ((n1_i * (normangle / sin(normangle))) - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(Float32(n1_i * Float32(normAngle / sin(normAngle))) - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * ((n1_i * (normAngle / sin(normAngle))) - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i \cdot \frac{normAngle}{\sin normAngle} - n0\_i\right)
\end{array}
Initial program 97.6%
fma-define97.6%
associate-*r/97.9%
*-rgt-identity97.9%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.2%
+-commutative89.2%
mul-1-neg89.2%
unsub-neg89.2%
associate-/l*95.4%
associate-/l*98.8%
associate-/l*98.8%
Simplified98.8%
Taylor expanded in normAngle around 0 98.6%
Final simplification98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1\_i - n0\_i, n0\_i\right)
\end{array}
Initial program 97.6%
fma-define97.6%
associate-*r/97.9%
*-rgt-identity97.9%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.2%
+-commutative89.2%
mul-1-neg89.2%
unsub-neg89.2%
associate-/l*95.4%
associate-/l*98.8%
associate-/l*98.8%
Simplified98.8%
Taylor expanded in normAngle around 0 97.8%
+-commutative97.8%
fma-define97.9%
Simplified97.9%
Final simplification97.9%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -1.0000000031710769e-28)
(not (<= n0_i 2.4999999206638063e-21)))
(* n0_i (- 1.0 u))
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -1.0000000031710769e-28f) || !(n0_i <= 2.4999999206638063e-21f)) {
tmp = n0_i * (1.0f - u);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-1.0000000031710769e-28)) .or. (.not. (n0_i <= 2.4999999206638063e-21))) then
tmp = n0_i * (1.0e0 - u)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-1.0000000031710769e-28)) || !(n0_i <= Float32(2.4999999206638063e-21))) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-1.0000000031710769e-28)) || ~((n0_i <= single(2.4999999206638063e-21)))) tmp = n0_i * (single(1.0) - u); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.0000000031710769 \cdot 10^{-28} \lor \neg \left(n0\_i \leq 2.4999999206638063 \cdot 10^{-21}\right):\\
\;\;\;\;n0\_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1\_i\\
\end{array}
\end{array}
if n0_i < -1e-28 or 2.49999992e-21 < n0_i Initial program 97.8%
fma-define97.9%
associate-*r/98.3%
*-rgt-identity98.3%
associate-*r/98.3%
*-rgt-identity98.3%
Simplified98.3%
Taylor expanded in u around 0 95.1%
+-commutative95.1%
mul-1-neg95.1%
unsub-neg95.1%
associate-/l*95.9%
associate-/l*99.2%
associate-/l*99.2%
Simplified99.2%
Taylor expanded in normAngle around 0 99.1%
Taylor expanded in n0_i around inf 73.4%
neg-mul-173.4%
sub-neg73.4%
Simplified73.4%
if -1e-28 < n0_i < 2.49999992e-21Initial program 97.2%
fma-define97.2%
associate-*r/97.3%
*-rgt-identity97.3%
associate-*r/98.0%
*-rgt-identity98.0%
Simplified98.0%
Taylor expanded in n0_i around 0 53.1%
Taylor expanded in normAngle around 0 69.5%
*-commutative69.5%
Simplified69.5%
Final simplification72.0%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -1.0000000031710769e-28)
(not (<= n0_i 2.4999999206638063e-21)))
(- n0_i (* n0_i u))
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -1.0000000031710769e-28f) || !(n0_i <= 2.4999999206638063e-21f)) {
tmp = n0_i - (n0_i * u);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-1.0000000031710769e-28)) .or. (.not. (n0_i <= 2.4999999206638063e-21))) then
tmp = n0_i - (n0_i * u)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-1.0000000031710769e-28)) || !(n0_i <= Float32(2.4999999206638063e-21))) tmp = Float32(n0_i - Float32(n0_i * u)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-1.0000000031710769e-28)) || ~((n0_i <= single(2.4999999206638063e-21)))) tmp = n0_i - (n0_i * u); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.0000000031710769 \cdot 10^{-28} \lor \neg \left(n0\_i \leq 2.4999999206638063 \cdot 10^{-21}\right):\\
\;\;\;\;n0\_i - n0\_i \cdot u\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1\_i\\
\end{array}
\end{array}
if n0_i < -1e-28 or 2.49999992e-21 < n0_i Initial program 97.8%
fma-define97.9%
associate-*r/98.3%
*-rgt-identity98.3%
associate-*r/98.3%
*-rgt-identity98.3%
Simplified98.3%
Taylor expanded in u around 0 95.1%
+-commutative95.1%
mul-1-neg95.1%
unsub-neg95.1%
associate-/l*95.9%
associate-/l*99.2%
associate-/l*99.2%
Simplified99.2%
Taylor expanded in normAngle around 0 99.1%
Taylor expanded in n1_i around 0 73.6%
mul-1-neg73.6%
distribute-lft-neg-out73.6%
*-commutative73.6%
Simplified73.6%
if -1e-28 < n0_i < 2.49999992e-21Initial program 97.2%
fma-define97.2%
associate-*r/97.3%
*-rgt-identity97.3%
associate-*r/98.0%
*-rgt-identity98.0%
Simplified98.0%
Taylor expanded in n0_i around 0 53.1%
Taylor expanded in normAngle around 0 69.5%
*-commutative69.5%
Simplified69.5%
Final simplification72.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -1.2499999603319032e-20) n0_i (if (<= n0_i 2.4999999206638063e-21) (* u n1_i) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -1.2499999603319032e-20f) {
tmp = n0_i;
} else if (n0_i <= 2.4999999206638063e-21f) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-1.2499999603319032e-20)) then
tmp = n0_i
else if (n0_i <= 2.4999999206638063e-21) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-1.2499999603319032e-20)) tmp = n0_i; elseif (n0_i <= Float32(2.4999999206638063e-21)) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-1.2499999603319032e-20)) tmp = n0_i; elseif (n0_i <= single(2.4999999206638063e-21)) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.2499999603319032 \cdot 10^{-20}:\\
\;\;\;\;n0\_i\\
\mathbf{elif}\;n0\_i \leq 2.4999999206638063 \cdot 10^{-21}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i\\
\end{array}
\end{array}
if n0_i < -1.24999996e-20 or 2.49999992e-21 < n0_i Initial program 97.7%
fma-define97.8%
associate-*r/98.2%
*-rgt-identity98.2%
associate-*r/98.3%
*-rgt-identity98.3%
Simplified98.3%
Taylor expanded in u around 0 60.1%
if -1.24999996e-20 < n0_i < 2.49999992e-21Initial program 97.4%
fma-define97.4%
associate-*r/97.6%
*-rgt-identity97.6%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in n0_i around 0 50.3%
Taylor expanded in normAngle around 0 63.7%
*-commutative63.7%
Simplified63.7%
Final simplification61.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i - n0\_i\right)
\end{array}
Initial program 97.6%
fma-define97.6%
associate-*r/97.9%
*-rgt-identity97.9%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.2%
+-commutative89.2%
mul-1-neg89.2%
unsub-neg89.2%
associate-/l*95.4%
associate-/l*98.8%
associate-/l*98.8%
Simplified98.8%
Taylor expanded in normAngle around 0 97.8%
Final simplification97.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0\_i
\end{array}
Initial program 97.6%
fma-define97.6%
associate-*r/97.9%
*-rgt-identity97.9%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 44.0%
Final simplification44.0%
herbie shell --seed 2024055
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))