
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(if (<= h 2.5e-309)
(*
c0
(/
(pow
(hypot
(pow
(- (pow (/ (* c0 (pow (/ d D) 2.0)) (* h w)) 2.0) (pow M 2.0))
0.25)
(* (/ d D) (sqrt (/ c0 (* h w)))))
2.0)
(* 2.0 w)))
(pow
(* (/ (* c0 (* d (* (sqrt 0.5) (sqrt 2.0)))) (* D w)) (sqrt (/ 1.0 h)))
2.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (h <= 2.5e-309) {
tmp = c0 * (pow(hypot(pow((pow(((c0 * pow((d / D), 2.0)) / (h * w)), 2.0) - pow(M, 2.0)), 0.25), ((d / D) * sqrt((c0 / (h * w))))), 2.0) / (2.0 * w));
} else {
tmp = pow((((c0 * (d * (sqrt(0.5) * sqrt(2.0)))) / (D * w)) * sqrt((1.0 / h))), 2.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (h <= 2.5e-309) {
tmp = c0 * (Math.pow(Math.hypot(Math.pow((Math.pow(((c0 * Math.pow((d / D), 2.0)) / (h * w)), 2.0) - Math.pow(M, 2.0)), 0.25), ((d / D) * Math.sqrt((c0 / (h * w))))), 2.0) / (2.0 * w));
} else {
tmp = Math.pow((((c0 * (d * (Math.sqrt(0.5) * Math.sqrt(2.0)))) / (D * w)) * Math.sqrt((1.0 / h))), 2.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if h <= 2.5e-309: tmp = c0 * (math.pow(math.hypot(math.pow((math.pow(((c0 * math.pow((d / D), 2.0)) / (h * w)), 2.0) - math.pow(M, 2.0)), 0.25), ((d / D) * math.sqrt((c0 / (h * w))))), 2.0) / (2.0 * w)) else: tmp = math.pow((((c0 * (d * (math.sqrt(0.5) * math.sqrt(2.0)))) / (D * w)) * math.sqrt((1.0 / h))), 2.0) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (h <= 2.5e-309) tmp = Float64(c0 * Float64((hypot((Float64((Float64(Float64(c0 * (Float64(d / D) ^ 2.0)) / Float64(h * w)) ^ 2.0) - (M ^ 2.0)) ^ 0.25), Float64(Float64(d / D) * sqrt(Float64(c0 / Float64(h * w))))) ^ 2.0) / Float64(2.0 * w))); else tmp = Float64(Float64(Float64(c0 * Float64(d * Float64(sqrt(0.5) * sqrt(2.0)))) / Float64(D * w)) * sqrt(Float64(1.0 / h))) ^ 2.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (h <= 2.5e-309) tmp = c0 * ((hypot((((((c0 * ((d / D) ^ 2.0)) / (h * w)) ^ 2.0) - (M ^ 2.0)) ^ 0.25), ((d / D) * sqrt((c0 / (h * w))))) ^ 2.0) / (2.0 * w)); else tmp = (((c0 * (d * (sqrt(0.5) * sqrt(2.0)))) / (D * w)) * sqrt((1.0 / h))) ^ 2.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[h, 2.5e-309], N[(c0 * N[(N[Power[N[Sqrt[N[Power[N[(N[Power[N[(N[(c0 * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[(h * w), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - N[Power[M, 2.0], $MachinePrecision]), $MachinePrecision], 0.25], $MachinePrecision] ^ 2 + N[(N[(d / D), $MachinePrecision] * N[Sqrt[N[(c0 / N[(h * w), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision], 2.0], $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(c0 * N[(d * N[(N[Sqrt[0.5], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(D * w), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;h \leq 2.5 \cdot 10^{-309}:\\
\;\;\;\;c0 \cdot \frac{{\left(\mathsf{hypot}\left({\left({\left(\frac{c0 \cdot {\left(\frac{d}{D}\right)}^{2}}{h \cdot w}\right)}^{2} - {M}^{2}\right)}^{0.25}, \frac{d}{D} \cdot \sqrt{\frac{c0}{h \cdot w}}\right)\right)}^{2}}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot \left(d \cdot \left(\sqrt{0.5} \cdot \sqrt{2}\right)\right)}{D \cdot w} \cdot \sqrt{\frac{1}{h}}\right)}^{2}\\
\end{array}
\end{array}
if h < 2.5000000000000022e-309Initial program 21.8%
Simplified40.6%
Applied egg-rr41.7%
if 2.5000000000000022e-309 < h Initial program 27.4%
Simplified26.6%
add-sqr-sqrt26.6%
pow226.6%
Applied egg-rr30.4%
Taylor expanded in c0 around inf 55.7%
Final simplification49.3%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* h w))))
(if (<= h -9e-305)
(*
(/ c0 (* 2.0 w))
(fma
(sqrt (fma t_0 (pow (/ d D) 2.0) M))
(* (/ d D) (sqrt t_0))
(* (/ d D) (* (/ d D) (/ (/ c0 w) h)))))
(pow
(* (/ (* c0 (* d (* (sqrt 0.5) (sqrt 2.0)))) (* D w)) (sqrt (/ 1.0 h)))
2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (h * w);
double tmp;
