
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 7.2%
flip--8.2%
div-inv8.2%
add-sqr-sqrt8.1%
add-sqr-sqrt9.0%
associate--l+9.0%
Applied egg-rr9.0%
associate-*r/9.0%
*-rgt-identity9.0%
associate-+r-9.0%
remove-double-neg9.0%
sub-neg9.0%
div-sub7.3%
rem-square-sqrt7.1%
sqr-neg7.1%
div-sub8.1%
+-commutative8.1%
sqr-neg8.1%
rem-square-sqrt9.0%
associate--l+99.6%
+-inverses99.6%
metadata-eval99.6%
sub-neg99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (* (pow x -0.5) 0.5))
double code(double x) {
return pow(x, -0.5) * 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) * 0.5d0
end function
public static double code(double x) {
return Math.pow(x, -0.5) * 0.5;
}
def code(x): return math.pow(x, -0.5) * 0.5
function code(x) return Float64((x ^ -0.5) * 0.5) end
function tmp = code(x) tmp = (x ^ -0.5) * 0.5; end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} \cdot 0.5
\end{array}
Initial program 7.2%
flip3--5.9%
div-inv5.9%
sqrt-pow26.1%
metadata-eval6.1%
sqrt-pow26.0%
metadata-eval6.0%
add-sqr-sqrt6.0%
associate-+l+6.0%
add-sqr-sqrt6.0%
sqrt-unprod6.0%
Applied egg-rr6.0%
Taylor expanded in x around inf 97.5%
*-commutative97.5%
Simplified97.5%
*-un-lft-identity97.5%
inv-pow97.5%
sqrt-pow197.7%
metadata-eval97.7%
Applied egg-rr97.7%
*-lft-identity97.7%
Simplified97.7%
Final simplification97.7%
(FPCore (x) :precision binary64 (/ 0.5 (sqrt x)))
double code(double x) {
return 0.5 / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 / sqrt(x)
end function
public static double code(double x) {
return 0.5 / Math.sqrt(x);
}
def code(x): return 0.5 / math.sqrt(x)
function code(x) return Float64(0.5 / sqrt(x)) end
function tmp = code(x) tmp = 0.5 / sqrt(x); end
code[x_] := N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{\sqrt{x}}
\end{array}
Initial program 7.2%
flip3--5.9%
div-inv5.9%
sqrt-pow26.1%
metadata-eval6.1%
sqrt-pow26.0%
metadata-eval6.0%
add-sqr-sqrt6.0%
associate-+l+6.0%
add-sqr-sqrt6.0%
sqrt-unprod6.0%
Applied egg-rr6.0%
Taylor expanded in x around inf 54.2%
Taylor expanded in x around inf 96.9%
associate-*r/96.9%
clear-num96.9%
*-commutative96.9%
associate-*l*97.1%
metadata-eval97.1%
Applied egg-rr97.1%
associate-/r/97.1%
associate-*l/97.3%
*-lft-identity97.3%
rem-square-sqrt97.2%
associate-/l/97.3%
*-commutative97.3%
associate-/l*97.3%
*-inverses97.3%
metadata-eval97.3%
Simplified97.3%
Final simplification97.3%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 7.2%
Taylor expanded in x around 0 7.0%
Final simplification7.0%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024052
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))