
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-0.5
(/ c b)
(*
a
(fma
-0.375
(/ (pow c 2.0) (pow b 3.0))
(*
a
(fma
-0.5625
(/ (pow c 3.0) (pow b 5.0))
(*
(pow c 4.0)
(+
(* -1.0546875 (/ a (pow b 7.0)))
(*
c
(+
(* -4.9833984375 (/ (* c (pow a 3.0)) (pow b 11.0)))
(* -2.21484375 (/ (pow a 2.0) (pow b 9.0)))))))))))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), (a * fma(-0.375, (pow(c, 2.0) / pow(b, 3.0)), (a * fma(-0.5625, (pow(c, 3.0) / pow(b, 5.0)), (pow(c, 4.0) * ((-1.0546875 * (a / pow(b, 7.0))) + (c * ((-4.9833984375 * ((c * pow(a, 3.0)) / pow(b, 11.0))) + (-2.21484375 * (pow(a, 2.0) / pow(b, 9.0))))))))))));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(a * fma(-0.375, Float64((c ^ 2.0) / (b ^ 3.0)), Float64(a * fma(-0.5625, Float64((c ^ 3.0) / (b ^ 5.0)), Float64((c ^ 4.0) * Float64(Float64(-1.0546875 * Float64(a / (b ^ 7.0))) + Float64(c * Float64(Float64(-4.9833984375 * Float64(Float64(c * (a ^ 3.0)) / (b ^ 11.0))) + Float64(-2.21484375 * Float64((a ^ 2.0) / (b ^ 9.0)))))))))))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(a * N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(a * N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-1.0546875 * N[(a / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(-4.9833984375 * N[(N[(c * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 11.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.21484375 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 9.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, a \cdot \mathsf{fma}\left(-0.375, \frac{{c}^{2}}{{b}^{3}}, a \cdot \mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{{b}^{5}}, {c}^{4} \cdot \left(-1.0546875 \cdot \frac{a}{{b}^{7}} + c \cdot \left(-4.9833984375 \cdot \frac{c \cdot {a}^{3}}{{b}^{11}} + -2.21484375 \cdot \frac{{a}^{2}}{{b}^{9}}\right)\right)\right)\right)\right)
\end{array}
Initial program 20.5%
Taylor expanded in a around 0 97.8%
Simplified97.8%
Taylor expanded in c around 0 97.8%
Final simplification97.8%
(FPCore (a b c)
:precision binary64
(fma
-0.5
(/ c b)
(*
a
(fma
-0.375
(/ (pow c 2.0) (pow b 3.0))
(*
a
(fma
-0.5625
(/ (pow c 3.0) (pow b 5.0))
(*
(pow c 4.0)
(+
(* -1.0546875 (/ a (pow b 7.0)))
(* -2.21484375 (/ (* c (pow a 2.0)) (pow b 9.0)))))))))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), (a * fma(-0.375, (pow(c, 2.0) / pow(b, 3.0)), (a * fma(-0.5625, (pow(c, 3.0) / pow(b, 5.0)), (pow(c, 4.0) * ((-1.0546875 * (a / pow(b, 7.0))) + (-2.21484375 * ((c * pow(a, 2.0)) / pow(b, 9.0))))))))));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(a * fma(-0.375, Float64((c ^ 2.0) / (b ^ 3.0)), Float64(a * fma(-0.5625, Float64((c ^ 3.0) / (b ^ 5.0)), Float64((c ^ 4.0) * Float64(Float64(-1.0546875 * Float64(a / (b ^ 7.0))) + Float64(-2.21484375 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 9.0)))))))))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(a * N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(a * N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-1.0546875 * N[(a / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.21484375 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 9.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, a \cdot \mathsf{fma}\left(-0.375, \frac{{c}^{2}}{{b}^{3}}, a \cdot \mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{{b}^{5}}, {c}^{4} \cdot \left(-1.0546875 \cdot \frac{a}{{b}^{7}} + -2.21484375 \cdot \frac{c \cdot {a}^{2}}{{b}^{9}}\right)\right)\right)\right)
\end{array}
Initial program 20.5%
Taylor expanded in a around 0 97.8%
Simplified97.8%
Taylor expanded in c around 0 97.5%
Final simplification97.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (pow a 4.0) (pow b 6.0))))
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(*
c
(+
(* -0.5625 (/ (pow a 2.0) (pow b 5.0)))
(*
-0.16666666666666666
(/ (* c (+ (* 1.265625 t_0) (* t_0 5.0625))) (* b a)))))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double t_0 = pow(a, 4.0) / pow(b, 6.0);
return c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (c * ((-0.5625 * (pow(a, 2.0) / pow(b, 5.0))) + (-0.16666666666666666 * ((c * ((1.265625 * t_0) + (t_0 * 5.0625))) / (b * a))))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = (a ** 4.0d0) / (b ** 6.0d0)
code = c * ((c * (((-0.375d0) * (a / (b ** 3.0d0))) + (c * (((-0.5625d0) * ((a ** 2.0d0) / (b ** 5.0d0))) + ((-0.16666666666666666d0) * ((c * ((1.265625d0 * t_0) + (t_0 * 5.0625d0))) / (b * a))))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(a, 4.0) / Math.pow(b, 6.0);
