
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -2.5e+60) (not (<= x 8.3e+114))) (* y (* x (/ 2.0 (- x y)))) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -2.5e+60) || !(x <= 8.3e+114)) {
tmp = y * (x * (2.0 / (x - y)));
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.5d+60)) .or. (.not. (x <= 8.3d+114))) then
tmp = y * (x * (2.0d0 / (x - y)))
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.5e+60) || !(x <= 8.3e+114)) {
tmp = y * (x * (2.0 / (x - y)));
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.5e+60) or not (x <= 8.3e+114): tmp = y * (x * (2.0 / (x - y))) else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.5e+60) || !(x <= 8.3e+114)) tmp = Float64(y * Float64(x * Float64(2.0 / Float64(x - y)))); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.5e+60) || ~((x <= 8.3e+114))) tmp = y * (x * (2.0 / (x - y))); else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.5e+60], N[Not[LessEqual[x, 8.3e+114]], $MachinePrecision]], N[(y * N[(x * N[(2.0 / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+60} \lor \neg \left(x \leq 8.3 \cdot 10^{+114}\right):\\
\;\;\;\;y \cdot \left(x \cdot \frac{2}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -2.49999999999999987e60 or 8.3000000000000001e114 < x Initial program 72.6%
associate-*l*72.6%
associate-*r/66.8%
associate-*l/66.7%
associate-*r*99.8%
Applied egg-rr99.8%
if -2.49999999999999987e60 < x < 8.3000000000000001e114Initial program 80.8%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.4e+109) (not (<= x 6.5e+190))) (* 2.0 y) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -1.4e+109) || !(x <= 6.5e+190)) {
tmp = 2.0 * y;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.4d+109)) .or. (.not. (x <= 6.5d+190))) then
tmp = 2.0d0 * y
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.4e+109) || !(x <= 6.5e+190)) {
tmp = 2.0 * y;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.4e+109) or not (x <= 6.5e+190): tmp = 2.0 * y else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.4e+109) || !(x <= 6.5e+190)) tmp = Float64(2.0 * y); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.4e+109) || ~((x <= 6.5e+190))) tmp = 2.0 * y; else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.4e+109], N[Not[LessEqual[x, 6.5e+190]], $MachinePrecision]], N[(2.0 * y), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+109} \lor \neg \left(x \leq 6.5 \cdot 10^{+190}\right):\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -1.4000000000000001e109 or 6.5000000000000001e190 < x Initial program 72.9%
associate-/l*58.2%
associate-*l*58.2%
Simplified58.2%
Taylor expanded in x around inf 91.1%
if -1.4000000000000001e109 < x < 6.5000000000000001e190Initial program 79.7%
associate-/l*98.1%
associate-*l*98.1%
Simplified98.1%
Final simplification96.7%
(FPCore (x y) :precision binary64 (if (or (<= y -5.2e-99) (not (<= y 1.55e-24))) (* x -2.0) (* 2.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -5.2e-99) || !(y <= 1.55e-24)) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.2d-99)) .or. (.not. (y <= 1.55d-24))) then
tmp = x * (-2.0d0)
else
tmp = 2.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.2e-99) || !(y <= 1.55e-24)) {
tmp = x * -2.0;
} else {
tmp = 2.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.2e-99) or not (y <= 1.55e-24): tmp = x * -2.0 else: tmp = 2.0 * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.2e-99) || !(y <= 1.55e-24)) tmp = Float64(x * -2.0); else tmp = Float64(2.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.2e-99) || ~((y <= 1.55e-24))) tmp = x * -2.0; else tmp = 2.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.2e-99], N[Not[LessEqual[y, 1.55e-24]], $MachinePrecision]], N[(x * -2.0), $MachinePrecision], N[(2.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-99} \lor \neg \left(y \leq 1.55 \cdot 10^{-24}\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot y\\
\end{array}
\end{array}
if y < -5.2000000000000001e-99 or 1.55e-24 < y Initial program 80.4%
associate-/l*100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in y around inf 80.0%
if -5.2000000000000001e-99 < y < 1.55e-24Initial program 75.4%
associate-/l*75.4%
associate-*l*75.4%
Simplified75.4%
Taylor expanded in x around inf 85.0%
Final simplification82.0%
(FPCore (x y) :precision binary64 (* 2.0 y))
double code(double x, double y) {
return 2.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * y
end function
public static double code(double x, double y) {
return 2.0 * y;
}
def code(x, y): return 2.0 * y
function code(x, y) return Float64(2.0 * y) end
function tmp = code(x, y) tmp = 2.0 * y; end
code[x_, y_] := N[(2.0 * y), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot y
\end{array}
Initial program 78.4%
associate-/l*90.4%
associate-*l*90.4%
Simplified90.4%
Taylor expanded in x around inf 46.2%
Final simplification46.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024053
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))