Linear.Quaternion:$ctan from linear-1.19.1.3

Percentage Accurate: 85.2% → 99.2%
Time: 7.2s
Alternatives: 6
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{\cosh x \cdot \frac{y}{x}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
	return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
	return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z):
	return (math.cosh(x) * (y / x)) / z
function code(x, y, z)
	return Float64(Float64(cosh(x) * Float64(y / x)) / z)
end
function tmp = code(x, y, z)
	tmp = (cosh(x) * (y / x)) / z;
end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\cosh x \cdot \frac{y}{x}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
	return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
	return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z):
	return (math.cosh(x) * (y / x)) / z
function code(x, y, z)
	return Float64(Float64(cosh(x) * Float64(y / x)) / z)
end
function tmp = code(x, y, z)
	tmp = (cosh(x) * (y / x)) / z;
end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}

Alternative 1: 99.2% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;\cosh x\_m \cdot \frac{y\_m}{x\_m} \leq 5 \cdot 10^{+262}:\\ \;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\ \mathbf{else}:\\ \;\;\;\;y\_m \cdot \frac{\frac{\cosh x\_m}{x\_m}}{z}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (*
  y_s
  (*
   x_s
   (if (<= (* (cosh x_m) (/ y_m x_m)) 5e+262)
     (/ (/ y_m x_m) z)
     (* y_m (/ (/ (cosh x_m) x_m) z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if ((cosh(x_m) * (y_m / x_m)) <= 5e+262) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m * ((cosh(x_m) / x_m) / z);
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((cosh(x_m) * (y_m / x_m)) <= 5d+262) then
        tmp = (y_m / x_m) / z
    else
        tmp = y_m * ((cosh(x_m) / x_m) / z)
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if ((Math.cosh(x_m) * (y_m / x_m)) <= 5e+262) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m * ((Math.cosh(x_m) / x_m) / z);
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if (math.cosh(x_m) * (y_m / x_m)) <= 5e+262:
		tmp = (y_m / x_m) / z
	else:
		tmp = y_m * ((math.cosh(x_m) / x_m) / z)
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (Float64(cosh(x_m) * Float64(y_m / x_m)) <= 5e+262)
		tmp = Float64(Float64(y_m / x_m) / z);
	else
		tmp = Float64(y_m * Float64(Float64(cosh(x_m) / x_m) / z));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if ((cosh(x_m) * (y_m / x_m)) <= 5e+262)
		tmp = (y_m / x_m) / z;
	else
		tmp = y_m * ((cosh(x_m) / x_m) / z);
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision], 5e+262], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m * N[(N[(N[Cosh[x$95$m], $MachinePrecision] / x$95$m), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\cosh x\_m \cdot \frac{y\_m}{x\_m} \leq 5 \cdot 10^{+262}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\

\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{\frac{\cosh x\_m}{x\_m}}{z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (cosh.f64 x) (/.f64 y x)) < 5.00000000000000008e262

    1. Initial program 96.0%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 69.7%

      \[\leadsto \frac{\color{blue}{\frac{y}{x}}}{z} \]

    if 5.00000000000000008e262 < (*.f64 (cosh.f64 x) (/.f64 y x))

    1. Initial program 72.2%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*63.8%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/68.2%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified68.2%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num67.2%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{1}{\frac{z \cdot x}{y}}} \]
      2. un-div-inv67.2%

        \[\leadsto \color{blue}{\frac{\cosh x}{\frac{z \cdot x}{y}}} \]
      3. *-commutative67.2%

        \[\leadsto \frac{\cosh x}{\frac{\color{blue}{x \cdot z}}{y}} \]
      4. associate-/l*72.8%

        \[\leadsto \frac{\cosh x}{\color{blue}{x \cdot \frac{z}{y}}} \]
    6. Applied egg-rr72.8%

      \[\leadsto \color{blue}{\frac{\cosh x}{x \cdot \frac{z}{y}}} \]
    7. Step-by-step derivation
      1. associate-*r/67.2%

        \[\leadsto \frac{\cosh x}{\color{blue}{\frac{x \cdot z}{y}}} \]
      2. associate-/r/83.2%

        \[\leadsto \color{blue}{\frac{\cosh x}{x \cdot z} \cdot y} \]
      3. associate-/l/99.9%