if (h <= -9e-305) {
tmp = (c0 / (2.0 * w)) * fma(sqrt(fma(t_0, pow((d / D), 2.0), M)), ((d / D) * sqrt(t_0)), ((d / D) * ((d / D) * ((c0 / w) / h))));
} else {
tmp = pow((((c0 * (d * (sqrt(0.5) * sqrt(2.0)))) / (D * w)) * sqrt((1.0 / h))), 2.0);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(h * w)) tmp = 0.0 if (h <= -9e-305) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * fma(sqrt(fma(t_0, (Float64(d / D) ^ 2.0), M)), Float64(Float64(d / D) * sqrt(t_0)), Float64(Float64(d / D) * Float64(Float64(d / D) * Float64(Float64(c0 / w) / h))))); else tmp = Float64(Float64(Float64(c0 * Float64(d * Float64(sqrt(0.5) * sqrt(2.0)))) / Float64(D * w)) * sqrt(Float64(1.0 / h))) ^ 2.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(h * w), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -9e-305], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(t$95$0 * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision] + M), $MachinePrecision]], $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision] + N[(N[(d / D), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(c0 * N[(d * N[(N[Sqrt[0.5], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(D * w), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{h \cdot w}\\
\mathbf{if}\;h \leq -9 \cdot 10^{-305}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \mathsf{fma}\left(\sqrt{\mathsf{fma}\left(t\_0, {\left(\frac{d}{D}\right)}^{2}, M\right)}, \frac{d}{D} \cdot \sqrt{t\_0}, \frac{d}{D} \cdot \left(\frac{d}{D} \cdot \frac{\frac{c0}{w}}{h}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot \left(d \cdot \left(\sqrt{0.5} \cdot \sqrt{2}\right)\right)}{D \cdot w} \cdot \sqrt{\frac{1}{h}}\right)}^{2}\\
\end{array}
\end{array}
if h < -9.0000000000000003e-305Initial program 22.2%
Simplified23.2%
Applied egg-rr40.7%
Taylor expanded in c0 around inf 25.9%
associate-*l/36.0%
pow236.0%
associate-*r*38.7%
associate-/r*39.6%
Applied egg-rr26.0%
if -9.0000000000000003e-305 < h Initial program 27.0%
Simplified26.3%
add-sqr-sqrt26.3%
pow226.3%
Applied egg-rr30.0%
Taylor expanded in c0 around inf 54.9%
Final simplification41.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* h D)))))))
(if (<= h -9e-305)
(*
c0
(/ (fma c0 t_0 (sqrt (* (fma c0 t_0 M) (- (* c0 t_0) M)))) (* 2.0 w)))
(pow
(* (/ (* c0 (* d (* (sqrt 0.5) (sqrt 2.0)))) (* D w)) (sqrt (/ 1.0 h)))
2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (h * D))));
double tmp;
if (h <= -9e-305) {
tmp = c0 * (fma(c0, t_0, sqrt((fma(c0, t_0, M) * ((c0 * t_0) - M)))) / (2.0 * w));
} else {
tmp = pow((((c0 * (d * (sqrt(0.5) * sqrt(2.0)))) / (D * w)) * sqrt((1.0 / h))), 2.0);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(h * D))))) tmp = 0.0 if (h <= -9e-305) tmp = Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(fma(c0, t_0, M) * Float64(Float64(c0 * t_0) - M)))) / Float64(2.0 * w))); else tmp = Float64(Float64(Float64(c0 * Float64(d * Float64(sqrt(0.5) * sqrt(2.0)))) / Float64(D * w)) * sqrt(Float64(1.0 / h))) ^ 2.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(h * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -9e-305], N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(N[(c0 * t$95$0 + M), $MachinePrecision] * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(c0 * N[(d * N[(N[Sqrt[0.5], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(D * w), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(h \cdot D\right)\right)}\\
\mathbf{if}\;h \leq -9 \cdot 10^{-305}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{\mathsf{fma}\left(c0, t\_0, M\right) \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot \left(d \cdot \left(\sqrt{0.5} \cdot \sqrt{2}\right)\right)}{D \cdot w} \cdot \sqrt{\frac{1}{h}}\right)}^{2}\\
\end{array}
\end{array}
if h < -9.0000000000000003e-305Initial program 22.2%
