
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 5e+99) (/ 1.0 (cos (cbrt (pow (* x_m (/ -0.5 y_m)) 3.0)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+99) {
tmp = 1.0 / cos(cbrt(pow((x_m * (-0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 5e+99) {
tmp = 1.0 / Math.cos(Math.cbrt(Math.pow((x_m * (-0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 5e+99) tmp = Float64(1.0 / cos(cbrt((Float64(x_m * Float64(-0.5 / y_m)) ^ 3.0)))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 5e+99], N[(1.0 / N[Cos[N[Power[N[Power[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 5 \cdot 10^{+99}:\\
\;\;\;\;\frac{1}{\cos \left(\sqrt[3]{{\left(x\_m \cdot \frac{-0.5}{y\_m}\right)}^{3}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 5.00000000000000008e99Initial program 52.0%
remove-double-neg52.0%
distribute-frac-neg52.0%
tan-neg52.0%
distribute-frac-neg252.0%
distribute-lft-neg-out52.0%
distribute-frac-neg252.0%
distribute-lft-neg-out52.0%
distribute-frac-neg252.0%
distribute-frac-neg52.0%
neg-mul-152.0%
*-commutative52.0%
associate-/l*51.8%
*-commutative51.8%
associate-/r*51.8%
metadata-eval51.8%
sin-neg51.8%
distribute-frac-neg51.8%
Simplified52.5%
Taylor expanded in x around inf 65.9%
associate-*r/65.9%
*-commutative65.9%
associate-*r/65.9%
Simplified65.9%
add-cbrt-cube65.0%
pow365.1%
Applied egg-rr65.1%
if 5.00000000000000008e99 < (/.f64 x (*.f64 y 2)) Initial program 4.7%
remove-double-neg4.7%
distribute-frac-neg4.7%
tan-neg4.7%
distribute-frac-neg24.7%
distribute-lft-neg-out4.7%
distribute-frac-neg24.7%
distribute-lft-neg-out4.7%
distribute-frac-neg24.7%
distribute-frac-neg4.7%
neg-mul-14.7%
*-commutative4.7%
associate-/l*4.7%
*-commutative4.7%
associate-/r*4.7%
metadata-eval4.7%
sin-neg4.7%
distribute-frac-neg4.7%
Simplified5.6%
Taylor expanded in x around 0 10.3%
Final simplification56.5%
x_m = (fabs.f64 x)
y_m = (fabs.f64 y)
(FPCore (x_m y_m)
:precision binary64
(let* ((t_0 (cbrt (/ x_m (* y_m -2.0)))))
(/
1.0
(cos (pow (* (pow (pow t_0 2.0) 0.3333333333333333) (cbrt t_0)) 3.0)))))x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double t_0 = cbrt((x_m / (y_m * -2.0)));
return 1.0 / cos(pow((pow(pow(t_0, 2.0), 0.3333333333333333) * cbrt(t_0)), 3.0));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double t_0 = Math.cbrt((x_m / (y_m * -2.0)));
return 1.0 / Math.cos(Math.pow((Math.pow(Math.pow(t_0, 2.0), 0.3333333333333333) * Math.cbrt(t_0)), 3.0));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) t_0 = cbrt(Float64(x_m / Float64(y_m * -2.0))) return Float64(1.0 / cos((Float64(((t_0 ^ 2.0) ^ 0.3333333333333333) * cbrt(t_0)) ^ 3.0))) end
x_m = N[Abs[x], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
code[x$95$m_, y$95$m_] := Block[{t$95$0 = N[Power[N[(x$95$m / N[(y$95$m * -2.0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]}, N[(1.0 / N[Cos[N[Power[N[(N[Power[N[Power[t$95$0, 2.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision] * N[Power[t$95$0, 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \sqrt[3]{\frac{x\_m}{y\_m \cdot -2}}\\
\frac{1}{\cos \left({\left({\left({t\_0}^{2}\right)}^{0.3333333333333333} \cdot \sqrt[3]{t\_0}\right)}^{3}\right)}
\end{array}
\end{array}
Initial program 44.6%
remove-double-neg44.6%
distribute-frac-neg44.6%
tan-neg44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-frac-neg44.6%
neg-mul-144.6%
*-commutative44.6%
associate-/l*44.4%
*-commutative44.4%
associate-/r*44.5%
metadata-eval44.5%
sin-neg44.5%
distribute-frac-neg44.5%
Simplified45.2%
Taylor expanded in x around inf 56.3%
associate-*r/56.3%
*-commutative56.3%
associate-*r/56.5%
Simplified56.5%
add-cube-cbrt57.2%
pow357.1%
Applied egg-rr57.1%
pow1/335.5%
add-cube-cbrt35.2%
unpow-prod-down35.0%
pow235.0%
clear-num35.0%
un-div-inv34.8%
div-inv34.8%
metadata-eval34.8%
pow1/357.6%
clear-num57.6%
un-div-inv57.5%
div-inv57.5%
metadata-eval57.5%
Applied egg-rr57.5%
Final simplification57.5%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (pow (pow (cbrt (cbrt (/ x_m (* y_m -2.0)))) 3.0) 3.0))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(pow(pow(cbrt(cbrt((x_m / (y_m * -2.0)))), 3.0), 3.0));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(Math.pow(Math.pow(Math.cbrt(Math.cbrt((x_m / (y_m * -2.0)))), 3.0), 3.0));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(((cbrt(cbrt(Float64(x_m / Float64(y_m * -2.0)))) ^ 3.0) ^ 3.0))) end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[Power[N[Power[N[Power[N[Power[N[(x$95$m / N[(y$95$m * -2.0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left({\left({\left(\sqrt[3]{\sqrt[3]{\frac{x\_m}{y\_m \cdot -2}}}\right)}^{3}\right)}^{3}\right)}