        \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z}}{x}} \cdot y \]
      4. *-commutative99.9%

        \[\leadsto \color{blue}{y \cdot \frac{\frac{\cosh x}{z}}{x}} \]
      5. associate-/l/83.2%

        \[\leadsto y \cdot \color{blue}{\frac{\cosh x}{x \cdot z}} \]
      6. associate-/r*100.0%

        \[\leadsto y \cdot \color{blue}{\frac{\frac{\cosh x}{x}}{z}} \]
    8. Simplified100.0%

      \[\leadsto \color{blue}{y \cdot \frac{\frac{\cosh x}{x}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification82.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\cosh x \cdot \frac{y}{x} \leq 5 \cdot 10^{+262}:\\ \;\;\;\;\frac{\frac{y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{\frac{\cosh x}{x}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 57.1% accurate, 8.9× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \leq 2.1 \cdot 10^{-63}:\\ \;\;\;\;\frac{y\_m}{x\_m} \cdot \frac{1}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (*
  y_s
  (* x_s (if (<= y_m 2.1e-63) (* (/ y_m x_m) (/ 1.0 z)) (/ (/ y_m z) x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 2.1e-63) {
		tmp = (y_m / x_m) * (1.0 / z);
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y_m <= 2.1d-63) then
        tmp = (y_m / x_m) * (1.0d0 / z)
    else
        tmp = (y_m / z) / x_m
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 2.1e-63) {
		tmp = (y_m / x_m) * (1.0 / z);
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if y_m <= 2.1e-63:
		tmp = (y_m / x_m) * (1.0 / z)
	else:
		tmp = (y_m / z) / x_m
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (y_m <= 2.1e-63)
		tmp = Float64(Float64(y_m / x_m) * Float64(1.0 / z));
	else
		tmp = Float64(Float64(y_m / z) / x_m);
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (y_m <= 2.1e-63)
		tmp = (y_m / x_m) * (1.0 / z);
	else
		tmp = (y_m / z) / x_m;
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 2.1e-63], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 2.1 \cdot 10^{-63}:\\
\;\;\;\;\frac{y\_m}{x\_m} \cdot \frac{1}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 2.1e-63

    1. Initial program 82.0%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. *-commutative82.0%

        \[\leadsto \frac{\color{blue}{\frac{y}{x} \cdot \cosh x}}{z} \]
      2. associate-/l*82.0%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    3. Simplified82.0%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 50.8%

      \[\leadsto \frac{y}{x} \cdot \color{blue}{\frac{1}{z}} \]

    if 2.1e-63 < y

    1. Initial program 94.3%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. *-commutative94.3%

        \[\leadsto \frac{\color{blue}{\frac{y}{x} \cdot \cosh x}}{z} \]
      2. associate-/l*94.2%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    3. Simplified94.2%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 51.1%

      \[\leadsto \frac{y}{x} \cdot \color{blue}{\frac{1}{z}} \]
    6. Step-by-step derivation
      1. associate-*l/62.3%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{1}{z}}{x}} \]
      2. div-inv62.3%

        \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]
    7. Applied egg-rr62.3%

      \[\leadsto \color{blue}{\frac{\frac{y}{z}}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification54.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 2.1 \cdot 10^{-63}:\\ \;\;\;\;\frac{y}{x} \cdot \frac{1}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 57.0% accurate, 8.9× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \leq 3.1 \cdot 10^{-83}:\\ \;\;\;\;\frac{\frac{1}{z}}{\frac{x\_m}{y\_m}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (*
  y_s
  (* x_s (if (<= y_m 3.1e-83) (/ (/ 1.0 z) (/ x_m y_m)) (/ (/ y_m z) x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 3.1e-83) {
		tmp = (1.0 / z) / (x_m / y_m);
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y_m <= 3.1d-83) then
        tmp = (1.0d0 / z) / (x_m / y_m)
    else
        tmp = (y_m / z) / x_m
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 3.1e-83) {
		tmp = (1.0 / z) / (x_m / y_m);
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if y_m <= 3.1e-83:
		tmp = (1.0 / z) / (x_m / y_m)
	else:
		tmp = (y_m / z) / x_m
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (y_m <= 3.1e-83)
		tmp = Float64(Float64(1.0 / z) / Float64(x_m / y_m));
	else
		tmp = Float64(Float64(y_m / z) / x_m);
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (y_m <= 3.1e-83)
		tmp = (1.0 / z) / (x_m / y_m);
	else
		tmp = (y_m / z) / x_m;
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 3.1e-83], N[(N[(1.0 / z), $MachinePrecision] / N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 3.1 \cdot 10^{-83}:\\
\;\;\;\;\frac{\frac{1}{z}}{\frac{x\_m}{y\_m}}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 3.09999999999999992e-83

