
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -0.96) (not (<= z 0.0028))) (* z (* x (+ y -1.0))) (* x (+ 1.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.96) || !(z <= 0.0028)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.96d0)) .or. (.not. (z <= 0.0028d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 + (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.96) || !(z <= 0.0028)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.96) or not (z <= 0.0028): tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 + (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.96) || !(z <= 0.0028)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 + Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.96) || ~((z <= 0.0028))) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 + (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.96], N[Not[LessEqual[z, 0.0028]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.96 \lor \neg \left(z \leq 0.0028\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot z\right)\\
\end{array}
\end{array}
if z < -0.95999999999999996 or 0.00279999999999999997 < z Initial program 91.5%
Taylor expanded in z around inf 90.4%
*-commutative90.4%
associate-*r*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
if -0.95999999999999996 < z < 0.00279999999999999997Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
distribute-rgt1-in99.6%
Applied egg-rr99.6%
Final simplification99.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))) (t_1 (* x (* y z))))
(if (<= z -2e+108)
t_0
(if (<= z -4e-39)
t_1
(if (<= z 2.9e-70)
x
(if (or (<= z 4.3e+27) (and (not (<= z 2.6e+138)) (<= z 4e+209)))
t_1
t_0))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double t_1 = x * (y * z);
double tmp;
if (z <= -2e+108) {
tmp = t_0;
} else if (z <= -4e-39) {
tmp = t_1;
} else if (z <= 2.9e-70) {
tmp = x;
} else if ((z <= 4.3e+27) || (!(z <= 2.6e+138) && (z <= 4e+209))) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * -x
t_1 = x * (y * z)
if (z <= (-2d+108)) then
tmp = t_0
else if (z <= (-4d-39)) then
tmp = t_1
else if (z <= 2.9d-70) then
tmp = x
else if ((z <= 4.3d+27) .or. (.not. (z <= 2.6d+138)) .and. (z <= 4d+209)) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double t_1 = x * (y * z);
double tmp;
if (z <= -2e+108) {
tmp = t_0;
} else if (z <= -4e-39) {
tmp = t_1;
} else if (z <= 2.9e-70) {
tmp = x;
} else if ((z <= 4.3e+27) || (!(z <= 2.6e+138) && (z <= 4e+209))) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x t_1 = x * (y * z) tmp = 0 if z <= -2e+108: tmp = t_0 elif z <= -4e-39: tmp = t_1 elif z <= 2.9e-70: tmp = x elif (z <= 4.3e+27) or (not (z <= 2.6e+138) and (z <= 4e+209)): tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) t_1 = Float64(x * Float64(y * z)) tmp = 0.0 if (z <= -2e+108) tmp = t_0; elseif (z <= -4e-39) tmp = t_1; elseif (z <= 2.9e-70) tmp = x; elseif ((z <= 4.3e+27) || (!(z <= 2.6e+138) && (z <= 4e+209))) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; t_1 = x * (y * z); tmp = 0.0; if (z <= -2e+108) tmp = t_0; elseif (z <= -4e-39) tmp = t_1; elseif (z <= 2.9e-70) tmp = x; elseif ((z <= 4.3e+27) || (~((z <= 2.6e+138)) && (z <= 4e+209))) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2e+108], t$95$0, If[LessEqual[z, -4e-39], t$95$1, If[LessEqual[z, 2.9e-70], x, If[Or[LessEqual[z, 4.3e+27], And[N[Not[LessEqual[z, 2.6e+138]], $MachinePrecision], LessEqual[z, 4e+209]]], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
t_1 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -2 \cdot 10^{+108}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -4 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{-70}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 4.3 \cdot 10^{+27} \lor \neg \left(z \leq 2.6 \cdot 10^{+138}\right) \land z \leq 4 \cdot 10^{+209}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.0000000000000001e108 or 4.30000000000000008e27 < z < 2.6000000000000001e138 or 4.0000000000000003e209 < z Initial program 89.7%
Taylor expanded in z around inf 89.7%
*-commutative89.7%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 65.4%
neg-mul-165.4%
Simplified65.4%
if -2.0000000000000001e108 < z < -3.99999999999999972e-39 or 2.89999999999999971e-70 < z < 4.30000000000000008e27 or 2.6000000000000001e138 < z < 4.0000000000000003e209Initial program 95.5%
Taylor expanded in y around inf 60.9%
*-commutative60.9%
Simplified60.9%
if -3.99999999999999972e-39 < z < 2.89999999999999971e-70Initial program 99.9%
Taylor expanded in z around 0 87.0%
Final simplification75.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 y) z))) (if (<= t_0 -1e+290) (* z (* y x)) (* x (- 1.0 t_0)))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -1e+290) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - t_0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - y) * z
if (t_0 <= (-1d+290)) then
tmp = z * (y * x)
else
tmp = x * (1.0d0 - t_0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -1e+290) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - t_0);
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - y) * z tmp = 0 if t_0 <= -1e+290: tmp = z * (y * x) else: tmp = x * (1.0 - t_0) return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) tmp = 0.0 if (t_0 <= -1e+290) tmp = Float64(z * Float64(y * x)); else tmp = Float64(x * Float64(1.0 - t_0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * z; tmp = 0.0; if (t_0 <= -1e+290) tmp = z * (y * x); else tmp = x * (1.0 - t_0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+290], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+290}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - t\_0\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < -1.00000000000000006e290Initial program 70.4%
Taylor expanded in z around inf 70.4%
*-commutative70.4%
associate-*r*99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.8%
if -1.00000000000000006e290 < (*.f64 (-.f64 1 y) z) Initial program 98.7%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.2e-39) (not (<= z 2.9e-70))) (* x (* z (+ y -1.0))) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-39) || !(z <= 2.9e-70)) {
tmp = x * (z * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.2d-39)) .or. (.not. (z <= 2.9d-70))) then
tmp = x * (z * (y + (-1.0d0)))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-39) || !(z <= 2.9e-70)) {
