
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (- A))))
(if (<= (* V l) -2e+258)
(* (/ t_0 (sqrt (- V))) (/ c0 (sqrt l)))
(if (<= (* V l) -5e-309)
(* c0 (/ t_0 (sqrt (* V (- l)))))
(if (<= (* V l) 2e-316)
(* c0 (sqrt (/ (/ A V) l)))
(* c0 (* (sqrt A) (sqrt (/ (/ 1.0 V) l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt(-A);
double tmp;
if ((V * l) <= -2e+258) {
tmp = (t_0 / sqrt(-V)) * (c0 / sqrt(l));
} else if ((V * l) <= -5e-309) {
tmp = c0 * (t_0 / sqrt((V * -l)));
} else if ((V * l) <= 2e-316) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(-a)
if ((v * l) <= (-2d+258)) then
tmp = (t_0 / sqrt(-v)) * (c0 / sqrt(l))
else if ((v * l) <= (-5d-309)) then
tmp = c0 * (t_0 / sqrt((v * -l)))
else if ((v * l) <= 2d-316) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = c0 * (sqrt(a) * sqrt(((1.0d0 / v) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt(-A);
double tmp;
if ((V * l) <= -2e+258) {
tmp = (t_0 / Math.sqrt(-V)) * (c0 / Math.sqrt(l));
} else if ((V * l) <= -5e-309) {
tmp = c0 * (t_0 / Math.sqrt((V * -l)));
} else if ((V * l) <= 2e-316) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = c0 * (Math.sqrt(A) * Math.sqrt(((1.0 / V) / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt(-A) tmp = 0 if (V * l) <= -2e+258: tmp = (t_0 / math.sqrt(-V)) * (c0 / math.sqrt(l)) elif (V * l) <= -5e-309: tmp = c0 * (t_0 / math.sqrt((V * -l))) elif (V * l) <= 2e-316: tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = c0 * (math.sqrt(A) * math.sqrt(((1.0 / V) / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = sqrt(Float64(-A)) tmp = 0.0 if (Float64(V * l) <= -2e+258) tmp = Float64(Float64(t_0 / sqrt(Float64(-V))) * Float64(c0 / sqrt(l))); elseif (Float64(V * l) <= -5e-309) tmp = Float64(c0 * Float64(t_0 / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 2e-316) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = Float64(c0 * Float64(sqrt(A) * sqrt(Float64(Float64(1.0 / V) / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt(-A);
tmp = 0.0;
if ((V * l) <= -2e+258)
tmp = (t_0 / sqrt(-V)) * (c0 / sqrt(l));
elseif ((V * l) <= -5e-309)
tmp = c0 * (t_0 / sqrt((V * -l)));
elseif ((V * l) <= 2e-316)
tmp = c0 * sqrt(((A / V) / l));
else
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[(-A)], $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -2e+258], N[(N[(t$95$0 / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] * N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-309], N[(c0 * N[(t$95$0 / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-316], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{-A}\\
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{+258}:\\
\;\;\;\;\frac{t\_0}{\sqrt{-V}} \cdot \frac{c0}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-309}:\\
\;\;\;\;c0 \cdot \frac{t\_0}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-316}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \left(\sqrt{A} \cdot \sqrt{\frac{\frac{1}{V}}{\ell}}\right)\\
\end{array}
\end{array}
if (*.f64 V l) < -2.00000000000000011e258Initial program 41.5%
associate-/r*68.0%
sqrt-div49.9%
associate-*r/45.8%
Applied egg-rr45.8%
*-commutative45.8%
associate-/l*46.0%
Simplified46.0%
frac-2neg46.0%
sqrt-div45.8%
Applied egg-rr45.8%
if -2.00000000000000011e258 < (*.f64 V l) < -4.9999999999999995e-309Initial program 83.4%
frac-2neg83.4%
sqrt-div99.3%
distribute-rgt-neg-in99.3%
Applied egg-rr99.3%
distribute-rgt-neg-out99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
Simplified99.3%
if -4.9999999999999995e-309 < (*.f64 V l) < 2.000000017e-316Initial program 38.8%
associate-/r*66.7%
Simplified66.7%
if 2.000000017e-316 < (*.f64 V l) Initial program 81.0%
div-inv81.0%
sqrt-prod90.9%
associate-/r*91.7%
Applied egg-rr91.7%
Final simplification87.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e+273)
(* c0 (/ (sqrt (/ A V)) (sqrt l)))
(if (<= (* V l) -5e-309)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 5e-264)
(/ c0 (sqrt (/ V (/ A l))))
(* c0 (* (sqrt A) (sqrt (/ (/ 1.0 V) l))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+273) {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
} else if ((V * l) <= -5e-309) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 5e-264) {
tmp = c0 / sqrt((V / (A / l)));
} else {
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d+273)) then
tmp = c0 * (sqrt((a / v)) / sqrt(l))
else if ((v * l) <= (-5d-309)) then