Simplified41.3%
if -9.0000000000000003e-305 < h Initial program 27.0%
Simplified26.3%
add-sqr-sqrt26.3%
pow226.3%
Applied egg-rr30.0%
Taylor expanded in c0 around inf 54.9%
Final simplification48.8%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* h w) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 4e+232) t_1 (pow (* (/ c0 D) (/ d (* w (sqrt h)))) 2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((h * w) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 4e+232) {
tmp = t_1;
} else {
tmp = pow(((c0 / D) * (d / (w * sqrt(h)))), 2.0);
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (c0 * (d_1 * d_1)) / ((h * w) * (d * d))
t_1 = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
if (t_1 <= 4d+232) then
tmp = t_1
else
tmp = ((c0 / d) * (d_1 / (w * sqrt(h)))) ** 2.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((h * w) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 4e+232) {
tmp = t_1;
} else {
tmp = Math.pow(((c0 / D) * (d / (w * Math.sqrt(h)))), 2.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((h * w) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= 4e+232: tmp = t_1 else: tmp = math.pow(((c0 / D) * (d / (w * math.sqrt(h)))), 2.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(h * w) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= 4e+232) tmp = t_1; else tmp = Float64(Float64(c0 / D) * Float64(d / Float64(w * sqrt(h)))) ^ 2.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((h * w) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= 4e+232) tmp = t_1; else tmp = ((c0 / D) * (d / (w * sqrt(h)))) ^ 2.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e+232], t$95$1, N[Power[N[(N[(c0 / D), $MachinePrecision] * N[(d / N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{+232}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0}{D} \cdot \frac{d}{w \cdot \sqrt{h}}\right)}^{2}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 4.00000000000000023e232Initial program 77.1%
if 4.00000000000000023e232 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 14.3%
Simplified15.8%
Taylor expanded in c0 around inf 17.4%
*-un-lft-identity17.4%
add-sqr-sqrt15.2%
pow215.2%
Applied egg-rr32.5%
*-lft-identity32.5%
times-frac31.8%
Simplified31.8%
Final simplification39.4%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* h w) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 5e-145) t_1 (pow (/ (* c0 d) (* D (* w (sqrt h)))) 2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((h * w) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 5e-145) {
tmp = t_1;
} else {
tmp = pow(((c0 * d) / (D * (w * sqrt(h)))), 2.0);
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (c0 * (d_1 * d_1)) / ((h * w) * (d * d))
t_1 = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
if (t_1 <= 5d-145) then
tmp = t_1
else
tmp = ((c0 * d_1) / (d * (w * sqrt(h)))) ** 2.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((h * w) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= 5e-145) {
tmp = t_1;
} else {
tmp = Math.pow(((c0 * d) / (D * (w * Math.sqrt(h)))), 2.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((h * w) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= 5e-145: tmp = t_1 else: tmp = math.pow(((c0 * d) / (D * (w * math.sqrt(h)))), 2.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(h * w) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= 5e-145) tmp = t_1; else tmp = Float64(Float64(c0 * d) / Float64(D * Float64(w * sqrt(h)))) ^ 2.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((h * w) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= 5e-145) tmp = t_1; else tmp = ((c0 * d) / (D * (w * sqrt(h)))) ^ 2.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-145], t$95$1, N[Power[N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-145}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot d}{D \cdot \left(w \cdot \sqrt{h}\right)}\right)}^{2}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 4.9999999999999998e-145Initial program 75.4%