return c * ((c * ((-0.375 * (a / Math.pow(b, 3.0))) + (c * ((-0.5625 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) + (-0.16666666666666666 * ((c * ((1.265625 * t_0) + (t_0 * 5.0625))) / (b * a))))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): t_0 = math.pow(a, 4.0) / math.pow(b, 6.0) return c * ((c * ((-0.375 * (a / math.pow(b, 3.0))) + (c * ((-0.5625 * (math.pow(a, 2.0) / math.pow(b, 5.0))) + (-0.16666666666666666 * ((c * ((1.265625 * t_0) + (t_0 * 5.0625))) / (b * a))))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) t_0 = Float64((a ^ 4.0) / (b ^ 6.0)) return Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(c * Float64(Float64(-0.5625 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(-0.16666666666666666 * Float64(Float64(c * Float64(Float64(1.265625 * t_0) + Float64(t_0 * 5.0625))) / Float64(b * a))))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) t_0 = (a ^ 4.0) / (b ^ 6.0); tmp = c * ((c * ((-0.375 * (a / (b ^ 3.0))) + (c * ((-0.5625 * ((a ^ 2.0) / (b ^ 5.0))) + (-0.16666666666666666 * ((c * ((1.265625 * t_0) + (t_0 * 5.0625))) / (b * a))))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[a, 4.0], $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]}, N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(c * N[(N[(1.265625 * t$95$0), $MachinePrecision] + N[(t$95$0 * 5.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{a}^{4}}{{b}^{6}}\\
c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + c \cdot \left(-0.5625 \cdot \frac{{a}^{2}}{{b}^{5}} + -0.16666666666666666 \cdot \frac{c \cdot \left(1.265625 \cdot t\_0 + t\_0 \cdot 5.0625\right)}{b \cdot a}\right)\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
\end{array}
Initial program 20.5%
Taylor expanded in c around 0 96.6%
Final simplification96.6%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0))) + (-0.375 * (pow(c, 2.0) / pow(b, 3.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0))) + ((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0)))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0)))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))) + (-0.375 * ((c ^ 2.0) / (b ^ 3.0))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} + -0.375 \cdot \frac{{c}^{2}}{{b}^{3}}\right)
\end{array}
Initial program 20.5%
Taylor expanded in a around 0 96.1%
Final simplification96.1%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))))
(* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-0.375d0) * (a / (b ** 3.0d0))) + ((-0.5625d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / Math.pow(b, 3.0))) + (-0.5625 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((c * ((-0.375 * (a / math.pow(b, 3.0))) + (-0.5625 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-0.375 * (a / (b ^ 3.0))) + (-0.5625 * ((c * (a ^ 2.0)) / (b ^ 5.0))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + -0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}}\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 20.5%
Taylor expanded in c around 0 95.8%
Final simplification95.8%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Initial program 20.5%
Taylor expanded in a around 0 94.4%
Final simplification94.4%
(FPCore (a b c) :precision binary64 (* c (- (/ (* -0.375 (* c a)) (pow b 3.0)) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * (((-0.375 * (c * a)) / pow(b, 3.0)) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((((-0.375d0) * (c * a)) / (b ** 3.0d0)) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * (((-0.375 * (c * a)) / Math.pow(b, 3.0)) - (0.5 / b));
}
def code(a, b, c): return c * (((-0.375 * (c * a)) / math.pow(b, 3.0)) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(-0.375 * Float64(c * a)) / (b ^ 3.0)) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * (((-0.375 * (c * a)) / (b ^ 3.0)) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(-0.375 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 20.5%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
associate-*r/94.0%
metadata-eval94.0%
Simplified94.0%
Final simplification94.0%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 20.5%
Taylor expanded in a around 0 94.4%
Taylor expanded in c around 0 88.7%
associate-*r/88.7%
*-commutative88.7%
associate-/l*88.4%
Simplified88.4%
Final simplification88.4%
(FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b
end function
public static double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
def code(a, b, c): return (-0.5 * c) / b
function code(a, b, c) return Float64(Float64(-0.5 * c) / b) end
function tmp = code(a, b, c) tmp = (-0.5 * c) / b; end
code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b}
\end{array}
Initial program 20.5%
Taylor expanded in b around inf 88.7%
associate-*r/88.7%
*-commutative88.7%
Simplified88.7%
Final simplification88.7%
herbie shell --seed 2024055
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))