
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (- (* 0.125 x) (* y (/ z 2.0))) t))
double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((0.125d0 * x) - (y * (z / 2.0d0))) + t
end function
public static double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
def code(x, y, z, t): return ((0.125 * x) - (y * (z / 2.0))) + t
function code(x, y, z, t) return Float64(Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0))) + t) end
function tmp = code(x, y, z, t) tmp = ((0.125 * x) - (y * (z / 2.0))) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(0.125 \cdot x - y \cdot \frac{z}{2}\right) + t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -2.55e+228)
(not
(or (<= y -2.3e+216) (and (not (<= y -9.5e+95)) (<= y 1.35e-76)))))
(* z (* y -0.5))
(+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.55e+228) || !((y <= -2.3e+216) || (!(y <= -9.5e+95) && (y <= 1.35e-76)))) {
tmp = z * (y * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.55d+228)) .or. (.not. (y <= (-2.3d+216)) .or. (.not. (y <= (-9.5d+95))) .and. (y <= 1.35d-76))) then
tmp = z * (y * (-0.5d0))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.55e+228) || !((y <= -2.3e+216) || (!(y <= -9.5e+95) && (y <= 1.35e-76)))) {
tmp = z * (y * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.55e+228) or not ((y <= -2.3e+216) or (not (y <= -9.5e+95) and (y <= 1.35e-76))): tmp = z * (y * -0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.55e+228) || !((y <= -2.3e+216) || (!(y <= -9.5e+95) && (y <= 1.35e-76)))) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.55e+228) || ~(((y <= -2.3e+216) || (~((y <= -9.5e+95)) && (y <= 1.35e-76))))) tmp = z * (y * -0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.55e+228], N[Not[Or[LessEqual[y, -2.3e+216], And[N[Not[LessEqual[y, -9.5e+95]], $MachinePrecision], LessEqual[y, 1.35e-76]]]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.55 \cdot 10^{+228} \lor \neg \left(y \leq -2.3 \cdot 10^{+216} \lor \neg \left(y \leq -9.5 \cdot 10^{+95}\right) \land y \leq 1.35 \cdot 10^{-76}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if y < -2.54999999999999986e228 or -2.29999999999999996e216 < y < -9.5000000000000004e95 or 1.35e-76 < y Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 73.5%
*-commutative73.5%
associate-*r*73.5%
*-commutative73.5%
Simplified73.5%
Taylor expanded in y around inf 54.9%
associate-*r*54.9%
*-commutative54.9%
*-commutative54.9%
*-commutative54.9%
Simplified54.9%
if -2.54999999999999986e228 < y < -2.29999999999999996e216 or -9.5000000000000004e95 < y < 1.35e-76Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 86.3%
Final simplification70.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4e+28) (not (<= x 1.28e+148))) (+ (* 0.125 x) t) (+ t (* y (* z -0.5)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e+28) || !(x <= 1.28e+148)) {
tmp = (0.125 * x) + t;
} else {
tmp = t + (y * (z * -0.5));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4d+28)) .or. (.not. (x <= 1.28d+148))) then
tmp = (0.125d0 * x) + t
else
tmp = t + (y * (z * (-0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e+28) || !(x <= 1.28e+148)) {
tmp = (0.125 * x) + t;
} else {
tmp = t + (y * (z * -0.5));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4e+28) or not (x <= 1.28e+148): tmp = (0.125 * x) + t else: tmp = t + (y * (z * -0.5)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4e+28) || !(x <= 1.28e+148)) tmp = Float64(Float64(0.125 * x) + t); else tmp = Float64(t + Float64(y * Float64(z * -0.5))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4e+28) || ~((x <= 1.28e+148))) tmp = (0.125 * x) + t; else tmp = t + (y * (z * -0.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4e+28], N[Not[LessEqual[x, 1.28e+148]], $MachinePrecision]], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision], N[(t + N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+28} \lor \neg \left(x \leq 1.28 \cdot 10^{+148}\right):\\
\;\;\;\;0.125 \cdot x + t\\
\mathbf{else}:\\
\;\;\;\;t + y \cdot \left(z \cdot -0.5\right)\\
\end{array}
\end{array}
if x < -3.99999999999999983e28 or 1.27999999999999992e148 < x Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 79.1%
if -3.99999999999999983e28 < x < 1.27999999999999992e148Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 90.6%
*-commutative90.6%
associate-*r*90.6%
*-commutative90.6%
Simplified90.6%
Final simplification86.0%
(FPCore (x y z t) :precision binary64 (if (or (<= y -7e+60) (not (<= y 2.2e-158))) (* z (* y -0.5)) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -7e+60) || !(y <= 2.2e-158)) {
tmp = z * (y * -0.5);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-7d+60)) .or. (.not. (y <= 2.2d-158))) then
tmp = z * (y * (-0.5d0))
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -7e+60) || !(y <= 2.2e-158)) {
tmp = z * (y * -0.5);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -7e+60) or not (y <= 2.2e-158): tmp = z * (y * -0.5) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -7e+60) || !(y <= 2.2e-158)) tmp = Float64(z * Float64(y * -0.5)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -7e+60) || ~((y <= 2.2e-158))) tmp = z * (y * -0.5); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -7e+60], N[Not[LessEqual[y, 2.2e-158]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+60} \lor \neg \left(y \leq 2.2 \cdot 10^{-158}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if y < -7.0000000000000004e60 or 2.2000000000000001e-158 < y Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 70.5%
*-commutative70.5%
associate-*r*70.5%
*-commutative70.5%
Simplified70.5%
Taylor expanded in y around inf 51.5%
associate-*r*51.5%
*-commutative51.5%
*-commutative51.5%
*-commutative51.5%
Simplified51.5%
if -7.0000000000000004e60 < y < 2.2000000000000001e-158Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 63.5%
*-commutative63.5%
associate-*r*63.5%
*-commutative63.5%
Simplified63.5%
Taylor expanded in y around 0 53.1%
Final simplification52.2%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 67.6%
*-commutative67.6%
associate-*r*67.6%
*-commutative67.6%
Simplified67.6%
Taylor expanded in y around 0 34.3%
Final simplification34.3%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024052
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))