
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (* y z))) (t_2 (- t (* z a))) (t_3 (/ t_1 t_2)))
(if (<= t_3 -4e-306)
t_3
(if (<= t_3 0.0)
(/ 1.0 (* a (+ (/ z (- (* y z) x)) (/ t (* t_1 a)))))
(if (<= t_3 4e+285)
t_3
(if (<= t_3 INFINITY)
(* y (- (/ x (* y t_2)) (/ z t_2)))
(/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (y * z);
double t_2 = t - (z * a);
double t_3 = t_1 / t_2;
double tmp;
if (t_3 <= -4e-306) {
tmp = t_3;
} else if (t_3 <= 0.0) {
tmp = 1.0 / (a * ((z / ((y * z) - x)) + (t / (t_1 * a))));
} else if (t_3 <= 4e+285) {
tmp = t_3;
} else if (t_3 <= ((double) INFINITY)) {
tmp = y * ((x / (y * t_2)) - (z / t_2));
} else {
tmp = y / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (y * z);
double t_2 = t - (z * a);
double t_3 = t_1 / t_2;
double tmp;
if (t_3 <= -4e-306) {
tmp = t_3;
} else if (t_3 <= 0.0) {
tmp = 1.0 / (a * ((z / ((y * z) - x)) + (t / (t_1 * a))));
} else if (t_3 <= 4e+285) {
tmp = t_3;
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = y * ((x / (y * t_2)) - (z / t_2));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (y * z) t_2 = t - (z * a) t_3 = t_1 / t_2 tmp = 0 if t_3 <= -4e-306: tmp = t_3 elif t_3 <= 0.0: tmp = 1.0 / (a * ((z / ((y * z) - x)) + (t / (t_1 * a)))) elif t_3 <= 4e+285: tmp = t_3 elif t_3 <= math.inf: tmp = y * ((x / (y * t_2)) - (z / t_2)) else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(y * z)) t_2 = Float64(t - Float64(z * a)) t_3 = Float64(t_1 / t_2) tmp = 0.0 if (t_3 <= -4e-306) tmp = t_3; elseif (t_3 <= 0.0) tmp = Float64(1.0 / Float64(a * Float64(Float64(z / Float64(Float64(y * z) - x)) + Float64(t / Float64(t_1 * a))))); elseif (t_3 <= 4e+285) tmp = t_3; elseif (t_3 <= Inf) tmp = Float64(y * Float64(Float64(x / Float64(y * t_2)) - Float64(z / t_2))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (y * z); t_2 = t - (z * a); t_3 = t_1 / t_2; tmp = 0.0; if (t_3 <= -4e-306) tmp = t_3; elseif (t_3 <= 0.0) tmp = 1.0 / (a * ((z / ((y * z) - x)) + (t / (t_1 * a)))); elseif (t_3 <= 4e+285) tmp = t_3; elseif (t_3 <= Inf) tmp = y * ((x / (y * t_2)) - (z / t_2)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$1 / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, -4e-306], t$95$3, If[LessEqual[t$95$3, 0.0], N[(1.0 / N[(a * N[(N[(z / N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + N[(t / N[(t$95$1 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 4e+285], t$95$3, If[LessEqual[t$95$3, Infinity], N[(y * N[(N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision] - N[(z / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - y \cdot z\\
t_2 := t - z \cdot a\\
t_3 := \frac{t\_1}{t\_2}\\
\mathbf{if}\;t\_3 \leq -4 \cdot 10^{-306}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{1}{a \cdot \left(\frac{z}{y \cdot z - x} + \frac{t}{t\_1 \cdot a}\right)}\\
\mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+285}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;y \cdot \left(\frac{x}{y \cdot t\_2} - \frac{z}{t\_2}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.00000000000000011e-306 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 3.9999999999999999e285Initial program 97.6%
if -4.00000000000000011e-306 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 60.5%
*-commutative60.5%
Simplified60.5%
clear-num60.5%
inv-pow60.5%
sub-neg60.5%
+-commutative60.5%
*-commutative60.5%
distribute-rgt-neg-in60.5%
fma-define60.5%
Applied egg-rr60.5%
unpow-160.5%
Simplified60.5%
Taylor expanded in a around inf 99.5%
if 3.9999999999999999e285 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 41.3%
*-commutative41.3%
Simplified41.3%
Taylor expanded in y around inf 99.8%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in z around inf 100.0%
Final simplification98.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* z (/ y (- t)))))
