
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))) 0.0005) (+ (/ -3.0 x) (/ (/ (+ -1.0 (/ (+ -3.0 (/ (+ (/ -3.0 x) -1.0) x)) x)) x) x)) (+ 1.0 (* x (+ 3.0 (* x (+ 1.0 (* x 3.0))))))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) {
tmp = (-3.0 / x) + (((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x) / x);
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (((x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))) <= 0.0005d0) then
tmp = ((-3.0d0) / x) + ((((-1.0d0) + (((-3.0d0) + ((((-3.0d0) / x) + (-1.0d0)) / x)) / x)) / x) / x)
else
tmp = 1.0d0 + (x * (3.0d0 + (x * (1.0d0 + (x * 3.0d0)))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) {
tmp = (-3.0 / x) + (((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x) / x);
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
def code(x): tmp = 0 if ((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005: tmp = (-3.0 / x) + (((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x) / x) else: tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))) return tmp
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 0.0005) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(Float64(-1.0 + Float64(Float64(-3.0 + Float64(Float64(Float64(-3.0 / x) + -1.0) / x)) / x)) / x) / x)); else tmp = Float64(1.0 + Float64(x * Float64(3.0 + Float64(x * Float64(1.0 + Float64(x * 3.0)))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) tmp = (-3.0 / x) + (((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x) / x); else tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0005], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(N[(-1.0 + N[(N[(-3.0 + N[(N[(N[(-3.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(3.0 + N[(x * N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} - \frac{x + 1}{x + -1} \leq 0.0005:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1 + \frac{-3 + \frac{\frac{-3}{x} + -1}{x}}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(3 + x \cdot \left(1 + x \cdot 3\right)\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 5.0000000000000001e-4Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around -inf 100.0%
mul-1-neg100.0%
distribute-neg-frac2100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Simplified100.0%
div-sub100.0%
metadata-eval100.0%
frac-2neg100.0%
sub-neg100.0%
add-sqr-sqrt43.8%
sqrt-unprod98.9%
sqr-neg98.9%
sqrt-unprod55.1%
add-sqr-sqrt97.3%
distribute-frac-neg297.3%
frac-2neg97.3%
Applied egg-rr100.0%
if 5.0000000000000001e-4 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))) 0.0005) (/ (+ -3.0 (/ (+ -1.0 (/ (+ -3.0 (/ (+ (/ -3.0 x) -1.0) x)) x)) x)) x) (+ 1.0 (* x (+ 3.0 (* x (+ 1.0 (* x 3.0))))))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) {
tmp = (-3.0 + ((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (((x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))) <= 0.0005d0) then
tmp = ((-3.0d0) + (((-1.0d0) + (((-3.0d0) + ((((-3.0d0) / x) + (-1.0d0)) / x)) / x)) / x)) / x
else
tmp = 1.0d0 + (x * (3.0d0 + (x * (1.0d0 + (x * 3.0d0)))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) {
tmp = (-3.0 + ((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
def code(x): tmp = 0 if ((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005: tmp = (-3.0 + ((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x)) / x else: tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))) return tmp
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 0.0005) tmp = Float64(Float64(-3.0 + Float64(Float64(-1.0 + Float64(Float64(-3.0 + Float64(Float64(Float64(-3.0 / x) + -1.0) / x)) / x)) / x)) / x); else tmp = Float64(1.0 + Float64(x * Float64(3.0 + Float64(x * Float64(1.0 + Float64(x * 3.0)))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) tmp = (-3.0 + ((-1.0 + ((-3.0 + (((-3.0 / x) + -1.0) / x)) / x)) / x)) / x; else tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0005], N[(N[(-3.0 + N[(N[(-1.0 + N[(N[(-3.0 + N[(N[(N[(-3.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(3.0 + N[(x * N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} - \frac{x + 1}{x + -1} \leq 0.0005:\\
\;\;\;\;\frac{-3 + \frac{-1 + \frac{-3 + \frac{\frac{-3}{x} + -1}{x}}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(3 + x \cdot \left(1 + x \cdot 3\right)\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 5.0000000000000001e-4Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around -inf 100.0%
mul-1-neg100.0%
distribute-neg-frac2100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Simplified100.0%
div-sub100.0%
metadata-eval100.0%
frac-2neg100.0%
sub-neg100.0%
add-sqr-sqrt43.8%
sqrt-unprod98.9%
sqr-neg98.9%
sqrt-unprod55.1%
add-sqr-sqrt97.3%
distribute-frac-neg297.3%
frac-2neg97.3%
Applied egg-rr100.0%
Simplified100.0%
if 5.0000000000000001e-4 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))) 0.0005) (/ (- (/ (+ -1.0 (/ (+ -3.0 (/ -1.0 x)) x)) x) 3.0) x) (+ 1.0 (* x (+ 3.0 (* x (+ 1.0 (* x 3.0))))))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) {
tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x;
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (((x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))) <= 0.0005d0) then
tmp = ((((-1.0d0) + (((-3.0d0) + ((-1.0d0) / x)) / x)) / x) - 3.0d0) / x
else
tmp = 1.0d0 + (x * (3.0d0 + (x * (1.0d0 + (x * 3.0d0)))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) {
tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x;
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
def code(x): tmp = 0 if ((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005: tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x else: tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))) return tmp