if 4.9999999999999998e-145 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 15.5%
Simplified16.5%
Taylor expanded in c0 around inf 17.6%
add-sqr-sqrt15.5%
pow215.5%
Applied egg-rr33.4%
Final simplification40.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* h D)))))))
(if (<= h -9e-305)
(*
c0
(/ (fma c0 t_0 (sqrt (* (fma c0 t_0 M) (- (* c0 t_0) M)))) (* 2.0 w)))
(pow (/ (* c0 d) (* D (* w (sqrt h)))) 2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (h * D))));
double tmp;
if (h <= -9e-305) {
tmp = c0 * (fma(c0, t_0, sqrt((fma(c0, t_0, M) * ((c0 * t_0) - M)))) / (2.0 * w));
} else {
tmp = pow(((c0 * d) / (D * (w * sqrt(h)))), 2.0);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(h * D))))) tmp = 0.0 if (h <= -9e-305) tmp = Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(fma(c0, t_0, M) * Float64(Float64(c0 * t_0) - M)))) / Float64(2.0 * w))); else tmp = Float64(Float64(c0 * d) / Float64(D * Float64(w * sqrt(h)))) ^ 2.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(h * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -9e-305], N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(N[(c0 * t$95$0 + M), $MachinePrecision] * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(h \cdot D\right)\right)}\\
\mathbf{if}\;h \leq -9 \cdot 10^{-305}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{\mathsf{fma}\left(c0, t\_0, M\right) \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot d}{D \cdot \left(w \cdot \sqrt{h}\right)}\right)}^{2}\\
\end{array}
\end{array}
if h < -9.0000000000000003e-305Initial program 22.2%
Simplified41.3%
if -9.0000000000000003e-305 < h Initial program 27.0%
Simplified26.3%
Taylor expanded in c0 around inf 24.6%
add-sqr-sqrt24.6%
pow224.6%
Applied egg-rr52.9%
Final simplification47.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* h D)))))))
(if (<= h -9e-305)
(*
c0
(/
(fma
c0
t_0
(sqrt
(* (- (* c0 t_0) M) (+ M (* (/ d D) (* (/ d D) (/ (/ c0 w) h)))))))
(* 2.0 w)))
(pow (/ (* c0 d) (* D (* w (sqrt h)))) 2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (h * D))));
double tmp;
if (h <= -9e-305) {
tmp = c0 * (fma(c0, t_0, sqrt((((c0 * t_0) - M) * (M + ((d / D) * ((d / D) * ((c0 / w) / h))))))) / (2.0 * w));
} else {
tmp = pow(((c0 * d) / (D * (w * sqrt(h)))), 2.0);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(h * D))))) tmp = 0.0 if (h <= -9e-305) tmp = Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(Float64(Float64(c0 * t_0) - M) * Float64(M + Float64(Float64(d / D) * Float64(Float64(d / D) * Float64(Float64(c0 / w) / h))))))) / Float64(2.0 * w))); else tmp = Float64(Float64(c0 * d) / Float64(D * Float64(w * sqrt(h)))) ^ 2.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(h * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -9e-305], N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision] * N[(M + N[(N[(d / D), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(h \cdot D\right)\right)}\\
\mathbf{if}\;h \leq -9 \cdot 10^{-305}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{\left(c0 \cdot t\_0 - M\right) \cdot \left(M + \frac{d}{D} \cdot \left(\frac{d}{D} \cdot \frac{\frac{c0}{w}}{h}\right)\right)}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot d}{D \cdot \left(w \cdot \sqrt{h}\right)}\right)}^{2}\\
\end{array}
\end{array}
if h < -9.0000000000000003e-305Initial program 22.2%
Simplified41.3%
fma-undefine41.3%
associate-*r/36.2%
*-commutative36.2%
associate-*r*34.4%
associate-*r*27.5%
associate-/l*27.5%
frac-times26.7%
associate-*l/26.7%
times-frac36.1%
pow236.1%
Applied egg-rr36.1%
associate-*l/36.0%
pow236.0%
associate-*r*38.7%