tmp = c0 * (sqrt(-a) / sqrt((v * -l)))
else if ((v * l) <= 5d-264) then
tmp = c0 / sqrt((v / (a / l)))
else
tmp = c0 * (sqrt(a) * sqrt(((1.0d0 / v) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+273) {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
} else if ((V * l) <= -5e-309) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 5e-264) {
tmp = c0 / Math.sqrt((V / (A / l)));
} else {
tmp = c0 * (Math.sqrt(A) * Math.sqrt(((1.0 / V) / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e+273: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) elif (V * l) <= -5e-309: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 5e-264: tmp = c0 / math.sqrt((V / (A / l))) else: tmp = c0 * (math.sqrt(A) * math.sqrt(((1.0 / V) / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e+273) tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); elseif (Float64(V * l) <= -5e-309) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 5e-264) tmp = Float64(c0 / sqrt(Float64(V / Float64(A / l)))); else tmp = Float64(c0 * Float64(sqrt(A) * sqrt(Float64(Float64(1.0 / V) / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e+273)
tmp = c0 * (sqrt((A / V)) / sqrt(l));
elseif ((V * l) <= -5e-309)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 5e-264)
tmp = c0 / sqrt((V / (A / l)));
else
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e+273], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-309], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 5e-264], N[(c0 / N[Sqrt[N[(V / N[(A / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{+273}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-309}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 5 \cdot 10^{-264}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{\frac{A}{\ell}}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \left(\sqrt{A} \cdot \sqrt{\frac{\frac{1}{V}}{\ell}}\right)\\
\end{array}
\end{array}
if (*.f64 V l) < -1.99999999999999989e273Initial program 40.5%
associate-/r*69.5%
sqrt-div54.5%
div-inv54.3%
Applied egg-rr54.3%
associate-*r/54.5%
*-rgt-identity54.5%
Simplified54.5%
if -1.99999999999999989e273 < (*.f64 V l) < -4.9999999999999995e-309Initial program 82.8%
frac-2neg82.8%
sqrt-div99.3%
distribute-rgt-neg-in99.3%
Applied egg-rr99.3%
distribute-rgt-neg-out99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
Simplified99.3%
if -4.9999999999999995e-309 < (*.f64 V l) < 5.0000000000000001e-264Initial program 45.1%
associate-/r*70.1%
clear-num70.0%
sqrt-div70.0%
metadata-eval70.0%
div-inv70.0%
clear-num70.1%
Applied egg-rr70.1%
un-div-inv70.1%
associate-*r/45.2%
Applied egg-rr45.2%
*-commutative45.2%
associate-/l*70.1%
Simplified70.1%
clear-num70.1%
div-inv70.1%
Applied egg-rr70.1%
if 5.0000000000000001e-264 < (*.f64 V l) Initial program 80.4%
div-inv80.5%
sqrt-prod90.6%
associate-/r*91.4%
Applied egg-rr91.4%
Final simplification89.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e+273)
(* c0 (/ (sqrt (/ A (- l))) (sqrt (- V))))
(if (<= (* V l) -5e-309)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 5e-264)
(/ c0 (sqrt (/ V (/ A l))))
(* c0 (* (sqrt A) (sqrt (/ (/ 1.0 V) l))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+273) {
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
} else if ((V * l) <= -5e-309) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 5e-264) {
tmp = c0 / sqrt((V / (A / l)));
} else {
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d+273)) then
tmp = c0 * (sqrt((a / -l)) / sqrt(-v))
else if ((v * l) <= (-5d-309)) then
tmp = c0 * (sqrt(-a) / sqrt((v * -l)))
else if ((v * l) <= 5d-264) then
tmp = c0 / sqrt((v / (a / l)))
else
tmp = c0 * (sqrt(a) * sqrt(((1.0d0 / v) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+273) {
tmp = c0 * (Math.sqrt((A / -l)) / Math.sqrt(-V));
} else if ((V * l) <= -5e-309) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 5e-264) {
tmp = c0 / Math.sqrt((V / (A / l)));
} else {
tmp = c0 * (Math.sqrt(A) * Math.sqrt(((1.0 / V) / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e+273: tmp = c0 * (math.sqrt((A / -l)) / math.sqrt(-V)) elif (V * l) <= -5e-309: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 5e-264: tmp = c0 / math.sqrt((V / (A / l))) else: tmp = c0 * (math.sqrt(A) * math.sqrt(((1.0 / V) / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e+273) tmp = Float64(c0 * Float64(sqrt(Float64(A / Float64(-l))) / sqrt(Float64(-V)))); elseif (Float64(V * l) <= -5e-309) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 5e-264) tmp = Float64(c0 / sqrt(Float64(V / Float64(A / l)))); else tmp = Float64(c0 * Float64(sqrt(A) * sqrt(Float64(Float64(1.0 / V) / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e+273)