    1. Initial program 81.9%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. *-commutative81.9%

        \[\leadsto \frac{\color{blue}{\frac{y}{x} \cdot \cosh x}}{z} \]
      2. associate-/l*81.9%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    3. Simplified81.9%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 50.5%

      \[\leadsto \frac{y}{x} \cdot \color{blue}{\frac{1}{z}} \]
    6. Step-by-step derivation
      1. *-commutative50.5%

        \[\leadsto \color{blue}{\frac{1}{z} \cdot \frac{y}{x}} \]
      2. clear-num50.4%

        \[\leadsto \frac{1}{z} \cdot \color{blue}{\frac{1}{\frac{x}{y}}} \]
      3. un-div-inv51.4%

        \[\leadsto \color{blue}{\frac{\frac{1}{z}}{\frac{x}{y}}} \]
    7. Applied egg-rr51.4%

      \[\leadsto \color{blue}{\frac{\frac{1}{z}}{\frac{x}{y}}} \]

    if 3.09999999999999992e-83 < y

    1. Initial program 94.4%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. *-commutative94.4%

        \[\leadsto \frac{\color{blue}{\frac{y}{x} \cdot \cosh x}}{z} \]
      2. associate-/l*94.3%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    3. Simplified94.3%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 51.6%

      \[\leadsto \frac{y}{x} \cdot \color{blue}{\frac{1}{z}} \]
    6. Step-by-step derivation
      1. associate-*l/62.8%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{1}{z}}{x}} \]
      2. div-inv62.8%

        \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]
    7. Applied egg-rr62.8%

      \[\leadsto \color{blue}{\frac{\frac{y}{z}}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification55.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 3.1 \cdot 10^{-83}:\\ \;\;\;\;\frac{\frac{1}{z}}{\frac{x}{y}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 53.0% accurate, 10.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \leq 5 \cdot 10^{+54}:\\ \;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y\_m}{x\_m \cdot z}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= y_m 5e+54) (/ (/ y_m x_m) z) (/ y_m (* x_m z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 5e+54) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y_m <= 5d+54) then
        tmp = (y_m / x_m) / z
    else
        tmp = y_m / (x_m * z)
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 5e+54) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if y_m <= 5e+54:
		tmp = (y_m / x_m) / z
	else:
		tmp = y_m / (x_m * z)
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (y_m <= 5e+54)
		tmp = Float64(Float64(y_m / x_m) / z);
	else
		tmp = Float64(y_m / Float64(x_m * z));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (y_m <= 5e+54)
		tmp = (y_m / x_m) / z;
	else
		tmp = y_m / (x_m * z);
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 5e+54], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 5 \cdot 10^{+54}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 5.00000000000000005e54

    1. Initial program 84.1%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 51.3%

      \[\leadsto \frac{\color{blue}{\frac{y}{x}}}{z} \]

    if 5.00000000000000005e54 < y

    1. Initial program 92.3%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*90.7%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/87.0%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified87.0%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 57.0%

      \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification52.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 5 \cdot 10^{+54}:\\ \;\;\;\;\frac{\frac{y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{x \cdot z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 57.3% accurate, 10.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \leq 10^{-48}:\\ \;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= y_m 1e-48) (/ (/ y_m x_m) z) (/ (/ y_m z) x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 1e-48) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y_m <= 1d-48) then
        tmp = (y_m / x_m) / z
    else
        tmp = (y_m / z) / x_m
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 1e-48) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if y_m <= 1e-48:
		tmp = (y_m / x_m) / z
	else:
		tmp = (y_m / z) / x_m
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (y_m <= 1e-48)
		tmp = Float64(Float64(y_m / x_m) / z);
	else
		tmp = Float64(Float64(y_m / z) / x_m);
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (y_m <= 1e-48)
		tmp = (y_m / x_m) / z;
	else
		tmp = (y_m / z) / x_m;
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 1e-48], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 10^{-48}:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 9.9999999999999997e-49