associate-/r*39.6%
Applied egg-rr39.6%
if -9.0000000000000003e-305 < h Initial program 27.0%
Simplified26.3%
Taylor expanded in c0 around inf 24.6%
add-sqr-sqrt24.6%
pow224.6%
Applied egg-rr52.9%
Final simplification46.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* d (/ d (* D (* w (* h D)))))))
(if (<= h -9e-305)
(* c0 (/ (fma c0 t_0 (sqrt (* M (- (* c0 t_0) M)))) (* 2.0 w)))
(pow (/ (* c0 d) (* D (* w (sqrt h)))) 2.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = d * (d / (D * (w * (h * D))));
double tmp;
if (h <= -9e-305) {
tmp = c0 * (fma(c0, t_0, sqrt((M * ((c0 * t_0) - M)))) / (2.0 * w));
} else {
tmp = pow(((c0 * d) / (D * (w * sqrt(h)))), 2.0);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d * Float64(d / Float64(D * Float64(w * Float64(h * D))))) tmp = 0.0 if (h <= -9e-305) tmp = Float64(c0 * Float64(fma(c0, t_0, sqrt(Float64(M * Float64(Float64(c0 * t_0) - M)))) / Float64(2.0 * w))); else tmp = Float64(Float64(c0 * d) / Float64(D * Float64(w * sqrt(h)))) ^ 2.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(d * N[(d / N[(D * N[(w * N[(h * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -9e-305], N[(c0 * N[(N[(c0 * t$95$0 + N[Sqrt[N[(M * N[(N[(c0 * t$95$0), $MachinePrecision] - M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := d \cdot \frac{d}{D \cdot \left(w \cdot \left(h \cdot D\right)\right)}\\
\mathbf{if}\;h \leq -9 \cdot 10^{-305}:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, t\_0, \sqrt{M \cdot \left(c0 \cdot t\_0 - M\right)}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot d}{D \cdot \left(w \cdot \sqrt{h}\right)}\right)}^{2}\\
\end{array}
\end{array}
if h < -9.0000000000000003e-305Initial program 22.2%
Simplified41.3%
Taylor expanded in c0 around 0 22.4%
if -9.0000000000000003e-305 < h Initial program 27.0%
Simplified26.3%
Taylor expanded in c0 around inf 24.6%
add-sqr-sqrt24.6%
pow224.6%
Applied egg-rr52.9%
Final simplification39.2%
(FPCore (c0 w h D d M) :precision binary64 (if (<= h -2.3e-307) (* c0 (/ (* 2.0 (* (/ c0 (pow D 2.0)) (/ (pow d 2.0) (* h w)))) (* 2.0 w))) (pow (/ (* c0 d) (* D (* w (sqrt h)))) 2.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (h <= -2.3e-307) {
tmp = c0 * ((2.0 * ((c0 / pow(D, 2.0)) * (pow(d, 2.0) / (h * w)))) / (2.0 * w));
} else {
tmp = pow(((c0 * d) / (D * (w * sqrt(h)))), 2.0);
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (h <= (-2.3d-307)) then
tmp = c0 * ((2.0d0 * ((c0 / (d ** 2.0d0)) * ((d_1 ** 2.0d0) / (h * w)))) / (2.0d0 * w))
else
tmp = ((c0 * d_1) / (d * (w * sqrt(h)))) ** 2.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (h <= -2.3e-307) {
tmp = c0 * ((2.0 * ((c0 / Math.pow(D, 2.0)) * (Math.pow(d, 2.0) / (h * w)))) / (2.0 * w));
} else {
tmp = Math.pow(((c0 * d) / (D * (w * Math.sqrt(h)))), 2.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if h <= -2.3e-307: tmp = c0 * ((2.0 * ((c0 / math.pow(D, 2.0)) * (math.pow(d, 2.0) / (h * w)))) / (2.0 * w)) else: tmp = math.pow(((c0 * d) / (D * (w * math.sqrt(h)))), 2.0) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (h <= -2.3e-307) tmp = Float64(c0 * Float64(Float64(2.0 * Float64(Float64(c0 / (D ^ 2.0)) * Float64((d ^ 2.0) / Float64(h * w)))) / Float64(2.0 * w))); else tmp = Float64(Float64(c0 * d) / Float64(D * Float64(w * sqrt(h)))) ^ 2.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (h <= -2.3e-307) tmp = c0 * ((2.0 * ((c0 / (D ^ 2.0)) * ((d ^ 2.0) / (h * w)))) / (2.0 * w)); else tmp = ((c0 * d) / (D * (w * sqrt(h)))) ^ 2.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[h, -2.3e-307], N[(c0 * N[(N[(2.0 * N[(N[(c0 / N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Power[d, 2.0], $MachinePrecision] / N[(h * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;h \leq -2.3 \cdot 10^{-307}:\\