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
elseif ((V * l) <= -5e-309)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 5e-264)
tmp = c0 / sqrt((V / (A / l)));
else
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e+273], N[(c0 * N[(N[Sqrt[N[(A / (-l)), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-309], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 5e-264], N[(c0 / N[Sqrt[N[(V / N[(A / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{+273}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{-\ell}}}{\sqrt{-V}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-309}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 5 \cdot 10^{-264}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{\frac{A}{\ell}}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \left(\sqrt{A} \cdot \sqrt{\frac{\frac{1}{V}}{\ell}}\right)\\
\end{array}
\end{array}
if (*.f64 V l) < -1.99999999999999989e273Initial program 40.5%
associate-/r*69.5%
clear-num66.6%
sqrt-div66.6%
metadata-eval66.6%
div-inv66.7%
clear-num66.7%
Applied egg-rr66.7%
Taylor expanded in c0 around 0 40.5%
*-commutative40.5%
associate-/l/69.5%
Simplified69.5%
frac-2neg69.5%
sqrt-div50.2%
distribute-neg-frac250.2%
Applied egg-rr50.2%
if -1.99999999999999989e273 < (*.f64 V l) < -4.9999999999999995e-309Initial program 82.8%
frac-2neg82.8%
sqrt-div99.3%
distribute-rgt-neg-in99.3%
Applied egg-rr99.3%
distribute-rgt-neg-out99.3%
*-commutative99.3%
distribute-rgt-neg-in99.3%
Simplified99.3%
if -4.9999999999999995e-309 < (*.f64 V l) < 5.0000000000000001e-264Initial program 45.1%
associate-/r*70.1%
clear-num70.0%
sqrt-div70.0%
metadata-eval70.0%
div-inv70.0%
clear-num70.1%
Applied egg-rr70.1%
un-div-inv70.1%
associate-*r/45.2%
Applied egg-rr45.2%
*-commutative45.2%
associate-/l*70.1%
Simplified70.1%
clear-num70.1%
div-inv70.1%
Applied egg-rr70.1%
if 5.0000000000000001e-264 < (*.f64 V l) Initial program 80.4%
div-inv80.5%
sqrt-prod90.6%
associate-/r*91.4%
Applied egg-rr91.4%
Final simplification88.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -5e+18)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= (* V l) 0.0)
(* c0 (/ 1.0 (sqrt (* l (/ V A)))))
(* c0 (/ (sqrt A) (sqrt (* V l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e+18) {
tmp = c0 * sqrt(((A / l) / V));
} else if ((V * l) <= 0.0) {
tmp = c0 * (1.0 / sqrt((l * (V / A))));
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-5d+18)) then
tmp = c0 * sqrt(((a / l) / v))
else if ((v * l) <= 0.0d0) then
tmp = c0 * (1.0d0 / sqrt((l * (v / a))))
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e+18) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if ((V * l) <= 0.0) {
tmp = c0 * (1.0 / Math.sqrt((l * (V / A))));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -5e+18: tmp = c0 * math.sqrt(((A / l) / V)) elif (V * l) <= 0.0: tmp = c0 * (1.0 / math.sqrt((l * (V / A)))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -5e+18) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 * Float64(1.0 / sqrt(Float64(l * Float64(V / A))))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -5e+18)
tmp = c0 * sqrt(((A / l) / V));
elseif ((V * l) <= 0.0)
tmp = c0 * (1.0 / sqrt((l * (V / A))));
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -5e+18], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[(1.0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -5 \cdot 10^{+18}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot \frac{1}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -5e18Initial program 70.5%
associate-/r*72.7%
clear-num71.9%
sqrt-div71.8%
metadata-eval71.8%
div-inv71.8%
clear-num71.8%
Applied egg-rr71.8%
Taylor expanded in c0 around 0 70.5%
*-commutative70.5%
associate-/l/78.1%
Simplified78.1%
if -5e18 < (*.f64 V l) < 0.0Initial program 69.7%
associate-/r*74.9%
clear-num74.0%
sqrt-div76.0%
metadata-eval76.0%
div-inv76.0%
clear-num76.0%
Applied egg-rr76.0%
if 0.0 < (*.f64 V l) Initial program 79.4%
sqrt-div89.6%
div-inv89.6%
Applied egg-rr89.6%
associate-*r/89.6%
*-rgt-identity89.6%
Simplified89.6%