(if (<= z -3.9e-27)
(/ y a)
(if (<= z -9.2e-39)
(/ x t)
(if (<= z -2.3e-60)
(/ x (* z (- a)))
(if (<= z -2.25e-88)
t_1
(if (<= z 1.32e-28) (/ x t) (if (<= z 2.5e+40) t_1 (/ y a)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / -t);
double tmp;
if (z <= -3.9e-27) {
tmp = y / a;
} else if (z <= -9.2e-39) {
tmp = x / t;
} else if (z <= -2.3e-60) {
tmp = x / (z * -a);
} else if (z <= -2.25e-88) {
tmp = t_1;
} else if (z <= 1.32e-28) {
tmp = x / t;
} else if (z <= 2.5e+40) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y / -t)
if (z <= (-3.9d-27)) then
tmp = y / a
else if (z <= (-9.2d-39)) then
tmp = x / t
else if (z <= (-2.3d-60)) then
tmp = x / (z * -a)
else if (z <= (-2.25d-88)) then
tmp = t_1
else if (z <= 1.32d-28) then
tmp = x / t
else if (z <= 2.5d+40) then
tmp = t_1
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / -t);
double tmp;
if (z <= -3.9e-27) {
tmp = y / a;
} else if (z <= -9.2e-39) {
tmp = x / t;
} else if (z <= -2.3e-60) {
tmp = x / (z * -a);
} else if (z <= -2.25e-88) {
tmp = t_1;
} else if (z <= 1.32e-28) {
tmp = x / t;
} else if (z <= 2.5e+40) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = z * (y / -t) tmp = 0 if z <= -3.9e-27: tmp = y / a elif z <= -9.2e-39: tmp = x / t elif z <= -2.3e-60: tmp = x / (z * -a) elif z <= -2.25e-88: tmp = t_1 elif z <= 1.32e-28: tmp = x / t elif z <= 2.5e+40: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(z * Float64(y / Float64(-t))) tmp = 0.0 if (z <= -3.9e-27) tmp = Float64(y / a); elseif (z <= -9.2e-39) tmp = Float64(x / t); elseif (z <= -2.3e-60) tmp = Float64(x / Float64(z * Float64(-a))); elseif (z <= -2.25e-88) tmp = t_1; elseif (z <= 1.32e-28) tmp = Float64(x / t); elseif (z <= 2.5e+40) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = z * (y / -t); tmp = 0.0; if (z <= -3.9e-27) tmp = y / a; elseif (z <= -9.2e-39) tmp = x / t; elseif (z <= -2.3e-60) tmp = x / (z * -a); elseif (z <= -2.25e-88) tmp = t_1; elseif (z <= 1.32e-28) tmp = x / t; elseif (z <= 2.5e+40) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / (-t)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.9e-27], N[(y / a), $MachinePrecision], If[LessEqual[z, -9.2e-39], N[(x / t), $MachinePrecision], If[LessEqual[z, -2.3e-60], N[(x / N[(z * (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -2.25e-88], t$95$1, If[LessEqual[z, 1.32e-28], N[(x / t), $MachinePrecision], If[LessEqual[z, 2.5e+40], t$95$1, N[(y / a), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y}{-t}\\
\mathbf{if}\;z \leq -3.9 \cdot 10^{-27}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -9.2 \cdot 10^{-39}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq -2.3 \cdot 10^{-60}:\\
\;\;\;\;\frac{x}{z \cdot \left(-a\right)}\\
\mathbf{elif}\;z \leq -2.25 \cdot 10^{-88}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.32 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+40}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -3.89999999999999972e-27 or 2.50000000000000002e40 < z Initial program 66.4%
*-commutative66.4%
Simplified66.4%
Taylor expanded in z around inf 59.4%
if -3.89999999999999972e-27 < z < -9.20000000000000033e-39 or -2.24999999999999996e-88 < z < 1.32000000000000011e-28Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 64.6%
if -9.20000000000000033e-39 < z < -2.3000000000000001e-60Initial program 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in x around inf 75.5%
*-commutative75.5%
Simplified75.5%
Taylor expanded in t around 0 75.5%
associate-*r/75.5%
mul-1-neg75.5%
*-commutative75.5%
Simplified75.5%
if -2.3000000000000001e-60 < z < -2.24999999999999996e-88 or 1.32000000000000011e-28 < z < 2.50000000000000002e40Initial program 99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in t around inf 59.5%
Taylor expanded in x around 0 56.7%
associate-*r/56.7%
associate-*r*56.7%
neg-mul-156.7%
