
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (pow a 4.0) (pow c 4.0))))
(/
(fma
-2.0
(* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0)))
(-
(-
(*
-0.25
(+
(+
(/
(fma 2.0 (* (* a c) (* t_0 20.0)) (* (pow (* a c) 5.0) 16.0))
(* a (pow b 8.0)))
(* (/ t_0 a) (/ 20.0 (pow b 6.0))))
(* (pow a 5.0) (/ (* (pow c 6.0) 168.0) (pow b 10.0)))))
(* a (/ (pow c 2.0) (pow b 2.0))))
c))
b)))
double code(double a, double b, double c) {
double t_0 = pow(a, 4.0) * pow(c, 4.0);
return fma(-2.0, (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0))), (((-0.25 * (((fma(2.0, ((a * c) * (t_0 * 20.0)), (pow((a * c), 5.0) * 16.0)) / (a * pow(b, 8.0))) + ((t_0 / a) * (20.0 / pow(b, 6.0)))) + (pow(a, 5.0) * ((pow(c, 6.0) * 168.0) / pow(b, 10.0))))) - (a * (pow(c, 2.0) / pow(b, 2.0)))) - c)) / b;
}
function code(a, b, c) t_0 = Float64((a ^ 4.0) * (c ^ 4.0)) return Float64(fma(-2.0, Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0))), Float64(Float64(Float64(-0.25 * Float64(Float64(Float64(fma(2.0, Float64(Float64(a * c) * Float64(t_0 * 20.0)), Float64((Float64(a * c) ^ 5.0) * 16.0)) / Float64(a * (b ^ 8.0))) + Float64(Float64(t_0 / a) * Float64(20.0 / (b ^ 6.0)))) + Float64((a ^ 5.0) * Float64(Float64((c ^ 6.0) * 168.0) / (b ^ 10.0))))) - Float64(a * Float64((c ^ 2.0) / (b ^ 2.0)))) - c)) / b) end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[(N[(2.0 * N[(N[(a * c), $MachinePrecision] * N[(t$95$0 * 20.0), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[(a * c), $MachinePrecision], 5.0], $MachinePrecision] * 16.0), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 8.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$0 / a), $MachinePrecision] * N[(20.0 / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 5.0], $MachinePrecision] * N[(N[(N[Power[c, 6.0], $MachinePrecision] * 168.0), $MachinePrecision] / N[Power[b, 10.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {a}^{4} \cdot {c}^{4}\\
\frac{\mathsf{fma}\left(-2, {a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}, \left(-0.25 \cdot \left(\left(\frac{\mathsf{fma}\left(2, \left(a \cdot c\right) \cdot \left(t\_0 \cdot 20\right), {\left(a \cdot c\right)}^{5} \cdot 16\right)}{a \cdot {b}^{8}} + \frac{t\_0}{a} \cdot \frac{20}{{b}^{6}}\right) + {a}^{5} \cdot \frac{{c}^{6} \cdot 168}{{b}^{10}}\right) - a \cdot \frac{{c}^{2}}{{b}^{2}}\right) - c\right)}{b}
\end{array}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in b around inf 98.0%
Simplified98.0%
Taylor expanded in a around 0 98.0%
*-commutative98.0%
associate-/l*98.0%
Simplified98.0%
Taylor expanded in a around 0 98.0%
associate-/l*98.0%
distribute-rgt-out98.0%
metadata-eval98.0%
Simplified98.0%
pow-prod-down98.0%
Applied egg-rr98.0%
Final simplification98.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 20.0 (/ (pow c 4.0) (pow b 6.0)))))
(-
(*
a
(-
(*
a
(fma
-2.0
(/ (pow c 3.0) (pow b 5.0))
(*
a
(*
-0.25
(+
(/ t_0 b)
(*
a
(/
(fma
2.0
(* c (/ t_0 (pow b 2.0)))
(* 16.0 (/ (pow c 5.0) (pow b 8.0))))
b)))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double t_0 = 20.0 * (pow(c, 4.0) / pow(b, 6.0));
return (a * ((a * fma(-2.0, (pow(c, 3.0) / pow(b, 5.0)), (a * (-0.25 * ((t_0 / b) + (a * (fma(2.0, (c * (t_0 / pow(b, 2.0))), (16.0 * (pow(c, 5.0) / pow(b, 8.0)))) / b))))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
function code(a, b, c) t_0 = Float64(20.0 * Float64((c ^ 4.0) / (b ^ 6.0))) return Float64(Float64(a * Float64(Float64(a * fma(-2.0, Float64((c ^ 3.0) / (b ^ 5.0)), Float64(a * Float64(-0.25 * Float64(Float64(t_0 / b) + Float64(a * Float64(fma(2.0, Float64(c * Float64(t_0 / (b ^ 2.0))), Float64(16.0 * Float64((c ^ 5.0) / (b ^ 8.0)))) / b))))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
code[a_, b_, c_] := Block[{t$95$0 = N[(20.0 * N[(N[Power[c, 4.0], $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(a * N[(N[(a * N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(a * N[(-0.25 * N[(N[(t$95$0 / b), $MachinePrecision] + N[(a * N[(N[(2.0 * N[(c * N[(t$95$0 / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(16.0 * N[(N[Power[c, 5.0], $MachinePrecision] / N[Power[b, 8.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 20 \cdot \frac{{c}^{4}}{{b}^{6}}\\
