
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ (- 1.0 x) y))) (t_1 (/ y (+ y -1.0))))
(if (<= y -0.0265)
t_0
(if (<= y -2.9e-96)
t_1
(if (<= y 1.76e-118) x (if (<= y 5800.0) t_1 t_0))))))
double code(double x, double y) {
double t_0 = 1.0 + ((1.0 - x) / y);
double t_1 = y / (y + -1.0);
double tmp;
if (y <= -0.0265) {
tmp = t_0;
} else if (y <= -2.9e-96) {
tmp = t_1;
} else if (y <= 1.76e-118) {
tmp = x;
} else if (y <= 5800.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 + ((1.0d0 - x) / y)
t_1 = y / (y + (-1.0d0))
if (y <= (-0.0265d0)) then
tmp = t_0
else if (y <= (-2.9d-96)) then
tmp = t_1
else if (y <= 1.76d-118) then
tmp = x
else if (y <= 5800.0d0) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((1.0 - x) / y);
double t_1 = y / (y + -1.0);
double tmp;
if (y <= -0.0265) {
tmp = t_0;
} else if (y <= -2.9e-96) {
tmp = t_1;
} else if (y <= 1.76e-118) {
tmp = x;
} else if (y <= 5800.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((1.0 - x) / y) t_1 = y / (y + -1.0) tmp = 0 if y <= -0.0265: tmp = t_0 elif y <= -2.9e-96: tmp = t_1 elif y <= 1.76e-118: tmp = x elif y <= 5800.0: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(1.0 - x) / y)) t_1 = Float64(y / Float64(y + -1.0)) tmp = 0.0 if (y <= -0.0265) tmp = t_0; elseif (y <= -2.9e-96) tmp = t_1; elseif (y <= 1.76e-118) tmp = x; elseif (y <= 5800.0) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((1.0 - x) / y); t_1 = y / (y + -1.0); tmp = 0.0; if (y <= -0.0265) tmp = t_0; elseif (y <= -2.9e-96) tmp = t_1; elseif (y <= 1.76e-118) tmp = x; elseif (y <= 5800.0) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.0265], t$95$0, If[LessEqual[y, -2.9e-96], t$95$1, If[LessEqual[y, 1.76e-118], x, If[LessEqual[y, 5800.0], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{1 - x}{y}\\
t_1 := \frac{y}{y + -1}\\
\mathbf{if}\;y \leq -0.0265:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{-96}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.76 \cdot 10^{-118}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5800:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.0264999999999999993 or 5800 < y Initial program 100.0%
Taylor expanded in y around inf 98.7%
+-commutative98.7%
mul-1-neg98.7%
sub-neg98.7%
div-sub98.7%
Simplified98.7%
if -0.0264999999999999993 < y < -2.89999999999999994e-96 or 1.76e-118 < y < 5800Initial program 99.9%
Taylor expanded in x around 0 67.1%
neg-mul-167.1%
distribute-neg-frac267.1%
neg-sub067.1%
associate--r-67.1%
metadata-eval67.1%
Simplified67.1%
if -2.89999999999999994e-96 < y < 1.76e-118Initial program 100.0%
Taylor expanded in y around 0 86.0%
Final simplification89.6%
(FPCore (x y) :precision binary64 (if (<= y -6800.0) 1.0 (if (<= y -2.7e-96) (- y) (if (<= y 1.0) (+ x (* x y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= -2.7e-96) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x + (x * y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6800.0d0)) then
tmp = 1.0d0
else if (y <= (-2.7d-96)) then
tmp = -y
else if (y <= 1.0d0) then
tmp = x + (x * y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= -2.7e-96) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x + (x * y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6800.0: tmp = 1.0 elif y <= -2.7e-96: tmp = -y elif y <= 1.0: tmp = x + (x * y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -6800.0) tmp = 1.0; elseif (y <= -2.7e-96) tmp = Float64(-y); elseif (y <= 1.0) tmp = Float64(x + Float64(x * y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6800.0) tmp = 1.0; elseif (y <= -2.7e-96) tmp = -y; elseif (y <= 1.0) tmp = x + (x * y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6800.0], 1.0, If[LessEqual[y, -2.7e-96], (-y), If[LessEqual[y, 1.0], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6800:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -2.7 \cdot 10^{-96}:\\
\;\;\;\;-y\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -6800 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 81.2%
if -6800 < y < -2.7e-96Initial program 99.9%
Taylor expanded in x around 0 67.7%
neg-mul-167.7%
distribute-neg-frac267.7%
neg-sub067.7%
associate--r-67.7%
metadata-eval67.7%
Simplified67.7%
Taylor expanded in y around 0 61.4%
neg-mul-161.4%
Simplified61.4%
if -2.7e-96 < y < 1Initial program 100.0%
Taylor expanded in x around inf 75.5%
Taylor expanded in y around 0 75.5%
*-commutative75.5%
Simplified75.5%
Final simplification77.4%
(FPCore (x y) :precision binary64 (if (<= y -6800.0) 1.0 (if (<= y -2.9e-96) (- y) (if (<= y 1.75e+27) (/ x (- 1.0 y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= -2.9e-96) {
tmp = -y;
} else if (y <= 1.75e+27) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6800.0d0)) then
tmp = 1.0d0
else if (y <= (-2.9d-96)) then
tmp = -y
else if (y <= 1.75d+27) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= -2.9e-96) {
tmp = -y;