Simplified56.7%
associate-/l*56.8%
neg-mul-156.8%
associate-*l*56.8%
add-sqr-sqrt19.6%
sqrt-unprod24.0%
sqr-neg24.0%
sqrt-unprod7.9%
add-sqr-sqrt17.1%
associate-/l*17.1%
*-commutative17.1%
add-sqr-sqrt7.9%
sqrt-unprod24.0%
sqr-neg24.0%
sqrt-unprod19.7%
add-sqr-sqrt56.7%
Applied egg-rr56.7%
neg-mul-156.7%
associate-*r/58.5%
Simplified58.5%
Final simplification61.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -1.58e-27)
t_1
(if (<= z 7e-267)
(/ x (- t (* z a)))
(if (<= z 6e-27)
(/ (- x (* y z)) t)
(if (or (<= z 52000000.0) (not (<= z 1.75e+38)))
t_1
(* z (/ y (- t)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.58e-27) {
tmp = t_1;
} else if (z <= 7e-267) {
tmp = x / (t - (z * a));
} else if (z <= 6e-27) {
tmp = (x - (y * z)) / t;
} else if ((z <= 52000000.0) || !(z <= 1.75e+38)) {
tmp = t_1;
} else {
tmp = z * (y / -t);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-1.58d-27)) then
tmp = t_1
else if (z <= 7d-267) then
tmp = x / (t - (z * a))
else if (z <= 6d-27) then
tmp = (x - (y * z)) / t
else if ((z <= 52000000.0d0) .or. (.not. (z <= 1.75d+38))) then
tmp = t_1
else
tmp = z * (y / -t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.58e-27) {
tmp = t_1;
} else if (z <= 7e-267) {
tmp = x / (t - (z * a));
} else if (z <= 6e-27) {
tmp = (x - (y * z)) / t;
} else if ((z <= 52000000.0) || !(z <= 1.75e+38)) {
tmp = t_1;
} else {
tmp = z * (y / -t);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -1.58e-27: tmp = t_1 elif z <= 7e-267: tmp = x / (t - (z * a)) elif z <= 6e-27: tmp = (x - (y * z)) / t elif (z <= 52000000.0) or not (z <= 1.75e+38): tmp = t_1 else: tmp = z * (y / -t) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -1.58e-27) tmp = t_1; elseif (z <= 7e-267) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 6e-27) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif ((z <= 52000000.0) || !(z <= 1.75e+38)) tmp = t_1; else tmp = Float64(z * Float64(y / Float64(-t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -1.58e-27) tmp = t_1; elseif (z <= 7e-267) tmp = x / (t - (z * a)); elseif (z <= 6e-27) tmp = (x - (y * z)) / t; elseif ((z <= 52000000.0) || ~((z <= 1.75e+38))) tmp = t_1; else tmp = z * (y / -t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -1.58e-27], t$95$1, If[LessEqual[z, 7e-267], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6e-27], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[Or[LessEqual[z, 52000000.0], N[Not[LessEqual[z, 1.75e+38]], $MachinePrecision]], t$95$1, N[(z * N[(y / (-t)), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -1.58 \cdot 10^{-27}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 7 \cdot 10^{-267}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-27}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 52000000 \lor \neg \left(z \leq 1.75 \cdot 10^{+38}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{-t}\\
\end{array}
\end{array}
if z < -1.58e-27 or 6.0000000000000002e-27 < z < 5.2e7 or 1.75000000000000001e38 < z Initial program 69.2%
*-commutative69.2%
Simplified69.2%
Taylor expanded in y around inf 73.8%
Taylor expanded in a around inf 75.7%
associate-*r/75.7%
neg-mul-175.7%
Simplified75.7%
Taylor expanded in y around 0 76.5%
mul-1-neg76.5%
unsub-neg76.5%
Simplified76.5%
if -1.58e-27 < z < 6.9999999999999999e-267Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 84.1%
*-commutative84.1%
Simplified84.1%
if 6.9999999999999999e-267 < z < 6.0000000000000002e-27Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 83.7%
if 5.2e7 < z < 1.75000000000000001e38Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 80.1%
Taylor expanded in x around 0 80.2%
associate-*r/80.2%
associate-*r*80.2%
neg-mul-180.2%
Simplified80.2%
associate-/l*80.2%
neg-mul-180.2%
associate-*l*80.2%
add-sqr-sqrt38.5%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod9.0%