a \cdot \left(a \cdot \mathsf{fma}\left(-2, \frac{{c}^{3}}{{b}^{5}}, a \cdot \left(-0.25 \cdot \left(\frac{t\_0}{b} + a \cdot \frac{\mathsf{fma}\left(2, c \cdot \frac{t\_0}{{b}^{2}}, 16 \cdot \frac{{c}^{5}}{{b}^{8}}\right)}{b}\right)\right)\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in a around 0 97.6%
Simplified97.6%
Final simplification97.6%
(FPCore (a b c)
:precision binary64
(/
(fma
-2.0
(* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0)))
(-
(-
(/ (* -0.25 (* (* (pow a 4.0) (pow c 4.0)) 20.0)) (* a (pow b 6.0)))
(* a (/ (pow c 2.0) (pow b 2.0))))
c))
b))
double code(double a, double b, double c) {
return fma(-2.0, (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0))), ((((-0.25 * ((pow(a, 4.0) * pow(c, 4.0)) * 20.0)) / (a * pow(b, 6.0))) - (a * (pow(c, 2.0) / pow(b, 2.0)))) - c)) / b;
}
function code(a, b, c) return Float64(fma(-2.0, Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0))), Float64(Float64(Float64(Float64(-0.25 * Float64(Float64((a ^ 4.0) * (c ^ 4.0)) * 20.0)) / Float64(a * (b ^ 6.0))) - Float64(a * Float64((c ^ 2.0) / (b ^ 2.0)))) - c)) / b) end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(-0.25 * N[(N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] * 20.0), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-2, {a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}, \left(\frac{-0.25 \cdot \left(\left({a}^{4} \cdot {c}^{4}\right) \cdot 20\right)}{a \cdot {b}^{6}} - a \cdot \frac{{c}^{2}}{{b}^{2}}\right) - c\right)}{b}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in b around inf 97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(fma
-2.0
(/ (pow c 3.0) (pow b 5.0))
(* -0.25 (* a (/ (* 20.0 (/ (pow c 4.0) (pow b 6.0))) b)))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * fma(-2.0, (pow(c, 3.0) / pow(b, 5.0)), (-0.25 * (a * ((20.0 * (pow(c, 4.0) / pow(b, 6.0))) / b))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * fma(-2.0, Float64((c ^ 3.0) / (b ^ 5.0)), Float64(-0.25 * Float64(a * Float64(Float64(20.0 * Float64((c ^ 4.0) / (b ^ 6.0))) / b))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(a * N[(N[(20.0 * N[(N[Power[c, 4.0], $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \mathsf{fma}\left(-2, \frac{{c}^{3}}{{b}^{5}}, -0.25 \cdot \left(a \cdot \frac{20 \cdot \frac{{c}^{4}}{{b}^{6}}}{b}\right)\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in a around 0 97.0%
+-commutative97.0%
mul-1-neg97.0%
unsub-neg97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (a b c)
:precision binary64
(*
c
(fma
c
(-
(*
c
(fma
-2.0
(/ (pow a 2.0) (pow b 5.0))
(* -0.25 (* c (/ (* 20.0 (pow a 3.0)) (pow b 7.0))))))
(/ a (pow b 3.0)))
(/ -1.0 b))))
double code(double a, double b, double c) {
return c * fma(c, ((c * fma(-2.0, (pow(a, 2.0) / pow(b, 5.0)), (-0.25 * (c * ((20.0 * pow(a, 3.0)) / pow(b, 7.0)))))) - (a / pow(b, 3.0))), (-1.0 / b));
}
function code(a, b, c) return Float64(c * fma(c, Float64(Float64(c * fma(-2.0, Float64((a ^ 2.0) / (b ^ 5.0)), Float64(-0.25 * Float64(c * Float64(Float64(20.0 * (a ^ 3.0)) / (b ^ 7.0)))))) - Float64(a / (b ^ 3.0))), Float64(-1.0 / b))) end
code[a_, b_, c_] := N[(c * N[(c * N[(N[(c * N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(c * N[(N[(20.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \mathsf{fma}\left(c, c \cdot \mathsf{fma}\left(-2, \frac{{a}^{2}}{{b}^{5}}, -0.25 \cdot \left(c \cdot \frac{20 \cdot {a}^{3}}{{b}^{7}}\right)\right) - \frac{a}{{b}^{3}}, \frac{-1}{b}\right)
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in c around 0 96.6%
fma-neg96.6%
Simplified96.6%
Taylor expanded in a around 0 96.6%
associate-*r/96.6%
Simplified96.6%
Final simplification96.6%
(FPCore (a b c) :precision binary64 (- (* a (- (* -2.0 (/ (* a (pow c 3.0)) (pow b 5.0))) (/ (pow c 2.0) (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 5.0))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((-2.0d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((-2.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((-2.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((-2.0 * ((a * (c ^ 3.0)) / (b ^ 5.0))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in a around 0 96.0%
