
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 68.7%
add-sqr-sqrt68.7%
times-frac69.4%
hypot-define69.4%
hypot-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (fma 2.0 (/ (/ x y) (/ y x)) -1.0))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = fma(2.0, ((x / y) / (y / x)), -1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = fma(2.0, Float64(Float64(x / y) / Float64(y / x)), -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(2.0 * N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, \frac{\frac{x}{y}}{\frac{y}{x}}, -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
*-commutative3.1%
sub-neg3.1%
distribute-lft-in2.5%
fma-undefine2.5%
+-commutative2.5%
add-sqr-sqrt2.5%
pow22.5%
hypot-define2.5%
Applied egg-rr2.5%
distribute-lft-out3.1%
sub-neg3.1%
associate-*l/0.0%
associate-*r/3.1%
+-commutative3.1%
Simplified3.1%
Taylor expanded in x around 0 3.1%
unpow23.1%
fma-undefine3.1%
Simplified3.1%
Taylor expanded in x around 0 61.3%
fma-neg61.3%
unpow261.3%
unpow261.3%
times-frac84.5%
unpow284.5%
metadata-eval84.5%
Simplified84.5%
unpow284.5%
clear-num84.5%
un-div-inv84.5%
Applied egg-rr84.5%
Final simplification95.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (+ (/ x y) -1.0) (+ (/ x y) 1.0)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x / y) + -1.0) * ((x / y) + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = ((x / y) + (-1.0d0)) * ((x / y) + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x / y) + -1.0) * ((x / y) + 1.0);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x / y) + -1.0) * ((x / y) + 1.0) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x / y) + -1.0) * Float64(Float64(x / y) + 1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x / y) + -1.0) * ((x / y) + 1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} + -1\right) \cdot \left(\frac{x}{y} + 1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 13.7%
Taylor expanded in x around 0 84.2%
Final simplification95.0%
(FPCore (x y) :precision binary64 (if (<= y 6.1e-155) (+ 1.0 (+ (/ y (+ x y)) (/ y (- y x)))) (* (+ (/ x y) -1.0) (+ (/ x y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= 6.1e-155) {
tmp = 1.0 + ((y / (x + y)) + (y / (y - x)));
} else {
tmp = ((x / y) + -1.0) * ((x / y) + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6.1d-155) then
tmp = 1.0d0 + ((y / (x + y)) + (y / (y - x)))
else
tmp = ((x / y) + (-1.0d0)) * ((x / y) + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6.1e-155) {
tmp = 1.0 + ((y / (x + y)) + (y / (y - x)));
} else {
tmp = ((x / y) + -1.0) * ((x / y) + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6.1e-155: tmp = 1.0 + ((y / (x + y)) + (y / (y - x))) else: tmp = ((x / y) + -1.0) * ((x / y) + 1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= 6.1e-155) tmp = Float64(1.0 + Float64(Float64(y / Float64(x + y)) + Float64(y / Float64(y - x)))); else tmp = Float64(Float64(Float64(x / y) + -1.0) * Float64(Float64(x / y) + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6.1e-155) tmp = 1.0 + ((y / (x + y)) + (y / (y - x))); else tmp = ((x / y) + -1.0) * ((x / y) + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6.1e-155], N[(1.0 + N[(N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(y / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.1 \cdot 10^{-155}:\\
\;\;\;\;1 + \left(\frac{y}{x + y} + \frac{y}{y - x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} + -1\right) \cdot \left(\frac{x}{y} + 1\right)\\
\end{array}
\end{array}
if y < 6.10000000000000023e-155Initial program 61.7%
add-sqr-sqrt61.7%
times-frac62.5%
hypot-define62.5%
hypot-define100.0%
Applied egg-rr100.0%
Applied egg-rr34.5%
*-inverses34.5%
fma-undefine34.5%
rem-exp-log15.4%
rem-exp-log15.4%
exp-neg15.4%
exp-sum15.4%
sub-neg15.4%
exp-diff15.4%
rem-exp-log33.5%
rem-exp-log34.5%
Simplified34.5%
if 6.10000000000000023e-155 < y Initial program 100.0%
add-sqr-sqrt100.0%
times-frac100.0%
hypot-define100.0%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 78.3%
Taylor expanded in x around 0 77.9%
Final simplification42.5%
(FPCore (x y) :precision binary64 (if (<= y 2.8e-155) 1.0 (* (+ (/ x y) -1.0) (+ (/ x y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= 2.8e-155) {
tmp = 1.0;
} else {
tmp = ((x / y) + -1.0) * ((x / y) + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.8d-155) then
tmp = 1.0d0
else
tmp = ((x / y) + (-1.0d0)) * ((x / y) + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.8e-155) {
tmp = 1.0;
} else {
tmp = ((x / y) + -1.0) * ((x / y) + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.8e-155: tmp = 1.0 else: tmp = ((x / y) + -1.0) * ((x / y) + 1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.8e-155) tmp = 1.0; else tmp = Float64(Float64(Float64(x / y) + -1.0) * Float64(Float64(x / y) + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.8e-155) tmp = 1.0; else tmp = ((x / y) + -1.0) * ((x / y) + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.8e-155], 1.0, N[(N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.8 \cdot 10^{-155}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} + -1\right) \cdot \left(\frac{x}{y} + 1\right)\\
\end{array}
\end{array}
if y < 2.8e-155Initial program 61.7%
associate-/l*62.3%
+-commutative62.3%
fma-define62.3%
Simplified62.3%
Taylor expanded in x around inf 34.1%
if 2.8e-155 < y Initial program 100.0%
add-sqr-sqrt100.0%
times-frac100.0%
hypot-define100.0%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 78.3%
Taylor expanded in x around 0 77.9%
Final simplification42.1%
(FPCore (x y) :precision binary64 (if (<= y 2e-155) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 2e-155) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2d-155) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2e-155) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2e-155: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 2e-155) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2e-155) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2e-155], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-155}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2.00000000000000003e-155Initial program 61.7%
associate-/l*62.3%
+-commutative62.3%
fma-define62.3%
Simplified62.3%
Taylor expanded in x around inf 34.1%
if 2.00000000000000003e-155 < y Initial program 100.0%
associate-/l*99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in x around 0 77.0%
Final simplification42.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 68.7%
associate-/l*69.1%
+-commutative69.1%
fma-define69.1%
Simplified69.1%
Taylor expanded in x around 0 68.2%
Final simplification68.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024053
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))