add-sqr-sqrt30.7%
associate-/l*30.7%
*-commutative30.7%
add-sqr-sqrt9.0%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod38.5%
add-sqr-sqrt80.2%
Applied egg-rr80.2%
neg-mul-180.2%
associate-*r/84.5%
Simplified84.5%
Final simplification80.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -1.05e-26)
t_1
(if (<= z 2.9e-266)
(/ x (- t (* z a)))
(if (<= z 8e-27)
(/ (- x (* y z)) t)
(if (<= z 48000000.0)
(/ (- (* y z) x) (* z a))
(if (<= z 2.05e+38) (* z (/ y (- t))) t_1)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.05e-26) {
tmp = t_1;
} else if (z <= 2.9e-266) {
tmp = x / (t - (z * a));
} else if (z <= 8e-27) {
tmp = (x - (y * z)) / t;
} else if (z <= 48000000.0) {
tmp = ((y * z) - x) / (z * a);
} else if (z <= 2.05e+38) {
tmp = z * (y / -t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-1.05d-26)) then
tmp = t_1
else if (z <= 2.9d-266) then
tmp = x / (t - (z * a))
else if (z <= 8d-27) then
tmp = (x - (y * z)) / t
else if (z <= 48000000.0d0) then
tmp = ((y * z) - x) / (z * a)
else if (z <= 2.05d+38) then
tmp = z * (y / -t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.05e-26) {
tmp = t_1;
} else if (z <= 2.9e-266) {
tmp = x / (t - (z * a));
} else if (z <= 8e-27) {
tmp = (x - (y * z)) / t;
} else if (z <= 48000000.0) {
tmp = ((y * z) - x) / (z * a);
} else if (z <= 2.05e+38) {
tmp = z * (y / -t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -1.05e-26: tmp = t_1 elif z <= 2.9e-266: tmp = x / (t - (z * a)) elif z <= 8e-27: tmp = (x - (y * z)) / t elif z <= 48000000.0: tmp = ((y * z) - x) / (z * a) elif z <= 2.05e+38: tmp = z * (y / -t) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -1.05e-26) tmp = t_1; elseif (z <= 2.9e-266) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 8e-27) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (z <= 48000000.0) tmp = Float64(Float64(Float64(y * z) - x) / Float64(z * a)); elseif (z <= 2.05e+38) tmp = Float64(z * Float64(y / Float64(-t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -1.05e-26) tmp = t_1; elseif (z <= 2.9e-266) tmp = x / (t - (z * a)); elseif (z <= 8e-27) tmp = (x - (y * z)) / t; elseif (z <= 48000000.0) tmp = ((y * z) - x) / (z * a); elseif (z <= 2.05e+38) tmp = z * (y / -t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -1.05e-26], t$95$1, If[LessEqual[z, 2.9e-266], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8e-27], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 48000000.0], N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(z * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.05e+38], N[(z * N[(y / (-t)), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -1.05 \cdot 10^{-26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{-266}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 8 \cdot 10^{-27}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 48000000:\\
\;\;\;\;\frac{y \cdot z - x}{z \cdot a}\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{+38}:\\
\;\;\;\;z \cdot \frac{y}{-t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.05000000000000004e-26 or 2.0500000000000002e38 < z Initial program 66.4%
*-commutative66.4%
Simplified66.4%
Taylor expanded in y around inf 73.0%
Taylor expanded in a around inf 75.9%
associate-*r/75.9%
neg-mul-175.9%
Simplified75.9%
Taylor expanded in y around 0 76.0%
mul-1-neg76.0%
unsub-neg76.0%
Simplified76.0%
if -1.05000000000000004e-26 < z < 2.89999999999999996e-266Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 84.1%
*-commutative84.1%
Simplified84.1%
if 2.89999999999999996e-266 < z < 8.0000000000000003e-27Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 83.7%
if 8.0000000000000003e-27 < z < 4.8e7Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in t around 0 82.0%
associate-*r/82.0%
neg-mul-182.0%
neg-sub082.0%
sub-neg82.0%
distribute-rgt-neg-out82.0%