+-commutative96.0%
mul-1-neg96.0%
unsub-neg96.0%
mul-1-neg96.0%
unsub-neg96.0%
Simplified96.0%
Final simplification96.0%
(FPCore (a b c) :precision binary64 (* c (+ (/ (- (* (pow (* a c) 2.0) (/ -2.0 (pow b 2.0))) (* a c)) (pow b 3.0)) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((((pow((a * c), 2.0) * (-2.0 / pow(b, 2.0))) - (a * c)) / pow(b, 3.0)) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((((((a * c) ** 2.0d0) * ((-2.0d0) / (b ** 2.0d0))) - (a * c)) / (b ** 3.0d0)) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((((Math.pow((a * c), 2.0) * (-2.0 / Math.pow(b, 2.0))) - (a * c)) / Math.pow(b, 3.0)) + (-1.0 / b));
}
def code(a, b, c): return c * ((((math.pow((a * c), 2.0) * (-2.0 / math.pow(b, 2.0))) - (a * c)) / math.pow(b, 3.0)) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(Float64((Float64(a * c) ^ 2.0) * Float64(-2.0 / (b ^ 2.0))) - Float64(a * c)) / (b ^ 3.0)) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((((((a * c) ^ 2.0) * (-2.0 / (b ^ 2.0))) - (a * c)) / (b ^ 3.0)) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(N[(N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision] * N[(-2.0 / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{{\left(a \cdot c\right)}^{2} \cdot \frac{-2}{{b}^{2}} - a \cdot c}{{b}^{3}} + \frac{-1}{b}\right)
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in c around 0 95.7%
Taylor expanded in b around inf 95.7%
mul-1-neg95.7%
unsub-neg95.7%
*-commutative95.7%
unpow295.7%
unpow295.7%
swap-sqr95.7%
unpow295.7%
associate-*l/95.7%
associate-/l*95.7%
Simplified95.7%
Final simplification95.7%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (/ (pow c 2.0) (pow b 2.0)))) b))
double code(double a, double b, double c) {
return (-c - (a * (pow(c, 2.0) / pow(b, 2.0)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c ** 2.0d0) / (b ** 2.0d0)))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * (Math.pow(c, 2.0) / Math.pow(b, 2.0)))) / b;
}
def code(a, b, c): return (-c - (a * (math.pow(c, 2.0) / math.pow(b, 2.0)))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * Float64((c ^ 2.0) / (b ^ 2.0)))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c ^ 2.0) / (b ^ 2.0)))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot \frac{{c}^{2}}{{b}^{2}}}{b}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in b around inf 94.4%
mul-1-neg94.4%
unsub-neg94.4%
mul-1-neg94.4%
associate-/l*94.4%
Simplified94.4%
Final simplification94.4%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (/ c (- b)) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow((c / -b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(c / Float64(-b)) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{-b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in a around 0 94.4%
mul-1-neg94.4%
unsub-neg94.4%
mul-1-neg94.4%
distribute-neg-frac294.4%
Simplified94.4%
Taylor expanded in b around inf 94.4%
distribute-lft-out94.4%
associate-*r/94.4%
mul-1-neg94.4%
distribute-neg-frac294.4%
+-commutative94.4%
associate-/l*94.4%
fma-define94.4%
unpow294.4%
unpow294.4%
times-frac94.4%
sqr-neg94.4%
distribute-frac-neg294.4%
distribute-frac-neg294.4%
unpow294.4%
Simplified94.4%
Final simplification94.4%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* a c) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((a * c) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((a * c) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(a * c) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((a * c) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{a \cdot c}{{b}^{3}}\right)
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
neg-mul-194.0%
distribute-rgt-neg-in94.0%
Simplified94.0%
Final simplification94.0%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 19.8%
*-commutative19.8%
Simplified19.8%
Taylor expanded in b around inf 89.2%
associate-*r/89.2%
mul-1-neg89.2%
Simplified89.2%
Final simplification89.2%
herbie shell --seed 2024053
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))