
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 5e+214)))
(- x (/ (- y z) (/ (- z a) t)))
(+ t_1 x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 5e+214)) {
tmp = x - ((y - z) / ((z - a) / t));
} else {
tmp = t_1 + x;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 5e+214)) {
tmp = x - ((y - z) / ((z - a) / t));
} else {
tmp = t_1 + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 5e+214): tmp = x - ((y - z) / ((z - a) / t)) else: tmp = t_1 + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 5e+214)) tmp = Float64(x - Float64(Float64(y - z) / Float64(Float64(z - a) / t))); else tmp = Float64(t_1 + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 5e+214))) tmp = x - ((y - z) / ((z - a) / t)); else tmp = t_1 + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 5e+214]], $MachinePrecision]], N[(x - N[(N[(y - z), $MachinePrecision] / N[(N[(z - a), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 5 \cdot 10^{+214}\right):\\
\;\;\;\;x - \frac{y - z}{\frac{z - a}{t}}\\
\mathbf{else}:\\
\;\;\;\;t\_1 + x\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 4.99999999999999953e214 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 38.5%
associate-/l*99.8%
Simplified99.8%
clear-num99.6%
un-div-inv99.9%
Applied egg-rr99.9%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4.99999999999999953e214Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+230)))
(+ x (* (- y z) (/ t (- a z))))
(+ t_1 x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+230)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = t_1 + x;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 1e+230)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = t_1 + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 1e+230): tmp = x + ((y - z) * (t / (a - z))) else: tmp = t_1 + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+230)) tmp = Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))); else tmp = Float64(t_1 + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 1e+230))) tmp = x + ((y - z) * (t / (a - z))); else tmp = t_1 + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+230]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 10^{+230}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1 + x\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 1.0000000000000001e230 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 35.8%
associate-/l*99.8%
Simplified99.8%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 1.0000000000000001e230Initial program 99.9%
Final simplification99.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.1e+35) (not (<= z 1.35e+149))) (+ t x) (+ x (* y (/ t (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.1e+35) || !(z <= 1.35e+149)) {
tmp = t + x;
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.1d+35)) .or. (.not. (z <= 1.35d+149))) then
tmp = t + x
else
tmp = x + (y * (t / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.1e+35) || !(z <= 1.35e+149)) {
tmp = t + x;
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.1e+35) or not (z <= 1.35e+149): tmp = t + x else: tmp = x + (y * (t / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.1e+35) || !(z <= 1.35e+149)) tmp = Float64(t + x); else tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.1e+35) || ~((z <= 1.35e+149))) tmp = t + x; else tmp = x + (y * (t / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.1e+35], N[Not[LessEqual[z, 1.35e+149]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{+35} \lor \neg \left(z \leq 1.35 \cdot 10^{+149}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\end{array}
\end{array}
if z < -2.0999999999999999e35 or 1.35e149 < z Initial program 69.7%
associate-/l*97.2%
Simplified97.2%
Taylor expanded in z around inf 87.2%
if -2.0999999999999999e35 < z < 1.35e149Initial program 97.7%
associate-/l*95.6%
Simplified95.6%
Taylor expanded in y around inf 88.0%
associate-*l/86.9%
*-commutative86.9%
Simplified86.9%
Final simplification87.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -5.6e+17) (not (<= y 1e+17))) (+ x (* y (/ t (- a z)))) (+ x (* z (/ t (- z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -5.6e+17) || !(y <= 1e+17)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (z * (t / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-5.6d+17)) .or. (.not. (y <= 1d+17))) then
tmp = x + (y * (t / (a - z)))
else
tmp = x + (z * (t / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -5.6e+17) || !(y <= 1e+17)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (z * (t / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -5.6e+17) or not (y <= 1e+17): tmp = x + (y * (t / (a - z))) else: tmp = x + (z * (t / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -5.6e+17) || !(y <= 1e+17)) tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); else tmp = Float64(x + Float64(z * Float64(t / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -5.6e+17) || ~((y <= 1e+17))) tmp = x + (y * (t / (a - z))); else tmp = x + (z * (t / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -5.6e+17], N[Not[LessEqual[y, 1e+17]], $MachinePrecision]], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{+17} \lor \neg \left(y \leq 10^{+17}\right):\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{t}{z - a}\\
\end{array}
\end{array}
if y < -5.6e17 or 1e17 < y Initial program 86.1%
associate-/l*97.5%
Simplified97.5%
Taylor expanded in y around inf 83.4%
associate-*l/88.2%
*-commutative88.2%
Simplified88.2%
if -5.6e17 < y < 1e17Initial program 90.8%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in y around 0 82.3%
