
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -1350.0) (not (<= x 80.0))) (* x (/ (cos B) (- (sin B)))) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -1350.0) || !(x <= 80.0)) {
tmp = x * (cos(B) / -sin(B));
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1350.0d0)) .or. (.not. (x <= 80.0d0))) then
tmp = x * (cos(b) / -sin(b))
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1350.0) || !(x <= 80.0)) {
tmp = x * (Math.cos(B) / -Math.sin(B));
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1350.0) or not (x <= 80.0): tmp = x * (math.cos(B) / -math.sin(B)) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1350.0) || !(x <= 80.0)) tmp = Float64(x * Float64(cos(B) / Float64(-sin(B)))); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1350.0) || ~((x <= 80.0))) tmp = x * (cos(B) / -sin(B)); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1350.0], N[Not[LessEqual[x, 80.0]], $MachinePrecision]], N[(x * N[(N[Cos[B], $MachinePrecision] / (-N[Sin[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1350 \lor \neg \left(x \leq 80\right):\\
\;\;\;\;x \cdot \frac{\cos B}{-\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -1350 or 80 < x Initial program 99.6%
distribute-lft-neg-in99.6%
+-commutative99.6%
*-commutative99.6%
remove-double-neg99.6%
distribute-frac-neg299.6%
tan-neg99.6%
cancel-sign-sub-inv99.6%
*-commutative99.6%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
tan-quot99.7%
associate-/r/99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.3%
mul-1-neg98.3%
associate-/l*98.2%
distribute-rgt-neg-in98.2%
distribute-neg-frac298.2%
Simplified98.2%
if -1350 < x < 80Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
tan-quot99.8%
associate-/r/99.8%
Applied egg-rr99.8%
Taylor expanded in B around 0 99.2%
Final simplification98.7%
(FPCore (B x) :precision binary64 (if (or (<= x -1350.0) (not (<= x 80.0))) (/ (* x (cos B)) (- (sin B))) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -1350.0) || !(x <= 80.0)) {
tmp = (x * cos(B)) / -sin(B);
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1350.0d0)) .or. (.not. (x <= 80.0d0))) then
tmp = (x * cos(b)) / -sin(b)
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1350.0) || !(x <= 80.0)) {
tmp = (x * Math.cos(B)) / -Math.sin(B);
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1350.0) or not (x <= 80.0): tmp = (x * math.cos(B)) / -math.sin(B) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1350.0) || !(x <= 80.0)) tmp = Float64(Float64(x * cos(B)) / Float64(-sin(B))); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1350.0) || ~((x <= 80.0))) tmp = (x * cos(B)) / -sin(B); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1350.0], N[Not[LessEqual[x, 80.0]], $MachinePrecision]], N[(N[(x * N[Cos[B], $MachinePrecision]), $MachinePrecision] / (-N[Sin[B], $MachinePrecision])), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1350 \lor \neg \left(x \leq 80\right):\\
\;\;\;\;\frac{x \cdot \cos B}{-\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -1350 or 80 < x Initial program 99.6%
Taylor expanded in x around inf 98.3%
mul-1-neg98.3%
distribute-neg-frac298.3%
Simplified98.3%
if -1350 < x < 80Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
tan-quot99.8%
associate-/r/99.8%
Applied egg-rr99.8%
Taylor expanded in B around 0 99.2%
Final simplification98.8%
(FPCore (B x) :precision binary64 (if (<= B 65.0) (- (/ 1.0 B) (/ x B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 65.0) {
tmp = (1.0 / B) - (x / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 65.0d0) then
tmp = (1.0d0 / b) - (x / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 65.0) {
tmp = (1.0 / B) - (x / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 65.0: tmp = (1.0 / B) - (x / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 65.0) tmp = Float64(Float64(1.0 / B) - Float64(x / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 65.0) tmp = (1.0 / B) - (x / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 65.0], N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 65:\\
\;\;\;\;\frac{1}{B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 65Initial program 99.7%
Taylor expanded in B around 0 64.4%
div-sub64.4%
Applied egg-rr64.4%
if 65 < B Initial program 99.6%
Taylor expanded in x around 0 56.2%
Final simplification62.6%
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x B)))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / b)
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / B);
}
def code(B, x): return (1.0 / math.sin(B)) - (x / B)
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / B)) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / B); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
tan-quot99.7%
associate-/r/99.8%
Applied egg-rr99.8%
Taylor expanded in B around 0 75.0%
Final simplification75.0%
(FPCore (B x) :precision binary64 (if (or (<= x -1.04e-10) (not (<= x 84.0))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.04e-10) || !(x <= 84.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.04d-10)) .or. (.not. (x <= 84.0d0))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.04e-10) || !(x <= 84.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.04e-10) or not (x <= 84.0): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.04e-10) || !(x <= 84.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.04e-10) || ~((x <= 84.0))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.04e-10], N[Not[LessEqual[x, 84.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.04 \cdot 10^{-10} \lor \neg \left(x \leq 84\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1.04e-10 or 84 < x Initial program 99.6%
Taylor expanded in B around 0 52.2%
Taylor expanded in x around inf 51.6%
mul-1-neg51.6%
distribute-neg-frac251.6%
Simplified51.6%
if -1.04e-10 < x < 84Initial program 99.8%
Taylor expanded in B around 0 49.9%
Taylor expanded in x around 0 49.2%
Final simplification50.4%
(FPCore (B x) :precision binary64 (+ (* B 0.16666666666666666) (- (/ 1.0 B) (/ x B))))
double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 / B) - (x / B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * 0.16666666666666666d0) + ((1.0d0 / b) - (x / b))
end function
public static double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 / B) - (x / B));
}
def code(B, x): return (B * 0.16666666666666666) + ((1.0 / B) - (x / B))
function code(B, x) return Float64(Float64(B * 0.16666666666666666) + Float64(Float64(1.0 / B) - Float64(x / B))) end
function tmp = code(B, x) tmp = (B * 0.16666666666666666) + ((1.0 / B) - (x / B)); end
code[B_, x_] := N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666 + \left(\frac{1}{B} - \frac{x}{B}\right)
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 50.9%
Taylor expanded in x around 0 50.9%
Taylor expanded in B around 0 51.1%
neg-mul-151.1%
distribute-neg-frac251.1%
Simplified51.1%
Final simplification51.1%
(FPCore (B x) :precision binary64 (- (/ 1.0 B) (/ x B)))
double code(double B, double x) {
return (1.0 / B) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / b) - (x / b)
end function
public static double code(double B, double x) {
return (1.0 / B) - (x / B);
}
def code(B, x): return (1.0 / B) - (x / B)
function code(B, x) return Float64(Float64(1.0 / B) - Float64(x / B)) end
function tmp = code(B, x) tmp = (1.0 / B) - (x / B); end
code[B_, x_] := N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B} - \frac{x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 51.1%
div-sub51.1%
Applied egg-rr51.1%
Final simplification51.1%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 51.1%
Final simplification51.1%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 51.1%
Taylor expanded in x around 0 25.1%
Final simplification25.1%
herbie shell --seed 2024053
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))