\end{array}
Initial program 44.6%
remove-double-neg44.6%
distribute-frac-neg44.6%
tan-neg44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-frac-neg44.6%
neg-mul-144.6%
*-commutative44.6%
associate-/l*44.4%
*-commutative44.4%
associate-/r*44.5%
metadata-eval44.5%
sin-neg44.5%
distribute-frac-neg44.5%
Simplified45.2%
Taylor expanded in x around inf 56.3%
associate-*r/56.3%
*-commutative56.3%
associate-*r/56.5%
Simplified56.5%
add-cube-cbrt57.2%
pow357.1%
Applied egg-rr57.1%
add-cube-cbrt56.8%
pow357.3%
clear-num57.3%
un-div-inv57.3%
div-inv57.3%
metadata-eval57.3%
Applied egg-rr57.3%
Final simplification57.3%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (pow (cbrt (/ 1.0 (/ y_m (* x_m -0.5)))) 3.0))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(pow(cbrt((1.0 / (y_m / (x_m * -0.5)))), 3.0));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(Math.pow(Math.cbrt((1.0 / (y_m / (x_m * -0.5)))), 3.0));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos((cbrt(Float64(1.0 / Float64(y_m / Float64(x_m * -0.5)))) ^ 3.0))) end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[Power[N[Power[N[(1.0 / N[(y$95$m / N[(x$95$m * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left({\left(\sqrt[3]{\frac{1}{\frac{y\_m}{x\_m \cdot -0.5}}}\right)}^{3}\right)}
\end{array}
Initial program 44.6%
remove-double-neg44.6%
distribute-frac-neg44.6%
tan-neg44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-frac-neg44.6%
neg-mul-144.6%
*-commutative44.6%
associate-/l*44.4%
*-commutative44.4%
associate-/r*44.5%
metadata-eval44.5%
sin-neg44.5%
distribute-frac-neg44.5%
Simplified45.2%
Taylor expanded in x around inf 56.3%
associate-*r/56.3%
*-commutative56.3%
associate-*r/56.5%
Simplified56.5%
add-cube-cbrt57.2%
pow357.1%
Applied egg-rr57.1%
associate-*r/56.9%
clear-num57.1%
Applied egg-rr57.1%
Final simplification57.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (pow (cbrt (* x_m (/ -0.5 y_m))) 3.0))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos(pow(cbrt((x_m * (-0.5 / y_m))), 3.0));
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos(Math.pow(Math.cbrt((x_m * (-0.5 / y_m))), 3.0));
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos((cbrt(Float64(x_m * Float64(-0.5 / y_m))) ^ 3.0))) end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[Power[N[Power[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left({\left(\sqrt[3]{x\_m \cdot \frac{-0.5}{y\_m}}\right)}^{3}\right)}
\end{array}
Initial program 44.6%
remove-double-neg44.6%
distribute-frac-neg44.6%
tan-neg44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-frac-neg44.6%
neg-mul-144.6%
*-commutative44.6%
associate-/l*44.4%
*-commutative44.4%
associate-/r*44.5%
metadata-eval44.5%
sin-neg44.5%
distribute-frac-neg44.5%
Simplified45.2%
Taylor expanded in x around inf 56.3%
associate-*r/56.3%
*-commutative56.3%
associate-*r/56.5%
Simplified56.5%
add-cube-cbrt57.2%
pow357.1%
Applied egg-rr57.1%
Final simplification57.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 4e+115) (pow (cos (* x_m (/ -0.5 y_m))) -1.0) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+115) {
tmp = pow(cos((x_m * (-0.5 / y_m))), -1.0);
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 4d+115) then
tmp = cos((x_m * ((-0.5d0) / y_m))) ** (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+115) {
tmp = Math.pow(Math.cos((x_m * (-0.5 / y_m))), -1.0);
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 4e+115: tmp = math.pow(math.cos((x_m * (-0.5 / y_m))), -1.0) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 4e+115) tmp = cos(Float64(x_m * Float64(-0.5 / y_m))) ^ -1.0; else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 4e+115) tmp = cos((x_m * (-0.5 / y_m))) ^ -1.0; else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 4e+115], N[Power[N[Cos[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], -1.0], $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 4 \cdot 10^{+115}:\\
\;\;\;\;{\cos \left(x\_m \cdot \frac{-0.5}{y\_m}\right)}^{-1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 4.0000000000000001e115Initial program 51.1%
