
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= x -6.8e+46) (* x 3.0) (if (<= x 5.8e-128) z (if (<= x 4.6e+19) (* y 2.0) (* x 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.8e+46) {
tmp = x * 3.0;
} else if (x <= 5.8e-128) {
tmp = z;
} else if (x <= 4.6e+19) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6.8d+46)) then
tmp = x * 3.0d0
else if (x <= 5.8d-128) then
tmp = z
else if (x <= 4.6d+19) then
tmp = y * 2.0d0
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6.8e+46) {
tmp = x * 3.0;
} else if (x <= 5.8e-128) {
tmp = z;
} else if (x <= 4.6e+19) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6.8e+46: tmp = x * 3.0 elif x <= 5.8e-128: tmp = z elif x <= 4.6e+19: tmp = y * 2.0 else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6.8e+46) tmp = Float64(x * 3.0); elseif (x <= 5.8e-128) tmp = z; elseif (x <= 4.6e+19) tmp = Float64(y * 2.0); else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6.8e+46) tmp = x * 3.0; elseif (x <= 5.8e-128) tmp = z; elseif (x <= 4.6e+19) tmp = y * 2.0; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6.8e+46], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, 5.8e-128], z, If[LessEqual[x, 4.6e+19], N[(y * 2.0), $MachinePrecision], N[(x * 3.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{+46}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{-128}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+19}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -6.7999999999999996e46 or 4.6e19 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 71.0%
if -6.7999999999999996e46 < x < 5.8000000000000001e-128Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 56.0%
if 5.8000000000000001e-128 < x < 4.6e19Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 50.7%
Final simplification61.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.16e+24) (- z (* y -2.0)) (if (<= y 2.15e+67) (- z (* x -3.0)) (+ x (* (+ x y) 2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.16e+24) {
tmp = z - (y * -2.0);
} else if (y <= 2.15e+67) {
tmp = z - (x * -3.0);
} else {
tmp = x + ((x + y) * 2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.16d+24)) then
tmp = z - (y * (-2.0d0))
else if (y <= 2.15d+67) then
tmp = z - (x * (-3.0d0))
else
tmp = x + ((x + y) * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.16e+24) {
tmp = z - (y * -2.0);
} else if (y <= 2.15e+67) {
tmp = z - (x * -3.0);
} else {
tmp = x + ((x + y) * 2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.16e+24: tmp = z - (y * -2.0) elif y <= 2.15e+67: tmp = z - (x * -3.0) else: tmp = x + ((x + y) * 2.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.16e+24) tmp = Float64(z - Float64(y * -2.0)); elseif (y <= 2.15e+67) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(x + Float64(Float64(x + y) * 2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.16e+24) tmp = z - (y * -2.0); elseif (y <= 2.15e+67) tmp = z - (x * -3.0); else tmp = x + ((x + y) * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.16e+24], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.15e+67], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(x + y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16 \cdot 10^{+24}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;y \leq 2.15 \cdot 10^{+67}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;x + \left(x + y\right) \cdot 2\\
\end{array}
\end{array}
if y < -1.16000000000000005e24Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 88.2%
if -1.16000000000000005e24 < y < 2.1500000000000001e67Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 91.4%
if 2.1500000000000001e67 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 86.8%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (if (<= y -2.8e+25) (- z (* y -2.0)) (if (<= y 4.3e+67) (+ x (+ z (+ x x))) (+ x (* (+ x y) 2.0)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.8e+25) {
tmp = z - (y * -2.0);
} else if (y <= 4.3e+67) {
tmp = x + (z + (x + x));
} else {
tmp = x + ((x + y) * 2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.8d+25)) then
tmp = z - (y * (-2.0d0))
else if (y <= 4.3d+67) then
tmp = x + (z + (x + x))
else
tmp = x + ((x + y) * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.8e+25) {
tmp = z - (y * -2.0);
} else if (y <= 4.3e+67) {
tmp = x + (z + (x + x));
} else {
tmp = x + ((x + y) * 2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.8e+25: tmp = z - (y * -2.0) elif y <= 4.3e+67: tmp = x + (z + (x + x)) else: tmp = x + ((x + y) * 2.0) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.8e+25) tmp = Float64(z - Float64(y * -2.0)); elseif (y <= 4.3e+67) tmp = Float64(x + Float64(z + Float64(x + x))); else tmp = Float64(x + Float64(Float64(x + y) * 2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.8e+25) tmp = z - (y * -2.0); elseif (y <= 4.3e+67) tmp = x + (z + (x + x)); else tmp = x + ((x + y) * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.8e+25], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.3e+67], N[(x + N[(z + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(x + y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{+25}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{+67}:\\