associate-*r/82.3%
mul-1-neg82.3%
distribute-rgt-neg-out82.3%
associate-*l/88.4%
Simplified88.4%
associate-*l/82.3%
frac-2neg82.3%
add-sqr-sqrt43.4%
sqrt-unprod57.5%
sqr-neg57.5%
sqrt-unprod26.9%
add-sqr-sqrt58.5%
distribute-rgt-neg-out58.5%
*-commutative58.5%
add-sqr-sqrt31.6%
sqrt-unprod53.9%
sqr-neg53.9%
sqrt-unprod38.8%
add-sqr-sqrt82.3%
sub-neg82.3%
distribute-neg-in82.3%
add-sqr-sqrt43.4%
sqrt-unprod71.1%
sqr-neg71.1%
sqrt-unprod29.1%
add-sqr-sqrt64.7%
add-sqr-sqrt35.6%
sqrt-unprod68.5%
sqr-neg68.5%
Applied egg-rr82.3%
associate-/l*88.4%
+-commutative88.4%
unsub-neg88.4%
Simplified88.4%
Final simplification88.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -6.4e+19) (not (<= y 5.2e+17))) (+ x (* y (/ t (- a z)))) (+ x (* t (/ z (- z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -6.4e+19) || !(y <= 5.2e+17)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-6.4d+19)) .or. (.not. (y <= 5.2d+17))) then
tmp = x + (y * (t / (a - z)))
else
tmp = x + (t * (z / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -6.4e+19) || !(y <= 5.2e+17)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -6.4e+19) or not (y <= 5.2e+17): tmp = x + (y * (t / (a - z))) else: tmp = x + (t * (z / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -6.4e+19) || !(y <= 5.2e+17)) tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); else tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -6.4e+19) || ~((y <= 5.2e+17))) tmp = x + (y * (t / (a - z))); else tmp = x + (t * (z / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -6.4e+19], N[Not[LessEqual[y, 5.2e+17]], $MachinePrecision]], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.4 \cdot 10^{+19} \lor \neg \left(y \leq 5.2 \cdot 10^{+17}\right):\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\end{array}
\end{array}
if y < -6.4e19 or 5.2e17 < y Initial program 86.1%
associate-/l*97.5%
Simplified97.5%
Taylor expanded in y around inf 83.4%
associate-*l/88.2%
*-commutative88.2%
Simplified88.2%
if -6.4e19 < y < 5.2e17Initial program 90.8%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in y around 0 82.3%
mul-1-neg82.3%
unsub-neg82.3%
associate-/l*90.7%
Simplified90.7%
Final simplification89.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.55e-33) (not (<= z 9.8e-32))) (+ x (* t (/ (- z y) z))) (+ x (/ (* y t) (- a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e-33) || !(z <= 9.8e-32)) {
tmp = x + (t * ((z - y) / z));
} else {
tmp = x + ((y * t) / (a - z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.55d-33)) .or. (.not. (z <= 9.8d-32))) then
tmp = x + (t * ((z - y) / z))
else
tmp = x + ((y * t) / (a - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e-33) || !(z <= 9.8e-32)) {
tmp = x + (t * ((z - y) / z));
} else {
tmp = x + ((y * t) / (a - z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.55e-33) or not (z <= 9.8e-32): tmp = x + (t * ((z - y) / z)) else: tmp = x + ((y * t) / (a - z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.55e-33) || !(z <= 9.8e-32)) tmp = Float64(x + Float64(t * Float64(Float64(z - y) / z))); else tmp = Float64(x + Float64(Float64(y * t) / Float64(a - z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.55e-33) || ~((z <= 9.8e-32))) tmp = x + (t * ((z - y) / z)); else tmp = x + ((y * t) / (a - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.55e-33], N[Not[LessEqual[z, 9.8e-32]], $MachinePrecision]], N[(x + N[(t * N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{-33} \lor \neg \left(z \leq 9.8 \cdot 10^{-32}\right):\\
\;\;\;\;x + t \cdot \frac{z - y}{z}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot t}{a - z}\\
\end{array}
\end{array}
if z < -1.54999999999999998e-33 or 9.7999999999999996e-32 < z Initial program 79.5%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in a around 0 71.9%
mul-1-neg71.9%
unsub-neg71.9%
associate-/l*90.0%
Simplified90.0%
if -1.54999999999999998e-33 < z < 9.7999999999999996e-32Initial program 99.0%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in y around inf 92.7%
Final simplification91.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.55e-33) (not (<= z 7.5e-32))) (+ x (/ t (/ z (- z y)))) (+ x (/ (* y t) (- a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e-33) || !(z <= 7.5e-32)) {
tmp = x + (t / (z / (z - y)));
} else {
tmp = x + ((y * t) / (a - z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.55d-33)) .or. (.not. (z <= 7.5d-32))) then
tmp = x + (t / (z / (z - y)))
else
tmp = x + ((y * t) / (a - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e-33) || !(z <= 7.5e-32)) {
tmp = x + (t / (z / (z - y)));
} else {
tmp = x + ((y * t) / (a - z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.55e-33) or not (z <= 7.5e-32): tmp = x + (t / (z / (z - y))) else: tmp = x + ((y * t) / (a - z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.55e-33) || !(z <= 7.5e-32)) tmp = Float64(x + Float64(t / Float64(z / Float64(z - y)))); else tmp = Float64(x + Float64(Float64(y * t) / Float64(a - z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.55e-33) || ~((z <= 7.5e-32))) tmp = x + (t / (z / (z - y))); else tmp = x + ((y * t) / (a - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.55e-33], N[Not[LessEqual[z, 7.5e-32]], $MachinePrecision]], N[(x + N[(t / N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{-33} \lor \neg \left(z \leq 7.5 \cdot 10^{-32}\right):\\
\;\;\;\;x + \frac{t}{\frac{z}{z - y}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot t}{a - z}\\
\end{array}
\end{array}