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 0.0005) tmp = Float64(Float64(Float64(Float64(-1.0 + Float64(Float64(-3.0 + Float64(-1.0 / x)) / x)) / x) - 3.0) / x); else tmp = Float64(1.0 + Float64(x * Float64(3.0 + Float64(x * Float64(1.0 + Float64(x * 3.0)))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0005) tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x; else tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0005], N[(N[(N[(N[(-1.0 + N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] - 3.0), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(3.0 + N[(x * N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} - \frac{x + 1}{x + -1} \leq 0.0005:\\
\;\;\;\;\frac{\frac{-1 + \frac{-3 + \frac{-1}{x}}{x}}{x} - 3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(3 + x \cdot \left(1 + x \cdot 3\right)\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 5.0000000000000001e-4Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around inf 99.9%
Simplified99.9%
if 5.0000000000000001e-4 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))))) (if (<= t_0 1e-5) (/ (- -3.0 (/ (+ 1.0 (/ 3.0 x)) x)) x) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-5) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 1d-5) then
tmp = ((-3.0d0) - ((1.0d0 + (3.0d0 / x)) / x)) / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-5) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 1e-5: tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 1e-5) tmp = Float64(Float64(-3.0 - Float64(Float64(1.0 + Float64(3.0 / x)) / x)) / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 1e-5) tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-5], N[(N[(-3.0 - N[(N[(1.0 + N[(3.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t\_0 \leq 10^{-5}:\\
\;\;\;\;\frac{-3 - \frac{1 + \frac{3}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 1.00000000000000008e-5Initial program 8.8%
remove-double-neg8.8%
distribute-neg-frac8.8%
distribute-neg-in8.8%
sub-neg8.8%
distribute-frac-neg28.8%
sub-neg8.8%
+-commutative8.8%
unsub-neg8.8%
metadata-eval8.8%
neg-sub08.8%
associate-+l-8.8%
neg-sub08.8%
+-commutative8.8%
unsub-neg8.8%
Simplified8.8%
Taylor expanded in x around inf 100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-*r/100.0%
metadata-eval100.0%
Simplified100.0%
if 1.00000000000000008e-5 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (- -3.0 (/ (+ 1.0 (/ 3.0 x)) x)) x) (+ 1.0 (* x (+ 3.0 (* x (+ 1.0 (* x 3.0))))))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) - ((1.0d0 + (3.0d0 / x)) / x)) / x
else
tmp = 1.0d0 + (x * (3.0d0 + (x * (1.0d0 + (x * 3.0d0)))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0)))));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x else: tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 - Float64(Float64(1.0 + Float64(3.0 / x)) / x)) / x); else tmp = Float64(1.0 + Float64(x * Float64(3.0 + Float64(x * Float64(1.0 + Float64(x * 3.0)))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x; else tmp = 1.0 + (x * (3.0 + (x * (1.0 + (x * 3.0))))); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 - N[(N[(1.0 + N[(3.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(3.0 + N[(x * N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 - \frac{1 + \frac{3}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(3 + x \cdot \left(1 + x \cdot 3\right)\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around inf 99.8%
sub-neg99.8%
metadata-eval99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
associate-*r/99.8%
metadata-eval99.8%
Simplified99.8%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (- -3.0 (/ (+ 1.0 (/ 3.0 x)) x)) x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) - ((1.0d0 + (3.0d0 / x)) / x)) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 - Float64(Float64(1.0 + Float64(3.0 / x)) / x)) / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 - N[(N[(1.0 + N[(3.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 - \frac{1 + \frac{3}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around inf 99.8%
sub-neg99.8%
metadata-eval99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
associate-*r/99.8%
metadata-eval99.8%
Simplified99.8%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around inf 97.4%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification98.7%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around inf 99.1%
associate-*r/99.1%
neg-mul-199.1%
distribute-neg-in99.1%
metadata-eval99.1%
distribute-neg-frac99.1%
metadata-eval99.1%
Simplified99.1%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.5%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around inf 97.4%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 99.6%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) 1.0))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.5%
remove-double-neg9.5%
distribute-neg-frac9.5%
distribute-neg-in9.5%
sub-neg9.5%
distribute-frac-neg29.5%
sub-neg9.5%
+-commutative9.5%
unsub-neg9.5%
metadata-eval9.5%
neg-sub09.5%
associate-+l-9.5%
neg-sub09.5%
+-commutative9.5%
unsub-neg9.5%
Simplified9.5%
Taylor expanded in x around inf 97.4%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 98.8%
Final simplification98.2%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 57.2%
remove-double-neg57.2%
distribute-neg-frac57.2%
distribute-neg-in57.2%
sub-neg57.2%
distribute-frac-neg257.2%
sub-neg57.2%
+-commutative57.2%
unsub-neg57.2%
metadata-eval57.2%
neg-sub057.2%
associate-+l-57.2%
neg-sub057.2%
+-commutative57.2%
unsub-neg57.2%
Simplified57.2%
Taylor expanded in x around 0 53.9%
Final simplification53.9%
herbie shell --seed 2024055
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))