+-commutative82.0%
associate--r+82.0%
neg-sub082.0%
distribute-rgt-neg-out82.0%
remove-double-neg82.0%
*-commutative82.0%
Simplified82.0%
if 4.8e7 < z < 2.0500000000000002e38Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 80.1%
Taylor expanded in x around 0 80.2%
associate-*r/80.2%
associate-*r*80.2%
neg-mul-180.2%
Simplified80.2%
associate-/l*80.2%
neg-mul-180.2%
associate-*l*80.2%
add-sqr-sqrt38.5%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod9.0%
add-sqr-sqrt30.7%
associate-/l*30.7%
*-commutative30.7%
add-sqr-sqrt9.0%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod38.5%
add-sqr-sqrt80.2%
Applied egg-rr80.2%
neg-mul-180.2%
associate-*r/84.5%
Simplified84.5%
Final simplification80.2%
(FPCore (x y z t a)
:precision binary64
(if (<= z -2.6e+53)
(/ y a)
(if (<= z 6.8e-268)
(/ x (- t (* z a)))
(if (<= z 5e-17)
(/ (- x (* y z)) t)
(if (<= z 38000000.0)
(/ x (* z (- a)))
(if (<= z 2.25e+39) (* z (/ y (- t))) (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.6e+53) {
tmp = y / a;
} else if (z <= 6.8e-268) {
tmp = x / (t - (z * a));
} else if (z <= 5e-17) {
tmp = (x - (y * z)) / t;
} else if (z <= 38000000.0) {
tmp = x / (z * -a);
} else if (z <= 2.25e+39) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.6d+53)) then
tmp = y / a
else if (z <= 6.8d-268) then
tmp = x / (t - (z * a))
else if (z <= 5d-17) then
tmp = (x - (y * z)) / t
else if (z <= 38000000.0d0) then
tmp = x / (z * -a)
else if (z <= 2.25d+39) then
tmp = z * (y / -t)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.6e+53) {
tmp = y / a;
} else if (z <= 6.8e-268) {
tmp = x / (t - (z * a));
} else if (z <= 5e-17) {
tmp = (x - (y * z)) / t;
} else if (z <= 38000000.0) {
tmp = x / (z * -a);
} else if (z <= 2.25e+39) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.6e+53: tmp = y / a elif z <= 6.8e-268: tmp = x / (t - (z * a)) elif z <= 5e-17: tmp = (x - (y * z)) / t elif z <= 38000000.0: tmp = x / (z * -a) elif z <= 2.25e+39: tmp = z * (y / -t) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.6e+53) tmp = Float64(y / a); elseif (z <= 6.8e-268) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 5e-17) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (z <= 38000000.0) tmp = Float64(x / Float64(z * Float64(-a))); elseif (z <= 2.25e+39) tmp = Float64(z * Float64(y / Float64(-t))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.6e+53) tmp = y / a; elseif (z <= 6.8e-268) tmp = x / (t - (z * a)); elseif (z <= 5e-17) tmp = (x - (y * z)) / t; elseif (z <= 38000000.0) tmp = x / (z * -a); elseif (z <= 2.25e+39) tmp = z * (y / -t); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.6e+53], N[(y / a), $MachinePrecision], If[LessEqual[z, 6.8e-268], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e-17], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 38000000.0], N[(x / N[(z * (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.25e+39], N[(z * N[(y / (-t)), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+53}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{-268}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 5 \cdot 10^{-17}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 38000000:\\
\;\;\;\;\frac{x}{z \cdot \left(-a\right)}\\
\mathbf{elif}\;z \leq 2.25 \cdot 10^{+39}:\\
\;\;\;\;z \cdot \frac{y}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.59999999999999998e53 or 2.24999999999999998e39 < z Initial program 63.3%
*-commutative63.3%
Simplified63.3%
Taylor expanded in z around inf 61.7%
if -2.59999999999999998e53 < z < 6.8e-268Initial program 97.2%
*-commutative97.2%
Simplified97.2%
Taylor expanded in x around inf 77.7%
*-commutative77.7%
Simplified77.7%
if 6.8e-268 < z < 4.9999999999999999e-17Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 81.1%
if 4.9999999999999999e-17 < z < 3.8e7Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 72.1%
