
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -2.15e+71)
x
(if (or (<= x 1.7e-75) (and (not (<= x 1.4e+42)) (<= x 7.8e+74)))
(* y 0.002)
x)))
double code(double x, double y) {
double tmp;
if (x <= -2.15e+71) {
tmp = x;
} else if ((x <= 1.7e-75) || (!(x <= 1.4e+42) && (x <= 7.8e+74))) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.15d+71)) then
tmp = x
else if ((x <= 1.7d-75) .or. (.not. (x <= 1.4d+42)) .and. (x <= 7.8d+74)) then
tmp = y * 0.002d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.15e+71) {
tmp = x;
} else if ((x <= 1.7e-75) || (!(x <= 1.4e+42) && (x <= 7.8e+74))) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.15e+71: tmp = x elif (x <= 1.7e-75) or (not (x <= 1.4e+42) and (x <= 7.8e+74)): tmp = y * 0.002 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.15e+71) tmp = x; elseif ((x <= 1.7e-75) || (!(x <= 1.4e+42) && (x <= 7.8e+74))) tmp = Float64(y * 0.002); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.15e+71) tmp = x; elseif ((x <= 1.7e-75) || (~((x <= 1.4e+42)) && (x <= 7.8e+74))) tmp = y * 0.002; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.15e+71], x, If[Or[LessEqual[x, 1.7e-75], And[N[Not[LessEqual[x, 1.4e+42]], $MachinePrecision], LessEqual[x, 7.8e+74]]], N[(y * 0.002), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.15 \cdot 10^{+71}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-75} \lor \neg \left(x \leq 1.4 \cdot 10^{+42}\right) \land x \leq 7.8 \cdot 10^{+74}:\\
\;\;\;\;y \cdot 0.002\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.14999999999999992e71 or 1.70000000000000008e-75 < x < 1.4e42 or 7.80000000000000015e74 < x Initial program 99.9%
*-rgt-identity99.9%
metadata-eval99.9%
associate-*l/99.9%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 79.1%
if -2.14999999999999992e71 < x < 1.70000000000000008e-75 or 1.4e42 < x < 7.80000000000000015e74Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 80.8%
Taylor expanded in x around 0 77.0%
Final simplification77.9%
(FPCore (x y) :precision binary64 (+ x (* y 0.002)))
double code(double x, double y) {
return x + (y * 0.002);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * 0.002d0)
end function
public static double code(double x, double y) {
return x + (y * 0.002);
}
def code(x, y): return x + (y * 0.002)
function code(x, y) return Float64(x + Float64(y * 0.002)) end
function tmp = code(x, y) tmp = x + (y * 0.002); end
code[x_, y_] := N[(x + N[(y * 0.002), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot 0.002
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 48.5%
Final simplification48.5%
herbie shell --seed 2024053
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))