
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-0.5
(/ c b)
(*
a
(fma
-0.375
(/ (pow c 2.0) (pow b 3.0))
(*
a
(fma
-0.5625
(/ (pow c 3.0) (pow b 5.0))
(*
a
(fma
-0.16666666666666666
(/ (* (/ (pow c 4.0) (pow b 6.0)) 6.328125) b)
(*
a
(*
(pow c 6.0)
(-
(/ (* a -4.9833984375) (pow b 11.0))
(/ 2.21484375 (* c (pow b 9.0))))))))))))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), (a * fma(-0.375, (pow(c, 2.0) / pow(b, 3.0)), (a * fma(-0.5625, (pow(c, 3.0) / pow(b, 5.0)), (a * fma(-0.16666666666666666, (((pow(c, 4.0) / pow(b, 6.0)) * 6.328125) / b), (a * (pow(c, 6.0) * (((a * -4.9833984375) / pow(b, 11.0)) - (2.21484375 / (c * pow(b, 9.0)))))))))))));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(a * fma(-0.375, Float64((c ^ 2.0) / (b ^ 3.0)), Float64(a * fma(-0.5625, Float64((c ^ 3.0) / (b ^ 5.0)), Float64(a * fma(-0.16666666666666666, Float64(Float64(Float64((c ^ 4.0) / (b ^ 6.0)) * 6.328125) / b), Float64(a * Float64((c ^ 6.0) * Float64(Float64(Float64(a * -4.9833984375) / (b ^ 11.0)) - Float64(2.21484375 / Float64(c * (b ^ 9.0))))))))))))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(a * N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(a * N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(a * N[(-0.16666666666666666 * N[(N[(N[(N[Power[c, 4.0], $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision] * 6.328125), $MachinePrecision] / b), $MachinePrecision] + N[(a * N[(N[Power[c, 6.0], $MachinePrecision] * N[(N[(N[(a * -4.9833984375), $MachinePrecision] / N[Power[b, 11.0], $MachinePrecision]), $MachinePrecision] - N[(2.21484375 / N[(c * N[Power[b, 9.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, a \cdot \mathsf{fma}\left(-0.375, \frac{{c}^{2}}{{b}^{3}}, a \cdot \mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{{b}^{5}}, a \cdot \mathsf{fma}\left(-0.16666666666666666, \frac{\frac{{c}^{4}}{{b}^{6}} \cdot 6.328125}{b}, a \cdot \left({c}^{6} \cdot \left(\frac{a \cdot -4.9833984375}{{b}^{11}} - \frac{2.21484375}{c \cdot {b}^{9}}\right)\right)\right)\right)\right)\right)
\end{array}
Initial program 30.5%
Taylor expanded in a around 0 97.1%
Simplified97.1%
Taylor expanded in c around inf 97.1%
associate-*r/97.1%
associate-*r/97.1%
metadata-eval97.1%
*-commutative97.1%
Simplified97.1%
Final simplification97.1%
(FPCore (a b c)
:precision binary64
(*
c
(fma
c
(fma
-0.375
(/ a (pow b 3.0))
(*
c
(fma
-0.5625
(/ (pow a 2.0) (pow b 5.0))
(*
c
(*
(pow a 3.0)
(+
(*
a
(+
(* -4.9833984375 (/ (* a (pow c 2.0)) (pow b 11.0)))
(* -2.21484375 (/ c (pow b 9.0)))))
(* 1.0546875 (/ -1.0 (pow b 7.0)))))))))
(/ -0.5 b))))
double code(double a, double b, double c) {
return c * fma(c, fma(-0.375, (a / pow(b, 3.0)), (c * fma(-0.5625, (pow(a, 2.0) / pow(b, 5.0)), (c * (pow(a, 3.0) * ((a * ((-4.9833984375 * ((a * pow(c, 2.0)) / pow(b, 11.0))) + (-2.21484375 * (c / pow(b, 9.0))))) + (1.0546875 * (-1.0 / pow(b, 7.0))))))))), (-0.5 / b));
}
function code(a, b, c) return Float64(c * fma(c, fma(-0.375, Float64(a / (b ^ 3.0)), Float64(c * fma(-0.5625, Float64((a ^ 2.0) / (b ^ 5.0)), Float64(c * Float64((a ^ 3.0) * Float64(Float64(a * Float64(Float64(-4.9833984375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 11.0))) + Float64(-2.21484375 * Float64(c / (b ^ 9.0))))) + Float64(1.0546875 * Float64(-1.0 / (b ^ 7.0))))))))), Float64(-0.5 / b))) end
code[a_, b_, c_] := N[(c * N[(c * N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(c * N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[Power[a, 3.0], $MachinePrecision] * N[(N[(a * N[(N[(-4.9833984375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 11.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.21484375 * N[(c / N[Power[b, 9.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0546875 * N[(-1.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \mathsf{fma}\left(c, \mathsf{fma}\left(-0.375, \frac{a}{{b}^{3}}, c \cdot \mathsf{fma}\left(-0.5625, \frac{{a}^{2}}{{b}^{5}}, c \cdot \left({a}^{3} \cdot \left(a \cdot \left(-4.9833984375 \cdot \frac{a \cdot {c}^{2}}{{b}^{11}} + -2.21484375 \cdot \frac{c}{{b}^{9}}\right) + 1.0546875 \cdot \frac{-1}{{b}^{7}}\right)\right)\right)\right), \frac{-0.5}{b}\right)