\;\;\;\;c0 \cdot \frac{2 \cdot \left(\frac{c0}{{D}^{2}} \cdot \frac{{d}^{2}}{h \cdot w}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot d}{D \cdot \left(w \cdot \sqrt{h}\right)}\right)}^{2}\\
\end{array}
\end{array}
if h < -2.2999999999999999e-307Initial program 22.0%
Simplified40.9%
Taylor expanded in c0 around inf 28.6%
times-frac28.6%
Simplified28.6%
if -2.2999999999999999e-307 < h Initial program 27.2%
Simplified26.4%
Taylor expanded in c0 around inf 24.8%
add-sqr-sqrt24.8%
pow224.8%
Applied egg-rr53.3%
Final simplification42.1%
(FPCore (c0 w h D d M) :precision binary64 (if (<= h -2.3e-307) (* c0 (/ (* 2.0 (/ (* c0 (pow d 2.0)) (* (* h w) (pow D 2.0)))) (* 2.0 w))) (pow (/ (* c0 d) (* D (* w (sqrt h)))) 2.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (h <= -2.3e-307) {
tmp = c0 * ((2.0 * ((c0 * pow(d, 2.0)) / ((h * w) * pow(D, 2.0)))) / (2.0 * w));
} else {
tmp = pow(((c0 * d) / (D * (w * sqrt(h)))), 2.0);
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (h <= (-2.3d-307)) then
tmp = c0 * ((2.0d0 * ((c0 * (d_1 ** 2.0d0)) / ((h * w) * (d ** 2.0d0)))) / (2.0d0 * w))
else
tmp = ((c0 * d_1) / (d * (w * sqrt(h)))) ** 2.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (h <= -2.3e-307) {
tmp = c0 * ((2.0 * ((c0 * Math.pow(d, 2.0)) / ((h * w) * Math.pow(D, 2.0)))) / (2.0 * w));
} else {
tmp = Math.pow(((c0 * d) / (D * (w * Math.sqrt(h)))), 2.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if h <= -2.3e-307: tmp = c0 * ((2.0 * ((c0 * math.pow(d, 2.0)) / ((h * w) * math.pow(D, 2.0)))) / (2.0 * w)) else: tmp = math.pow(((c0 * d) / (D * (w * math.sqrt(h)))), 2.0) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (h <= -2.3e-307) tmp = Float64(c0 * Float64(Float64(2.0 * Float64(Float64(c0 * (d ^ 2.0)) / Float64(Float64(h * w) * (D ^ 2.0)))) / Float64(2.0 * w))); else tmp = Float64(Float64(c0 * d) / Float64(D * Float64(w * sqrt(h)))) ^ 2.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (h <= -2.3e-307) tmp = c0 * ((2.0 * ((c0 * (d ^ 2.0)) / ((h * w) * (D ^ 2.0)))) / (2.0 * w)); else tmp = ((c0 * d) / (D * (w * sqrt(h)))) ^ 2.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[h, -2.3e-307], N[(c0 * N[(N[(2.0 * N[(N[(c0 * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * N[Sqrt[h], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;h \leq -2.3 \cdot 10^{-307}:\\
\;\;\;\;c0 \cdot \frac{2 \cdot \frac{c0 \cdot {d}^{2}}{\left(h \cdot w\right) \cdot {D}^{2}}}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{c0 \cdot d}{D \cdot \left(w \cdot \sqrt{h}\right)}\right)}^{2}\\
\end{array}
\end{array}
if h < -2.2999999999999999e-307Initial program 22.0%
Simplified40.9%
Taylor expanded in c0 around inf 28.6%
if -2.2999999999999999e-307 < h Initial program 27.2%
Simplified26.4%
Taylor expanded in c0 around inf 24.8%
add-sqr-sqrt24.8%
pow224.8%
Applied egg-rr53.3%
Final simplification42.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* h w))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(*
(/ c0 (* 2.0 w))
(+ (sqrt (- (* t_1 t_1) (* M M))) (* t_0 (* (/ d D) (/ d D)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (h * w);
double t_1 = t_0 * ((d * d) / (D * D));
return (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
t_0 = c0 / (h * w)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
code = (c0 / (2.0d0 * w)) * (sqrt(((t_1 * t_1) - (m * m))) + (t_0 * ((d_1 / d) * (d_1 / d))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (h * w);
double t_1 = t_0 * ((d * d) / (D * D));
return (c0 / (2.0 * w)) * (Math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
def code(c0, w, h, D, d, M): t_0 = c0 / (h * w) t_1 = t_0 * ((d * d) / (D * D)) return (c0 / (2.0 * w)) * (math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))))