Final simplification82.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -5e-310) (* c0 (* (sqrt A) (sqrt (/ (/ 1.0 V) l)))) (/ c0 (* (sqrt l) (sqrt (/ V A))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -5e-310) {
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
} else {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-5d-310)) then
tmp = c0 * (sqrt(a) * sqrt(((1.0d0 / v) / l)))
else
tmp = c0 / (sqrt(l) * sqrt((v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -5e-310) {
tmp = c0 * (Math.sqrt(A) * Math.sqrt(((1.0 / V) / l)));
} else {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if l <= -5e-310: tmp = c0 * (math.sqrt(A) * math.sqrt(((1.0 / V) / l))) else: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -5e-310) tmp = Float64(c0 * Float64(sqrt(A) * sqrt(Float64(Float64(1.0 / V) / l)))); else tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -5e-310)
tmp = c0 * (sqrt(A) * sqrt(((1.0 / V) / l)));
else
tmp = c0 / (sqrt(l) * sqrt((V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -5e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -5 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \left(\sqrt{A} \cdot \sqrt{\frac{\frac{1}{V}}{\ell}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
if l < -4.999999999999985e-310Initial program 75.2%
div-inv75.2%
sqrt-prod43.5%
associate-/r*44.2%
Applied egg-rr44.2%
if -4.999999999999985e-310 < l Initial program 72.8%
associate-/r*74.7%
clear-num74.2%
sqrt-div75.3%
metadata-eval75.3%
div-inv75.3%
clear-num75.9%
Applied egg-rr75.9%
un-div-inv75.9%
associate-*r/74.0%
Applied egg-rr74.0%
*-commutative74.0%
associate-/l*77.8%
Simplified77.8%
associate-*r/74.0%
*-commutative74.0%
associate-/l*75.9%
sqrt-prod85.2%
*-commutative85.2%
Applied egg-rr85.2%
Final simplification66.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -1e-309) (* c0 (/ (sqrt (/ A V)) (sqrt l))) (* c0 (/ (sqrt A) (sqrt (* V l))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -1e-309) {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-1d-309)) then
tmp = c0 * (sqrt((a / v)) / sqrt(l))
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -1e-309) {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -1e-309: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -1e-309) tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -1e-309)
tmp = c0 * (sqrt((A / V)) / sqrt(l));
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -1e-309], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -1 \cdot 10^{-309}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if A < -1.000000000000002e-309Initial program 72.2%
associate-/r*74.9%
sqrt-div48.6%
div-inv48.6%
Applied egg-rr48.6%
associate-*r/48.6%
*-rgt-identity48.6%
Simplified48.6%
if -1.000000000000002e-309 < A Initial program 76.0%
sqrt-div85.2%
div-inv85.1%
Applied egg-rr85.1%
associate-*r/85.2%
*-rgt-identity85.2%
Simplified85.2%
Final simplification65.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -5e-310) (* c0 (/ (sqrt A) (sqrt (* V l)))) (/ c0 (* (sqrt l) (sqrt (/ V A))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -5e-310) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-5d-310)) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 / (sqrt(l) * sqrt((v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -5e-310) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if l <= -5e-310: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -5e-310) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -5e-310)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 / (sqrt(l) * sqrt((V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -5e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -5 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
if l < -4.999999999999985e-310Initial program 75.2%
sqrt-div44.0%
div-inv44.0%
Applied egg-rr44.0%
associate-*r/44.0%
*-rgt-identity44.0%
Simplified44.0%
if -4.999999999999985e-310 < l Initial program 72.8%
associate-/r*74.7%
clear-num74.2%
sqrt-div75.3%
metadata-eval75.3%
div-inv75.3%
clear-num75.9%
Applied egg-rr75.9%
un-div-inv75.9%
associate-*r/74.0%
Applied egg-rr74.0%
*-commutative74.0%
associate-/l*77.8%
Simplified77.8%
associate-*r/74.0%
*-commutative74.0%
associate-/l*75.9%
sqrt-prod85.2%
*-commutative85.2%
Applied egg-rr85.2%
Final simplification65.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 5e+286)
(* c0 (sqrt t_0))