*-commutative72.1%
Simplified72.1%
Taylor expanded in t around 0 72.1%
associate-*r/72.1%
mul-1-neg72.1%
*-commutative72.1%
Simplified72.1%
if 3.8e7 < z < 2.24999999999999998e39Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 80.1%
Taylor expanded in x around 0 80.2%
associate-*r/80.2%
associate-*r*80.2%
neg-mul-180.2%
Simplified80.2%
associate-/l*80.2%
neg-mul-180.2%
associate-*l*80.2%
add-sqr-sqrt38.5%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod9.0%
add-sqr-sqrt30.7%
associate-/l*30.7%
*-commutative30.7%
add-sqr-sqrt9.0%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod38.5%
add-sqr-sqrt80.2%
Applied egg-rr80.2%
neg-mul-180.2%
associate-*r/84.5%
Simplified84.5%
Final simplification72.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -1.6e-27)
t_1
(if (<= z 6.5e-267)
(/ x (- t (* z a)))
(if (<= z 1.4e-101)
(/ (- x (* y z)) t)
(if (<= z 8.5e+115) (* y (/ z (- (* z a) t))) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.6e-27) {
tmp = t_1;
} else if (z <= 6.5e-267) {
tmp = x / (t - (z * a));
} else if (z <= 1.4e-101) {
tmp = (x - (y * z)) / t;
} else if (z <= 8.5e+115) {
tmp = y * (z / ((z * a) - t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-1.6d-27)) then
tmp = t_1
else if (z <= 6.5d-267) then
tmp = x / (t - (z * a))
else if (z <= 1.4d-101) then
tmp = (x - (y * z)) / t
else if (z <= 8.5d+115) then
tmp = y * (z / ((z * a) - t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.6e-27) {
tmp = t_1;
} else if (z <= 6.5e-267) {
tmp = x / (t - (z * a));
} else if (z <= 1.4e-101) {
tmp = (x - (y * z)) / t;
} else if (z <= 8.5e+115) {
tmp = y * (z / ((z * a) - t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -1.6e-27: tmp = t_1 elif z <= 6.5e-267: tmp = x / (t - (z * a)) elif z <= 1.4e-101: tmp = (x - (y * z)) / t elif z <= 8.5e+115: tmp = y * (z / ((z * a) - t)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -1.6e-27) tmp = t_1; elseif (z <= 6.5e-267) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 1.4e-101) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (z <= 8.5e+115) tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -1.6e-27) tmp = t_1; elseif (z <= 6.5e-267) tmp = x / (t - (z * a)); elseif (z <= 1.4e-101) tmp = (x - (y * z)) / t; elseif (z <= 8.5e+115) tmp = y * (z / ((z * a) - t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -1.6e-27], t$95$1, If[LessEqual[z, 6.5e-267], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.4e-101], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 8.5e+115], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -1.6 \cdot 10^{-27}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{-267}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{-101}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+115}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.59999999999999995e-27 or 8.50000000000000057e115 < z Initial program 63.1%
*-commutative63.1%
Simplified63.1%
Taylor expanded in y around inf 69.8%
Taylor expanded in a around inf 77.9%
associate-*r/77.9%
neg-mul-177.9%
Simplified77.9%
Taylor expanded in y around 0 78.0%
mul-1-neg78.0%
unsub-neg78.0%
Simplified78.0%
if -1.59999999999999995e-27 < z < 6.4999999999999999e-267Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 84.1%
*-commutative84.1%
Simplified84.1%
if 6.4999999999999999e-267 < z < 1.39999999999999995e-101Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 92.0%
if 1.39999999999999995e-101 < z < 8.50000000000000057e115Initial program 96.0%
*-commutative96.0%
Simplified96.0%
Taylor expanded in x around 0 71.3%
mul-1-neg71.3%
associate-/l*71.2%
distribute-lft-neg-in71.2%
*-commutative71.2%
Simplified71.2%
Final simplification80.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -9.6e-27) (/ y a) (if (<= z 1.18e-27) (/ x t) (if (<= z 4.5e+38) (* z (/ y (- t))) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.6e-27) {