tmp = x * (z * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.2e-39) or not (z <= 2.9e-70): tmp = x * (z * (y + -1.0)) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.2e-39) || !(z <= 2.9e-70)) tmp = Float64(x * Float64(z * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.2e-39) || ~((z <= 2.9e-70))) tmp = x * (z * (y + -1.0)); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.2e-39], N[Not[LessEqual[z, 2.9e-70]], $MachinePrecision]], N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{-39} \lor \neg \left(z \leq 2.9 \cdot 10^{-70}\right):\\
\;\;\;\;x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -4.19999999999999987e-39 or 2.89999999999999971e-70 < z Initial program 92.6%
Taylor expanded in z around inf 87.0%
if -4.19999999999999987e-39 < z < 2.89999999999999971e-70Initial program 99.9%
Taylor expanded in y around 0 87.0%
Final simplification87.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.8e-39) (not (<= z 3.05e-34))) (* z (* x (+ y -1.0))) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-39) || !(z <= 3.05e-34)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.8d-39)) .or. (.not. (z <= 3.05d-34))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-39) || !(z <= 3.05e-34)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.8e-39) or not (z <= 3.05e-34): tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.8e-39) || !(z <= 3.05e-34)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.8e-39) || ~((z <= 3.05e-34))) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.8e-39], N[Not[LessEqual[z, 3.05e-34]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{-39} \lor \neg \left(z \leq 3.05 \cdot 10^{-34}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -4.80000000000000031e-39 or 3.0499999999999999e-34 < z Initial program 92.0%
Taylor expanded in z around inf 89.4%
*-commutative89.4%
associate-*r*97.3%
*-commutative97.3%
sub-neg97.3%
metadata-eval97.3%
Simplified97.3%
if -4.80000000000000031e-39 < z < 3.0499999999999999e-34Initial program 99.9%
Taylor expanded in y around 0 84.3%
Final simplification90.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.2e+116) (not (<= y 1.8e+146))) (* x (* y z)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.2e+116) || !(y <= 1.8e+146)) {
tmp = x * (y * z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.2d+116)) .or. (.not. (y <= 1.8d+146))) then
tmp = x * (y * z)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.2e+116) || !(y <= 1.8e+146)) {
tmp = x * (y * z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.2e+116) or not (y <= 1.8e+146): tmp = x * (y * z) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.2e+116) || !(y <= 1.8e+146)) tmp = Float64(x * Float64(y * z)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.2e+116) || ~((y <= 1.8e+146))) tmp = x * (y * z); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.2e+116], N[Not[LessEqual[y, 1.8e+146]], $MachinePrecision]], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+116} \lor \neg \left(y \leq 1.8 \cdot 10^{+146}\right):\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.2e116 or 1.7999999999999999e146 < y Initial program 91.1%
Taylor expanded in y around inf 73.4%
*-commutative73.4%
Simplified73.4%
if -3.2e116 < y < 1.7999999999999999e146Initial program 98.4%
Taylor expanded in y around 0 88.1%
Final simplification83.8%
(FPCore (x y z) :precision binary64 (if (<= y -1.85e+115) (* x (* y z)) (if (<= y 2.05e+79) (* x (- 1.0 z)) (* z (* y x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.85e+115) {
tmp = x * (y * z);
} else if (y <= 2.05e+79) {
tmp = x * (1.0 - z);
} else {
tmp = z * (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.85d+115)) then
tmp = x * (y * z)
else if (y <= 2.05d+79) then
tmp = x * (1.0d0 - z)
else
tmp = z * (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.85e+115) {
tmp = x * (y * z);
} else if (y <= 2.05e+79) {
tmp = x * (1.0 - z);
} else {
tmp = z * (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.85e+115: tmp = x * (y * z) elif y <= 2.05e+79: tmp = x * (1.0 - z) else: tmp = z * (y * x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.85e+115) tmp = Float64(x * Float64(y * z)); elseif (y <= 2.05e+79) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(z * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.85e+115) tmp = x * (y * z); elseif (y <= 2.05e+79) tmp = x * (1.0 - z); else tmp = z * (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.85e+115], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+79], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.85 \cdot 10^{+115}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+79}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if y < -1.85000000000000003e115Initial program 95.0%
Taylor expanded in y around inf 70.8%
*-commutative70.8%
Simplified70.8%
if -1.85000000000000003e115 < y < 2.05e79Initial program 100.0%
Taylor expanded in y around 0 92.3%
if 2.05e79 < y Initial program 85.7%
Taylor expanded in z around inf 64.0%
*-commutative64.0%
associate-*r*73.1%
*-commutative73.1%
sub-neg73.1%
metadata-eval73.1%
Simplified73.1%
Taylor expanded in y around inf 73.1%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.09) (not (<= z 108.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.09) || !(z <= 108.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.09d0)) .or. (.not. (z <= 108.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.09) || !(z <= 108.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.09) or not (z <= 108.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.09) || !(z <= 108.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.09) || ~((z <= 108.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.09], N[Not[LessEqual[z, 108.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.09 \lor \neg \left(z \leq 108\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.089999999999999997 or 108 < z Initial program 91.5%
Taylor expanded in z around inf 90.4%
*-commutative90.4%
associate-*r*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in y around 0 52.3%
neg-mul-152.3%
Simplified52.3%
if -0.089999999999999997 < z < 108Initial program 99.9%
Taylor expanded in z around 0 80.7%
Final simplification68.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.3%
Taylor expanded in z around 0 47.5%
Final simplification47.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024053
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))