(* c0 (/ 1.0 (sqrt (* l (/ V A)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 5e+286) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 * (1.0 / sqrt((l * (V / A))));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 5d+286) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 * (1.0d0 / sqrt((l * (v / a))))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 5e+286) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 * (1.0 / Math.sqrt((l * (V / A))));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 5e+286: tmp = c0 * math.sqrt(t_0) else: tmp = c0 * (1.0 / math.sqrt((l * (V / A)))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 5e+286) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 * Float64(1.0 / sqrt(Float64(l * Float64(V / A))))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 5e+286)
tmp = c0 * sqrt(t_0);
else
tmp = c0 * (1.0 / sqrt((l * (V / A))));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+286], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(1.0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+286}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{1}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 31.3%
associate-/r*53.7%
Simplified53.7%
if 0.0 < (/.f64 A (*.f64 V l)) < 5.0000000000000004e286Initial program 99.0%
if 5.0000000000000004e286 < (/.f64 A (*.f64 V l)) Initial program 31.8%
associate-/r*45.5%
clear-num45.5%
sqrt-div48.7%
metadata-eval48.7%
div-inv48.7%
clear-num48.8%
Applied egg-rr48.8%
Final simplification81.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (or (<= t_0 0.0) (not (<= t_0 2e+261)))
(* c0 (sqrt (/ (/ A V) l)))
(* c0 (sqrt t_0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+261)) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = c0 * sqrt(t_0);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 2d+261))) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = c0 * sqrt(t_0)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+261)) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = c0 * Math.sqrt(t_0);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 2e+261): tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = c0 * math.sqrt(t_0) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 2e+261)) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = Float64(c0 * sqrt(t_0)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 2e+261)))
tmp = c0 * sqrt(((A / V) / l));
else
tmp = c0 * sqrt(t_0);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 2e+261]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq 2 \cdot 10^{+261}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 1.9999999999999999e261 < (/.f64 A (*.f64 V l)) Initial program 34.3%
associate-/r*51.5%
Simplified51.5%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.9999999999999999e261Initial program 98.9%
Final simplification80.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 1e+258) (* c0 (sqrt t_0)) (/ c0 (sqrt (* V (/ l A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 1e+258) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt((V * (l / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 1d+258) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt((v * (l / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 1e+258) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt((V * (l / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 1e+258: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt((V * (l / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 1e+258) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 1e+258)
tmp = c0 * sqrt(t_0);
else
tmp = c0 / sqrt((V * (l / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+258], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t\_0 \leq 10^{+258}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 31.3%
associate-/r*53.7%
Simplified53.7%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.00000000000000006e258Initial program 98.9%
if 1.00000000000000006e258 < (/.f64 A (*.f64 V l)) Initial program 39.2%
associate-/r*48.1%
clear-num48.0%
sqrt-div50.9%
metadata-eval50.9%
div-inv50.9%
clear-num50.9%
Applied egg-rr50.9%
un-div-inv50.9%
associate-*r/43.3%
Applied egg-rr43.3%
*-commutative43.3%
associate-/l*54.1%
Simplified54.1%
Final simplification81.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 74.0%
Final simplification74.0%
herbie shell --seed 2024052
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))