
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma (- y.im) x.im (* x.re y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(-y_46_im, x_46_im, (x_46_re * y_46_re));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(Float64(-y_46_im), x_46_im, Float64(x_46_re * y_46_re)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[((-y$46$im) * x$46$im + N[(x$46$re * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-y.im, x.im, x.re \cdot y.re\right)
\end{array}
Initial program 98.4%
sub-neg98.4%
+-commutative98.4%
*-commutative98.4%
distribute-lft-neg-in98.4%
fma-define99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.im -4.3e-94) (not (<= y.im 2e+24))) (* y.im (- x.im)) (* x.re y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -4.3e-94) || !(y_46_im <= 2e+24)) {
tmp = y_46_im * -x_46_im;
} else {
tmp = x_46_re * y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46im <= (-4.3d-94)) .or. (.not. (y_46im <= 2d+24))) then
tmp = y_46im * -x_46im
else
tmp = x_46re * y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -4.3e-94) || !(y_46_im <= 2e+24)) {
tmp = y_46_im * -x_46_im;
} else {
tmp = x_46_re * y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_im <= -4.3e-94) or not (y_46_im <= 2e+24): tmp = y_46_im * -x_46_im else: tmp = x_46_re * y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_im <= -4.3e-94) || !(y_46_im <= 2e+24)) tmp = Float64(y_46_im * Float64(-x_46_im)); else tmp = Float64(x_46_re * y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_im <= -4.3e-94) || ~((y_46_im <= 2e+24))) tmp = y_46_im * -x_46_im; else tmp = x_46_re * y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$im, -4.3e-94], N[Not[LessEqual[y$46$im, 2e+24]], $MachinePrecision]], N[(y$46$im * (-x$46$im)), $MachinePrecision], N[(x$46$re * y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -4.3 \cdot 10^{-94} \lor \neg \left(y.im \leq 2 \cdot 10^{+24}\right):\\
\;\;\;\;y.im \cdot \left(-x.im\right)\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.re\\
\end{array}
\end{array}
if y.im < -4.2999999999999998e-94 or 2e24 < y.im Initial program 97.0%
Taylor expanded in x.re around 0 67.2%
mul-1-neg67.2%
distribute-rgt-neg-out67.2%
Simplified67.2%
if -4.2999999999999998e-94 < y.im < 2e24Initial program 100.0%
Taylor expanded in x.re around inf 73.1%
Final simplification70.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* y.im x.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (y_46_im * x_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (y_46im * x_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (y_46_im * x_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (y_46_im * x_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(y_46_im * x_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (y_46_im * x_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(y$46$im * x$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - y.im \cdot x.im
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.re y.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46re * y_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_re * y_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_re * y_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_re * y_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$re), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re
\end{array}
Initial program 98.4%
Taylor expanded in x.re around inf 53.4%
Final simplification53.4%
herbie shell --seed 2024053
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))