
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 0.01) (- x_m (/ (* x_m z) y)) (- x_m (* x_m (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 0.01) {
tmp = x_m - ((x_m * z) / y);
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 0.01d0) then
tmp = x_m - ((x_m * z) / y)
else
tmp = x_m - (x_m * (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 0.01) {
tmp = x_m - ((x_m * z) / y);
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 0.01: tmp = x_m - ((x_m * z) / y) else: tmp = x_m - (x_m * (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 0.01) tmp = Float64(x_m - Float64(Float64(x_m * z) / y)); else tmp = Float64(x_m - Float64(x_m * Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 0.01) tmp = x_m - ((x_m * z) / y); else tmp = x_m - (x_m * (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 0.01], N[(x$95$m - N[(N[(x$95$m * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 0.01:\\
\;\;\;\;x\_m - \frac{x\_m \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m - x\_m \cdot \frac{z}{y}\\
\end{array}
\end{array}
if x < 0.0100000000000000002Initial program 85.9%
remove-double-neg85.9%
distribute-frac-neg285.9%
distribute-frac-neg85.9%
distribute-rgt-neg-in85.9%
associate-/l*95.4%
distribute-frac-neg95.4%
distribute-frac-neg295.4%
remove-double-neg95.4%
div-sub95.4%
*-inverses95.4%
Simplified95.4%
Taylor expanded in z around 0 96.3%
associate-*r/96.3%
mul-1-neg96.3%
distribute-rgt-neg-out96.3%
Simplified96.3%
if 0.0100000000000000002 < x Initial program 76.1%
*-un-lft-identity76.1%
add-cube-cbrt75.2%
times-frac75.2%
pow275.2%
Applied egg-rr75.2%
associate-*l/75.2%
*-un-lft-identity75.2%
Applied egg-rr75.2%
Taylor expanded in y around inf 88.8%
mul-1-neg88.8%
unsub-neg88.8%
associate-/l*99.9%
Simplified99.9%
Final simplification97.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -5e+49) (not (<= z 2.9e+72))) (* x_m (/ z (- y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -5e+49) || !(z <= 2.9e+72)) {
tmp = x_m * (z / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5d+49)) .or. (.not. (z <= 2.9d+72))) then
tmp = x_m * (z / -y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -5e+49) || !(z <= 2.9e+72)) {
tmp = x_m * (z / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -5e+49) or not (z <= 2.9e+72): tmp = x_m * (z / -y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -5e+49) || !(z <= 2.9e+72)) tmp = Float64(x_m * Float64(z / Float64(-y))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -5e+49) || ~((z <= 2.9e+72))) tmp = x_m * (z / -y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -5e+49], N[Not[LessEqual[z, 2.9e+72]], $MachinePrecision]], N[(x$95$m * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+49} \lor \neg \left(z \leq 2.9 \cdot 10^{+72}\right):\\
\;\;\;\;x\_m \cdot \frac{z}{-y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -5.0000000000000004e49 or 2.90000000000000017e72 < z Initial program 84.6%
*-un-lft-identity84.6%
add-cube-cbrt83.7%
times-frac83.7%
pow283.7%
Applied egg-rr83.7%
Taylor expanded in y around 0 76.5%
mul-1-neg76.5%
distribute-neg-frac276.5%
neg-mul-176.5%
*-commutative76.5%
associate-*r/72.2%
*-commutative72.2%
neg-mul-172.2%
Simplified72.2%
if -5.0000000000000004e49 < z < 2.90000000000000017e72Initial program 82.6%
remove-double-neg82.6%
distribute-frac-neg282.6%
distribute-frac-neg82.6%
distribute-rgt-neg-in82.6%
associate-/l*99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
remove-double-neg99.3%
div-sub99.3%
*-inverses99.3%
Simplified99.3%
Taylor expanded in z around 0 76.8%
Final simplification75.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -1.55e+50) (not (<= z 5.2e-25))) (* z (/ (- x_m) y)) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.55e+50) || !(z <= 5.2e-25)) {
tmp = z * (-x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.55d+50)) .or. (.not. (z <= 5.2d-25))) then
tmp = z * (-x_m / y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.55e+50) || !(z <= 5.2e-25)) {
tmp = z * (-x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.55e+50) or not (z <= 5.2e-25): tmp = z * (-x_m / y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.55e+50) || !(z <= 5.2e-25)) tmp = Float64(z * Float64(Float64(-x_m) / y)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.55e+50) || ~((z <= 5.2e-25))) tmp = z * (-x_m / y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.55e+50], N[Not[LessEqual[z, 5.2e-25]], $MachinePrecision]], N[(z * N[((-x$95$m) / y), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{+50} \lor \neg \left(z \leq 5.2 \cdot 10^{-25}\right):\\
\;\;\;\;z \cdot \frac{-x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1.55000000000000001e50 or 5.2e-25 < z Initial program 86.2%
remove-double-neg86.2%
distribute-frac-neg286.2%
distribute-frac-neg86.2%
distribute-rgt-neg-in86.2%
associate-/l*92.1%
distribute-frac-neg92.1%
distribute-frac-neg292.1%
remove-double-neg92.1%
div-sub92.1%
*-inverses92.1%
Simplified92.1%
Taylor expanded in z around inf 72.6%
associate-*l/75.6%
associate-*l*75.6%
*-commutative75.6%
associate-*r/75.6%
mul-1-neg75.6%
Simplified75.6%
if -1.55000000000000001e50 < z < 5.2e-25Initial program 81.1%
remove-double-neg81.1%
distribute-frac-neg281.1%
distribute-frac-neg81.1%
distribute-rgt-neg-in81.1%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 79.9%
Final simplification78.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 83.3%
remove-double-neg83.3%
distribute-frac-neg283.3%
distribute-frac-neg83.3%
distribute-rgt-neg-in83.3%
associate-/l*96.5%
distribute-frac-neg96.5%
distribute-frac-neg296.5%
remove-double-neg96.5%
div-sub96.5%
*-inverses96.5%
Simplified96.5%
Final simplification96.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m (* x_m (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m - (x_m * (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m - (x_m * (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m - (x_m * (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m - Float64(x_m * Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m - (x_m * (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m - x\_m \cdot \frac{z}{y}\right)
\end{array}
Initial program 83.3%
*-un-lft-identity83.3%
add-cube-cbrt82.1%
times-frac82.1%
pow282.1%
Applied egg-rr82.1%
associate-*l/82.1%
*-un-lft-identity82.1%
Applied egg-rr82.1%
Taylor expanded in y around inf 94.4%
mul-1-neg94.4%
unsub-neg94.4%
associate-/l*96.6%
Simplified96.6%
Final simplification96.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 83.3%
remove-double-neg83.3%
distribute-frac-neg283.3%
distribute-frac-neg83.3%
distribute-rgt-neg-in83.3%
associate-/l*96.5%
distribute-frac-neg96.5%
distribute-frac-neg296.5%
remove-double-neg96.5%
div-sub96.5%
*-inverses96.5%
Simplified96.5%
Taylor expanded in z around 0 56.4%
Final simplification56.4%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024053
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y))))
(/ (* x (- y z)) y))