tmp = y / a;
} else if (z <= 1.18e-27) {
tmp = x / t;
} else if (z <= 4.5e+38) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-9.6d-27)) then
tmp = y / a
else if (z <= 1.18d-27) then
tmp = x / t
else if (z <= 4.5d+38) then
tmp = z * (y / -t)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.6e-27) {
tmp = y / a;
} else if (z <= 1.18e-27) {
tmp = x / t;
} else if (z <= 4.5e+38) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -9.6e-27: tmp = y / a elif z <= 1.18e-27: tmp = x / t elif z <= 4.5e+38: tmp = z * (y / -t) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -9.6e-27) tmp = Float64(y / a); elseif (z <= 1.18e-27) tmp = Float64(x / t); elseif (z <= 4.5e+38) tmp = Float64(z * Float64(y / Float64(-t))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -9.6e-27) tmp = y / a; elseif (z <= 1.18e-27) tmp = x / t; elseif (z <= 4.5e+38) tmp = z * (y / -t); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9.6e-27], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.18e-27], N[(x / t), $MachinePrecision], If[LessEqual[z, 4.5e+38], N[(z * N[(y / (-t)), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.6 \cdot 10^{-27}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.18 \cdot 10^{-27}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{+38}:\\
\;\;\;\;z \cdot \frac{y}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -9.60000000000000008e-27 or 4.4999999999999998e38 < z Initial program 66.4%
*-commutative66.4%
Simplified66.4%
Taylor expanded in z around inf 59.4%
if -9.60000000000000008e-27 < z < 1.18e-27Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in z around 0 60.9%
if 1.18e-27 < z < 4.4999999999999998e38Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around inf 53.5%
Taylor expanded in x around 0 53.7%
associate-*r/53.7%
associate-*r*53.7%
neg-mul-153.7%
Simplified53.7%
associate-/l*53.7%
neg-mul-153.7%
associate-*l*53.7%
add-sqr-sqrt23.8%
sqrt-unprod25.0%
sqr-neg25.0%
sqrt-unprod5.2%
add-sqr-sqrt16.6%
associate-/l*16.6%
*-commutative16.6%
add-sqr-sqrt5.2%
sqrt-unprod25.1%
sqr-neg25.1%
sqrt-unprod23.9%
add-sqr-sqrt53.7%
Applied egg-rr53.7%
neg-mul-153.7%
associate-*r/55.8%
Simplified55.8%
Final simplification59.7%
(FPCore (x y z t a)
:precision binary64
(if (<= z -2.35e+51)
(/ y a)
(if (<= z 48000000.0)
(/ x (- t (* z a)))
(if (<= z 3.9e+38) (* z (/ y (- t))) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.35e+51) {
tmp = y / a;
} else if (z <= 48000000.0) {
tmp = x / (t - (z * a));
} else if (z <= 3.9e+38) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.35d+51)) then
tmp = y / a
else if (z <= 48000000.0d0) then
tmp = x / (t - (z * a))
else if (z <= 3.9d+38) then
tmp = z * (y / -t)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.35e+51) {
tmp = y / a;
} else if (z <= 48000000.0) {
tmp = x / (t - (z * a));
} else if (z <= 3.9e+38) {
tmp = z * (y / -t);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.35e+51: tmp = y / a elif z <= 48000000.0: tmp = x / (t - (z * a)) elif z <= 3.9e+38: tmp = z * (y / -t) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.35e+51) tmp = Float64(y / a); elseif (z <= 48000000.0) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 3.9e+38) tmp = Float64(z * Float64(y / Float64(-t))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.35e+51) tmp = y / a; elseif (z <= 48000000.0) tmp = x / (t - (z * a)); elseif (z <= 3.9e+38) tmp = z * (y / -t); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.35e+51], N[(y / a), $MachinePrecision], If[LessEqual[z, 48000000.0], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.9e+38], N[(z * N[(y / (-t)), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.35 \cdot 10^{+51}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 48000000:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{+38}:\\