\end{array}
Initial program 30.5%
Taylor expanded in c around 0 96.8%
Simplified96.8%
Taylor expanded in a around 0 96.8%
Final simplification96.8%
(FPCore (a b c)
:precision binary64
(*
c
(fma
c
(fma
-0.375
(/ a (pow b 3.0))
(*
c
(fma
-0.5625
(/ (pow a 2.0) (pow b 5.0))
(*
c
(*
(pow a 3.0)
(-
(* -2.21484375 (/ (* c a) (pow b 9.0)))
(/ 1.0546875 (pow b 7.0))))))))
(/ -0.5 b))))
double code(double a, double b, double c) {
return c * fma(c, fma(-0.375, (a / pow(b, 3.0)), (c * fma(-0.5625, (pow(a, 2.0) / pow(b, 5.0)), (c * (pow(a, 3.0) * ((-2.21484375 * ((c * a) / pow(b, 9.0))) - (1.0546875 / pow(b, 7.0)))))))), (-0.5 / b));
}
function code(a, b, c) return Float64(c * fma(c, fma(-0.375, Float64(a / (b ^ 3.0)), Float64(c * fma(-0.5625, Float64((a ^ 2.0) / (b ^ 5.0)), Float64(c * Float64((a ^ 3.0) * Float64(Float64(-2.21484375 * Float64(Float64(c * a) / (b ^ 9.0))) - Float64(1.0546875 / (b ^ 7.0)))))))), Float64(-0.5 / b))) end
code[a_, b_, c_] := N[(c * N[(c * N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(c * N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[Power[a, 3.0], $MachinePrecision] * N[(N[(-2.21484375 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 9.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(1.0546875 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \mathsf{fma}\left(c, \mathsf{fma}\left(-0.375, \frac{a}{{b}^{3}}, c \cdot \mathsf{fma}\left(-0.5625, \frac{{a}^{2}}{{b}^{5}}, c \cdot \left({a}^{3} \cdot \left(-2.21484375 \cdot \frac{c \cdot a}{{b}^{9}} - \frac{1.0546875}{{b}^{7}}\right)\right)\right)\right), \frac{-0.5}{b}\right)
\end{array}
Initial program 30.5%
Taylor expanded in c around 0 96.8%
Simplified96.8%
Taylor expanded in a around 0 96.2%
associate-*r/96.2%
metadata-eval96.2%
Simplified96.2%
Final simplification96.2%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0))) + (-0.5625 * (pow(c, 3.0) / pow(b, 5.0)))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-1.0546875d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0))) + ((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0)))))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-1.0546875 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0))) + (-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0)))))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-1.0546875 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0))) + (-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0)))))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0))) + Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0)))))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-1.0546875 * ((a * (c ^ 4.0)) / (b ^ 7.0))) + (-0.5625 * ((c ^ 3.0) / (b ^ 5.0))))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}} + -0.5625 \cdot \frac{{c}^{3}}{{b}^{5}}\right)\right)
\end{array}
Initial program 30.5%
Taylor expanded in c around 0 95.2%
Taylor expanded in a around 0 95.8%
Final simplification95.8%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(*
c
(+
(* -0.5625 (/ (pow a 2.0) (pow b 5.0)))
(/ (* -1.0546875 (* c (pow a 3.0))) (pow b 7.0))))))
(* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (c * ((-0.5625 * (pow(a, 2.0) / pow(b, 5.0))) + ((-1.0546875 * (c * pow(a, 3.0))) / pow(b, 7.0)))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-0.375d0) * (a / (b ** 3.0d0))) + (c * (((-0.5625d0) * ((a ** 2.0d0) / (b ** 5.0d0))) + (((-1.0546875d0) * (c * (a ** 3.0d0))) / (b ** 7.0d0)))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / Math.pow(b, 3.0))) + (c * ((-0.5625 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) + ((-1.0546875 * (c * Math.pow(a, 3.0))) / Math.pow(b, 7.0)))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((c * ((-0.375 * (a / math.pow(b, 3.0))) + (c * ((-0.5625 * (math.pow(a, 2.0) / math.pow(b, 5.0))) + ((-1.0546875 * (c * math.pow(a, 3.0))) / math.pow(b, 7.0)))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(c * Float64(Float64(-0.5625 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(Float64(-1.0546875 * Float64(c * (a ^ 3.0))) / (b ^ 7.0)))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-0.375 * (a / (b ^ 3.0))) + (c * ((-0.5625 * ((a ^ 2.0) / (b ^ 5.0))) + ((-1.0546875 * (c * (a ^ 3.0))) / (b ^ 7.0)))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0546875 * N[(c * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + c \cdot \left(-0.5625 \cdot \frac{{a}^{2}}{{b}^{5}} + \frac{-1.0546875 \cdot \left(c \cdot {a}^{3}\right)}{{b}^{7}}\right)\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 30.5%
Taylor expanded in c around 0 95.5%
Taylor expanded in a around 0 95.5%
associate-*r/95.5%
*-commutative95.5%
Simplified95.5%
Final simplification95.5%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0)))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)
\end{array}
Initial program 30.5%
Taylor expanded in a around 0 94.2%
Final simplification94.2%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))))
(* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-0.375d0) * (a / (b ** 3.0d0))) + ((-0.5625d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / Math.pow(b, 3.0))) + (-0.5625 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((c * ((-0.375 * (a / math.pow(b, 3.0))) + (-0.5625 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-0.375 * (a / (b ^ 3.0))) + (-0.5625 * ((c * (a ^ 2.0)) / (b ^ 5.0))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + -0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}}\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 30.5%
Taylor expanded in c around 0 93.8%
Final simplification93.8%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Initial program 30.5%
Taylor expanded in a around 0 91.0%
Final simplification91.0%
(FPCore (a b c) :precision binary64 (* c (- (/ (* -0.375 (* c a)) (pow b 3.0)) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * (((-0.375 * (c * a)) / pow(b, 3.0)) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((((-0.375d0) * (c * a)) / (b ** 3.0d0)) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * (((-0.375 * (c * a)) / Math.pow(b, 3.0)) - (0.5 / b));
}
def code(a, b, c): return c * (((-0.375 * (c * a)) / math.pow(b, 3.0)) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(-0.375 * Float64(c * a)) / (b ^ 3.0)) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * (((-0.375 * (c * a)) / (b ^ 3.0)) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(-0.375 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 30.5%
Taylor expanded in c around 0 90.7%
associate-*r/90.7%
associate-*r/90.7%
metadata-eval90.7%
Simplified90.7%
Final simplification90.7%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 30.5%
Taylor expanded in a around 0 91.0%
Taylor expanded in c around 0 82.0%
associate-*r/82.0%
*-commutative82.0%
associate-/l*81.7%
Simplified81.7%
Final simplification81.7%
(FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b
end function
public static double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
def code(a, b, c): return (-0.5 * c) / b
function code(a, b, c) return Float64(Float64(-0.5 * c) / b) end
function tmp = code(a, b, c) tmp = (-0.5 * c) / b; end
code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b}
\end{array}
Initial program 30.5%
Taylor expanded in b around inf 82.0%
associate-*r/82.0%
*-commutative82.0%
Simplified82.0%
Final simplification82.0%
herbie shell --seed 2024055
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))