if z < -1.54999999999999998e-33 or 7.49999999999999953e-32 < z Initial program 79.5%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in a around 0 71.9%
mul-1-neg71.9%
unsub-neg71.9%
associate-/l*90.0%
Simplified90.0%
clear-num90.0%
un-div-inv90.0%
Applied egg-rr90.0%
if -1.54999999999999998e-33 < z < 7.49999999999999953e-32Initial program 99.0%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in y around inf 92.7%
Final simplification91.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -7.4e-34) (not (<= z 4.6e-32))) (+ t x) (+ x (* y (/ t a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -7.4e-34) || !(z <= 4.6e-32)) {
tmp = t + x;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-7.4d-34)) .or. (.not. (z <= 4.6d-32))) then
tmp = t + x
else
tmp = x + (y * (t / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -7.4e-34) || !(z <= 4.6e-32)) {
tmp = t + x;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -7.4e-34) or not (z <= 4.6e-32): tmp = t + x else: tmp = x + (y * (t / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -7.4e-34) || !(z <= 4.6e-32)) tmp = Float64(t + x); else tmp = Float64(x + Float64(y * Float64(t / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -7.4e-34) || ~((z <= 4.6e-32))) tmp = t + x; else tmp = x + (y * (t / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -7.4e-34], N[Not[LessEqual[z, 4.6e-32]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.4 \cdot 10^{-34} \lor \neg \left(z \leq 4.6 \cdot 10^{-32}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if z < -7.39999999999999976e-34 or 4.6000000000000001e-32 < z Initial program 79.5%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in z around inf 76.9%
if -7.39999999999999976e-34 < z < 4.6000000000000001e-32Initial program 99.0%
associate-/l*95.9%
Simplified95.9%
clear-num95.8%
un-div-inv95.9%
Applied egg-rr95.9%
Taylor expanded in z around 0 82.3%
*-commutative82.3%
associate-*r/80.6%
Simplified80.6%
Final simplification78.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -3.55e-34) (not (<= z 7.5e-32))) (+ t x) (+ x (/ (* y t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.55e-34) || !(z <= 7.5e-32)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-3.55d-34)) .or. (.not. (z <= 7.5d-32))) then
tmp = t + x
else
tmp = x + ((y * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.55e-34) || !(z <= 7.5e-32)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -3.55e-34) or not (z <= 7.5e-32): tmp = t + x else: tmp = x + ((y * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -3.55e-34) || !(z <= 7.5e-32)) tmp = Float64(t + x); else tmp = Float64(x + Float64(Float64(y * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -3.55e-34) || ~((z <= 7.5e-32))) tmp = t + x; else tmp = x + ((y * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.55e-34], N[Not[LessEqual[z, 7.5e-32]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.55 \cdot 10^{-34} \lor \neg \left(z \leq 7.5 \cdot 10^{-32}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot t}{a}\\
\end{array}
\end{array}
if z < -3.55000000000000018e-34 or 7.49999999999999953e-32 < z Initial program 79.5%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in z around inf 76.9%
if -3.55000000000000018e-34 < z < 7.49999999999999953e-32Initial program 99.0%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around 0 82.3%
Final simplification79.4%
(FPCore (x y z t a) :precision binary64 (if (<= a -2.45e+197) x (if (<= a 1.96e+182) (+ t x) x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.45e+197) {
tmp = x;
} else if (a <= 1.96e+182) {
tmp = t + x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-2.45d+197)) then
tmp = x
else if (a <= 1.96d+182) then
tmp = t + x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -2.45e+197) {
tmp = x;
} else if (a <= 1.96e+182) {
tmp = t + x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -2.45e+197: tmp = x elif a <= 1.96e+182: tmp = t + x else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -2.45e+197) tmp = x; elseif (a <= 1.96e+182) tmp = Float64(t + x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -2.45e+197) tmp = x; elseif (a <= 1.96e+182) tmp = t + x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -2.45e+197], x, If[LessEqual[a, 1.96e+182], N[(t + x), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.45 \cdot 10^{+197}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.96 \cdot 10^{+182}:\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -2.45000000000000013e197 or 1.95999999999999993e182 < a Initial program 91.4%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 80.1%
if -2.45000000000000013e197 < a < 1.95999999999999993e182Initial program 88.0%
associate-/l*95.3%
Simplified95.3%
Taylor expanded in z around inf 65.5%
Final simplification68.0%
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ t (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * (t / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * (t / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * (t / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * (t / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * (t / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t}{a - z}
\end{array}
Initial program 88.6%
associate-/l*96.1%
Simplified96.1%
Final simplification96.1%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.6%
associate-/l*96.1%
Simplified96.1%
Taylor expanded in x around inf 53.0%
Final simplification53.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024053
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))