    1. Initial program 82.3%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 51.1%

      \[\leadsto \frac{\color{blue}{\frac{y}{x}}}{z} \]

    if 9.9999999999999997e-49 < y

    1. Initial program 94.1%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. *-commutative94.1%

        \[\leadsto \frac{\color{blue}{\frac{y}{x} \cdot \cosh x}}{z} \]
      2. associate-/l*94.0%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    3. Simplified94.0%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 50.5%

      \[\leadsto \frac{y}{x} \cdot \color{blue}{\frac{1}{z}} \]
    6. Step-by-step derivation
      1. associate-*l/62.2%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{1}{z}}{x}} \]
      2. div-inv62.2%

        \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]
    7. Applied egg-rr62.2%

      \[\leadsto \color{blue}{\frac{\frac{y}{z}}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification54.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 10^{-48}:\\ \;\;\;\;\frac{\frac{y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 49.6% accurate, 21.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \frac{y\_m}{x\_m \cdot z}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 1 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (/ y_m (* x_m z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (y_m / (x_m * z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * (y_m / (x_m * z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (y_m / (x_m * z)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * (y_m / (x_m * z)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(y_m / Float64(x_m * z))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * (y_m / (x_m * z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \frac{y\_m}{x\_m \cdot z}\right)
\end{array}
Derivation
  1. Initial program 86.1%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Step-by-step derivation
    1. associate-/l*79.0%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
    2. associate-/l/77.9%

      \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
  3. Simplified77.9%

    \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
  4. Add Preprocessing
  5. Taylor expanded in x around 0 51.3%

    \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  6. Final simplification51.3%

    \[\leadsto \frac{y}{x \cdot z} \]
  7. Add Preprocessing

Developer target: 97.2% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\ \mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\ \;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (/ y z) x) (cosh x))))
   (if (< y -4.618902267687042e-52)
     t_0
     (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y / z) / x) * cosh(x);
	double tmp;
	if (y < -4.618902267687042e-52) {
		tmp = t_0;
	} else if (y < 1.038530535935153e-39) {
		tmp = ((cosh(x) * y) / x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y / z) / x) * cosh(x)
    if (y < (-4.618902267687042d-52)) then
        tmp = t_0
    else if (y < 1.038530535935153d-39) then
        tmp = ((cosh(x) * y) / x) / z
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y / z) / x) * Math.cosh(x);
	double tmp;
	if (y < -4.618902267687042e-52) {
		tmp = t_0;
	} else if (y < 1.038530535935153e-39) {
		tmp = ((Math.cosh(x) * y) / x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y / z) / x) * math.cosh(x)
	tmp = 0
	if y < -4.618902267687042e-52:
		tmp = t_0
	elif y < 1.038530535935153e-39:
		tmp = ((math.cosh(x) * y) / x) / z
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y / z) / x) * cosh(x))
	tmp = 0.0
	if (y < -4.618902267687042e-52)
		tmp = t_0;
	elseif (y < 1.038530535935153e-39)
		tmp = Float64(Float64(Float64(cosh(x) * y) / x) / z);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y / z) / x) * cosh(x);
	tmp = 0.0;
	if (y < -4.618902267687042e-52)
		tmp = t_0;
	elseif (y < 1.038530535935153e-39)
		tmp = ((cosh(x) * y) / x) / z;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision] * N[Cosh[x], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -4.618902267687042e-52], t$95$0, If[Less[y, 1.038530535935153e-39], N[(N[(N[(N[Cosh[x], $MachinePrecision] * y), $MachinePrecision] / x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\
\mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024053 
(FPCore (x y z)
  :name "Linear.Quaternion:$ctan from linear-1.19.1.3"
  :precision binary64

  :alt
  (if (< y -4.618902267687042e-52) (* (/ (/ y z) x) (cosh x)) (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) (* (/ (/ y z) x) (cosh x))))

  (/ (* (cosh x) (/ y x)) z))