\;\;\;\;x + \left(z + \left(x + x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(x + y\right) \cdot 2\\
\end{array}
\end{array}
if y < -2.8000000000000002e25Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 88.2%
if -2.8000000000000002e25 < y < 4.3000000000000001e67Initial program 99.9%
Taylor expanded in x around inf 91.4%
if 4.3000000000000001e67 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 86.8%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.05e+57) (not (<= y 1.35e+158))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+57) || !(y <= 1.35e+158)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.05d+57)) .or. (.not. (y <= 1.35d+158))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e+57) || !(y <= 1.35e+158)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.05e+57) or not (y <= 1.35e+158): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.05e+57) || !(y <= 1.35e+158)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.05e+57) || ~((y <= 1.35e+158))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e+57], N[Not[LessEqual[y, 1.35e+158]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+57} \lor \neg \left(y \leq 1.35 \cdot 10^{+158}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -1.04999999999999995e57 or 1.34999999999999989e158 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 75.5%
if -1.04999999999999995e57 < y < 1.34999999999999989e158Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 87.2%
Final simplification83.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -3000000.0) (not (<= y 5.8e-8))) (- z (* y -2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3000000.0) || !(y <= 5.8e-8)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3000000.0d0)) .or. (.not. (y <= 5.8d-8))) then
tmp = z - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3000000.0) || !(y <= 5.8e-8)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3000000.0) or not (y <= 5.8e-8): tmp = z - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3000000.0) || !(y <= 5.8e-8)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3000000.0) || ~((y <= 5.8e-8))) tmp = z - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3000000.0], N[Not[LessEqual[y, 5.8e-8]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3000000 \lor \neg \left(y \leq 5.8 \cdot 10^{-8}\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -3e6 or 5.8000000000000003e-8 < y Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 83.6%
if -3e6 < y < 5.8000000000000003e-8Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 94.0%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.7e+55) (not (<= y 6.5e+66))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e+55) || !(y <= 6.5e+66)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.7d+55)) .or. (.not. (y <= 6.5d+66))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e+55) || !(y <= 6.5e+66)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.7e+55) or not (y <= 6.5e+66): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.7e+55) || !(y <= 6.5e+66)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.7e+55) || ~((y <= 6.5e+66))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.7e+55], N[Not[LessEqual[y, 6.5e+66]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+55} \lor \neg \left(y \leq 6.5 \cdot 10^{+66}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -2.69999999999999977e55 or 6.5000000000000001e66 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 71.1%
if -2.69999999999999977e55 < y < 6.5000000000000001e66Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 48.6%
Final simplification56.4%
(FPCore (x y z) :precision binary64 (+ x (+ z (+ x (+ y (+ x y))))))
double code(double x, double y, double z) {
return x + (z + (x + (y + (x + y))));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z + (x + (y + (x + y))))
end function
public static double code(double x, double y, double z) {
return x + (z + (x + (y + (x + y))));
}
def code(x, y, z): return x + (z + (x + (y + (x + y))))
function code(x, y, z) return Float64(x + Float64(z + Float64(x + Float64(y + Float64(x + y))))) end
function tmp = code(x, y, z) tmp = x + (z + (x + (y + (x + y)))); end
code[x_, y_, z_] := N[(x + N[(z + N[(x + N[(y + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(z + \left(x + \left(y + \left(x + y\right)\right)\right)\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (+ (* (+ x y) 2.0) (+ z x)))
double code(double x, double y, double z) {
return ((x + y) * 2.0) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + y) * 2.0d0) + (z + x)
end function
public static double code(double x, double y, double z) {
return ((x + y) * 2.0) + (z + x);
}
def code(x, y, z): return ((x + y) * 2.0) + (z + x)
function code(x, y, z) return Float64(Float64(Float64(x + y) * 2.0) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = ((x + y) * 2.0) + (z + x); end
code[x_, y_, z_] := N[(N[(N[(x + y), $MachinePrecision] * 2.0), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot 2 + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 36.3%
Final simplification36.3%
herbie shell --seed 2024054
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))