
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -7.2e+114)
(if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b)))
(if (<= b 2e+117)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0)
(* -0.5 (+ (* (/ c b) -2.0) (* 2.0 (/ b a))))
(* c (/ 2.0 (- (- b) b))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.2e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 2e+117) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a)));
} else {
tmp_1 = c * (2.0 / (-b - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-7.2d+114)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + b) / a)
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b <= 2d+117) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-0.5d0) * (((c / b) * (-2.0d0)) + (2.0d0 * (b / a)))
else
tmp_1 = c * (2.0d0 / (-b - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.2e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b <= 2e+117) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a)));
} else {
tmp_1 = c * (2.0 / (-b - b));
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -7.2e+114: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + b) / a) else: tmp_2 = c / -b tmp_1 = tmp_2 elif b <= 2e+117: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a))) else: tmp_1 = c * (2.0 / (-b - b)) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -7.2e+114) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 2e+117) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-0.5 * Float64(Float64(Float64(c / b) * -2.0) + Float64(2.0 * Float64(b / a)))); else tmp_1 = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -7.2e+114) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + b) / a); else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b <= 2e+117) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a))); else tmp_2 = c * (2.0 / (-b - b)); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -7.2e+114], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[LessEqual[b, 2e+117], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(N[(c / b), $MachinePrecision] * -2.0), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -7.2 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+117}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(\frac{c}{b} \cdot -2 + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}
\end{array}
if b < -7.2000000000000001e114Initial program 44.4%
Simplified44.5%
Taylor expanded in b around -inf 96.5%
Taylor expanded in c around 0 96.5%
Taylor expanded in b around 0 96.9%
if -7.2000000000000001e114 < b < 2.0000000000000001e117Initial program 85.3%
if 2.0000000000000001e117 < b Initial program 36.8%
Simplified37.0%
Taylor expanded in b around -inf 37.0%
Taylor expanded in c around 0 98.0%
Final simplification90.4%
(FPCore (a b c)
:precision binary64
(if (<= b -5e+114)
(if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b)))
(if (>= b 0.0)
(* b (+ (* (/ c b) (/ 1.0 b)) (/ -1.0 a)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * (((c / b) * (1.0 / b)) + (-1.0 / a));
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-5d+114)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + b) / a)
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b * (((c / b) * (1.0d0 / b)) + ((-1.0d0) / a))
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e+114) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * (((c / b) * (1.0 / b)) + (-1.0 / a));
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -5e+114: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + b) / a) else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b * (((c / b) * (1.0 / b)) + (-1.0 / a)) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -5e+114) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b * Float64(Float64(Float64(c / b) * Float64(1.0 / b)) + Float64(-1.0 / a))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -5e+114) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + b) / a); else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b * (((c / b) * (1.0 / b)) + (-1.0 / a)); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -5e+114], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b * N[(N[(N[(c / b), $MachinePrecision] * N[(1.0 / b), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{+114}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;b \cdot \left(\frac{c}{b} \cdot \frac{1}{b} + \frac{-1}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -5.0000000000000001e114Initial program 44.4%
Simplified44.5%
Taylor expanded in b around -inf 96.5%
Taylor expanded in c around 0 96.5%
Taylor expanded in b around 0 96.9%
if -5.0000000000000001e114 < b Initial program 73.7%
Taylor expanded in b around inf 70.9%
*-un-lft-identity70.9%
pow270.9%
times-frac72.2%
Applied egg-rr72.2%
*-commutative72.2%
Simplified72.2%
Final simplification78.0%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+112)
(if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b)))
(if (>= b 0.0)
(- (* c (pow b -1.0)) (/ b a))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+112) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * pow(b, -1.0)) - (b / a);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-2d+112)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + b) / a)
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * (b ** (-1.0d0))) - (b / a)
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+112) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * Math.pow(b, -1.0)) - (b / a);
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -2e+112: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + b) / a) else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * math.pow(b, -1.0)) - (b / a) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -2e+112) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * (b ^ -1.0)) - Float64(b / a)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -2e+112) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + b) / a); else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * (b ^ -1.0)) - (b / a); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -2e+112], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * N[Power[b, -1.0], $MachinePrecision]), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+112}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;c \cdot {b}^{-1} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -1.9999999999999999e112Initial program 44.4%
Simplified44.5%
Taylor expanded in b around -inf 96.5%
Taylor expanded in c around 0 96.5%
Taylor expanded in b around 0 96.9%
if -1.9999999999999999e112 < b Initial program 73.7%
Taylor expanded in b around inf 70.9%
sub-neg70.9%
distribute-lft-in70.9%
div-inv70.9%
pow-flip70.9%
metadata-eval70.9%
distribute-neg-frac70.9%
metadata-eval70.9%
Applied egg-rr70.9%
distribute-lft-out70.9%
distribute-rgt-out70.9%
associate-*l/71.1%
associate-*r/71.1%
mul-1-neg71.1%
unsub-neg71.1%
associate-*l*71.1%
pow-plus72.4%
metadata-eval72.4%
Simplified72.4%
Final simplification78.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (+ (* (/ c b) -2.0) (* 2.0 (/ b a)))) (* c (/ 2.0 (- (- b) b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a)));
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * (((c / b) * (-2.0d0)) + (2.0d0 * (b / a)))
else
tmp = c * (2.0d0 / (-b - b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a)));
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a))) else: tmp = c * (2.0 / (-b - b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(Float64(c / b) * -2.0) + Float64(2.0 * Float64(b / a)))); else tmp = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a))); else tmp = c * (2.0 / (-b - b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(N[(c / b), $MachinePrecision] * -2.0), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(\frac{c}{b} \cdot -2 + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 66.8%
Simplified66.8%
Taylor expanded in b around -inf 67.8%
Taylor expanded in c around 0 66.8%
Final simplification66.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + b) / a)
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + b) / a) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + b) / a); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 66.8%
Simplified66.8%
Taylor expanded in b around -inf 67.8%
Taylor expanded in c around 0 66.5%
Taylor expanded in b around 0 66.6%
Final simplification66.6%
herbie shell --seed 2024055
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))