\;\;\;\;z \cdot \frac{y}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.3500000000000001e51 or 3.90000000000000023e38 < z Initial program 63.3%
*-commutative63.3%
Simplified63.3%
Taylor expanded in z around inf 61.7%
if -2.3500000000000001e51 < z < 4.8e7Initial program 98.3%
*-commutative98.3%
Simplified98.3%
Taylor expanded in x around inf 71.2%
*-commutative71.2%
Simplified71.2%
if 4.8e7 < z < 3.90000000000000023e38Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 80.1%
Taylor expanded in x around 0 80.2%
associate-*r/80.2%
associate-*r*80.2%
neg-mul-180.2%
Simplified80.2%
associate-/l*80.2%
neg-mul-180.2%
associate-*l*80.2%
add-sqr-sqrt38.5%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod9.0%
add-sqr-sqrt30.7%
associate-/l*30.7%
*-commutative30.7%
add-sqr-sqrt9.0%
sqrt-unprod39.5%
sqr-neg39.5%
sqrt-unprod38.5%
add-sqr-sqrt80.2%
Applied egg-rr80.2%
neg-mul-180.2%
associate-*r/84.5%
Simplified84.5%
Final simplification68.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -3.5e+104) (not (<= z 6.6e+117))) (/ (- y (/ x z)) a) (/ (- x (* y z)) (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.5e+104) || !(z <= 6.6e+117)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-3.5d+104)) .or. (.not. (z <= 6.6d+117))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -3.5e+104) || !(z <= 6.6e+117)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -3.5e+104) or not (z <= 6.6e+117): tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -3.5e+104) || !(z <= 6.6e+117)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -3.5e+104) || ~((z <= 6.6e+117))) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.5e+104], N[Not[LessEqual[z, 6.6e+117]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{+104} \lor \neg \left(z \leq 6.6 \cdot 10^{+117}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -3.5000000000000002e104 or 6.5999999999999996e117 < z Initial program 52.8%
*-commutative52.8%
Simplified52.8%
Taylor expanded in y around inf 64.1%
Taylor expanded in a around inf 83.7%
associate-*r/83.7%
neg-mul-183.7%
Simplified83.7%
Taylor expanded in y around 0 83.8%
mul-1-neg83.8%
unsub-neg83.8%
Simplified83.8%
if -3.5000000000000002e104 < z < 6.5999999999999996e117Initial program 96.6%
Final simplification93.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.5e-27) (not (<= z 1.72e-28))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.5e-27) || !(z <= 1.72e-28)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.5d-27)) .or. (.not. (z <= 1.72d-28))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.5e-27) || !(z <= 1.72e-28)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.5e-27) or not (z <= 1.72e-28): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.5e-27) || !(z <= 1.72e-28)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.5e-27) || ~((z <= 1.72e-28))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.5e-27], N[Not[LessEqual[z, 1.72e-28]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.5 \cdot 10^{-27} \lor \neg \left(z \leq 1.72 \cdot 10^{-28}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -4.5000000000000002e-27 or 1.7199999999999999e-28 < z Initial program 72.0%
*-commutative72.0%
Simplified72.0%
Taylor expanded in z around inf 54.2%
if -4.5000000000000002e-27 < z < 1.7199999999999999e-28Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in z around 0 60.9%
Final simplification57.1%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 84.3%
*-commutative84.3%
Simplified84.3%
Taylor expanded in z around 0 33.3%
Final simplification33.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024053
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(if (< z -32113435955957344.0) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))