} else if (y <= 1.75e+27) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6800.0: tmp = 1.0 elif y <= -2.9e-96: tmp = -y elif y <= 1.75e+27: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -6800.0) tmp = 1.0; elseif (y <= -2.9e-96) tmp = Float64(-y); elseif (y <= 1.75e+27) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6800.0) tmp = 1.0; elseif (y <= -2.9e-96) tmp = -y; elseif (y <= 1.75e+27) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6800.0], 1.0, If[LessEqual[y, -2.9e-96], (-y), If[LessEqual[y, 1.75e+27], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6800:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{-96}:\\
\;\;\;\;-y\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{+27}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -6800 or 1.7500000000000001e27 < y Initial program 100.0%
Taylor expanded in y around inf 83.1%
if -6800 < y < -2.89999999999999994e-96Initial program 99.9%
Taylor expanded in x around 0 67.7%
neg-mul-167.7%
distribute-neg-frac267.7%
neg-sub067.7%
associate--r-67.7%
metadata-eval67.7%
Simplified67.7%
Taylor expanded in y around 0 61.4%
neg-mul-161.4%
Simplified61.4%
if -2.89999999999999994e-96 < y < 1.7500000000000001e27Initial program 100.0%
Taylor expanded in x around inf 74.6%
Final simplification78.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (+ x (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.4%
+-commutative98.4%
mul-1-neg98.4%
sub-neg98.4%
div-sub98.4%
Simplified98.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 97.7%
mul-1-neg97.7%
unsub-neg97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
Final simplification98.1%
(FPCore (x y) :precision binary64 (if (<= y -6800.0) 1.0 (if (<= y -2.9e-96) (- y) (if (<= y 1.0) x 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= -2.9e-96) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6800.0d0)) then
tmp = 1.0d0
else if (y <= (-2.9d-96)) then
tmp = -y
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= -2.9e-96) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6800.0: tmp = 1.0 elif y <= -2.9e-96: tmp = -y elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -6800.0) tmp = 1.0; elseif (y <= -2.9e-96) tmp = Float64(-y); elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6800.0) tmp = 1.0; elseif (y <= -2.9e-96) tmp = -y; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6800.0], 1.0, If[LessEqual[y, -2.9e-96], (-y), If[LessEqual[y, 1.0], x, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6800:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{-96}:\\
\;\;\;\;-y\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -6800 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 81.2%
if -6800 < y < -2.89999999999999994e-96Initial program 99.9%
Taylor expanded in x around 0 67.7%
neg-mul-167.7%
distribute-neg-frac267.7%
neg-sub067.7%
associate--r-67.7%
metadata-eval67.7%
Simplified67.7%
Taylor expanded in y around 0 61.4%
neg-mul-161.4%
Simplified61.4%
if -2.89999999999999994e-96 < y < 1Initial program 100.0%
Taylor expanded in y around 0 75.5%
Final simplification77.4%
(FPCore (x y) :precision binary64 (if (or (<= y -2.9e-96) (not (<= y 1.76e-118))) (/ y (+ y -1.0)) x))
double code(double x, double y) {
double tmp;
if ((y <= -2.9e-96) || !(y <= 1.76e-118)) {
tmp = y / (y + -1.0);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.9d-96)) .or. (.not. (y <= 1.76d-118))) then
tmp = y / (y + (-1.0d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.9e-96) || !(y <= 1.76e-118)) {
tmp = y / (y + -1.0);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.9e-96) or not (y <= 1.76e-118): tmp = y / (y + -1.0) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.9e-96) || !(y <= 1.76e-118)) tmp = Float64(y / Float64(y + -1.0)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.9e-96) || ~((y <= 1.76e-118))) tmp = y / (y + -1.0); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.9e-96], N[Not[LessEqual[y, 1.76e-118]], $MachinePrecision]], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-96} \lor \neg \left(y \leq 1.76 \cdot 10^{-118}\right):\\
\;\;\;\;\frac{y}{y + -1}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.89999999999999994e-96 or 1.76e-118 < y Initial program 100.0%
Taylor expanded in x around 0 77.5%
neg-mul-177.5%
distribute-neg-frac277.5%
neg-sub077.5%
associate--r-77.5%
metadata-eval77.5%
Simplified77.5%
if -2.89999999999999994e-96 < y < 1.76e-118Initial program 100.0%
Taylor expanded in y around 0 86.0%
Final simplification80.0%
(FPCore (x y) :precision binary64 (if (<= y -6800.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6800.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6800.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6800.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -6800.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6800.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6800.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6800:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -6800 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 81.2%
if -6800 < y < 1Initial program 100.0%
Taylor expanded in y around 0 66.7%
Final simplification74.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 45.4%
Final simplification45.4%
herbie shell --seed 2024053
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))