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(h * w)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = c0 / (h * w); t_1 = t_0 * ((d * d) / (D * D)); tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(h * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{h \cdot w}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right)
\end{array}
\end{array}
Initial program 24.8%
Simplified24.9%
times-frac24.5%
Applied egg-rr24.5%
Final simplification24.5%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* h w))) (t_1 (* t_0 (* (/ d D) (/ d D)))))
(*
(/ c0 (* 2.0 w))
(+ (* t_0 (/ (* d d) (* D D))) (sqrt (- (* t_1 t_1) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (h * w);
double t_1 = t_0 * ((d / D) * (d / D));
return (c0 / (2.0 * w)) * ((t_0 * ((d * d) / (D * D))) + sqrt(((t_1 * t_1) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
t_0 = c0 / (h * w)
t_1 = t_0 * ((d_1 / d) * (d_1 / d))
code = (c0 / (2.0d0 * w)) * ((t_0 * ((d_1 * d_1) / (d * d))) + sqrt(((t_1 * t_1) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (h * w);
double t_1 = t_0 * ((d / D) * (d / D));
return (c0 / (2.0 * w)) * ((t_0 * ((d * d) / (D * D))) + Math.sqrt(((t_1 * t_1) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = c0 / (h * w) t_1 = t_0 * ((d / D) * (d / D)) return (c0 / (2.0 * w)) * ((t_0 * ((d * d) / (D * D))) + math.sqrt(((t_1 * t_1) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(h * w)) t_1 = Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = c0 / (h * w); t_1 = t_0 * ((d / D) * (d / D)); tmp = (c0 / (2.0 * w)) * ((t_0 * ((d * d) / (D * D))) + sqrt(((t_1 * t_1) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(h * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{h \cdot w}\\
t_1 := t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 \cdot \frac{d \cdot d}{D \cdot D} + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)
\end{array}
\end{array}
Initial program 24.8%
Simplified24.9%
times-frac24.5%
Applied egg-rr24.5%
times-frac24.5%
Applied egg-rr24.7%
Final simplification24.7%
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (* (/ c0 (* h w)) (/ (* d d) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (h * w)) * ((d * d) / (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 / (h * w)) * ((d_1 * d_1) / (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (h * w)) * ((d * d) / (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (h * w)) * ((d * d) / (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(h * w)) * Float64(Float64(d * d) / Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 / (h * w)) * ((d * d) / (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(h * w), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{h \cdot w} \cdot \frac{d \cdot d}{D \cdot D}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Initial program 24.8%
Simplified24.9%
Final simplification24.9%
(FPCore (c0 w h D d M) :precision binary64 (* c0 (/ (* M (sqrt -1.0)) (* 2.0 w))))
double code(double c0, double w, double h, double D, double d, double M) {
return c0 * ((M * sqrt(-1.0)) / (2.0 * w));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = c0 * ((m * sqrt((-1.0d0))) / (2.0d0 * w))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return c0 * ((M * Math.sqrt(-1.0)) / (2.0 * w));
}
def code(c0, w, h, D, d, M): return c0 * ((M * math.sqrt(-1.0)) / (2.0 * w))
function code(c0, w, h, D, d, M) return Float64(c0 * Float64(Float64(M * sqrt(-1.0)) / Float64(2.0 * w))) end
function tmp = code(c0, w, h, D, d, M) tmp = c0 * ((M * sqrt(-1.0)) / (2.0 * w)); end
code[c0_, w_, h_, D_, d_, M_] := N[(c0 * N[(N[(M * N[Sqrt[-1.0], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \frac{M \cdot \sqrt{-1}}{2 \cdot w}
\end{array}
Initial program 24.8%
Simplified40.2%
Taylor expanded in c0 around 0 0.0%
Final simplification0.0%
herbie shell --seed 2024053
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))