remove-double-neg51.1%
distribute-frac-neg51.1%
tan-neg51.1%
distribute-frac-neg251.1%
distribute-lft-neg-out51.1%
distribute-frac-neg251.1%
distribute-lft-neg-out51.1%
distribute-frac-neg251.1%
distribute-frac-neg51.1%
neg-mul-151.1%
*-commutative51.1%
associate-/l*50.9%
*-commutative50.9%
associate-/r*50.9%
metadata-eval50.9%
sin-neg50.9%
distribute-frac-neg50.9%
Simplified51.7%
Taylor expanded in x around inf 64.6%
associate-*r/64.6%
*-commutative64.6%
associate-*r/64.8%
Simplified64.8%
inv-pow64.8%
Applied egg-rr64.8%
if 4.0000000000000001e115 < (/.f64 x (*.f64 y 2)) Initial program 3.6%
remove-double-neg3.6%
distribute-frac-neg3.6%
tan-neg3.6%
distribute-frac-neg23.6%
distribute-lft-neg-out3.6%
distribute-frac-neg23.6%
distribute-lft-neg-out3.6%
distribute-frac-neg23.6%
distribute-frac-neg3.6%
neg-mul-13.6%
*-commutative3.6%
associate-/l*3.6%
*-commutative3.6%
associate-/r*3.6%
metadata-eval3.6%
sin-neg3.6%
distribute-frac-neg3.6%
Simplified4.1%
Taylor expanded in x around 0 11.6%
Final simplification57.5%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 4e+115) (/ 1.0 (cos (* x_m (/ -0.5 y_m)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+115) {
tmp = 1.0 / cos((x_m * (-0.5 / y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 4d+115) then
tmp = 1.0d0 / cos((x_m * ((-0.5d0) / y_m)))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+115) {
tmp = 1.0 / Math.cos((x_m * (-0.5 / y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 4e+115: tmp = 1.0 / math.cos((x_m * (-0.5 / y_m))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 4e+115) tmp = Float64(1.0 / cos(Float64(x_m * Float64(-0.5 / y_m)))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 4e+115) tmp = 1.0 / cos((x_m * (-0.5 / y_m))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 4e+115], N[(1.0 / N[Cos[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 4 \cdot 10^{+115}:\\
\;\;\;\;\frac{1}{\cos \left(x\_m \cdot \frac{-0.5}{y\_m}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 4.0000000000000001e115Initial program 51.1%
remove-double-neg51.1%
distribute-frac-neg51.1%
tan-neg51.1%
distribute-frac-neg251.1%
distribute-lft-neg-out51.1%
distribute-frac-neg251.1%
distribute-lft-neg-out51.1%
distribute-frac-neg251.1%
distribute-frac-neg51.1%
neg-mul-151.1%
*-commutative51.1%
associate-/l*50.9%
*-commutative50.9%
associate-/r*50.9%
metadata-eval50.9%
sin-neg50.9%
distribute-frac-neg50.9%
Simplified51.7%
Taylor expanded in x around inf 64.6%
associate-*r/64.6%
*-commutative64.6%
associate-*r/64.8%
Simplified64.8%
if 4.0000000000000001e115 < (/.f64 x (*.f64 y 2)) Initial program 3.6%
remove-double-neg3.6%
distribute-frac-neg3.6%
tan-neg3.6%
distribute-frac-neg23.6%
distribute-lft-neg-out3.6%
distribute-frac-neg23.6%
distribute-lft-neg-out3.6%
distribute-frac-neg23.6%
distribute-frac-neg3.6%
neg-mul-13.6%
*-commutative3.6%
associate-/l*3.6%
*-commutative3.6%
associate-/r*3.6%
metadata-eval3.6%
sin-neg3.6%
distribute-frac-neg3.6%
Simplified4.1%
Taylor expanded in x around 0 11.6%
Final simplification57.5%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* 0.5 (/ x_m y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((0.5 * (x_m / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((0.5d0 * (x_m / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((0.5 * (x_m / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((0.5 * (x_m / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(0.5 * Float64(x_m / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((0.5 * (x_m / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(0.5 * N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(0.5 \cdot \frac{x\_m}{y\_m}\right)}
\end{array}
Initial program 44.6%
Taylor expanded in x around inf 56.3%
Final simplification56.3%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 44.6%
remove-double-neg44.6%
distribute-frac-neg44.6%
tan-neg44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-lft-neg-out44.6%
distribute-frac-neg244.6%
distribute-frac-neg44.6%
neg-mul-144.6%
*-commutative44.6%
associate-/l*44.4%
*-commutative44.4%
associate-/r*44.5%
metadata-eval44.5%
sin-neg44.5%
distribute-frac-neg44.5%
Simplified45.2%
Taylor expanded in x around 0 55.5%
Final simplification55.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024053
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))